Struct

ClutterCrossingEvent

Description [src]

struct ClutterCrossingEvent {
  ClutterEventType type;
  guint32 time;
  ClutterEventFlags flags;
  ClutterStage* stage;
  gfloat x;
  gfloat y;
  ClutterInputDevice* device;
  ClutterEventSequence* sequence;
  ClutterActor* source;
  ClutterActor* related;
}

Event for the movement of the pointer across different actors.

Structure members
type

Event type.

time

Event time.

flags

Event flags.

stage

Event source stage.

x

Event X coordinate.

y

Event Y coordinate.

device

The device that originated the event. If you want the physical device the event originated from, use clutter_event_get_source_device()

sequence
No description available.
source

Event source actor.

related

Actor related to the crossing.