Struct
ClutterCrossingEvent
Description [src]
struct ClutterCrossingEvent {
ClutterEventType type;
guint32 time;
ClutterEventFlags flags;
ClutterStage* stage;
gfloat x;
gfloat y;
ClutterInputDevice* device;
ClutterEventSequence* sequence;
ClutterActor* related;
}
Event for the movement of the pointer across different actors.
Structure members
type |
Event type. |
time |
Event time. |
flags |
Event flags. |
stage |
Event source stage. |
x |
Event X coordinate. |
y |
Event Y coordinate. |
device |
The device that originated the event. If you want the physical
device the event originated from, use |
sequence |
No description available. |
related |
Actor related to the crossing. |
Available since: | 0.2 |