C Specification
The VkPhysicalDeviceShaderTerminateInvocationFeaturesKHR
structure is
defined as:
// Provided by VK_KHR_shader_terminate_invocation
typedef struct VkPhysicalDeviceShaderTerminateInvocationFeaturesKHR {
VkStructureType sType;
void* pNext;
VkBool32 shaderTerminateInvocation;
} VkPhysicalDeviceShaderTerminateInvocationFeaturesKHR;
Description
If the VkPhysicalDeviceShaderTerminateInvocationFeaturesKHR
structure is included in the pNext
chain of the
VkPhysicalDeviceFeatures2 structure passed to
vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each
corresponding feature is supported.
VkPhysicalDeviceShaderTerminateInvocationFeaturesKHR
can also be used in the pNext
chain of
VkDeviceCreateInfo to selectively enable these features.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.