Class

IdeSimpleToolchain

Description

class Ide.SimpleToolchain : Ide.Toolchain {
  parent_instance: IdeToolchain
}
No description available.

Hierarchy

hierarchy this IdeSimpleToolchain ancestor_0 IdeToolchain ancestor_0--this ancestor_1 IdeObject ancestor_1--ancestor_0 ancestor_2 GObject ancestor_2--ancestor_1

Constructors

ide_simple_toolchain_new
No description available.

Instance methods

ide_simple_toolchain_set_tool_for_language

Gets the path of the compiler executable.

Available since: 3.32

Methods inherited from IdeToolchain (8)
ide_toolchain_get_display_name
No description available.
ide_toolchain_get_host_triplet

Gets the combination of arch-kernel-system, sometimes referred to as the “host triplet”.

Available since: 3.32

ide_toolchain_get_id

Gets the internal identifier of the toolchain.

Available since: 3.32

ide_toolchain_get_tool_for_language

Gets the path of the specified tool for the requested language. If IDE_TOOLCHAIN_LANGUAGE_ANY is used in the language field, the first tool matching tool_id will be returned.

Available since: 3.32

ide_toolchain_get_tools_for_id

Gets the list of all the paths to the specified tool id.

Available since: 3.32

ide_toolchain_set_display_name
No description available.
ide_toolchain_set_host_triplet

Sets the host system of the toolchain.

Available since: 3.32

ide_toolchain_set_id

Sets the internal identifier of the toolchain.

Available since: 3.32

Methods inherited from IdeObject (28)
Methods inherited from GObject (43)

Properties

Properties inherited from IdeToolchain (3)
Ide.Toolchain:display-name
No description available.
Ide.Toolchain:host-triplet
No description available.
Ide.Toolchain:id
No description available.
Properties inherited from IdeObject (2)
Ide.Object:cancellable

The “cancellable” property is a GCancellable that can be used by operations that will be cancelled when the IdeObject::destroy signal is emitted on self.

Available since: 3.32

Ide.Object:parent

The parent IdeObject, if any.

Available since: 3.32

Signals

Signals inherited from IdeObject (1)
Ide.Object::destroy

The “destroy” signal is emitted when the object should destroy itself and cleanup any state that is no longer necessary. This happens when the object has been removed from the because it was requested to be destroyed, or because a parent object is being destroyed.

Available since: 3.32

Signals inherited from GObject (1)
GObject.Object::notify

The notify signal is emitted on an object when one of its properties has its value set through g_object_set_property(), g_object_set(), et al.

Class structure

struct IdeSimpleToolchainClass {
  IdeToolchainClass parent;
  
}
Class members
parent
IdeToolchainClass
  No description available.