25 #ifndef SFML_RENDERSTATES_H
26 #define SFML_RENDERSTATES_H
31 #include <SFML/Graphics/Export.h>
32 #include <SFML/Graphics/BlendMode.h>
33 #include <SFML/Graphics/Transform.h>
34 #include <SFML/Graphics/Types.h>
Blending mode for drawing.
Define the states used for drawing to a RenderTarget.
const sfTexture * texture
Texture.
sfTransform transform
Transform.
const sfShader * shader
Shader.
sfBlendMode blendMode
Blending mode.