Class

IdeTransfer

Description

class Ide.Transfer : Ide.Object {
  parent_instance: IdeObject
}
No description available.

Hierarchy

hierarchy this IdeTransfer ancestor_0 IdeObject ancestor_0--this ancestor_1 GObject ancestor_1--ancestor_0

Ancestors

Instance methods

ide_transfer_cancel
No description available.
ide_transfer_create_notification

Creates a new IdeNotification that is updated with the progress of the IdeTransfer. This is useful when you need to bridge an IdeTransfer into something that can be displayed to the user.

Available since: 3.32

ide_transfer_execute_async
No description available.
ide_transfer_execute_finish
No description available.
ide_transfer_get_active
No description available.
ide_transfer_get_completed
No description available.
ide_transfer_get_icon_name
No description available.
ide_transfer_get_progress
No description available.
ide_transfer_get_status
No description available.
ide_transfer_get_title
No description available.
ide_transfer_set_icon_name
No description available.
ide_transfer_set_progress
No description available.
ide_transfer_set_status
No description available.
ide_transfer_set_title
No description available.
Methods inherited from IdeObject (28)
ide_object_add

Adds child to self, with location dependent on location.

Available since: 3.32

ide_object_append

Inserts child as the last child of self.

Available since: 3.32

ide_object_destroy
No description available.
ide_object_ensure_child_typed

Like ide_object_get_child_typed() except that it creates an object of type if it is missing.

Available since: 3.32

ide_object_foreach

Calls callback for each child of self.

Available since: 3.32

ide_object_get_child_typed

Finds the first child of self that is of type.

Available since: 3.32

ide_object_get_children_typed

Gets all children matching type.

Available since: 3.32

ide_object_get_context

Gets the IdeContext for the object.

Available since: 3.32

ide_object_get_n_children

Gets the number of children for an object.

Available since: 3.32

ide_object_get_nth_child

Gets the nth child of self.

Available since: 3.32

ide_object_get_parent

Gets the parent IdeObject, if any.

Available since: 3.32

ide_object_get_position

Gets the position of self within the parent node.

Available since: 3.32

ide_object_in_destruction
No description available.
ide_object_insert_after

Inserts child into selfs children, directly after sibling.

Available since: 3.32

ide_object_insert_before

Inserts child into selfs children, directly before sibling.

Available since: 3.32

ide_object_insert_sorted

Locates the proper sibling for child by using func amongst selfs children IdeObject. Those objects must already be sorted.

Available since: 3.32

ide_object_is_root

Checks if self is root, meaning it has no parent.

Available since: 3.32

ide_object_lock

Acquires the lock for self. This can be useful when you need to do multi-threaded work with self and want to ensure exclusivity.

Available since: 3.32

ide_object_prepend

Inserts child as the first child of self.

Available since: 3.32

ide_object_ref_cancellable

Gets a GCancellable for the object.

Available since: 3.32

ide_object_ref_context

Gets the root IdeContext for the object, if any.

Available since: 3.32

ide_object_ref_parent

Gets the parent IdeObject, if any.

Available since: 3.32

ide_object_ref_root

Finds and returns the toplevel object in the tree.

Available since: 3.32

Properties

Ide.Transfer:active
No description available.
Ide.Transfer:completed
No description available.
Ide.Transfer:icon-name
No description available.
Ide.Transfer:progress
No description available.
Ide.Transfer:status
No description available.
Ide.Transfer:title
No description available.
Properties inherited from IdeObject (2)
Ide.Object:cancellable

The “cancellable” property is a GCancellable that can be used by operations that will be cancelled when the IdeObject::destroy signal is emitted on self.

Available since: 3.32

Ide.Object:parent

The parent IdeObject, if any.

Available since: 3.32

Signals

Ide.Transfer::cancelled
No description available.
Signals inherited from IdeObject (1)
Ide.Object::destroy

The “destroy” signal is emitted when the object should destroy itself and cleanup any state that is no longer necessary. This happens when the object has been removed from the because it was requested to be destroyed, or because a parent object is being destroyed.

Available since: 3.32

Class structure

struct IdeTransferClass {
  IdeObjectClass parent_class;
  void (* execute_async) (
    IdeTransfer* self,
    GCancellable* cancellable,
    GAsyncReadyCallback callback,
    gpointer user_data
  );
  gboolean (* execute_finish) (
    IdeTransfer* self,
    GAsyncResult* result,
    GError** error
  );
  
}
Class members
parent_class
IdeObjectClass
  No description available.
execute_async
void (* execute_async) (
    IdeTransfer* self,
    GCancellable* cancellable,
    GAsyncReadyCallback callback,
    gpointer user_data
  )
  No description available.
execute_finish
gboolean (* execute_finish) (
    IdeTransfer* self,
    GAsyncResult* result,
    GError** error
  )
  No description available.

Virtual methods

Ide.TransferClass.execute_async
No description available.
Ide.TransferClass.execute_finish
No description available.

Functions

ide_transfer_error_quark
No description available.