Class

IdeSimpleBuildSystemDiscovery

Description

class Ide.SimpleBuildSystemDiscovery : Ide.Object {
  parent_instance: IdeObject
}
No description available.

Hierarchy

hierarchy this IdeSimpleBuildSystemDiscovery implements_0 IdeBuildSystemDiscovery this--implements_0 ancestor_0 IdeObject ancestor_0--this ancestor_1 GObject ancestor_1--ancestor_0

Ancestors

Instance methods

Methods inherited from IdeObject (28)
ide_object_add

Adds child to self, with location dependent on location.

Available since: 3.32

ide_object_append

Inserts child as the last child of self.

Available since: 3.32

ide_object_destroy
No description available.
ide_object_ensure_child_typed

Like ide_object_get_child_typed() except that it creates an object of type if it is missing.

Available since: 3.32

ide_object_foreach

Calls callback for each child of self.

Available since: 3.32

ide_object_get_child_typed

Finds the first child of self that is of type.

Available since: 3.32

ide_object_get_children_typed

Gets all children matching type.

Available since: 3.32

ide_object_get_context

Gets the IdeContext for the object.

Available since: 3.32

ide_object_get_n_children

Gets the number of children for an object.

Available since: 3.32

ide_object_get_nth_child

Gets the nth child of self.

Available since: 3.32

ide_object_get_parent

Gets the parent IdeObject, if any.

Available since: 3.32

ide_object_get_position

Gets the position of self within the parent node.

Available since: 3.32

ide_object_in_destruction
No description available.
ide_object_insert_after

Inserts child into selfs children, directly after sibling.

Available since: 3.32

ide_object_insert_before

Inserts child into selfs children, directly before sibling.

Available since: 3.32

ide_object_insert_sorted

Locates the proper sibling for child by using func amongst selfs children IdeObject. Those objects must already be sorted.

Available since: 3.32

ide_object_is_root

Checks if self is root, meaning it has no parent.

Available since: 3.32

ide_object_lock

Acquires the lock for self. This can be useful when you need to do multi-threaded work with self and want to ensure exclusivity.

Available since: 3.32

ide_object_prepend

Inserts child as the first child of self.

Available since: 3.32

ide_object_ref_cancellable

Gets a GCancellable for the object.

Available since: 3.32

ide_object_ref_context

Gets the root IdeContext for the object, if any.

Available since: 3.32

ide_object_ref_parent

Gets the parent IdeObject, if any.

Available since: 3.32

ide_object_ref_root

Finds and returns the toplevel object in the tree.

Available since: 3.32

Methods inherited from IdeBuildSystemDiscovery (1)
ide_build_system_discovery_discover

This virtual method can be used to try to discover the build system to use for a particular project. This might be used in cases like Flatpak where the build system can be determined from the .json manifest rather than auto-discovery by locating project files.

Available since: 3.32

Properties

Ide.SimpleBuildSystemDiscovery:glob

The “glob” property is a glob to match for files within the project directory. This can be used to quickly match the project file, such as “configure.*”.

Available since: 3.32

Ide.SimpleBuildSystemDiscovery:hint

The “hint” property is used from ide_build_system_discovery_discover() if the build file was discovered.

Available since: 3.32

Ide.SimpleBuildSystemDiscovery:priority

The “priority” property is the priority of any match.

Available since: 3.32

Properties inherited from IdeObject (2)
Ide.Object:cancellable

The “cancellable” property is a GCancellable that can be used by operations that will be cancelled when the IdeObject::destroy signal is emitted on self.

Available since: 3.32

Ide.Object:parent

The parent IdeObject, if any.

Available since: 3.32

Class structure

struct IdeSimpleBuildSystemDiscoveryClass {
  IdeObjectClass parent_class;
  
}
Class members
parent_class
IdeObjectClass
  No description available.