Method
Gsk.GLShader.format_args_va
Declaration [src]
GBytes*
gsk_gl_shader_format_args_va (
GskGLShader* shader,
va_list uniforms
)
Description [src]
Formats the uniform data as needed for feeding the named uniforms values into the shader.
The argument list is a list of pairs of names, and values for the
types that match the declared uniforms (i.e. double/int/guint/gboolean
for primitive values and graphene_vecN_t *
for vecN uniforms).
It is an error to pass a uniform name that is not declared by the shader.
Any uniforms of the shader that are not included in the argument list are zero-initialized.
Return value
Returns: GBytes* |
|
A newly allocated block of data which can be
passed to |
|
Ownership of the data is transferred to the caller |