1D texture array object class.
Definition: texture_1d_array.h:42
TextureWrapMode
Texture coordinate wrapping modes.
Definition: texture.h:66
int get_size() const
Get the texture width.
Texture object class.
Definition: texture.h:104
@ tf_rgba8
Definition: texture_format.h:43
void set_subimage(GraphicContext &context, int array_index, int x, const PixelBuffer &image, const int src_x, const int src_width, int level=0)
Upload image to sub texture.
void set_wrap_mode(TextureWrapMode wrap_s)
Texture1DArray(GraphicContext &context, int size, int array_size, TextureFormat texture_format=tf_rgba8, int levels=1)
Constructs a Texture.
TextureWrapMode get_wrap_mode_s() const
Get the texture wrap mode for the s coordinate.
std::shared_ptr< Texture_Impl > impl
Definition: texture.h:271
Interface to drawing graphics.
Definition: graphic_context.h:258
Texture1DArray()
Constructs a null instance.
TextureFormat
Texture format.
Definition: texture_format.h:41
int get_array_size() const
Get the texture array size.
Pixel data container.
Definition: pixel_buffer.h:69
Texture1DArray(const std::shared_ptr< Texture_Impl > &impl)
Constructs a texture from an implementation.
Definition: texture_1d_array.h:52
void set_image(GraphicContext &context, int array_index, PixelBuffer &image, int level=0)
Upload image to texture.