add_subview(const std::shared_ptr< View > &view) | clan::View | |
animate(float from, float to, const std::function< void(float)> &setter, int duration_ms=400, const std::function< float(float)> &easing=Easing::linear, std::function< void()> animation_end=std::function< void()>()) | clan::View | |
clear_exception_encountered() | clan::View | |
content_clipped() const | clan::View | |
dispatch_activation_change(ActivationChangeType type) | clan::RootView | protected |
dispatch_event(View *target, EventUI *e, bool no_propagation=false) | clan::View | static |
find_view_at(const Pointf &pos) const | clan::View | |
focus_policy() const | clan::View | |
focus_view() const | clan::View | |
from_root_pos(const Pointf &pos) | clan::View | |
from_screen_pos(const Pointf &pos) | clan::View | |
geometry() const | clan::View | |
get_canvas() const | clan::View | |
get_first_baseline_offset(Canvas &canvas, float width) | clan::View | virtual |
get_last_baseline_offset(Canvas &canvas, float width) | clan::View | virtual |
get_preferred_height(Canvas &canvas, float width) | clan::View | virtual |
get_preferred_width(Canvas &canvas) | clan::View | virtual |
get_root_canvas() const override | clan::TextureView | protectedvirtual |
get_viewport() const | clan::TextureView | |
has_focus() const | clan::View | inline |
hidden() const | clan::View | |
is_static_position_and_visible() const | clan::View | |
layout(Canvas &canvas) | clan::RootView | protected |
layout_local() override | clan::TextureView | protectedvirtual |
layout_subviews(Canvas &canvas) | clan::View | virtual |
local_root() const | clan::View | |
needs_layout() const | clan::View | |
next_focus() | clan::View | |
on_got_focus() | clan::TextureView | |
on_key_down(const clan::InputEvent &) | clan::TextureView | |
on_key_up(const clan::InputEvent &) | clan::TextureView | |
on_lost_focus() | clan::TextureView | |
on_mouse_dblclk(const clan::InputEvent &) | clan::TextureView | |
on_mouse_down(const clan::InputEvent &) | clan::TextureView | |
on_mouse_move(const clan::InputEvent &) | clan::TextureView | |
on_mouse_up(const clan::InputEvent &) | clan::TextureView | |
on_window_close() | clan::TextureView | |
owner_view() const | clan::View | |
prev_focus() | clan::View | |
remove_focus() | clan::View | |
remove_from_super() | clan::View | |
render(Canvas &canvas) | clan::RootView | protected |
render_content(Canvas &canvas) | clan::View | inlineprotectedvirtual |
render_exception_encountered() const | clan::View | |
root_from_screen_pos(const Pointf &pos) override | clan::TextureView | protectedvirtual |
root_hidden() const override | clan::TextureView | protectedvirtual |
root_to_screen_pos(const Pointf &pos) override | clan::TextureView | protectedvirtual |
root_view() const | clan::View | |
root_view() | clan::View | |
set_background_color(const Colorf &background_color=Colorf::transparent) | clan::TextureView | |
set_clear_background(bool enable=true) | clan::TextureView | |
set_content_clipped(bool clipped) | clan::View | |
set_cursor(const CursorDescription &cursor) | clan::View | |
set_cursor(StandardCursor type) | clan::View | |
set_cursor_window(const DisplayWindow &cursor_window) | clan::TextureView | |
set_event_window(const DisplayWindow &event_window, const Mat4f &transform_mouse_matrix=Mat4f::identity()) | clan::TextureView | |
set_focus() | clan::View | |
set_focus_policy(FocusPolicy policy) | clan::View | |
set_geometry(const ViewGeometry &geometry) | clan::View | |
set_hidden(bool value=true) | clan::View | |
set_inherit_cursor() | clan::View | |
set_needs_layout() | clan::View | |
set_needs_render() | clan::View | |
set_root_hidden(bool value) override | clan::TextureView | protectedvirtual |
set_root_needs_render() override | clan::TextureView | protectedvirtual |
set_state(const std::string &name, bool value) | clan::View | |
set_state_cascade(const std::string &name, bool value) | clan::View | |
set_tab_index(unsigned int index) | clan::View | |
set_view_transform(const Mat4f &transform) | clan::View | |
set_viewport(const Rectf &rect) | clan::TextureView | |
sig_activated(bool use_capture=false) | clan::View | |
sig_close(bool use_capture=false) | clan::View | |
sig_deactivated(bool use_capture=false) | clan::View | |
sig_focus_gained(bool use_capture=false) | clan::View | |
sig_focus_lost(bool use_capture=false) | clan::View | |
sig_key_press(bool use_capture=false) | clan::View | |
sig_key_release(bool use_capture=false) | clan::View | |
sig_pointer_double_click(bool use_capture=false) | clan::View | |
sig_pointer_enter(bool use_capture=false) | clan::View | |
sig_pointer_leave(bool use_capture=false) | clan::View | |
sig_pointer_move(bool use_capture=false) | clan::View | |
sig_pointer_press(bool use_capture=false) | clan::View | |
sig_pointer_proximity_change(bool use_capture=false) | clan::View | |
sig_pointer_release(bool use_capture=false) | clan::View | |
sig_resize(bool use_capture=false) | clan::View | |
slots | clan::View | |
state(const std::string &name) const | clan::View | |
stop_animations() | clan::View | |
style(const std::string &state=std::string()) const | clan::View | |
style_cascade() const | clan::View | |
subview_added(const std::shared_ptr< View > &view) | clan::View | inlineprotectedvirtual |
subview_removed(const std::shared_ptr< View > &view) | clan::View | inlineprotectedvirtual |
subviews() const | clan::View | |
superview() const | clan::View | |
tab_index() const | clan::View | |
TextureView(Canvas &canvas) | clan::TextureView | |
TextureView_Impl class | clan::TextureView | friend |
to_root_pos(const Pointf &pos) | clan::View | |
to_screen_pos(const Pointf &pos) | clan::View | |
update() | clan::TextureView | |
update_cursor(DisplayWindow &window) | clan::View | |
view_transform() const | clan::View | |
~View() | clan::View | |