generate_mipmap() | clan::Texture | |
get_array_size() const | clan::Texture1DArray | |
get_base_level() const | clan::Texture | |
get_compare_function() const | clan::Texture | |
get_compare_mode() const | clan::Texture | |
get_impl() const | clan::Texture | |
get_lod_bias() const | clan::Texture | |
get_mag_filter() const | clan::Texture | |
get_max_level() const | clan::Texture | |
get_max_lod() const | clan::Texture | |
get_min_filter() const | clan::Texture | |
get_min_lod() const | clan::Texture | |
get_provider() const | clan::Texture | |
get_size() const | clan::Texture1DArray | |
get_wrap_mode_s() const | clan::Texture1DArray | |
impl | clan::Texture | protected |
is_null() const | clan::Texture | inline |
is_resident() const | clan::Texture | |
load(GraphicContext &gc, const std::string &id, const XMLResourceDocument &doc, const ImageImportDescription &import_desc=ImageImportDescription()) | clan::Texture | static |
operator!=(const Texture &other) const | clan::Texture | inline |
operator<(const Texture &other) const | clan::Texture | inline |
operator==(const Texture &other) const | clan::Texture | inline |
resource(GraphicContext &gc, const std::string &id, const ResourceManager &resources) | clan::Texture | static |
set_base_level(int base_level) | clan::Texture | |
set_image(GraphicContext &context, int array_index, PixelBuffer &image, int level=0) | clan::Texture1DArray | |
set_lod_bias(float lod_bias) | clan::Texture | |
set_mag_filter(TextureFilter filter) | clan::Texture | |
set_max_anisotropy(float max_anisotropy) | clan::Texture | |
set_max_level(int max_level) | clan::Texture | |
set_max_lod(float max_lod) | clan::Texture | |
set_min_filter(TextureFilter filter) | clan::Texture | |
set_min_lod(float min_lod) | clan::Texture | |
set_subimage(GraphicContext &context, int array_index, int x, const PixelBuffer &image, const int src_x, const int src_width, int level=0) | clan::Texture1DArray | |
set_texture_compare(TextureCompareMode mode, CompareFunction func) | clan::Texture | |
set_wrap_mode(TextureWrapMode wrap_s) | clan::Texture1DArray | |
Texture() | clan::Texture | |
Texture(GraphicContext &gc, PixelBufferSet pixelbuffer_set) | clan::Texture | |
Texture(const std::shared_ptr< Texture_Impl > &impl) | clan::Texture | |
Texture(TextureProvider *provider) | clan::Texture | |
Texture1DArray() | clan::Texture1DArray | |
Texture1DArray(const std::shared_ptr< Texture_Impl > &impl) | clan::Texture1DArray | inline |
Texture1DArray(GraphicContext &context, int size, int array_size, TextureFormat texture_format=tf_rgba8, int levels=1) | clan::Texture1DArray | |
throw_if_null() const | clan::Texture | |
to_texture_1d() const | clan::Texture | |
to_texture_1d_array() const | clan::Texture | |
to_texture_2d() const | clan::Texture | |
to_texture_2d_array() const | clan::Texture | |
to_texture_3d() const | clan::Texture | |
to_texture_cube() const | clan::Texture | |
to_texture_cube_array() const | clan::Texture | |
~Texture() | clan::Texture | virtual |