#include <opengl_wrap.h>
Public Types | |
Typedefs | |
typedef void(GLFUNC * | ptr_glCullFace) (GLenum mode) |
typedef void(GLFUNC * | ptr_glFrontFace) (GLenum mode) |
typedef void(GLFUNC * | ptr_glHint) (GLenum target, GLenum mode) |
typedef void(GLFUNC * | ptr_glLineWidth) (GLfloat width) |
typedef void(GLFUNC * | ptr_glPointSize) (GLfloat size) |
typedef void(GLFUNC * | ptr_glPolygonMode) (GLenum face, GLenum mode) |
typedef void(GLFUNC * | ptr_glScissor) (GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void(GLFUNC * | ptr_glTexParameterf) (GLenum target, GLenum pname, GLfloat param) |
typedef void(GLFUNC * | ptr_glTexParameterfv) (GLenum target, GLenum pname, const GLfloat *params) |
typedef void(GLFUNC * | ptr_glTexParameteri) (GLenum target, GLenum pname, GLint param) |
typedef void(GLFUNC * | ptr_glTexParameteriv) (GLenum target, GLenum pname, const GLint *params) |
typedef void(GLFUNC * | ptr_glTexImage1D) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(GLFUNC * | ptr_glTexImage2D) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(GLFUNC * | ptr_glDrawBuffer) (GLenum mode) |
typedef void(GLFUNC * | ptr_glClear) (GLbitfield mask) |
typedef void(GLFUNC * | ptr_glClearColor) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) |
typedef void(GLFUNC * | ptr_glClearStencil) (GLint s) |
typedef void(GLFUNC * | ptr_glClearDepth) (GLdouble depth) |
typedef void(GLFUNC * | ptr_glStencilMask) (GLuint mask) |
typedef void(GLFUNC * | ptr_glColorMask) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) |
typedef void(GLFUNC * | ptr_glDepthMask) (GLboolean flag) |
typedef void(GLFUNC * | ptr_glDisable) (GLenum cap) |
typedef void(GLFUNC * | ptr_glEnable) (GLenum cap) |
typedef void(GLFUNC * | ptr_glFinish) (void) |
typedef void(GLFUNC * | ptr_glFlush) (void) |
typedef void(GLFUNC * | ptr_glBlendFunc) (GLenum sfactor, GLenum dfactor) |
typedef void(GLFUNC * | ptr_glLogicOp) (GLenum opcode) |
typedef void(GLFUNC * | ptr_glStencilFunc) (GLenum func, GLint ref, GLuint mask) |
typedef void(GLFUNC * | ptr_glStencilOp) (GLenum fail, GLenum zfail, GLenum zpass) |
typedef void(GLFUNC * | ptr_glDepthFunc) (GLenum func) |
typedef void(GLFUNC * | ptr_glPixelStoref) (GLenum pname, GLfloat param) |
typedef void(GLFUNC * | ptr_glPixelStorei) (GLenum pname, GLint param) |
typedef void(GLFUNC * | ptr_glReadBuffer) (GLenum mode) |
typedef void(GLFUNC * | ptr_glReadPixels) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) |
typedef void(GLFUNC * | ptr_glGetBooleanv) (GLenum pname, GLboolean *params) |
typedef void(GLFUNC * | ptr_glGetDoublev) (GLenum pname, GLdouble *params) |
typedef GLenum(GLFUNC * | ptr_glGetError) (void) |
typedef void(GLFUNC * | ptr_glGetFloatv) (GLenum pname, GLfloat *params) |
typedef void(GLFUNC * | ptr_glGetIntegerv) (GLenum pname, GLint *params) |
typedef const GLubyte *(GLFUNC * | ptr_glGetString) (GLenum name) |
typedef void(GLFUNC * | ptr_glGetTexImage) (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels) |
typedef void(GLFUNC * | ptr_glGetTexParameterfv) (GLenum target, GLenum pname, GLfloat *params) |
typedef void(GLFUNC * | ptr_glGetTexParameteriv) (GLenum target, GLenum pname, GLint *params) |
typedef void(GLFUNC * | ptr_glGetTexLevelParameterfv) (GLenum target, GLint level, GLenum pname, GLfloat *params) |
typedef void(GLFUNC * | ptr_glGetTexLevelParameteriv) (GLenum target, GLint level, GLenum pname, GLint *params) |
typedef GLboolean(GLFUNC * | ptr_glIsEnabled) (GLenum cap) |
typedef void(GLFUNC * | ptr_glDepthRange) (GLdouble near, GLdouble far) |
typedef void(GLFUNC * | ptr_glViewport) (GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void(GLFUNC * | ptr_glDrawArrays) (GLenum mode, GLint first, GLsizei count) |
typedef void(GLFUNC * | ptr_glDrawElements) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) |
typedef void(GLFUNC * | ptr_glGetPointerv) (GLenum pname, GLvoid **params) |
typedef void(GLFUNC * | ptr_glPolygonOffset) (GLfloat factor, GLfloat units) |
typedef void(GLFUNC * | ptr_glCopyTexImage1D) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) |
typedef void(GLFUNC * | ptr_glCopyTexImage2D) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) |
typedef void(GLFUNC * | ptr_glCopyTexSubImage1D) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) |
typedef void(GLFUNC * | ptr_glCopyTexSubImage2D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void(GLFUNC * | ptr_glTexSubImage1D) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(GLFUNC * | ptr_glTexSubImage2D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(GLFUNC * | ptr_glBindTexture) (GLenum target, GLuint texture) |
typedef void(GLFUNC * | ptr_glDeleteTextures) (GLsizei n, const GLuint *textures) |
typedef void(GLFUNC * | ptr_glGenTextures) (GLsizei n, GLuint *textures) |
typedef GLboolean(GLFUNC * | ptr_glIsTexture) (GLuint texture) |
typedef void(GLFUNC * | ptr_glBlendColor) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) |
typedef void(GLFUNC * | ptr_glBlendEquation) (GLenum mode) |
typedef void(GLFUNC * | ptr_glDrawRangeElements) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) |
typedef void(GLFUNC * | ptr_glTexImage3D) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(GLFUNC * | ptr_glTexSubImage3D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(GLFUNC * | ptr_glCopyTexSubImage3D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void(GLFUNC * | ptr_glActiveTexture) (GLenum texture) |
typedef void(GLFUNC * | ptr_glSampleCoverage) (GLfloat value, GLboolean invert) |
typedef void(GLFUNC * | ptr_glCompressedTexImage3D) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) |
typedef void(GLFUNC * | ptr_glCompressedTexImage2D) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) |
typedef void(GLFUNC * | ptr_glCompressedTexImage1D) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data) |
typedef void(GLFUNC * | ptr_glCompressedTexSubImage3D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) |
typedef void(GLFUNC * | ptr_glCompressedTexSubImage2D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) |
typedef void(GLFUNC * | ptr_glCompressedTexSubImage1D) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data) |
typedef void(GLFUNC * | ptr_glGetCompressedTexImage) (GLenum target, GLint level, GLvoid *img) |
typedef void(GLFUNC * | ptr_glBlendFuncSeparate) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) |
typedef void(GLFUNC * | ptr_glMultiDrawArrays) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount) |
typedef void(GLFUNC * | ptr_glMultiDrawElements) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid *const *indices, GLsizei drawcount) |
typedef void(GLFUNC * | ptr_glPointParameterf) (GLenum pname, GLfloat param) |
typedef void(GLFUNC * | ptr_glPointParameterfv) (GLenum pname, const GLfloat *params) |
typedef void(GLFUNC * | ptr_glPointParameteri) (GLenum pname, GLint param) |
typedef void(GLFUNC * | ptr_glPointParameteriv) (GLenum pname, const GLint *params) |
typedef void(GLFUNC * | ptr_glGenQueries) (GLsizei n, GLuint *ids) |
typedef void(GLFUNC * | ptr_glDeleteQueries) (GLsizei n, const GLuint *ids) |
typedef GLboolean(GLFUNC * | ptr_glIsQuery) (GLuint id) |
typedef void(GLFUNC * | ptr_glBeginQuery) (GLenum target, GLuint id) |
typedef void(GLFUNC * | ptr_glEndQuery) (GLenum target) |
typedef void(GLFUNC * | ptr_glGetQueryiv) (GLenum target, GLenum pname, GLint *params) |
typedef void(GLFUNC * | ptr_glGetQueryObjectiv) (GLuint id, GLenum pname, GLint *params) |
typedef void(GLFUNC * | ptr_glGetQueryObjectuiv) (GLuint id, GLenum pname, GLuint *params) |
typedef void(GLFUNC * | ptr_glBindBuffer) (GLenum target, GLuint buffer) |
typedef void(GLFUNC * | ptr_glDeleteBuffers) (GLsizei n, const GLuint *buffers) |
typedef void(GLFUNC * | ptr_glGenBuffers) (GLsizei n, GLuint *buffers) |
typedef GLboolean(GLFUNC * | ptr_glIsBuffer) (GLuint buffer) |
typedef void(GLFUNC * | ptr_glBufferData) (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) |
typedef void(GLFUNC * | ptr_glBufferSubData) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) |
typedef void(GLFUNC * | ptr_glGetBufferSubData) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data) |
typedef GLvoid *(GLFUNC * | ptr_glMapBuffer) (GLenum target, GLenum access) |
typedef GLboolean(GLFUNC * | ptr_glUnmapBuffer) (GLenum target) |
typedef void(GLFUNC * | ptr_glGetBufferParameteriv) (GLenum target, GLenum pname, GLint *params) |
typedef void(GLFUNC * | ptr_glGetBufferPointerv) (GLenum target, GLenum pname, GLvoid **params) |
typedef void(GLFUNC * | ptr_glBlendEquationSeparate) (GLenum modeRGB, GLenum modeAlpha) |
typedef void(GLFUNC * | ptr_glDrawBuffers) (GLsizei n, const GLenum *bufs) |
typedef void(GLFUNC * | ptr_glStencilOpSeparate) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass) |
typedef void(GLFUNC * | ptr_glStencilFuncSeparate) (GLenum face, GLenum func, GLint ref, GLuint mask) |
typedef void(GLFUNC * | ptr_glStencilMaskSeparate) (GLenum face, GLuint mask) |
typedef void(GLFUNC * | ptr_glAttachShader) (GLuint program, GLuint shader) |
typedef void(GLFUNC * | ptr_glBindAttribLocation) (GLuint program, GLuint index, const GLchar *name) |
typedef void(GLFUNC * | ptr_glCompileShader) (GLuint shader) |
typedef GLuint(GLFUNC * | ptr_glCreateProgram) (void) |
typedef GLuint(GLFUNC * | ptr_glCreateShader) (GLenum type) |
typedef void(GLFUNC * | ptr_glDeleteProgram) (GLuint program) |
typedef void(GLFUNC * | ptr_glDeleteShader) (GLuint shader) |
typedef void(GLFUNC * | ptr_glDetachShader) (GLuint program, GLuint shader) |
typedef void(GLFUNC * | ptr_glDisableVertexAttribArray) (GLuint index) |
typedef void(GLFUNC * | ptr_glEnableVertexAttribArray) (GLuint index) |
typedef void(GLFUNC * | ptr_glGetActiveAttrib) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) |
typedef void(GLFUNC * | ptr_glGetActiveUniform) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) |
typedef void(GLFUNC * | ptr_glGetAttachedShaders) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj) |
typedef GLint(GLFUNC * | ptr_glGetAttribLocation) (GLuint program, const GLchar *name) |
typedef void(GLFUNC * | ptr_glGetProgramiv) (GLuint program, GLenum pname, GLint *params) |
typedef void(GLFUNC * | ptr_glGetProgramInfoLog) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog) |
typedef void(GLFUNC * | ptr_glGetShaderiv) (GLuint shader, GLenum pname, GLint *params) |
typedef void(GLFUNC * | ptr_glGetShaderInfoLog) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog) |
typedef void(GLFUNC * | ptr_glGetShaderSource) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source) |
typedef GLint(GLFUNC * | ptr_glGetUniformLocation) (GLuint program, const GLchar *name) |
typedef void(GLFUNC * | ptr_glGetUniformfv) (GLuint program, GLint location, GLfloat *params) |
typedef void(GLFUNC * | ptr_glGetUniformiv) (GLuint program, GLint location, GLint *params) |
typedef void(GLFUNC * | ptr_glGetVertexAttribdv) (GLuint index, GLenum pname, GLdouble *params) |
typedef void(GLFUNC * | ptr_glGetVertexAttribfv) (GLuint index, GLenum pname, GLfloat *params) |
typedef void(GLFUNC * | ptr_glGetVertexAttribiv) (GLuint index, GLenum pname, GLint *params) |
typedef void(GLFUNC * | ptr_glGetVertexAttribPointerv) (GLuint index, GLenum pname, GLvoid **pointer) |
typedef GLboolean(GLFUNC * | ptr_glIsProgram) (GLuint program) |
typedef GLboolean(GLFUNC * | ptr_glIsShader) (GLuint shader) |
typedef void(GLFUNC * | ptr_glLinkProgram) (GLuint program) |
typedef void(GLFUNC * | ptr_glShaderSource) (GLuint shader, GLsizei count, const GLchar *const *string, const GLint *length) |
typedef void(GLFUNC * | ptr_glUseProgram) (GLuint program) |
typedef void(GLFUNC * | ptr_glUniform1f) (GLint location, GLfloat v0) |
typedef void(GLFUNC * | ptr_glUniform2f) (GLint location, GLfloat v0, GLfloat v1) |
typedef void(GLFUNC * | ptr_glUniform3f) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) |
typedef void(GLFUNC * | ptr_glUniform4f) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) |
typedef void(GLFUNC * | ptr_glUniform1i) (GLint location, GLint v0) |
typedef void(GLFUNC * | ptr_glUniform2i) (GLint location, GLint v0, GLint v1) |
typedef void(GLFUNC * | ptr_glUniform3i) (GLint location, GLint v0, GLint v1, GLint v2) |
typedef void(GLFUNC * | ptr_glUniform4i) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) |
typedef void(GLFUNC * | ptr_glUniform1fv) (GLint location, GLsizei count, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glUniform2fv) (GLint location, GLsizei count, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glUniform3fv) (GLint location, GLsizei count, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glUniform4fv) (GLint location, GLsizei count, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glUniform1iv) (GLint location, GLsizei count, const GLint *value) |
typedef void(GLFUNC * | ptr_glUniform2iv) (GLint location, GLsizei count, const GLint *value) |
typedef void(GLFUNC * | ptr_glUniform3iv) (GLint location, GLsizei count, const GLint *value) |
typedef void(GLFUNC * | ptr_glUniform4iv) (GLint location, GLsizei count, const GLint *value) |
typedef void(GLFUNC * | ptr_glUniformMatrix2fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glUniformMatrix3fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glUniformMatrix4fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glValidateProgram) (GLuint program) |
typedef void(GLFUNC * | ptr_glVertexAttrib1d) (GLuint index, GLdouble x) |
typedef void(GLFUNC * | ptr_glVertexAttrib1dv) (GLuint index, const GLdouble *v) |
typedef void(GLFUNC * | ptr_glVertexAttrib1f) (GLuint index, GLfloat x) |
typedef void(GLFUNC * | ptr_glVertexAttrib1fv) (GLuint index, const GLfloat *v) |
typedef void(GLFUNC * | ptr_glVertexAttrib1s) (GLuint index, GLshort x) |
typedef void(GLFUNC * | ptr_glVertexAttrib1sv) (GLuint index, const GLshort *v) |
typedef void(GLFUNC * | ptr_glVertexAttrib2d) (GLuint index, GLdouble x, GLdouble y) |
typedef void(GLFUNC * | ptr_glVertexAttrib2dv) (GLuint index, const GLdouble *v) |
typedef void(GLFUNC * | ptr_glVertexAttrib2f) (GLuint index, GLfloat x, GLfloat y) |
typedef void(GLFUNC * | ptr_glVertexAttrib2fv) (GLuint index, const GLfloat *v) |
typedef void(GLFUNC * | ptr_glVertexAttrib2s) (GLuint index, GLshort x, GLshort y) |
typedef void(GLFUNC * | ptr_glVertexAttrib2sv) (GLuint index, const GLshort *v) |
typedef void(GLFUNC * | ptr_glVertexAttrib3d) (GLuint index, GLdouble x, GLdouble y, GLdouble z) |
typedef void(GLFUNC * | ptr_glVertexAttrib3dv) (GLuint index, const GLdouble *v) |
typedef void(GLFUNC * | ptr_glVertexAttrib3f) (GLuint index, GLfloat x, GLfloat y, GLfloat z) |
typedef void(GLFUNC * | ptr_glVertexAttrib3fv) (GLuint index, const GLfloat *v) |
typedef void(GLFUNC * | ptr_glVertexAttrib3s) (GLuint index, GLshort x, GLshort y, GLshort z) |
typedef void(GLFUNC * | ptr_glVertexAttrib3sv) (GLuint index, const GLshort *v) |
typedef void(GLFUNC * | ptr_glVertexAttrib4Nbv) (GLuint index, const GLbyte *v) |
typedef void(GLFUNC * | ptr_glVertexAttrib4Niv) (GLuint index, const GLint *v) |
typedef void(GLFUNC * | ptr_glVertexAttrib4Nsv) (GLuint index, const GLshort *v) |
typedef void(GLFUNC * | ptr_glVertexAttrib4Nub) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) |
typedef void(GLFUNC * | ptr_glVertexAttrib4Nubv) (GLuint index, const GLubyte *v) |
typedef void(GLFUNC * | ptr_glVertexAttrib4Nuiv) (GLuint index, const GLuint *v) |
typedef void(GLFUNC * | ptr_glVertexAttrib4Nusv) (GLuint index, const GLushort *v) |
typedef void(GLFUNC * | ptr_glVertexAttrib4bv) (GLuint index, const GLbyte *v) |
typedef void(GLFUNC * | ptr_glVertexAttrib4d) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void(GLFUNC * | ptr_glVertexAttrib4dv) (GLuint index, const GLdouble *v) |
typedef void(GLFUNC * | ptr_glVertexAttrib4f) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void(GLFUNC * | ptr_glVertexAttrib4fv) (GLuint index, const GLfloat *v) |
typedef void(GLFUNC * | ptr_glVertexAttrib4iv) (GLuint index, const GLint *v) |
typedef void(GLFUNC * | ptr_glVertexAttrib4s) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) |
typedef void(GLFUNC * | ptr_glVertexAttrib4sv) (GLuint index, const GLshort *v) |
typedef void(GLFUNC * | ptr_glVertexAttrib4ubv) (GLuint index, const GLubyte *v) |
typedef void(GLFUNC * | ptr_glVertexAttrib4uiv) (GLuint index, const GLuint *v) |
typedef void(GLFUNC * | ptr_glVertexAttrib4usv) (GLuint index, const GLushort *v) |
typedef void(GLFUNC * | ptr_glVertexAttribPointer) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) |
typedef void(GLFUNC * | ptr_glUniformMatrix2x3fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glUniformMatrix3x2fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glUniformMatrix2x4fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glUniformMatrix4x2fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glUniformMatrix3x4fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glUniformMatrix4x3fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glColorMaski) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a) |
typedef void(GLFUNC * | ptr_glGetBooleani_v) (GLenum target, GLuint index, GLboolean *data) |
typedef void(GLFUNC * | ptr_glGetIntegeri_v) (GLenum target, GLuint index, GLint *data) |
typedef void(GLFUNC * | ptr_glEnablei) (GLenum target, GLuint index) |
typedef void(GLFUNC * | ptr_glDisablei) (GLenum target, GLuint index) |
typedef GLboolean(GLFUNC * | ptr_glIsEnabledi) (GLenum target, GLuint index) |
typedef void(GLFUNC * | ptr_glBeginTransformFeedback) (GLenum primitiveMode) |
typedef void(GLFUNC * | ptr_glEndTransformFeedback) (void) |
typedef void(GLFUNC * | ptr_glBindBufferRange) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) |
typedef void(GLFUNC * | ptr_glBindBufferBase) (GLenum target, GLuint index, GLuint buffer) |
typedef void(GLFUNC * | ptr_glTransformFeedbackVaryings) (GLuint program, GLsizei count, const GLchar *const *varyings, GLenum bufferMode) |
typedef void(GLFUNC * | ptr_glGetTransformFeedbackVarying) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) |
typedef void(GLFUNC * | ptr_glClampColor) (GLenum target, GLenum clamp) |
typedef void(GLFUNC * | ptr_glBeginConditionalRender) (GLuint id, GLenum mode) |
typedef void(GLFUNC * | ptr_glEndConditionalRender) (void) |
typedef void(GLFUNC * | ptr_glVertexAttribIPointer) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
typedef void(GLFUNC * | ptr_glGetVertexAttribIiv) (GLuint index, GLenum pname, GLint *params) |
typedef void(GLFUNC * | ptr_glGetVertexAttribIuiv) (GLuint index, GLenum pname, GLuint *params) |
typedef void(GLFUNC * | ptr_glVertexAttribI1i) (GLuint index, GLint x) |
typedef void(GLFUNC * | ptr_glVertexAttribI2i) (GLuint index, GLint x, GLint y) |
typedef void(GLFUNC * | ptr_glVertexAttribI3i) (GLuint index, GLint x, GLint y, GLint z) |
typedef void(GLFUNC * | ptr_glVertexAttribI4i) (GLuint index, GLint x, GLint y, GLint z, GLint w) |
typedef void(GLFUNC * | ptr_glVertexAttribI1ui) (GLuint index, GLuint x) |
typedef void(GLFUNC * | ptr_glVertexAttribI2ui) (GLuint index, GLuint x, GLuint y) |
typedef void(GLFUNC * | ptr_glVertexAttribI3ui) (GLuint index, GLuint x, GLuint y, GLuint z) |
typedef void(GLFUNC * | ptr_glVertexAttribI4ui) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) |
typedef void(GLFUNC * | ptr_glVertexAttribI1iv) (GLuint index, const GLint *v) |
typedef void(GLFUNC * | ptr_glVertexAttribI2iv) (GLuint index, const GLint *v) |
typedef void(GLFUNC * | ptr_glVertexAttribI3iv) (GLuint index, const GLint *v) |
typedef void(GLFUNC * | ptr_glVertexAttribI4iv) (GLuint index, const GLint *v) |
typedef void(GLFUNC * | ptr_glVertexAttribI1uiv) (GLuint index, const GLuint *v) |
typedef void(GLFUNC * | ptr_glVertexAttribI2uiv) (GLuint index, const GLuint *v) |
typedef void(GLFUNC * | ptr_glVertexAttribI3uiv) (GLuint index, const GLuint *v) |
typedef void(GLFUNC * | ptr_glVertexAttribI4uiv) (GLuint index, const GLuint *v) |
typedef void(GLFUNC * | ptr_glVertexAttribI4bv) (GLuint index, const GLbyte *v) |
typedef void(GLFUNC * | ptr_glVertexAttribI4sv) (GLuint index, const GLshort *v) |
typedef void(GLFUNC * | ptr_glVertexAttribI4ubv) (GLuint index, const GLubyte *v) |
typedef void(GLFUNC * | ptr_glVertexAttribI4usv) (GLuint index, const GLushort *v) |
typedef void(GLFUNC * | ptr_glGetUniformuiv) (GLuint program, GLint location, GLuint *params) |
typedef void(GLFUNC * | ptr_glBindFragDataLocation) (GLuint program, GLuint color, const GLchar *name) |
typedef GLint(GLFUNC * | ptr_glGetFragDataLocation) (GLuint program, const GLchar *name) |
typedef void(GLFUNC * | ptr_glUniform1ui) (GLint location, GLuint v0) |
typedef void(GLFUNC * | ptr_glUniform2ui) (GLint location, GLuint v0, GLuint v1) |
typedef void(GLFUNC * | ptr_glUniform3ui) (GLint location, GLuint v0, GLuint v1, GLuint v2) |
typedef void(GLFUNC * | ptr_glUniform4ui) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) |
typedef void(GLFUNC * | ptr_glUniform1uiv) (GLint location, GLsizei count, const GLuint *value) |
typedef void(GLFUNC * | ptr_glUniform2uiv) (GLint location, GLsizei count, const GLuint *value) |
typedef void(GLFUNC * | ptr_glUniform3uiv) (GLint location, GLsizei count, const GLuint *value) |
typedef void(GLFUNC * | ptr_glUniform4uiv) (GLint location, GLsizei count, const GLuint *value) |
typedef void(GLFUNC * | ptr_glTexParameterIiv) (GLenum target, GLenum pname, const GLint *params) |
typedef void(GLFUNC * | ptr_glTexParameterIuiv) (GLenum target, GLenum pname, const GLuint *params) |
typedef void(GLFUNC * | ptr_glGetTexParameterIiv) (GLenum target, GLenum pname, GLint *params) |
typedef void(GLFUNC * | ptr_glGetTexParameterIuiv) (GLenum target, GLenum pname, GLuint *params) |
typedef void(GLFUNC * | ptr_glClearBufferiv) (GLenum buffer, GLint drawbuffer, const GLint *value) |
typedef void(GLFUNC * | ptr_glClearBufferuiv) (GLenum buffer, GLint drawbuffer, const GLuint *value) |
typedef void(GLFUNC * | ptr_glClearBufferfv) (GLenum buffer, GLint drawbuffer, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glClearBufferfi) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) |
typedef const GLubyte *(GLFUNC * | ptr_glGetStringi) (GLenum name, GLuint index) |
typedef void(GLFUNC * | ptr_glDrawArraysInstanced) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount) |
typedef void(GLFUNC * | ptr_glDrawElementsInstanced) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instancecount) |
typedef void(GLFUNC * | ptr_glTexBuffer) (GLenum target, GLenum internalformat, GLuint buffer) |
typedef void(GLFUNC * | ptr_glPrimitiveRestartIndex) (GLuint index) |
typedef void(GLFUNC * | ptr_glGetInteger64i_v) (GLenum target, GLuint index, CLint64 *data) |
typedef void(GLFUNC * | ptr_glGetBufferParameteri64v) (GLenum target, GLenum pname, CLint64 *params) |
typedef void(GLFUNC * | ptr_glFramebufferTexture) (GLenum target, GLenum attachment, GLuint texture, GLint level) |
typedef void(GLFUNC * | ptr_glVertexAttribDivisor) (GLuint index, GLuint divisor) |
typedef void(GLFUNC * | ptr_glMinSampleShading) (GLfloat value) |
typedef void(GLFUNC * | ptr_glBlendEquationi) (GLuint buf, GLenum mode) |
typedef void(GLFUNC * | ptr_glBlendEquationSeparatei) (GLuint buf, GLenum modeRGB, GLenum modeAlpha) |
typedef void(GLFUNC * | ptr_glBlendFunci) (GLuint buf, GLenum src, GLenum dst) |
typedef void(GLFUNC * | ptr_glBlendFuncSeparatei) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) |
typedef GLboolean(GLFUNC * | ptr_glIsRenderbuffer) (GLuint renderbuffer) |
typedef void(GLFUNC * | ptr_glBindRenderbuffer) (GLenum target, GLuint renderbuffer) |
typedef void(GLFUNC * | ptr_glDeleteRenderbuffers) (GLsizei n, const GLuint *renderbuffers) |
typedef void(GLFUNC * | ptr_glGenRenderbuffers) (GLsizei n, GLuint *renderbuffers) |
typedef void(GLFUNC * | ptr_glRenderbufferStorage) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height) |
typedef void(GLFUNC * | ptr_glGetRenderbufferParameteriv) (GLenum target, GLenum pname, GLint *params) |
typedef GLboolean(GLFUNC * | ptr_glIsFramebuffer) (GLuint framebuffer) |
typedef void(GLFUNC * | ptr_glBindFramebuffer) (GLenum target, GLuint framebuffer) |
typedef void(GLFUNC * | ptr_glDeleteFramebuffers) (GLsizei n, const GLuint *framebuffers) |
typedef void(GLFUNC * | ptr_glGenFramebuffers) (GLsizei n, GLuint *framebuffers) |
typedef GLenum(GLFUNC * | ptr_glCheckFramebufferStatus) (GLenum target) |
typedef void(GLFUNC * | ptr_glFramebufferTexture1D) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
typedef void(GLFUNC * | ptr_glFramebufferTexture2D) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
typedef void(GLFUNC * | ptr_glFramebufferTexture3D) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) |
typedef void(GLFUNC * | ptr_glFramebufferRenderbuffer) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) |
typedef void(GLFUNC * | ptr_glGetFramebufferAttachmentParameteriv) (GLenum target, GLenum attachment, GLenum pname, GLint *params) |
typedef void(GLFUNC * | ptr_glGenerateMipmap) (GLenum target) |
typedef void(GLFUNC * | ptr_glBlitFramebuffer) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) |
typedef void(GLFUNC * | ptr_glRenderbufferStorageMultisample) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) |
typedef void(GLFUNC * | ptr_glFramebufferTextureLayer) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) |
typedef GLvoid *(GLFUNC * | ptr_glMapBufferRange) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) |
typedef void(GLFUNC * | ptr_glFlushMappedBufferRange) (GLenum target, GLintptr offset, GLsizeiptr length) |
typedef void(GLFUNC * | ptr_glBindVertexArray) (GLuint array) |
typedef void(GLFUNC * | ptr_glDeleteVertexArrays) (GLsizei n, const GLuint *arrays) |
typedef void(GLFUNC * | ptr_glGenVertexArrays) (GLsizei n, GLuint *arrays) |
typedef GLboolean(GLFUNC * | ptr_glIsVertexArray) (GLuint array) |
typedef void(GLFUNC * | ptr_glGetUniformIndices) (GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices) |
typedef void(GLFUNC * | ptr_glGetActiveUniformsiv) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params) |
typedef void(GLFUNC * | ptr_glGetActiveUniformName) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName) |
typedef GLuint(GLFUNC * | ptr_glGetUniformBlockIndex) (GLuint program, const GLchar *uniformBlockName) |
typedef void(GLFUNC * | ptr_glGetActiveUniformBlockiv) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params) |
typedef void(GLFUNC * | ptr_glGetActiveUniformBlockName) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) |
typedef void(GLFUNC * | ptr_glUniformBlockBinding) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding) |
typedef void(GLFUNC * | ptr_glCopyBufferSubData) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) |
typedef void(GLFUNC * | ptr_glDrawElementsBaseVertex) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex) |
typedef void(GLFUNC * | ptr_glDrawRangeElementsBaseVertex) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex) |
typedef void(GLFUNC * | ptr_glDrawElementsInstancedBaseVertex) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instancecount, GLint basevertex) |
typedef void(GLFUNC * | ptr_glMultiDrawElementsBaseVertex) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid *const *indices, GLsizei drawcount, const GLint *basevertex) |
typedef void(GLFUNC * | ptr_glProvokingVertex) (GLenum mode) |
typedef CLsync(GLFUNC * | ptr_glFenceSync) (GLenum condition, GLbitfield flags) |
typedef GLboolean(GLFUNC * | ptr_glIsSync) (CLsync sync) |
typedef void(GLFUNC * | ptr_glDeleteSync) (CLsync sync) |
typedef GLenum(GLFUNC * | ptr_glClientWaitSync) (CLsync sync, GLbitfield flags, CLuint64 timeout) |
typedef void(GLFUNC * | ptr_glWaitSync) (CLsync sync, GLbitfield flags, CLuint64 timeout) |
typedef void(GLFUNC * | ptr_glGetInteger64v) (GLenum pname, CLint64 *params) |
typedef void(GLFUNC * | ptr_glGetSynciv) (CLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values) |
typedef void(GLFUNC * | ptr_glTexImage2DMultisample) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) |
typedef void(GLFUNC * | ptr_glTexImage3DMultisample) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) |
typedef void(GLFUNC * | ptr_glGetMultisamplefv) (GLenum pname, GLuint index, GLfloat *val) |
typedef void(GLFUNC * | ptr_glSampleMaski) (GLuint index, GLbitfield mask) |
typedef void(GLFUNC * | ptr_glBlendEquationiARB) (GLuint buf, GLenum mode) |
typedef void(GLFUNC * | ptr_glBlendEquationSeparateiARB) (GLuint buf, GLenum modeRGB, GLenum modeAlpha) |
typedef void(GLFUNC * | ptr_glBlendFunciARB) (GLuint buf, GLenum src, GLenum dst) |
typedef void(GLFUNC * | ptr_glBlendFuncSeparateiARB) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) |
typedef void(GLFUNC * | ptr_glMinSampleShadingARB) (GLfloat value) |
typedef void(GLFUNC * | ptr_glNamedStringARB) (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string) |
typedef void(GLFUNC * | ptr_glDeleteNamedStringARB) (GLint namelen, const GLchar *name) |
typedef void(GLFUNC * | ptr_glCompileShaderIncludeARB) (GLuint shader, GLsizei count, const GLchar **path, const GLint *length) |
typedef GLboolean(GLFUNC * | ptr_glIsNamedStringARB) (GLint namelen, const GLchar *name) |
typedef void(GLFUNC * | ptr_glGetNamedStringARB) (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string) |
typedef void(GLFUNC * | ptr_glGetNamedStringivARB) (GLint namelen, const GLchar *name, GLenum pname, GLint *params) |
typedef void(GLFUNC * | ptr_glBindFragDataLocationIndexed) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name) |
typedef GLint(GLFUNC * | ptr_glGetFragDataIndex) (GLuint program, const GLchar *name) |
typedef void(GLFUNC * | ptr_glGenSamplers) (GLsizei count, GLuint *samplers) |
typedef void(GLFUNC * | ptr_glDeleteSamplers) (GLsizei count, const GLuint *samplers) |
typedef GLboolean(GLFUNC * | ptr_glIsSampler) (GLuint sampler) |
typedef void(GLFUNC * | ptr_glBindSampler) (GLuint unit, GLuint sampler) |
typedef void(GLFUNC * | ptr_glSamplerParameteri) (GLuint sampler, GLenum pname, GLint param) |
typedef void(GLFUNC * | ptr_glSamplerParameteriv) (GLuint sampler, GLenum pname, const GLint *param) |
typedef void(GLFUNC * | ptr_glSamplerParameterf) (GLuint sampler, GLenum pname, GLfloat param) |
typedef void(GLFUNC * | ptr_glSamplerParameterfv) (GLuint sampler, GLenum pname, const GLfloat *param) |
typedef void(GLFUNC * | ptr_glSamplerParameterIiv) (GLuint sampler, GLenum pname, const GLint *param) |
typedef void(GLFUNC * | ptr_glSamplerParameterIuiv) (GLuint sampler, GLenum pname, const GLuint *param) |
typedef void(GLFUNC * | ptr_glGetSamplerParameteriv) (GLuint sampler, GLenum pname, GLint *params) |
typedef void(GLFUNC * | ptr_glGetSamplerParameterIiv) (GLuint sampler, GLenum pname, GLint *params) |
typedef void(GLFUNC * | ptr_glGetSamplerParameterfv) (GLuint sampler, GLenum pname, GLfloat *params) |
typedef void(GLFUNC * | ptr_glGetSamplerParameterIuiv) (GLuint sampler, GLenum pname, GLuint *params) |
typedef void(GLFUNC * | ptr_glQueryCounter) (GLuint id, GLenum target) |
typedef void(GLFUNC * | ptr_glGetQueryObjecti64v) (GLuint id, GLenum pname, CLint64 *params) |
typedef void(GLFUNC * | ptr_glGetQueryObjectui64v) (GLuint id, GLenum pname, CLuint64 *params) |
typedef void(GLFUNC * | ptr_glVertexP2ui) (GLenum type, GLuint value) |
typedef void(GLFUNC * | ptr_glVertexP2uiv) (GLenum type, const GLuint *value) |
typedef void(GLFUNC * | ptr_glVertexP3ui) (GLenum type, GLuint value) |
typedef void(GLFUNC * | ptr_glVertexP3uiv) (GLenum type, const GLuint *value) |
typedef void(GLFUNC * | ptr_glVertexP4ui) (GLenum type, GLuint value) |
typedef void(GLFUNC * | ptr_glVertexP4uiv) (GLenum type, const GLuint *value) |
typedef void(GLFUNC * | ptr_glTexCoordP1ui) (GLenum type, GLuint coords) |
typedef void(GLFUNC * | ptr_glTexCoordP1uiv) (GLenum type, const GLuint *coords) |
typedef void(GLFUNC * | ptr_glTexCoordP2ui) (GLenum type, GLuint coords) |
typedef void(GLFUNC * | ptr_glTexCoordP2uiv) (GLenum type, const GLuint *coords) |
typedef void(GLFUNC * | ptr_glTexCoordP3ui) (GLenum type, GLuint coords) |
typedef void(GLFUNC * | ptr_glTexCoordP3uiv) (GLenum type, const GLuint *coords) |
typedef void(GLFUNC * | ptr_glTexCoordP4ui) (GLenum type, GLuint coords) |
typedef void(GLFUNC * | ptr_glTexCoordP4uiv) (GLenum type, const GLuint *coords) |
typedef void(GLFUNC * | ptr_glMultiTexCoordP1ui) (GLenum texture, GLenum type, GLuint coords) |
typedef void(GLFUNC * | ptr_glMultiTexCoordP1uiv) (GLenum texture, GLenum type, const GLuint *coords) |
typedef void(GLFUNC * | ptr_glMultiTexCoordP2ui) (GLenum texture, GLenum type, GLuint coords) |
typedef void(GLFUNC * | ptr_glMultiTexCoordP2uiv) (GLenum texture, GLenum type, const GLuint *coords) |
typedef void(GLFUNC * | ptr_glMultiTexCoordP3ui) (GLenum texture, GLenum type, GLuint coords) |
typedef void(GLFUNC * | ptr_glMultiTexCoordP3uiv) (GLenum texture, GLenum type, const GLuint *coords) |
typedef void(GLFUNC * | ptr_glMultiTexCoordP4ui) (GLenum texture, GLenum type, GLuint coords) |
typedef void(GLFUNC * | ptr_glMultiTexCoordP4uiv) (GLenum texture, GLenum type, const GLuint *coords) |
typedef void(GLFUNC * | ptr_glNormalP3ui) (GLenum type, GLuint coords) |
typedef void(GLFUNC * | ptr_glNormalP3uiv) (GLenum type, const GLuint *coords) |
typedef void(GLFUNC * | ptr_glColorP3ui) (GLenum type, GLuint color) |
typedef void(GLFUNC * | ptr_glColorP3uiv) (GLenum type, const GLuint *color) |
typedef void(GLFUNC * | ptr_glColorP4ui) (GLenum type, GLuint color) |
typedef void(GLFUNC * | ptr_glColorP4uiv) (GLenum type, const GLuint *color) |
typedef void(GLFUNC * | ptr_glSecondaryColorP3ui) (GLenum type, GLuint color) |
typedef void(GLFUNC * | ptr_glSecondaryColorP3uiv) (GLenum type, const GLuint *color) |
typedef void(GLFUNC * | ptr_glVertexAttribP1ui) (GLuint index, GLenum type, GLboolean normalized, GLuint value) |
typedef void(GLFUNC * | ptr_glVertexAttribP1uiv) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value) |
typedef void(GLFUNC * | ptr_glVertexAttribP2ui) (GLuint index, GLenum type, GLboolean normalized, GLuint value) |
typedef void(GLFUNC * | ptr_glVertexAttribP2uiv) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value) |
typedef void(GLFUNC * | ptr_glVertexAttribP3ui) (GLuint index, GLenum type, GLboolean normalized, GLuint value) |
typedef void(GLFUNC * | ptr_glVertexAttribP3uiv) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value) |
typedef void(GLFUNC * | ptr_glVertexAttribP4ui) (GLuint index, GLenum type, GLboolean normalized, GLuint value) |
typedef void(GLFUNC * | ptr_glVertexAttribP4uiv) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value) |
typedef void(GLFUNC * | ptr_glDrawArraysIndirect) (GLenum mode, const GLvoid *indirect) |
typedef void(GLFUNC * | ptr_glDrawElementsIndirect) (GLenum mode, GLenum type, const GLvoid *indirect) |
typedef void(GLFUNC * | ptr_glUniform1d) (GLint location, GLdouble x) |
typedef void(GLFUNC * | ptr_glUniform2d) (GLint location, GLdouble x, GLdouble y) |
typedef void(GLFUNC * | ptr_glUniform3d) (GLint location, GLdouble x, GLdouble y, GLdouble z) |
typedef void(GLFUNC * | ptr_glUniform4d) (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void(GLFUNC * | ptr_glUniform1dv) (GLint location, GLsizei count, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glUniform2dv) (GLint location, GLsizei count, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glUniform3dv) (GLint location, GLsizei count, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glUniform4dv) (GLint location, GLsizei count, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glUniformMatrix2dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glUniformMatrix3dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glUniformMatrix4dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glUniformMatrix2x3dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glUniformMatrix2x4dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glUniformMatrix3x2dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glUniformMatrix3x4dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glUniformMatrix4x2dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glUniformMatrix4x3dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glGetUniformdv) (GLuint program, GLint location, GLdouble *params) |
typedef GLint(GLFUNC * | ptr_glGetSubroutineUniformLocation) (GLuint program, GLenum shadertype, const GLchar *name) |
typedef GLuint(GLFUNC * | ptr_glGetSubroutineIndex) (GLuint program, GLenum shadertype, const GLchar *name) |
typedef void(GLFUNC * | ptr_glGetActiveSubroutineUniformiv) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values) |
typedef void(GLFUNC * | ptr_glGetActiveSubroutineUniformName) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name) |
typedef void(GLFUNC * | ptr_glGetActiveSubroutineName) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name) |
typedef void(GLFUNC * | ptr_glUniformSubroutinesuiv) (GLenum shadertype, GLsizei count, const GLuint *indices) |
typedef void(GLFUNC * | ptr_glGetUniformSubroutineuiv) (GLenum shadertype, GLint location, GLuint *params) |
typedef void(GLFUNC * | ptr_glGetProgramStageiv) (GLuint program, GLenum shadertype, GLenum pname, GLint *values) |
typedef void(GLFUNC * | ptr_glPatchParameteri) (GLenum pname, GLint value) |
typedef void(GLFUNC * | ptr_glPatchParameterfv) (GLenum pname, const GLfloat *values) |
typedef void(GLFUNC * | ptr_glBindTransformFeedback) (GLenum target, GLuint id) |
typedef void(GLFUNC * | ptr_glDeleteTransformFeedbacks) (GLsizei n, const GLuint *ids) |
typedef void(GLFUNC * | ptr_glGenTransformFeedbacks) (GLsizei n, GLuint *ids) |
typedef GLboolean(GLFUNC * | ptr_glIsTransformFeedback) (GLuint id) |
typedef void(GLFUNC * | ptr_glPauseTransformFeedback) (void) |
typedef void(GLFUNC * | ptr_glResumeTransformFeedback) (void) |
typedef void(GLFUNC * | ptr_glDrawTransformFeedback) (GLenum mode, GLuint id) |
typedef void(GLFUNC * | ptr_glDrawTransformFeedbackStream) (GLenum mode, GLuint id, GLuint stream) |
typedef void(GLFUNC * | ptr_glBeginQueryIndexed) (GLenum target, GLuint index, GLuint id) |
typedef void(GLFUNC * | ptr_glEndQueryIndexed) (GLenum target, GLuint index) |
typedef void(GLFUNC * | ptr_glGetQueryIndexediv) (GLenum target, GLuint index, GLenum pname, GLint *params) |
typedef void(GLFUNC * | ptr_glReleaseShaderCompiler) (void) |
typedef void(GLFUNC * | ptr_glShaderBinary) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length) |
typedef void(GLFUNC * | ptr_glGetShaderPrecisionFormat) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision) |
typedef void(GLFUNC * | ptr_glDepthRangef) (GLfloat n, GLfloat f) |
typedef void(GLFUNC * | ptr_glClearDepthf) (GLfloat d) |
typedef void(GLFUNC * | ptr_glGetProgramBinary) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary) |
typedef void(GLFUNC * | ptr_glProgramBinary) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length) |
typedef void(GLFUNC * | ptr_glProgramParameteri) (GLuint program, GLenum pname, GLint value) |
typedef void(GLFUNC * | ptr_glUseProgramStages) (GLuint pipeline, GLbitfield stages, GLuint program) |
typedef void(GLFUNC * | ptr_glActiveShaderProgram) (GLuint pipeline, GLuint program) |
typedef GLuint(GLFUNC * | ptr_glCreateShaderProgramv) (GLenum type, GLsizei count, const GLchar *const *strings) |
typedef void(GLFUNC * | ptr_glBindProgramPipeline) (GLuint pipeline) |
typedef void(GLFUNC * | ptr_glDeleteProgramPipelines) (GLsizei n, const GLuint *pipelines) |
typedef void(GLFUNC * | ptr_glGenProgramPipelines) (GLsizei n, GLuint *pipelines) |
typedef GLboolean(GLFUNC * | ptr_glIsProgramPipeline) (GLuint pipeline) |
typedef void(GLFUNC * | ptr_glGetProgramPipelineiv) (GLuint pipeline, GLenum pname, GLint *params) |
typedef void(GLFUNC * | ptr_glProgramUniform1i) (GLuint program, GLint location, GLint v0) |
typedef void(GLFUNC * | ptr_glProgramUniform1iv) (GLuint program, GLint location, GLsizei count, const GLint *value) |
typedef void(GLFUNC * | ptr_glProgramUniform1f) (GLuint program, GLint location, GLfloat v0) |
typedef void(GLFUNC * | ptr_glProgramUniform1fv) (GLuint program, GLint location, GLsizei count, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glProgramUniform1d) (GLuint program, GLint location, GLdouble v0) |
typedef void(GLFUNC * | ptr_glProgramUniform1dv) (GLuint program, GLint location, GLsizei count, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glProgramUniform1ui) (GLuint program, GLint location, GLuint v0) |
typedef void(GLFUNC * | ptr_glProgramUniform1uiv) (GLuint program, GLint location, GLsizei count, const GLuint *value) |
typedef void(GLFUNC * | ptr_glProgramUniform2i) (GLuint program, GLint location, GLint v0, GLint v1) |
typedef void(GLFUNC * | ptr_glProgramUniform2iv) (GLuint program, GLint location, GLsizei count, const GLint *value) |
typedef void(GLFUNC * | ptr_glProgramUniform2f) (GLuint program, GLint location, GLfloat v0, GLfloat v1) |
typedef void(GLFUNC * | ptr_glProgramUniform2fv) (GLuint program, GLint location, GLsizei count, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glProgramUniform2d) (GLuint program, GLint location, GLdouble v0, GLdouble v1) |
typedef void(GLFUNC * | ptr_glProgramUniform2dv) (GLuint program, GLint location, GLsizei count, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glProgramUniform2ui) (GLuint program, GLint location, GLuint v0, GLuint v1) |
typedef void(GLFUNC * | ptr_glProgramUniform2uiv) (GLuint program, GLint location, GLsizei count, const GLuint *value) |
typedef void(GLFUNC * | ptr_glProgramUniform3i) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2) |
typedef void(GLFUNC * | ptr_glProgramUniform3iv) (GLuint program, GLint location, GLsizei count, const GLint *value) |
typedef void(GLFUNC * | ptr_glProgramUniform3f) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2) |
typedef void(GLFUNC * | ptr_glProgramUniform3fv) (GLuint program, GLint location, GLsizei count, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glProgramUniform3d) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2) |
typedef void(GLFUNC * | ptr_glProgramUniform3dv) (GLuint program, GLint location, GLsizei count, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glProgramUniform3ui) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2) |
typedef void(GLFUNC * | ptr_glProgramUniform3uiv) (GLuint program, GLint location, GLsizei count, const GLuint *value) |
typedef void(GLFUNC * | ptr_glProgramUniform4i) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3) |
typedef void(GLFUNC * | ptr_glProgramUniform4iv) (GLuint program, GLint location, GLsizei count, const GLint *value) |
typedef void(GLFUNC * | ptr_glProgramUniform4f) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) |
typedef void(GLFUNC * | ptr_glProgramUniform4fv) (GLuint program, GLint location, GLsizei count, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glProgramUniform4d) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3) |
typedef void(GLFUNC * | ptr_glProgramUniform4dv) (GLuint program, GLint location, GLsizei count, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glProgramUniform4ui) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) |
typedef void(GLFUNC * | ptr_glProgramUniform4uiv) (GLuint program, GLint location, GLsizei count, const GLuint *value) |
typedef void(GLFUNC * | ptr_glProgramUniformMatrix2fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glProgramUniformMatrix3fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glProgramUniformMatrix4fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glProgramUniformMatrix2dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glProgramUniformMatrix3dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glProgramUniformMatrix4dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glProgramUniformMatrix2x3fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glProgramUniformMatrix3x2fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glProgramUniformMatrix2x4fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glProgramUniformMatrix4x2fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glProgramUniformMatrix3x4fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glProgramUniformMatrix4x3fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glProgramUniformMatrix2x3dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glProgramUniformMatrix3x2dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glProgramUniformMatrix2x4dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glProgramUniformMatrix4x2dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glProgramUniformMatrix3x4dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glProgramUniformMatrix4x3dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glValidateProgramPipeline) (GLuint pipeline) |
typedef void(GLFUNC * | ptr_glGetProgramPipelineInfoLog) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog) |
typedef void(GLFUNC * | ptr_glVertexAttribL1d) (GLuint index, GLdouble x) |
typedef void(GLFUNC * | ptr_glVertexAttribL2d) (GLuint index, GLdouble x, GLdouble y) |
typedef void(GLFUNC * | ptr_glVertexAttribL3d) (GLuint index, GLdouble x, GLdouble y, GLdouble z) |
typedef void(GLFUNC * | ptr_glVertexAttribL4d) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void(GLFUNC * | ptr_glVertexAttribL1dv) (GLuint index, const GLdouble *v) |
typedef void(GLFUNC * | ptr_glVertexAttribL2dv) (GLuint index, const GLdouble *v) |
typedef void(GLFUNC * | ptr_glVertexAttribL3dv) (GLuint index, const GLdouble *v) |
typedef void(GLFUNC * | ptr_glVertexAttribL4dv) (GLuint index, const GLdouble *v) |
typedef void(GLFUNC * | ptr_glVertexAttribLPointer) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
typedef void(GLFUNC * | ptr_glGetVertexAttribLdv) (GLuint index, GLenum pname, GLdouble *params) |
typedef void(GLFUNC * | ptr_glViewportArrayv) (GLuint first, GLsizei count, const GLfloat *v) |
typedef void(GLFUNC * | ptr_glViewportIndexedf) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h) |
typedef void(GLFUNC * | ptr_glViewportIndexedfv) (GLuint index, const GLfloat *v) |
typedef void(GLFUNC * | ptr_glScissorArrayv) (GLuint first, GLsizei count, const GLint *v) |
typedef void(GLFUNC * | ptr_glScissorIndexed) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height) |
typedef void(GLFUNC * | ptr_glScissorIndexedv) (GLuint index, const GLint *v) |
typedef void(GLFUNC * | ptr_glDepthRangeArrayv) (GLuint first, GLsizei count, const GLdouble *v) |
typedef void(GLFUNC * | ptr_glDepthRangeIndexed) (GLuint index, GLdouble n, GLdouble f) |
typedef void(GLFUNC * | ptr_glGetFloati_v) (GLenum target, GLuint index, GLfloat *data) |
typedef void(GLFUNC * | ptr_glGetDoublei_v) (GLenum target, GLuint index, GLdouble *data) |
typedef CLsync(GLFUNC * | ptr_glCreateSyncFromCLeventARB) (struct _cl_context *context, struct _cl_event *event, GLbitfield flags) |
typedef void(GLFUNC * | ptr_glDebugMessageControlARB) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled) |
typedef void(GLFUNC * | ptr_glDebugMessageInsertARB) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf) |
typedef void(GLFUNC * | ptr_glDebugMessageCallbackARB) (CLDEBUGPROCARB callback, const GLvoid *userParam) |
typedef GLuint(GLFUNC * | ptr_glGetDebugMessageLogARB) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog) |
typedef GLenum(GLFUNC * | ptr_glGetGraphicsResetStatusARB) (void) |
typedef void(GLFUNC * | ptr_glGetnMapdvARB) (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v) |
typedef void(GLFUNC * | ptr_glGetnMapfvARB) (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v) |
typedef void(GLFUNC * | ptr_glGetnMapivARB) (GLenum target, GLenum query, GLsizei bufSize, GLint *v) |
typedef void(GLFUNC * | ptr_glGetnPixelMapfvARB) (GLenum map, GLsizei bufSize, GLfloat *values) |
typedef void(GLFUNC * | ptr_glGetnPixelMapuivARB) (GLenum map, GLsizei bufSize, GLuint *values) |
typedef void(GLFUNC * | ptr_glGetnPixelMapusvARB) (GLenum map, GLsizei bufSize, GLushort *values) |
typedef void(GLFUNC * | ptr_glGetnPolygonStippleARB) (GLsizei bufSize, GLubyte *pattern) |
typedef void(GLFUNC * | ptr_glGetnColorTableARB) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table) |
typedef void(GLFUNC * | ptr_glGetnConvolutionFilterARB) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image) |
typedef void(GLFUNC * | ptr_glGetnSeparableFilterARB) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span) |
typedef void(GLFUNC * | ptr_glGetnHistogramARB) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values) |
typedef void(GLFUNC * | ptr_glGetnMinmaxARB) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values) |
typedef void(GLFUNC * | ptr_glGetnTexImageARB) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img) |
typedef void(GLFUNC * | ptr_glReadnPixelsARB) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data) |
typedef void(GLFUNC * | ptr_glGetnCompressedTexImageARB) (GLenum target, GLint lod, GLsizei bufSize, GLvoid *img) |
typedef void(GLFUNC * | ptr_glGetnUniformfvARB) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params) |
typedef void(GLFUNC * | ptr_glGetnUniformivARB) (GLuint program, GLint location, GLsizei bufSize, GLint *params) |
typedef void(GLFUNC * | ptr_glGetnUniformuivARB) (GLuint program, GLint location, GLsizei bufSize, GLuint *params) |
typedef void(GLFUNC * | ptr_glGetnUniformdvARB) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params) |
typedef void(GLFUNC * | ptr_glDrawArraysInstancedBaseInstance) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance) |
typedef void(GLFUNC * | ptr_glDrawElementsInstancedBaseInstance) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance) |
typedef void(GLFUNC * | ptr_glDrawElementsInstancedBaseVertexBaseInstance) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance) |
typedef void(GLFUNC * | ptr_glDrawTransformFeedbackInstanced) (GLenum mode, GLuint id, GLsizei instancecount) |
typedef void(GLFUNC * | ptr_glDrawTransformFeedbackStreamInstanced) (GLenum mode, GLuint id, GLuint stream, GLsizei instancecount) |
typedef void(GLFUNC * | ptr_glGetInternalformativ) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params) |
typedef void(GLFUNC * | ptr_glGetActiveAtomicCounterBufferiv) (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params) |
typedef void(GLFUNC * | ptr_glBindImageTexture) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format) |
typedef void(GLFUNC * | ptr_glMemoryBarrier) (GLbitfield barriers) |
typedef void(GLFUNC * | ptr_glTexStorage1D) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) |
typedef void(GLFUNC * | ptr_glTexStorage2D) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) |
typedef void(GLFUNC * | ptr_glTexStorage3D) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
typedef void(GLFUNC * | ptr_glTextureStorage1DEXT) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) |
typedef void(GLFUNC * | ptr_glTextureStorage2DEXT) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) |
typedef void(GLFUNC * | ptr_glTextureStorage3DEXT) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
typedef void(GLFUNC * | ptr_glDebugMessageControl) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled) |
typedef void(GLFUNC * | ptr_glDebugMessageInsert) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf) |
typedef void(GLFUNC * | ptr_glDebugMessageCallback) (CLDEBUGPROC callback, const void *userParam) |
typedef GLuint(GLFUNC * | ptr_glGetDebugMessageLog) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog) |
typedef void(GLFUNC * | ptr_glPushDebugGroup) (GLenum source, GLuint id, GLsizei length, const GLchar *message) |
typedef void(GLFUNC * | ptr_glPopDebugGroup) (void) |
typedef void(GLFUNC * | ptr_glObjectLabel) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label) |
typedef void(GLFUNC * | ptr_glGetObjectLabel) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label) |
typedef void(GLFUNC * | ptr_glObjectPtrLabel) (const void *ptr, GLsizei length, const GLchar *label) |
typedef void(GLFUNC * | ptr_glGetObjectPtrLabel) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label) |
typedef void(GLFUNC * | ptr_glClearBufferData) (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data) |
typedef void(GLFUNC * | ptr_glClearBufferSubData) (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data) |
typedef void(GLFUNC * | ptr_glClearNamedBufferDataEXT) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data) |
typedef void(GLFUNC * | ptr_glClearNamedBufferSubDataEXT) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, GLsizeiptr offset, GLsizeiptr size, const void *data) |
typedef void(GLFUNC * | ptr_glDispatchCompute) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z) |
typedef void(GLFUNC * | ptr_glDispatchComputeIndirect) (GLintptr indirect) |
typedef void(GLFUNC * | ptr_glCopyImageSubData) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth) |
typedef void(GLFUNC * | ptr_glFramebufferParameteri) (GLenum target, GLenum pname, GLint param) |
typedef void(GLFUNC * | ptr_glGetFramebufferParameteriv) (GLenum target, GLenum pname, GLint *params) |
typedef void(GLFUNC * | ptr_glNamedFramebufferParameteriEXT) (GLuint framebuffer, GLenum pname, GLint param) |
typedef void(GLFUNC * | ptr_glGetNamedFramebufferParameterivEXT) (GLuint framebuffer, GLenum pname, GLint *params) |
typedef void(GLFUNC * | ptr_glGetInternalformati64v) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, CLint64 *params) |
typedef void(GLFUNC * | ptr_glInvalidateTexSubImage) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth) |
typedef void(GLFUNC * | ptr_glInvalidateTexImage) (GLuint texture, GLint level) |
typedef void(GLFUNC * | ptr_glInvalidateBufferSubData) (GLuint buffer, GLintptr offset, GLsizeiptr length) |
typedef void(GLFUNC * | ptr_glInvalidateBufferData) (GLuint buffer) |
typedef void(GLFUNC * | ptr_glInvalidateFramebuffer) (GLenum target, GLsizei numAttachments, const GLenum *attachments) |
typedef void(GLFUNC * | ptr_glInvalidateSubFramebuffer) (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void(GLFUNC * | ptr_glMultiDrawArraysIndirect) (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride) |
typedef void(GLFUNC * | ptr_glMultiDrawElementsIndirect) (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride) |
typedef void(GLFUNC * | ptr_glGetProgramInterfaceiv) (GLuint program, GLenum programInterface, GLenum pname, GLint *params) |
typedef GLuint(GLFUNC * | ptr_glGetProgramResourceIndex) (GLuint program, GLenum programInterface, const GLchar *name) |
typedef void(GLFUNC * | ptr_glGetProgramResourceName) (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name) |
typedef void(GLFUNC * | ptr_glGetProgramResourceiv) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params) |
typedef GLint(GLFUNC * | ptr_glGetProgramResourceLocation) (GLuint program, GLenum programInterface, const GLchar *name) |
typedef GLint(GLFUNC * | ptr_glGetProgramResourceLocationIndex) (GLuint program, GLenum programInterface, const GLchar *name) |
typedef void(GLFUNC * | ptr_glShaderStorageBlockBinding) (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding) |
typedef void(GLFUNC * | ptr_glTexBufferRange) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size) |
typedef void(GLFUNC * | ptr_glTextureBufferRangeEXT) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size) |
typedef void(GLFUNC * | ptr_glTexStorage2DMultisample) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) |
typedef void(GLFUNC * | ptr_glTexStorage3DMultisample) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) |
typedef void(GLFUNC * | ptr_glTextureStorage2DMultisampleEXT) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) |
typedef void(GLFUNC * | ptr_glTextureStorage3DMultisampleEXT) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) |
typedef void(GLFUNC * | ptr_glTextureView) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers) |
typedef void(GLFUNC * | ptr_glBindVertexBuffer) (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride) |
typedef void(GLFUNC * | ptr_glVertexAttribFormat) (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset) |
typedef void(GLFUNC * | ptr_glVertexAttribIFormat) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) |
typedef void(GLFUNC * | ptr_glVertexAttribLFormat) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) |
typedef void(GLFUNC * | ptr_glVertexAttribBinding) (GLuint attribindex, GLuint bindingindex) |
typedef void(GLFUNC * | ptr_glVertexBindingDivisor) (GLuint bindingindex, GLuint divisor) |
typedef void(GLFUNC * | ptr_glVertexArrayBindVertexBufferEXT) (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride) |
typedef void(GLFUNC * | ptr_glVertexArrayVertexAttribFormatEXT) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset) |
typedef void(GLFUNC * | ptr_glVertexArrayVertexAttribIFormatEXT) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) |
typedef void(GLFUNC * | ptr_glVertexArrayVertexAttribLFormatEXT) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) |
typedef void(GLFUNC * | ptr_glVertexArrayVertexAttribBindingEXT) (GLuint vaobj, GLuint attribindex, GLuint bindingindex) |
typedef void(GLFUNC * | ptr_glVertexArrayVertexBindingDivisorEXT) (GLuint vaobj, GLuint bindingindex, GLuint divisor) |
typedef void(GLFUNC * | ptr_glBufferStorage) (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags) |
typedef void(GLFUNC * | ptr_glClearTexImage) (GLuint texture, GLint level, GLenum format, GLenum type, const void *data) |
typedef void(GLFUNC * | ptr_glClearTexSubImage) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data) |
typedef void(GLFUNC * | ptr_glBindBuffersBase) (GLenum target, GLuint first, GLsizei count, const GLuint *buffers) |
typedef void(GLFUNC * | ptr_glBindBuffersRange) (GLenum target, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizeiptr *sizes) |
typedef void(GLFUNC * | ptr_glBindTextures) (GLuint first, GLsizei count, const GLuint *textures) |
typedef void(GLFUNC * | ptr_glBindSamplers) (GLuint first, GLsizei count, const GLuint *samplers) |
typedef void(GLFUNC * | ptr_glBindImageTextures) (GLuint first, GLsizei count, const GLuint *textures) |
typedef void(GLFUNC * | ptr_glBindVertexBuffers) (GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides) |
typedef GLvoid(GLFUNC * | ptr_glClientActiveTextureARB) (GLenum) |