This is the complete list of members for clan::FrameBufferProvider, including all inherited members.
attach_color(int attachment_index, const RenderBuffer &render_buffer)=0 | clan::FrameBufferProvider | pure virtual |
attach_color(int attachment_index, const Texture1D &texture, int level)=0 | clan::FrameBufferProvider | pure virtual |
attach_color(int attachment_index, const Texture1DArray &texture, int array_index, int level)=0 | clan::FrameBufferProvider | pure virtual |
attach_color(int attachment_index, const Texture2D &texture, int level)=0 | clan::FrameBufferProvider | pure virtual |
attach_color(int attachment_index, const Texture2DArray &texture, int array_index, int level)=0 | clan::FrameBufferProvider | pure virtual |
attach_color(int attachment_index, const Texture3D &texture, int depth, int level)=0 | clan::FrameBufferProvider | pure virtual |
attach_color(int attachment_index, const TextureCube &texture, TextureSubtype subtype, int level)=0 | clan::FrameBufferProvider | pure virtual |
attach_depth(const RenderBuffer &render_buffer)=0 | clan::FrameBufferProvider | pure virtual |
attach_depth(const Texture2D &texture, int level)=0 | clan::FrameBufferProvider | pure virtual |
attach_depth(const TextureCube &texture, TextureSubtype subtype, int level)=0 | clan::FrameBufferProvider | pure virtual |
attach_depth_stencil(const RenderBuffer &render_buffer)=0 | clan::FrameBufferProvider | pure virtual |
attach_depth_stencil(const Texture2D &texture, int level)=0 | clan::FrameBufferProvider | pure virtual |
attach_depth_stencil(const TextureCube &texture, TextureSubtype subtype, int level)=0 | clan::FrameBufferProvider | pure virtual |
attach_stencil(const RenderBuffer &render_buffer)=0 | clan::FrameBufferProvider | pure virtual |
attach_stencil(const Texture2D &texture, int level)=0 | clan::FrameBufferProvider | pure virtual |
attach_stencil(const TextureCube &texture, TextureSubtype subtype, int level)=0 | clan::FrameBufferProvider | pure virtual |
detach_color(int attachment_index)=0 | clan::FrameBufferProvider | pure virtual |
detach_depth()=0 | clan::FrameBufferProvider | pure virtual |
detach_depth_stencil()=0 | clan::FrameBufferProvider | pure virtual |
detach_stencil()=0 | clan::FrameBufferProvider | pure virtual |
get_bind_target() const =0 | clan::FrameBufferProvider | pure virtual |
get_size() const =0 | clan::FrameBufferProvider | pure virtual |
set_bind_target(FrameBufferBindTarget target)=0 | clan::FrameBufferProvider | pure virtual |
~FrameBufferProvider() | clan::FrameBufferProvider | inlinevirtual |