Classes | |
class | clan::Signal< FuncType > |
class | clan::SignalImpl< SlotImplType > |
class | clan::Slot |
class | clan::SlotContainer |
class | clan::SlotImpl |
class | clan::SlotImplT< FuncType > |
Functions | |
clan::Signal< FuncType >::Signal () | |
clan::Slot::Slot () | |
template<typename T > | |
clan::Slot::Slot (T impl) | |
clan::SlotImpl::SlotImpl () | |
clan::SlotImpl::SlotImpl (const SlotImpl &)=delete | |
clan::SlotImplT< FuncType >::SlotImplT (const std::weak_ptr< SignalImpl< SlotImplT >> &signal, const std::function< FuncType > &callback) | |
virtual | clan::SlotImpl::~SlotImpl () |
clan::SlotImplT< FuncType >::~SlotImplT () | |
template<class R , class T , class... Args> | |
std::function< R(Args...)> | clan::bind_member (T *instance, R(T::*method)(Args...)) |
Slot | clan::Signal< FuncType >::connect (const std::function< FuncType > &func) |
template<typename InstanceType , typename MemberFuncType > | |
Slot | clan::Signal< FuncType >::connect (InstanceType instance, MemberFuncType func) |
template<typename FuncType , typename CallbackType > | |
void | clan::SlotContainer::connect (Signal< FuncType > &signal, CallbackType func) |
template<typename FuncType , typename InstanceType , typename MemberFuncType > | |
void | clan::SlotContainer::connect (Signal< FuncType > &signal, InstanceType instance, MemberFuncType func) |
clan::Slot::operator bool () const | |
template<typename... Args> | |
void | clan::Signal< FuncType >::operator() (Args... args) |
SlotImpl & | clan::SlotImpl::operator= (const SlotImpl &)=delete |
Variables | |
std::function< FuncType > | clan::SlotImplT< FuncType >::callback |
std::weak_ptr< SignalImpl< SlotImplT > > | clan::SlotImplT< FuncType >::signal |
std::vector< std::weak_ptr< SlotImplType > > | clan::SignalImpl< SlotImplType >::slots |
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delete |
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inlinevirtual |
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std::function<R(Args...)> clan::bind_member | ( | T * | instance, |
R(T::*)(Args...) | method | ||
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Referenced by clan::Signal< void(float, float)>::connect().
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Referenced by clan::Signal< void(float, float)>::connect(), and clan::SlotContainer::connect().
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References clan::Signal< FuncType >::connect().
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References clan::Signal< FuncType >::connect().
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std::function<FuncType> clan::SlotImplT< FuncType >::callback |
std::weak_ptr<SignalImpl<SlotImplT> > clan::SlotImplT< FuncType >::signal |
Referenced by clan::SlotImplT< void(float, float) >::~SlotImplT().
std::vector<std::weak_ptr<SlotImplType> > clan::SignalImpl< SlotImplType >::slots |