texture_cube.h
1 /*
2 ** ClanLib SDK
3 ** Copyright (c) 1997-2015 The ClanLib Team
4 **
5 ** This software is provided 'as-is', without any express or implied
6 ** warranty. In no event will the authors be held liable for any damages
7 ** arising from the use of this software.
8 **
9 ** Permission is granted to anyone to use this software for any purpose,
10 ** including commercial applications, and to alter it and redistribute it
11 ** freely, subject to the following restrictions:
12 **
13 ** 1. The origin of this software must not be misrepresented; you must not
14 ** claim that you wrote the original software. If you use this software
15 ** in a product, an acknowledgment in the product documentation would be
16 ** appreciated but is not required.
17 ** 2. Altered source versions must be plainly marked as such, and must not be
18 ** misrepresented as being the original software.
19 ** 3. This notice may not be removed or altered from any source distribution.
20 **
21 ** Note: Some of the libraries ClanLib may link to may have additional
22 ** requirements or restrictions.
23 **
24 ** File Author(s):
25 **
26 ** Magnus Norddahl
27 ** Harry Storbacka
28 */
29 
30 
31 #pragma once
32 
33 #include "texture.h"
34 
35 namespace clan
36 {
39 
42 {
49 };
50 
52 class TextureCube : public Texture
53 {
56 public:
59 
63  TextureCube(const std::shared_ptr<Texture_Impl> &impl) : Texture(impl) { }
64 
72  TextureCube(GraphicContext &context, int width, int height, TextureFormat texture_format = tf_rgba8, int levels = 1);
73 
80  TextureCube(GraphicContext &context, const Size &size, TextureFormat texture_format = tf_rgba8, int levels = 1);
82 
85 public:
87  int get_width() const;
88 
90  int get_height() const;
91 
93  Size get_size() const;
95 
98 public:
104  void set_image(
105  GraphicContext &context,
106  TextureCubeDirection cube_direction,
107  PixelBuffer &image,
108  int level = 0);
109 
116  GraphicContext &context,
117  TextureCubeDirection cube_direction,
118  int x,
119  int y,
120  const PixelBuffer &image,
121  const Rect &src_rect,
122  int level = 0);
123 
125  GraphicContext &context,
126  TextureCubeDirection cube_direction,
127  const Point &point,
128  const PixelBuffer &image,
129  const Rect &src_rect,
130  int level = 0);
132 };
133 
134 }
135 
2D (x,y) point structure - Integer
Definition: point.h:63
Texture object class.
Definition: texture.h:104
2D texture cube object class.
Definition: texture_cube.h:53
2D (left,top,right,bottom) rectangle structure - Integer
Definition: rect.h:471
TextureCube(GraphicContext &context, const Size &size, TextureFormat texture_format=tf_rgba8, int levels=1)
Constructs a Texture.
@ cl_cube_negative_z
Definition: texture_cube.h:48
@ tf_rgba8
Definition: texture_format.h:43
Size get_size() const
Get the texture size.
@ cl_cube_positive_x
Definition: texture_cube.h:43
TextureCubeDirection
Texture cube directions.
Definition: texture_cube.h:42
int get_width() const
Get the texture width.
std::shared_ptr< Texture_Impl > impl
Definition: texture.h:271
@ cl_cube_positive_y
Definition: texture_cube.h:45
Interface to drawing graphics.
Definition: graphic_context.h:258
@ cl_cube_positive_z
Definition: texture_cube.h:47
TextureCube(const std::shared_ptr< Texture_Impl > &impl)
Constructs a texture from an implementation.
Definition: texture_cube.h:63
TextureFormat
Texture format.
Definition: texture_format.h:41
Definition: clanapp.h:36
@ cl_cube_negative_y
Definition: texture_cube.h:46
void set_subimage(GraphicContext &context, TextureCubeDirection cube_direction, const Point &point, const PixelBuffer &image, const Rect &src_rect, int level=0)
Pixel data container.
Definition: pixel_buffer.h:69
int get_height() const
Get the texture height.
TextureCube()
Constructs a null instance.
void set_image(GraphicContext &context, TextureCubeDirection cube_direction, PixelBuffer &image, int level=0)
Upload image to texture.
TextureCube(GraphicContext &context, int width, int height, TextureFormat texture_format=tf_rgba8, int levels=1)
Constructs a Texture.
2D (width,height) size structure - Integer
Definition: size.h:157
@ cl_cube_negative_x
Definition: texture_cube.h:44
void set_subimage(GraphicContext &context, TextureCubeDirection cube_direction, int x, int y, const PixelBuffer &image, const Rect &src_rect, int level=0)
Upload image to sub texture.