Math operations on 2D lines. More...
#include <line_math.h>
Static Public Member Functions | |
static Pointf | closest_point (const Pointf &P, const Pointf &A, const Pointf &B) |
Return the Point on the line from A to B closest to point P. More... | |
static float | closest_point_relative (const Pointf &P, const Pointf &A, const Pointf &B) |
Return the relative position (0-1) of the point R on the line from A to B closest to point P. More... | |
static Pointf | midpoint (const Pointf &A, const Pointf &B) |
Return the midpoint of the line from point A to point B. More... | |
static float | point_right_of_line (const Pointf &A, const Pointf &B, const Pointf &P) |
Point right of line. More... | |
static float | point_right_of_line (float x, float y, float *line) |
Return [<0, 0, >0] if the Point P is right, on or left of the line trough A,B. More... | |
static float | point_right_of_line (float x, float y, float line_x1, float line_y1, float line_x2, float line_y2) |
Point right of line. More... | |
Math operations on 2D lines.
Obsolete - Use Line, LineRay, LineSegment