This is the complete list of members for clan::Rectf, including all inherited members.
apply_alignment(Origin origin, float x, float y) | clan::Rectx< float > | inline |
bottom | clan::Rectx< float > | |
bounding_rect(const Rectx< float > &rect) | clan::Rectx< float > | inline |
clip(const Rectx< float > &cr) | clan::Rectx< float > | inline |
contains(const Vec2< float > &p) const | clan::Rectx< float > | inline |
expand(const float &expand_left, const float &expand_top, const float &expand_right, const float &expand_bottom) | clan::Rectx< float > | inline |
expand(const float &left_and_right, const float &top_and_bottom) | clan::Rectx< float > | inline |
expand(const float &expand) | clan::Rectx< float > | inline |
get_bottom_left() const | clan::Rectx< float > | inline |
get_bottom_right() const | clan::Rectx< float > | inline |
get_center() const | clan::Rectx< float > | inline |
get_height() const | clan::Rectx< float > | inline |
get_rot_bounds(const Vec2< float > &hotspot, const Angle &angle) const | clan::Rectx< float > | |
get_rot_bounds(Origin origin, float x, float y, const Angle &angle) const | clan::Rectx< float > | |
get_size() const | clan::Rectx< float > | inline |
get_top_left() const | clan::Rectx< float > | inline |
get_top_right() const | clan::Rectx< float > | inline |
get_width() const | clan::Rectx< float > | inline |
is_inside(const Rectx< float > &r) const | clan::Rectx< float > | inline |
is_overlapped(const Rectx< float > &r) const | clan::Rectx< float > | inline |
left | clan::Rectx< float > | |
ltrb(float left, float top, float right, float bottom) | clan::Rectx< float > | inlinestatic |
normalize() | clan::Rectx< float > | inline |
operator!=(const Rectx< float > &r) const | clan::Rectx< float > | inline |
operator==(const Rectx< float > &r) const | clan::Rectx< float > | inline |
overlap(const Rectx< float > &rect) | clan::Rectx< float > | inline |
Rectf() | clan::Rectf | inline |
Rectf(const Sizex< int > &s) | clan::Rectf | inline |
Rectf(const Sizex< float > &s) | clan::Rectf | inline |
Rectf(float new_left, float new_top, float new_right, float new_bottom) | clan::Rectf | inline |
Rectf(const Pointx< float > &p, const Sizex< float > &size) | clan::Rectf | inline |
Rectf(const Rectx< int > &rect) | clan::Rectf | inline |
Rectf(const Rectx< float > &rect) | clan::Rectf | inline |
Rectf(const Rectx< double > &rect) | clan::Rectf | inline |
Rectf(float new_left, float new_top, const Sizex< float > &size) | clan::Rectf | inline |
Rectx() | clan::Rectx< float > | inline |
Rectx(const Sizex< float > &s) | clan::Rectx< float > | inline |
Rectx(float new_left, float new_top, float new_right, float new_bottom) | clan::Rectx< float > | inline |
Rectx(const Pointx< float > &p, const Sizex< float > &size) | clan::Rectx< float > | inline |
Rectx(float new_left, float new_top, const Sizex< float > &size) | clan::Rectx< float > | inline |
Rectx(const Rectx< int > &rect) | clan::Rectx< float > | inline |
Rectx(const Rectx< float > &rect) | clan::Rectx< float > | inline |
Rectx(const Rectx< double > &rect) | clan::Rectx< float > | inline |
Rectx(const Rectx< float > &rect) | clan::Rectx< float > | inline |
Rectx(const Rectx< double > &rect) | clan::Rectx< float > | inline |
right | clan::Rectx< float > | |
set_height(float height) | clan::Rectx< float > | inline |
set_size(const Sizex< float > &size) | clan::Rectx< float > | inline |
set_top_left(const Vec2< float > &p) | clan::Rectx< float > | inline |
set_width(float width) | clan::Rectx< float > | inline |
shrink(const float &new_left, const float &new_top, const float &new_right, const float &new_bottom) | clan::Rectx< float > | inline |
shrink(const float &left_right, const float &top_bottom) | clan::Rectx< float > | inline |
shrink(const float &shrink) | clan::Rectx< float > | inline |
top | clan::Rectx< float > | |
translate(const Vec2< float > &p) | clan::Rectx< float > | inline |
translate(const Sizex< float > &p) | clan::Rectx< float > | inline |
translate(const Rectx< float > &p) | clan::Rectx< float > | inline |
translate(float x, float y) | clan::Rectx< float > | inline |
xywh(float x, float y, float width, float height) | clan::Rectx< float > | inlinestatic |