clan::WindowView Member List

This is the complete list of members for clan::WindowView, including all inherited members.

add_subview(const std::shared_ptr< View > &view)clan::View
animate(float from, float to, const std::function< void(float)> &setter, int duration_ms=400, const std::function< float(float)> &easing=Easing::linear, std::function< void()> animation_end=std::function< void()>())clan::View
clear_exception_encountered()clan::View
content_clipped() constclan::View
dispatch_activation_change(ActivationChangeType type)clan::RootViewprotected
dispatch_event(View *target, EventUI *e, bool no_propagation=false)clan::Viewstatic
find_view_at(const Pointf &pos) constclan::View
focus_policy() constclan::View
focus_view() constclan::View
from_root_pos(const Pointf &pos)clan::View
from_screen_pos(const Pointf &pos)clan::View
geometry() constclan::View
get_canvas() constclan::View
get_display_window()clan::WindowView
get_first_baseline_offset(Canvas &canvas, float width)clan::Viewvirtual
get_last_baseline_offset(Canvas &canvas, float width)clan::Viewvirtual
get_preferred_height(Canvas &canvas, float width)clan::Viewvirtual
get_preferred_width(Canvas &canvas)clan::Viewvirtual
get_root_canvas() const overrideclan::WindowViewprotectedvirtual
has_focus() constclan::Viewinline
hidden() constclan::View
hide()clan::WindowView
is_static_position_and_visible() constclan::View
layout(Canvas &canvas)clan::RootViewprotected
layout_local() overrideclan::WindowViewprotectedvirtual
layout_subviews(Canvas &canvas)clan::Viewvirtual
local_root() constclan::View
needs_layout() constclan::View
next_focus()clan::View
owner_view() constclan::View
prev_focus()clan::View
remove_focus()clan::View
remove_from_super()clan::View
render(Canvas &canvas)clan::RootViewprotected
render_content(Canvas &canvas)clan::Viewinlineprotectedvirtual
render_exception_encountered() constclan::View
root_from_screen_pos(const Pointf &pos) overrideclan::WindowViewprotectedvirtual
root_hidden() const overrideclan::WindowViewprotectedvirtual
root_to_screen_pos(const Pointf &pos) overrideclan::WindowViewprotectedvirtual
root_view() constclan::View
root_view()clan::View
set_content_clipped(bool clipped)clan::View
set_cursor(const CursorDescription &cursor)clan::View
set_cursor(StandardCursor type)clan::View
set_focus()clan::View
set_focus_policy(FocusPolicy policy)clan::View
set_geometry(const ViewGeometry &geometry)clan::View
set_hidden(bool value=true)clan::View
set_inherit_cursor()clan::View
set_needs_layout()clan::View
set_needs_render()clan::View
set_root_hidden(bool value) overrideclan::WindowViewprotectedvirtual
set_root_needs_render() overrideclan::WindowViewprotectedvirtual
set_state(const std::string &name, bool value)clan::View
set_state_cascade(const std::string &name, bool value)clan::View
set_tab_index(unsigned int index)clan::View
set_view_transform(const Mat4f &transform)clan::View
show(WindowShowType type=WindowShowType::show)clan::WindowView
sig_activated(bool use_capture=false)clan::View
sig_close(bool use_capture=false)clan::View
sig_deactivated(bool use_capture=false)clan::View
sig_focus_gained(bool use_capture=false)clan::View
sig_focus_lost(bool use_capture=false)clan::View
sig_key_press(bool use_capture=false)clan::View
sig_key_release(bool use_capture=false)clan::View
sig_pointer_double_click(bool use_capture=false)clan::View
sig_pointer_enter(bool use_capture=false)clan::View
sig_pointer_leave(bool use_capture=false)clan::View
sig_pointer_move(bool use_capture=false)clan::View
sig_pointer_press(bool use_capture=false)clan::View
sig_pointer_proximity_change(bool use_capture=false)clan::View
sig_pointer_release(bool use_capture=false)clan::View
sig_resize(bool use_capture=false)clan::View
slotsclan::View
state(const std::string &name) constclan::View
stop_animations()clan::View
style(const std::string &state=std::string()) constclan::View
style_cascade() constclan::View
subview_added(const std::shared_ptr< View > &view)clan::Viewinlineprotectedvirtual
subview_removed(const std::shared_ptr< View > &view)clan::Viewinlineprotectedvirtual
subviews() constclan::View
superview() constclan::View
tab_index() constclan::View
to_root_pos(const Pointf &pos)clan::View
to_screen_pos(const Pointf &pos)clan::View
update_cursor(DisplayWindow &window)clan::View
view_transform() constclan::View
WindowView(const DisplayWindowDescription &desc)clan::WindowView
WindowView_Impl classclan::WindowViewfriend
~View()clan::View