This is the complete list of members for clan::Quaterniond, including all inherited members.
axis_angle(const Angle &angle, const Vec3f &axis) | clan::Quaternionx< double > | static |
i | clan::Quaternionx< double > | |
inverse() | clan::Quaternionx< double > | |
inverse(Quaternionx< double > q) | clan::Quaternionx< double > | inlinestatic |
j | clan::Quaternionx< double > | |
k | clan::Quaternionx< double > | |
lerp(const Quaternionx< double > &quaternion_initial, const Quaternionx< double > &quaternion_final, double lerp_time) | clan::Quaternionx< double > | static |
magnitude() const | clan::Quaternionx< double > | |
multiply(const Quaternionx< double > &quaternion_1, const Quaternionx< double > &quaternion_2) | clan::Quaternionx< double > | static |
normalize() | clan::Quaternionx< double > | |
normalize(Quaternionx< double > q) | clan::Quaternionx< double > | inlinestatic |
operator!=(const Quaternionx< double > &other) const | clan::Quaternionx< double > | inline |
operator*(const Quaternionx< double > &mult) const | clan::Quaternionx< double > | inline |
operator*(const Mat4< double > &matrix) const | clan::Quaternionx< double > | |
operator<(const Quaternionx< double > &other) const | clan::Quaternionx< double > | inline |
operator<=(const Quaternionx< double > &other) const | clan::Quaternionx< double > | inline |
operator==(const Quaternionx< double > &other) const | clan::Quaternionx< double > | inline |
operator>(const Quaternionx< double > &other) const | clan::Quaternionx< double > | inline |
operator>=(const Quaternionx< double > &other) const | clan::Quaternionx< double > | inline |
Quaterniond() | clan::Quaterniond | inline |
Quaterniond(const Quaternionx< double > ©) | clan::Quaterniond | inline |
Quaterniond(const Mat4< double > &rotation_matrix) | clan::Quaterniond | inlineexplicit |
Quaterniond(double real, double i, double j, double k) | clan::Quaterniond | inlineexplicit |
Quaterniond(double real, const Vec3< double > &imag) | clan::Quaterniond | inlineexplicit |
Quaterniond(double euler_x, double euler_y, double euler_z, AngleUnit unit, EulerOrder order) | clan::Quaterniond | inlineexplicit |
Quaterniond(const Vec3< double > &euler, AngleUnit unit, EulerOrder order) | clan::Quaterniond | inlineexplicit |
Quaterniond(const Angle &euler_x, const Angle &euler_y, const Angle &euler_z, EulerOrder order) | clan::Quaterniond | inlineexplicit |
Quaternionx() | clan::Quaternionx< double > | inline |
Quaternionx(double real, double i, double j, double k) | clan::Quaternionx< double > | inlineexplicit |
Quaternionx(double real, const Vec3< double > &imag) | clan::Quaternionx< double > | inlineexplicit |
Quaternionx(const Quaternionx< double > ©) | clan::Quaternionx< double > | inline |
Quaternionx(double euler_x, double euler_y, double euler_z, AngleUnit unit, EulerOrder order) | clan::Quaternionx< double > | explicit |
Quaternionx(const Vec3< double > &euler, AngleUnit unit, EulerOrder order) | clan::Quaternionx< double > | explicit |
Quaternionx(const Angle &euler_x, const Angle &euler_y, const Angle &euler_z, EulerOrder order) | clan::Quaternionx< double > | explicit |
Quaternionx(const Mat4< double > &rotation_matrix) | clan::Quaternionx< double > | explicit |
rotate(const Angle &angle, const Vec3f &axis) | clan::Quaternionx< double > | |
rotate(const Angle &euler_x, const Angle &euler_y, const Angle &euler_z, EulerOrder order) | clan::Quaternionx< double > | |
rotate_vector(const Vec3< double > &v) const | clan::Quaternionx< double > | |
rotate_vector(const Vec4< double > &v) const | clan::Quaternionx< double > | |
rotation_between(Vec3< double > v0, Vec3< double > v1) | clan::Quaternionx< double > | static |
rotation_between(Vec4< double > v0, Vec4< double > v1) | clan::Quaternionx< double > | static |
set(double euler_x, double euler_y, double euler_z, AngleUnit unit, EulerOrder order) | clan::Quaternionx< double > | |
set(const Vec3< double > &euler, AngleUnit unit, EulerOrder order) | clan::Quaternionx< double > | |
set(const Angle &euler_x, const Angle &euler_y, const Angle &euler_z, EulerOrder order) | clan::Quaternionx< double > | |
slerp(const Quaternionx< double > &quaternion_initial, const Quaternionx< double > &quaternion_final, double slerp_time) | clan::Quaternionx< double > | static |
to_matrix() const | clan::Quaternionx< double > | |
w | clan::Quaternionx< double > | |
x | clan::Quaternionx< double > | |
y | clan::Quaternionx< double > | |
z | clan::Quaternionx< double > |