opengl_target.h
1 /*
2 ** ClanLib SDK
3 ** Copyright (c) 1997-2015 The ClanLib Team
4 **
5 ** This software is provided 'as-is', without any express or implied
6 ** warranty. In no event will the authors be held liable for any damages
7 ** arising from the use of this software.
8 **
9 ** Permission is granted to anyone to use this software for any purpose,
10 ** including commercial applications, and to alter it and redistribute it
11 ** freely, subject to the following restrictions:
12 **
13 ** 1. The origin of this software must not be misrepresented; you must not
14 ** claim that you wrote the original software. If you use this software
15 ** in a product, an acknowledgment in the product documentation would be
16 ** appreciated but is not required.
17 ** 2. Altered source versions must be plainly marked as such, and must not be
18 ** misrepresented as being the original software.
19 ** 3. This notice may not be removed or altered from any source distribution.
20 **
21 ** Note: Some of the libraries ClanLib may link to may have additional
22 ** requirements or restrictions.
23 **
24 ** File Author(s):
25 **
26 ** Magnus Norddahl
27 ** Mark Page
28 */
29 
30 
31 #pragma once
32 
33 #include "../Display/display_target.h"
34 #include <memory>
35 
36 namespace clan
37 {
40 
41 class OpenGLTargetProvider;
42 class OpenGLTarget_Impl;
43 class OpenGLWindowDescription;
44 
47 {
50 
51 public:
55  static bool is_current();
56 
58 
62 
63 public:
65  static void enable();
66 
68  static void set_current();
69 
71 
75 
76 private:
78  OpenGLTarget();
79  ~OpenGLTarget();
80  friend class SetupGL_Impl;
82 };
83 
84 }
85 
static OpenGLWindowDescription get_description()
static void set_description(OpenGLWindowDescription &desc)
Display target for clanDisplay.
Definition: opengl_target.h:47
friend class SetupGL_Impl
Definition: opengl_target.h:80
static void enable()
Enable this target.
Display target for clanDisplay.
Definition: display_target.h:44
Definition: clanapp.h:36
static void set_current()
Set this display target to be the current target.
OpenGL specific display window description.
Definition: opengl_window_description.h:52
static bool is_current()
Returns true if this display target is the current target.