a | clan::Vec4< Type > | |
aliceblue | clan::Color | static |
angle3(const Vec4< Type > &vector) const | clan::Vec4< Type > | |
antiquewhite | clan::Color | static |
aqua | clan::Color | static |
aquamarine | clan::Color | static |
azure | clan::Color | static |
b | clan::Vec4< Type > | |
beige | clan::Color | static |
bisque | clan::Color | static |
black | clan::Color | static |
blanchedalmond | clan::Color | static |
blue | clan::Color | static |
blueviolet | clan::Color | static |
brown | clan::Color | static |
burlywood | clan::Color | static |
cadetblue | clan::Color | static |
chartreuse | clan::Color | static |
chocolate | clan::Color | static |
Color() | clan::Color | inline |
Color(const Colorf &) | clan::Color | explicit |
Color(unsigned char red, unsigned char green, unsigned char blue, unsigned char alpha=255) | clan::Color | inline |
Color(const std::string &hexstr) | clan::Color | |
coral | clan::Color | static |
cornflowerblue | clan::Color | static |
cornsilk | clan::Color | static |
crimson | clan::Color | static |
cross3(const Vec4< Type > &vector1, const Vec4< Type > &vector2) | clan::Vec4< Type > | static |
cross3(const Vec4< Type > &vector) | clan::Vec4< Type > | |
cyan | clan::Color | static |
darkblue | clan::Color | static |
darkcyan | clan::Color | static |
darkgoldenrod | clan::Color | static |
darkgray | clan::Color | static |
darkgreen | clan::Color | static |
darkgrey | clan::Color | static |
darkkhaki | clan::Color | static |
darkmagenta | clan::Color | static |
darkolivegreen | clan::Color | static |
darkorange | clan::Color | static |
darkorchid | clan::Color | static |
darkred | clan::Color | static |
darksalmon | clan::Color | static |
darkseagreen | clan::Color | static |
darkslateblue | clan::Color | static |
darkslategray | clan::Color | static |
darkslategrey | clan::Color | static |
darkturquoise | clan::Color | static |
darkviolet | clan::Color | static |
datatype typedef | clan::Vec4< Type > | |
deeppink | clan::Color | static |
deepskyblue | clan::Color | static |
dimgray | clan::Color | static |
dimgrey | clan::Color | static |
distance3(const Vec4< Type > &vector) const | clan::Vec4< Type > | |
distance4(const Vec4< Type > &vector) const | clan::Vec4< Type > | |
dodgerblue | clan::Color | static |
dot3(const Vec4< Type > &vector1, const Vec4< Type > &vector2) | clan::Vec4< Type > | inlinestatic |
dot3(const Vec4< Type > &vector) const | clan::Vec4< Type > | inline |
dot4(const Vec4< Type > &vector1, const Vec4< Type > &vector2) | clan::Vec4< Type > | inlinestatic |
dot4(const Vec4< Type > &vector) const | clan::Vec4< Type > | inline |
find_color(const std::string &name) | clan::Color | static |
firebrick | clan::Color | static |
floralwhite | clan::Color | static |
forestgreen | clan::Color | static |
fuchsia | clan::Color | static |
g | clan::Vec4< Type > | |
gainsboro | clan::Color | static |
get_abgr8() const | clan::Color | inline |
get_alpha() const | clan::Color | inline |
get_alpha_f() const | clan::Color | inline |
get_argb8() const | clan::Color | inline |
get_bgra8() const | clan::Color | inline |
get_blue() const | clan::Color | inline |
get_blue_f() const | clan::Color | inline |
get_green() const | clan::Color | inline |
get_green_f() const | clan::Color | inline |
get_names() | clan::Color | static |
get_red() const | clan::Color | inline |
get_red_f() const | clan::Color | inline |
get_rgba8() const | clan::Color | inline |
ghostwhite | clan::Color | static |
gold | clan::Color | static |
goldenrod | clan::Color | static |
gray | clan::Color | static |
gray10 | clan::Color | static |
gray20 | clan::Color | static |
gray30 | clan::Color | static |
gray40 | clan::Color | static |
gray50 | clan::Color | static |
gray60 | clan::Color | static |
gray70 | clan::Color | static |
gray80 | clan::Color | static |
gray90 | clan::Color | static |
green | clan::Color | static |
greenyellow | clan::Color | static |
grey | clan::Color | static |
honeydew | clan::Color | static |
hotpink | clan::Color | static |
indianred | clan::Color | static |
indigo | clan::Color | static |
is_equal(const Vec4< Type > &first, const Vec4< Type > &second, Type epsilon) | clan::Vec4< Type > | inlinestatic |
is_equal(const Vec4< Type > &other, Type epsilon) const | clan::Vec4< Type > | inline |
ivory | clan::Color | static |
khaki | clan::Color | static |
lavender | clan::Color | static |
lavenderblush | clan::Color | static |
lawngreen | clan::Color | static |
lemonchiffon | clan::Color | static |
length3() const | clan::Vec4< Type > | inline |
length3() const | clan::Vec4< Type > | inline |
length3() const | clan::Vec4< Type > | inline |
length4() const | clan::Vec4< Type > | inline |
length4() const | clan::Vec4< Type > | inline |
length4() const | clan::Vec4< Type > | inline |
lightblue | clan::Color | static |
lightcoral | clan::Color | static |
lightcyan | clan::Color | static |
lightgoldenrodyellow | clan::Color | static |
lightgray | clan::Color | static |
lightgreen | clan::Color | static |
lightgrey | clan::Color | static |
lightpink | clan::Color | static |
lightsalmon | clan::Color | static |
lightseagreen | clan::Color | static |
lightskyblue | clan::Color | static |
lightslategray | clan::Color | static |
lightslategrey | clan::Color | static |
lightsteelblue | clan::Color | static |
lightyellow | clan::Color | static |
lime | clan::Color | static |
limegreen | clan::Color | static |
linen | clan::Color | static |
magenta | clan::Color | static |
maroon | clan::Color | static |
mediumaquamarine | clan::Color | static |
mediumblue | clan::Color | static |
mediumorchid | clan::Color | static |
mediumpurple | clan::Color | static |
mediumseagreen | clan::Color | static |
mediumslateblue | clan::Color | static |
mediumspringgreen | clan::Color | static |
mediumturquoise | clan::Color | static |
mediumvioletred | clan::Color | static |
midnightblue | clan::Color | static |
mintcream | clan::Color | static |
mistyrose | clan::Color | static |
moccasin | clan::Color | static |
navajowhite | clan::Color | static |
navy | clan::Color | static |
normalize3(const Vec4< Type > &vector) | clan::Vec4< Type > | static |
normalize3() | clan::Vec4< Type > | |
normalize4(const Vec4< Type > &vector) | clan::Vec4< Type > | static |
normalize4() | clan::Vec4< Type > | |
oldlace | clan::Color | static |
olive | clan::Color | static |
olivedrab | clan::Color | static |
operator!=(const Color &c) const | clan::Color | inline |
clan::Vec4::operator!=(const Vec4< Type > &vector) const | clan::Vec4< Type > | inline |
operator*=(const Vec4< Type > &vector) | clan::Vec4< Type > | inline |
operator*=(Type value) | clan::Vec4< Type > | inline |
operator+=(const Vec4< Type > &vector) | clan::Vec4< Type > | inline |
operator+=(Type value) | clan::Vec4< Type > | inline |
operator-() const | clan::Vec4< Type > | inline |
operator-=(const Vec4< Type > &vector) | clan::Vec4< Type > | inline |
operator-=(Type value) | clan::Vec4< Type > | inline |
operator/=(const Vec4< Type > &vector) | clan::Vec4< Type > | inline |
operator/=(Type value) | clan::Vec4< Type > | inline |
operator<(const Vec4< Type > &vector) const | clan::Vec4< Type > | inline |
operator=(const Vec4< Type > &vector) | clan::Vec4< Type > | inline |
operator==(const Color &c) const | clan::Color | inline |
clan::Vec4::operator==(const Vec4< Type > &vector) const | clan::Vec4< Type > | inline |
orange | clan::Color | static |
orangered | clan::Color | static |
orchid | clan::Color | static |
palegoldenrod | clan::Color | static |
palegreen | clan::Color | static |
paleturquoise | clan::Color | static |
palevioletred | clan::Color | static |
papayawhip | clan::Color | static |
peachpuff | clan::Color | static |
peru | clan::Color | static |
pink | clan::Color | static |
plum | clan::Color | static |
powderblue | clan::Color | static |
purple | clan::Color | static |
r | clan::Vec4< Type > | |
red | clan::Color | static |
rosybrown | clan::Color | static |
rotate3(const Vec4< Type > &vector, const Angle &angle, const Vec4< Type > &axis) | clan::Vec4< Type > | static |
rotate3(const Angle &angle, const Vec4< Type > &axis) | clan::Vec4< Type > | |
round(const Vec4< Type > &vector) | clan::Vec4< Type > | static |
round() | clan::Vec4< Type > | |
royalblue | clan::Color | static |
s | clan::Vec4< Type > | |
saddlebrown | clan::Color | static |
salmon | clan::Color | static |
sandybrown | clan::Color | static |
seagreen | clan::Color | static |
seashell | clan::Color | static |
set_alpha(unsigned char value) | clan::Color | inline |
set_alpha_f(float value) | clan::Color | inline |
set_argb8(unsigned int color) | clan::Color | |
set_bgra8(unsigned int color) | clan::Color | |
set_blue(unsigned char value) | clan::Color | inline |
set_blue_f(float value) | clan::Color | inline |
set_color(unsigned char new_red, unsigned char new_green, unsigned char new_blue, unsigned char new_alpha=255) | clan::Color | inline |
set_colorf(float new_red, float new_green, float new_blue, float new_alpha=1.0f) | clan::Color | inline |
set_green(unsigned char value) | clan::Color | inline |
set_green_f(float value) | clan::Color | inline |
set_red(unsigned char value) | clan::Color | inline |
set_red_f(float value) | clan::Color | inline |
set_rgb8(unsigned int color) | clan::Color | |
set_rgba8(unsigned int color) | clan::Color | |
set_xy(const Vec2< Type > &new_v) | clan::Vec4< Type > | inline |
set_zw(const Vec2< Type > &new_v) | clan::Vec4< Type > | inline |
sienna | clan::Color | static |
silver | clan::Color | static |
skyblue | clan::Color | static |
slateblue | clan::Color | static |
slategray | clan::Color | static |
slategrey | clan::Color | static |
snow | clan::Color | static |
springgreen | clan::Color | static |
steelblue | clan::Color | static |
t | clan::Vec4< Type > | |
tan | clan::Color | static |
teal | clan::Color | static |
thistle | clan::Color | static |
tomato | clan::Color | static |
transparent | clan::Color | static |
turquoise | clan::Color | static |
u | clan::Vec4< Type > | |
v | clan::Vec4< Type > | |
Vec4() | clan::Vec4< Type > | inline |
Vec4(const Type &scalar) | clan::Vec4< Type > | inlineexplicit |
Vec4(const Vec2< Type > ©, const Type &p3, const Type &p4) | clan::Vec4< Type > | inlineexplicit |
Vec4(const Vec2< Type > ©, const Vec2< Type > ©34) | clan::Vec4< Type > | inlineexplicit |
Vec4(const Vec3< Type > ©, const Type &p4) | clan::Vec4< Type > | inlineexplicit |
Vec4(const Type &p1, const Type &p2, const Type &p3, const Type &p4) | clan::Vec4< Type > | inlineexplicit |
Vec4(const Type &p1, const Type &p2, const Vec2< Type > ©34) | clan::Vec4< Type > | inlineexplicit |
Vec4(const Type *array_xyzw) | clan::Vec4< Type > | inlineexplicit |
violet | clan::Color | static |
w | clan::Vec4< Type > | |
wheat | clan::Color | static |
white | clan::Color | static |
whitesmoke | clan::Color | static |
x | clan::Vec4< Type > | |
y | clan::Vec4< Type > | |
yellow | clan::Color | static |
yellowgreen | clan::Color | static |
z | clan::Vec4< Type > | |