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opengl_graphic_context.h
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/*
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** ClanLib SDK
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** Copyright (c) 1997-2015 The ClanLib Team
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**
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** This software is provided 'as-is', without any express or implied
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** warranty. In no event will the authors be held liable for any damages
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** arising from the use of this software.
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**
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** Permission is granted to anyone to use this software for any purpose,
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** including commercial applications, and to alter it and redistribute it
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** freely, subject to the following restrictions:
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**
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** 1. The origin of this software must not be misrepresented; you must not
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** claim that you wrote the original software. If you use this software
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** in a product, an acknowledgment in the product documentation would be
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** appreciated but is not required.
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** 2. Altered source versions must be plainly marked as such, and must not be
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** misrepresented as being the original software.
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** 3. This notice may not be removed or altered from any source distribution.
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**
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** Note: Some of the libraries ClanLib may link to may have additional
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** requirements or restrictions.
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**
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** File Author(s):
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**
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** Mark Page
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*/
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#pragma once
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#include <memory>
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#include "../Display/Render/graphic_context.h"
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namespace
clan
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{
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class
GraphicContext_GL_Impl;
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class
GraphicContext_GL
:
public
GraphicContext
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{
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public
:
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// \brief Create a null instance
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GraphicContext_GL
() {}
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GraphicContext_GL
(
GraphicContext
&gc);
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~GraphicContext_GL
();
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public
:
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bool
is_null
()
const
{
return
!impl; }
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void
throw_if_null
()
const
;
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void
get_opengl_version
(
int
&version_major,
int
&version_minor);
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void
get_opengl_version
(
int
&version_major,
int
&version_minor,
int
&version_release);
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void
get_opengl_shading_language_version
(
int
&version_major,
int
&version_minor);
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std::string
get_renderer_string
();
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std::string
get_vendor_string
();
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std::vector<std::string>
get_extensions
();
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public
:
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void
set_active
();
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private
:
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std::shared_ptr<GraphicContext_GL_Impl> impl;
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};
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}
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clan::GraphicContext_GL::get_renderer_string
std::string get_renderer_string()
Get the opengl renderer string.
clan::GraphicContext_GL
GL Graphic Context.
Definition:
opengl_graphic_context.h:44
clan::GraphicContext_GL::~GraphicContext_GL
~GraphicContext_GL()
clan::GraphicContext_GL::get_opengl_version
void get_opengl_version(int &version_major, int &version_minor)
Get the opengl version.
clan::GraphicContext_GL::get_extensions
std::vector< std::string > get_extensions()
Get the list of opengl extensions.
clan::GraphicContext_GL::get_opengl_version
void get_opengl_version(int &version_major, int &version_minor, int &version_release)
Get the opengl version.
clan::GraphicContext
Interface to drawing graphics.
Definition:
graphic_context.h:258
clan::GraphicContext_GL::set_active
void set_active()
Operations.
clan::GraphicContext_GL::GraphicContext_GL
GraphicContext_GL()
Construction.
Definition:
opengl_graphic_context.h:48
clan
Definition:
clanapp.h:36
clan::GraphicContext_GL::throw_if_null
void throw_if_null() const
Throw an exception if this object is invalid.
clan::GraphicContext_GL::get_opengl_shading_language_version
void get_opengl_shading_language_version(int &version_major, int &version_minor)
Get the opengl shading language version.
clan::GraphicContext_GL::get_vendor_string
std::string get_vendor_string()
Get the opengl vendor string.
clan::GraphicContext_GL::GraphicContext_GL
GraphicContext_GL(GraphicContext &gc)
Create a GL specific graphics context.
clan::GraphicContext_GL::is_null
bool is_null() const
Attributes.
Definition:
opengl_graphic_context.h:58