Enumerator |
---|
GL_DEPTH_BUFFER_BIT | |
GL_STENCIL_BUFFER_BIT | |
GL_COLOR_BUFFER_BIT | |
GL_FALSE | |
GL_TRUE | |
GL_POINTS | |
GL_LINES | |
GL_LINE_LOOP | |
GL_LINE_STRIP | |
GL_TRIANGLES | |
GL_TRIANGLE_STRIP | |
GL_TRIANGLE_FAN | |
GL_NEVER | |
GL_LESS | |
GL_EQUAL | |
GL_LEQUAL | |
GL_GREATER | |
GL_NOTEQUAL | |
GL_GEQUAL | |
GL_ALWAYS | |
GL_ZERO | |
GL_ONE | |
GL_SRC_COLOR | |
GL_ONE_MINUS_SRC_COLOR | |
GL_SRC_ALPHA | |
GL_ONE_MINUS_SRC_ALPHA | |
GL_DST_ALPHA | |
GL_ONE_MINUS_DST_ALPHA | |
GL_DST_COLOR | |
GL_ONE_MINUS_DST_COLOR | |
GL_SRC_ALPHA_SATURATE | |
GL_NONE | |
GL_FRONT_LEFT | |
GL_FRONT_RIGHT | |
GL_BACK_LEFT | |
GL_BACK_RIGHT | |
GL_FRONT | |
GL_BACK | |
GL_LEFT | |
GL_RIGHT | |
GL_FRONT_AND_BACK | |
GL_NO_ERROR | |
GL_INVALID_ENUM | |
GL_INVALID_VALUE | |
GL_INVALID_OPERATION | |
GL_OUT_OF_MEMORY | |
GL_CW | |
GL_CCW | |
GL_POINT_SIZE | |
GL_POINT_SIZE_RANGE | |
GL_POINT_SIZE_GRANULARITY | |
GL_LINE_SMOOTH | |
GL_LINE_WIDTH | |
GL_LINE_WIDTH_RANGE | |
GL_LINE_WIDTH_GRANULARITY | |
GL_POLYGON_SMOOTH | |
GL_CULL_FACE | |
GL_CULL_FACE_MODE | |
GL_FRONT_FACE | |
GL_DEPTH_RANGE | |
GL_DEPTH_TEST | |
GL_DEPTH_WRITEMASK | |
GL_DEPTH_CLEAR_VALUE | |
GL_DEPTH_FUNC | |
GL_STENCIL_TEST | |
GL_STENCIL_CLEAR_VALUE | |
GL_STENCIL_FUNC | |
GL_STENCIL_VALUE_MASK | |
GL_STENCIL_FAIL | |
GL_STENCIL_PASS_DEPTH_FAIL | |
GL_STENCIL_PASS_DEPTH_PASS | |
GL_STENCIL_REF | |
GL_STENCIL_WRITEMASK | |
GL_VIEWPORT | |
GL_DITHER | |
GL_BLEND_DST | |
GL_BLEND_SRC | |
GL_BLEND | |
GL_LOGIC_OP_MODE | |
GL_COLOR_LOGIC_OP | |
GL_DRAW_BUFFER | |
GL_READ_BUFFER | |
GL_SCISSOR_BOX | |
GL_SCISSOR_TEST | |
GL_COLOR_CLEAR_VALUE | |
GL_COLOR_WRITEMASK | |
GL_DOUBLEBUFFER | |
GL_STEREO | |
GL_LINE_SMOOTH_HINT | |
GL_POLYGON_SMOOTH_HINT | |
GL_UNPACK_SWAP_BYTES | |
GL_UNPACK_LSB_FIRST | |
GL_UNPACK_ROW_LENGTH | |
GL_UNPACK_SKIP_ROWS | |
GL_UNPACK_SKIP_PIXELS | |
GL_UNPACK_ALIGNMENT | |
GL_PACK_SWAP_BYTES | |
GL_PACK_LSB_FIRST | |
GL_PACK_ROW_LENGTH | |
GL_PACK_SKIP_ROWS | |
GL_PACK_SKIP_PIXELS | |
GL_PACK_ALIGNMENT | |
GL_MAX_TEXTURE_SIZE | |
GL_MAX_VIEWPORT_DIMS | |
GL_SUBCL_PIXEL_BITS | |
GL_TEXTURE_1D | |
GL_TEXTURE_2D | |
GL_POLYGON_OFFSET_UNITS | |
GL_POLYGON_OFFSET_POINT | |
GL_POLYGON_OFFSET_LINE | |
GL_POLYGON_OFFSET_FILL | |
GL_POLYGON_OFFSET_FACTOR | |
GL_TEXTURE_BINDING_1D | |
GL_TEXTURE_BINDING_2D | |
GL_TEXTURE_WIDTH | |
GL_TEXTURE_HEIGHT | |
GL_TEXTURE_INTERNAL_FORMAT | |
GL_TEXTURE_BORDER_COLOR | |
GL_TEXTURE_RED_SIZE | |
GL_TEXTURE_GREEN_SIZE | |
GL_TEXTURE_BLUE_SIZE | |
GL_TEXTURE_ALPHA_SIZE | |
GL_DONT_CARE | |
GL_FASTEST | |
GL_NICEST | |
GL_BYTE | |
GL_UNSIGNED_BYTE | |
GL_SHORT | |
GL_UNSIGNED_SHORT | |
GL_INT | |
GL_UNSIGNED_INT | |
GL_FLOAT | |
GL_DOUBLE | |
GL_STACK_OVERFLOW | |
GL_STACK_UNDERFLOW | |
GL_CLEAR | |
GL_AND | |
GL_AND_REVERSE | |
GL_COPY | |
GL_AND_INVERTED | |
GL_NOOP | |
GL_XOR | |
GL_OR | |
GL_NOR | |
GL_EQUIV | |
GL_INVERT | |
GL_OR_REVERSE | |
GL_COPY_INVERTED | |
GL_OR_INVERTED | |
GL_NAND | |
GL_SET | |
GL_TEXTURE | |
GL_COLOR | |
GL_DEPTH | |
GL_STENCIL | |
GL_STENCIL_INDEX | |
GL_DEPTH_COMPONENT | |
GL_RED | |
GL_GREEN | |
GL_BLUE | |
GL_ALPHA | |
GL_RGB | |
GL_RGBA | |
GL_POINT | |
GL_LINE | |
GL_FILL | |
GL_KEEP | |
GL_REPLACE | |
GL_INCR | |
GL_DECR | |
GL_VENDOR | |
GL_RENDERER | |
GL_VERSION | |
GL_EXTENSIONS | |
GL_NEAREST | |
GL_LINEAR | |
GL_NEAREST_MIPMAP_NEAREST | |
GL_LINEAR_MIPMAP_NEAREST | |
GL_NEAREST_MIPMAP_LINEAR | |
GL_LINEAR_MIPMAP_LINEAR | |
GL_TEXTURE_MAG_FILTER | |
GL_TEXTURE_MIN_FILTER | |
GL_TEXTURE_WRAP_S | |
GL_TEXTURE_WRAP_T | |
GL_PROXY_TEXTURE_1D | |
GL_PROXY_TEXTURE_2D | |
GL_REPEAT | |
GL_R3_G3_B2 | |
GL_RGB4 | |
GL_RGB5 | |
GL_RGB8 | |
GL_RGB10 | |
GL_RGB12 | |
GL_RGB16 | |
GL_RGBA2 | |
GL_RGBA4 | |
GL_RGB5_A1 | |
GL_RGBA8 | |
GL_RGB10_A2 | |
GL_RGBA12 | |
GL_RGBA16 | |
GL_UNSIGNED_BYTE_3_3_2 | |
GL_UNSIGNED_SHORT_4_4_4_4 | |
GL_UNSIGNED_SHORT_5_5_5_1 | |
GL_UNSIGNED_INT_8_8_8_8 | |
GL_UNSIGNED_INT_10_10_10_2 | |
GL_TEXTURE_BINDING_3D | |
GL_PACK_SKIP_IMAGES | |
GL_PACK_IMAGE_HEIGHT | |
GL_UNPACK_SKIP_IMAGES | |
GL_UNPACK_IMAGE_HEIGHT | |
GL_TEXTURE_3D | |
GL_PROXY_TEXTURE_3D | |
GL_TEXTURE_DEPTH | |
GL_TEXTURE_WRAP_R | |
GL_MAX_3D_TEXTURE_SIZE | |
GL_UNSIGNED_BYTE_2_3_3_REV | |
GL_UNSIGNED_SHORT_5_6_5 | |
GL_UNSIGNED_SHORT_5_6_5_REV | |
GL_UNSIGNED_SHORT_4_4_4_4_REV | |
GL_UNSIGNED_SHORT_1_5_5_5_REV | |
GL_UNSIGNED_INT_8_8_8_8_REV | |
GL_UNSIGNED_INT_2_10_10_10_REV | |
GL_BGR | |
GL_BGRA | |
GL_MAX_ELEMENTS_VERTICES | |
GL_MAX_ELEMENTS_INDICES | |
GL_CLAMP_TO_EDGE | |
GL_TEXTURE_MIN_LOD | |
GL_TEXTURE_MAX_LOD | |
GL_TEXTURE_BASE_LEVEL | |
GL_TEXTURE_MAX_LEVEL | |
GL_SMOOTH_POINT_SIZE_RANGE | |
GL_SMOOTH_POINT_SIZE_GRANULARITY | |
GL_SMOOTH_LINE_WIDTH_RANGE | |
GL_SMOOTH_LINE_WIDTH_GRANULARITY | |
GL_ALIASED_LINE_WIDTH_RANGE | |
GL_CONSTANT_COLOR | |
GL_ONE_MINUS_CONSTANT_COLOR | |
GL_CONSTANT_ALPHA | |
GL_ONE_MINUS_CONSTANT_ALPHA | |
GL_BLEND_COLOR | |
GL_FUNC_ADD | |
GL_MIN | |
GL_MAX | |
GL_BLEND_EQUATION | |
GL_FUNC_SUBTRACT | |
GL_FUNC_REVERSE_SUBTRACT | |
GL_TEXTURE0 | |
GL_TEXTURE1 | |
GL_TEXTURE2 | |
GL_TEXTURE3 | |
GL_TEXTURE4 | |
GL_TEXTURE5 | |
GL_TEXTURE6 | |
GL_TEXTURE7 | |
GL_TEXTURE8 | |
GL_TEXTURE9 | |
GL_TEXTURE10 | |
GL_TEXTURE11 | |
GL_TEXTURE12 | |
GL_TEXTURE13 | |
GL_TEXTURE14 | |
GL_TEXTURE15 | |
GL_TEXTURE16 | |
GL_TEXTURE17 | |
GL_TEXTURE18 | |
GL_TEXTURE19 | |
GL_TEXTURE20 | |
GL_TEXTURE21 | |
GL_TEXTURE22 | |
GL_TEXTURE23 | |
GL_TEXTURE24 | |
GL_TEXTURE25 | |
GL_TEXTURE26 | |
GL_TEXTURE27 | |
GL_TEXTURE28 | |
GL_TEXTURE29 | |
GL_TEXTURE30 | |
GL_TEXTURE31 | |
GL_ACTIVE_TEXTURE | |
GL_MULTISAMPLE | |
GL_SAMPLE_ALPHA_TO_COVERAGE | |
GL_SAMPLE_ALPHA_TO_ONE | |
GL_SAMPLE_COVERAGE | |
GL_SAMPLE_BUFFERS | |
GL_SAMPLES | |
GL_SAMPLE_COVERAGE_VALUE | |
GL_SAMPLE_COVERAGE_INVERT | |
GL_TEXTURE_CUBE_MAP | |
GL_TEXTURE_BINDING_CUBE_MAP | |
GL_TEXTURE_CUBE_MAP_POSITIVE_X | |
GL_TEXTURE_CUBE_MAP_NEGATIVE_X | |
GL_TEXTURE_CUBE_MAP_POSITIVE_Y | |
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y | |
GL_TEXTURE_CUBE_MAP_POSITIVE_Z | |
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z | |
GL_PROXY_TEXTURE_CUBE_MAP | |
GL_MAX_CUBE_MAP_TEXTURE_SIZE | |
GL_COMPRESSED_RGB | |
GL_COMPRESSED_RGBA | |
GL_TEXTURE_COMPRESSION_HINT | |
GL_TEXTURE_COMPRESSED_IMAGE_SIZE | |
GL_TEXTURE_COMPRESSED | |
GL_NUM_COMPRESSED_TEXTURE_FORMATS | |
GL_COMPRESSED_TEXTURE_FORMATS | |
GL_CLAMP_TO_BORDER | |
GL_BLEND_DST_RGB | |
GL_BLEND_SRC_RGB | |
GL_BLEND_DST_ALPHA | |
GL_BLEND_SRC_ALPHA | |
GL_POINT_FADE_THRESHOLD_SIZE | |
GL_DEPTH_COMPONENT16 | |
GL_DEPTH_COMPONENT24 | |
GL_DEPTH_COMPONENT32 | |
GL_MIRRORED_REPEAT | |
GL_MAX_TEXTURE_LOD_BIAS | |
GL_TEXTURE_LOD_BIAS | |
GL_INCR_WRAP | |
GL_DECR_WRAP | |
GL_TEXTURE_DEPTH_SIZE | |
GL_TEXTURE_COMPARE_MODE | |
GL_TEXTURE_COMPARE_FUNC | |
GL_BUFFER_SIZE | |
GL_BUFFER_USAGE | |
GL_QUERY_COUNTER_BITS | |
GL_CURRENT_QUERY | |
GL_QUERY_RESULT | |
GL_QUERY_RESULT_AVAILABLE | |
GL_ARRAY_BUFFER | |
GL_ELEMENT_ARRAY_BUFFER | |
GL_ARRAY_BUFFER_BINDING | |
GL_ELEMENT_ARRAY_BUFFER_BINDING | |
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING | |
GL_READ_ONLY | |
GL_WRITE_ONLY | |
GL_READ_WRITE | |
GL_BUFFER_ACCESS | |
GL_BUFFER_MAPPED | |
GL_BUFFER_MAP_POINTER | |
GL_STREAM_DRAW | |
GL_STREAM_READ | |
GL_STREAM_COPY | |
GL_STATIC_DRAW | |
GL_STATIC_READ | |
GL_STATIC_COPY | |
GL_DYNAMIC_DRAW | |
GL_DYNAMIC_READ | |
GL_DYNAMIC_COPY | |
GL_SAMPLES_PASSED | |
GL_BLEND_EQUATION_RGB | |
GL_VERTEX_ATTRIB_ARRAY_ENABLED | |
GL_VERTEX_ATTRIB_ARRAY_SIZE | |
GL_VERTEX_ATTRIB_ARRAY_STRIDE | |
GL_VERTEX_ATTRIB_ARRAY_TYPE | |
GL_CURRENT_VERTEX_ATTRIB | |
GL_VERTEX_PROGRAM_POINT_SIZE | |
GL_VERTEX_ATTRIB_ARRAY_POINTER | |
GL_STENCIL_BACK_FUNC | |
GL_STENCIL_BACK_FAIL | |
GL_STENCIL_BACK_PASS_DEPTH_FAIL | |
GL_STENCIL_BACK_PASS_DEPTH_PASS | |
GL_MAX_DRAW_BUFFERS | |
GL_DRAW_BUFFER0 | |
GL_DRAW_BUFFER1 | |
GL_DRAW_BUFFER2 | |
GL_DRAW_BUFFER3 | |
GL_DRAW_BUFFER4 | |
GL_DRAW_BUFFER5 | |
GL_DRAW_BUFFER6 | |
GL_DRAW_BUFFER7 | |
GL_DRAW_BUFFER8 | |
GL_DRAW_BUFFER9 | |
GL_DRAW_BUFFER10 | |
GL_DRAW_BUFFER11 | |
GL_DRAW_BUFFER12 | |
GL_DRAW_BUFFER13 | |
GL_DRAW_BUFFER14 | |
GL_DRAW_BUFFER15 | |
GL_BLEND_EQUATION_ALPHA | |
GL_MAX_VERTEX_ATTRIBS | |
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED | |
GL_MAX_TEXTURE_IMAGE_UNITS | |
GL_FRAGMENT_SHADER | |
GL_VERTEX_SHADER | |
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS | |
GL_MAX_VERTEX_UNIFORM_COMPONENTS | |
GL_MAX_VARYING_FLOATS | |
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS | |
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS | |
GL_SHADER_TYPE | |
GL_FLOAT_VEC2 | |
GL_FLOAT_VEC3 | |
GL_FLOAT_VEC4 | |
GL_INT_VEC2 | |
GL_INT_VEC3 | |
GL_INT_VEC4 | |
GL_BOOL | |
GL_BOOL_VEC2 | |
GL_BOOL_VEC3 | |
GL_BOOL_VEC4 | |
GL_FLOAT_MAT2 | |
GL_FLOAT_MAT3 | |
GL_FLOAT_MAT4 | |
GL_SAMPLER_1D | |
GL_SAMPLER_2D | |
GL_SAMPLER_3D | |
GL_SAMPLER_CUBE | |
GL_SAMPLER_1D_SHADOW | |
GL_SAMPLER_2D_SHADOW | |
GL_DELETE_STATUS | |
GL_COMPILE_STATUS | |
GL_LINK_STATUS | |
GL_VALIDATE_STATUS | |
GL_INFO_LOG_LENGTH | |
GL_ATTACHED_SHADERS | |
GL_ACTIVE_UNIFORMS | |
GL_ACTIVE_UNIFORM_MAX_LENGTH | |
GL_SHADER_SOURCE_LENGTH | |
GL_ACTIVE_ATTRIBUTES | |
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH | |
GL_FRAGMENT_SHADER_DERIVATIVE_HINT | |
GL_SHADING_LANGUAGE_VERSION | |
GL_CURRENT_PROGRAM | |
GL_POINT_SPRITE_COORD_ORIGIN | |
GL_LOWER_LEFT | |
GL_UPPER_LEFT | |
GL_STENCIL_BACK_REF | |
GL_STENCIL_BACK_VALUE_MASK | |
GL_STENCIL_BACK_WRITEMASK | |
GL_PIXEL_PACK_BUFFER | |
GL_PIXEL_UNPACK_BUFFER | |
GL_PIXEL_PACK_BUFFER_BINDING | |
GL_PIXEL_UNPACK_BUFFER_BINDING | |
GL_FLOAT_MAT2x3 | |
GL_FLOAT_MAT2x4 | |
GL_FLOAT_MAT3x2 | |
GL_FLOAT_MAT3x4 | |
GL_FLOAT_MAT4x2 | |
GL_FLOAT_MAT4x3 | |
GL_SRGB | |
GL_SRGB8 | |
GL_SRGB_ALPHA | |
GL_SRGB8_ALPHA8 | |
GL_COMPRESSED_SRGB | |
GL_COMPRESSED_SRGB_ALPHA | |
GL_COMPARE_REF_TO_TEXTURE | |
GL_CLIP_DISTANCE0 | |
GL_CLIP_DISTANCE1 | |
GL_CLIP_DISTANCE2 | |
GL_CLIP_DISTANCE3 | |
GL_CLIP_DISTANCE4 | |
GL_CLIP_DISTANCE5 | |
GL_CLIP_DISTANCE6 | |
GL_CLIP_DISTANCE7 | |
GL_MAX_CLIP_DISTANCES | |
GL_MAJOR_VERSION | |
GL_MINOR_VERSION | |
GL_NUM_EXTENSIONS | |
GL_CONTEXT_FLAGS | |
GL_COMPRESSED_RED | |
GL_COMPRESSED_RG | |
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT | |
GL_RGBA32F | |
GL_RGB32F | |
GL_RGBA16F | |
GL_RGB16F | |
GL_VERTEX_ATTRIB_ARRAY_INTEGER | |
GL_MAX_ARRAY_TEXTURE_LAYERS | |
GL_MIN_PROGRAM_TEXEL_OFFSET | |
GL_MAX_PROGRAM_TEXEL_OFFSET | |
GL_CLAMP_READ_COLOR | |
GL_FIXED_ONLY | |
GL_MAX_VARYING_COMPONENTS | |
GL_TEXTURE_1D_ARRAY | |
GL_PROXY_TEXTURE_1D_ARRAY | |
GL_TEXTURE_2D_ARRAY | |
GL_PROXY_TEXTURE_2D_ARRAY | |
GL_TEXTURE_BINDING_1D_ARRAY | |
GL_TEXTURE_BINDING_2D_ARRAY | |
GL_R11F_G11F_B10F | |
GL_UNSIGNED_INT_10F_11F_11F_REV | |
GL_RGB9_E5 | |
GL_UNSIGNED_INT_5_9_9_9_REV | |
GL_TEXTURE_SHARED_SIZE | |
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH | |
GL_TRANSFORM_FEEDBACK_BUFFER_MODE | |
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS | |
GL_TRANSFORM_FEEDBACK_VARYINGS | |
GL_TRANSFORM_FEEDBACK_BUFFER_START | |
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE | |
GL_PRIMITIVES_GENERATED | |
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN | |
GL_RASTERIZER_DISCARD | |
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS | |
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS | |
GL_INTERLEAVED_ATTRIBS | |
GL_SEPARATE_ATTRIBS | |
GL_TRANSFORM_FEEDBACK_BUFFER | |
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING | |
GL_RGBA32UI | |
GL_RGB32UI | |
GL_RGBA16UI | |
GL_RGB16UI | |
GL_RGBA8UI | |
GL_RGB8UI | |
GL_RGBA32I | |
GL_RGB32I | |
GL_RGBA16I | |
GL_RGB16I | |
GL_RGBA8I | |
GL_RGB8I | |
GL_RED_INTEGER | |
GL_GREEN_INTEGER | |
GL_BLUE_INTEGER | |
GL_RGB_INTEGER | |
GL_RGBA_INTEGER | |
GL_BGR_INTEGER | |
GL_BGRA_INTEGER | |
GL_SAMPLER_1D_ARRAY | |
GL_SAMPLER_2D_ARRAY | |
GL_SAMPLER_1D_ARRAY_SHADOW | |
GL_SAMPLER_2D_ARRAY_SHADOW | |
GL_SAMPLER_CUBE_SHADOW | |
GL_UNSIGNED_INT_VEC2 | |
GL_UNSIGNED_INT_VEC3 | |
GL_UNSIGNED_INT_VEC4 | |
GL_INT_SAMPLER_1D | |
GL_INT_SAMPLER_2D | |
GL_INT_SAMPLER_3D | |
GL_INT_SAMPLER_CUBE | |
GL_INT_SAMPLER_1D_ARRAY | |
GL_INT_SAMPLER_2D_ARRAY | |
GL_UNSIGNED_INT_SAMPLER_1D | |
GL_UNSIGNED_INT_SAMPLER_2D | |
GL_UNSIGNED_INT_SAMPLER_3D | |
GL_UNSIGNED_INT_SAMPLER_CUBE | |
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY | |
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY | |
GL_QUERY_WAIT | |
GL_QUERY_NO_WAIT | |
GL_QUERY_BY_REGION_WAIT | |
GL_QUERY_BY_REGION_NO_WAIT | |
GL_BUFFER_ACCESS_FLAGS | |
GL_BUFFER_MAP_LENGTH | |
GL_BUFFER_MAP_OFFSET | |
GL_SAMPLER_2D_RECT | |
GL_SAMPLER_2D_RECT_SHADOW | |
GL_SAMPLER_BUFFER | |
GL_INT_SAMPLER_2D_RECT | |
GL_INT_SAMPLER_BUFFER | |
GL_UNSIGNED_INT_SAMPLER_2D_RECT | |
GL_UNSIGNED_INT_SAMPLER_BUFFER | |
GL_TEXTURE_BUFFER | |
GL_MAX_TEXTURE_BUFFER_SIZE | |
GL_TEXTURE_BINDING_BUFFER | |
GL_TEXTURE_BUFFER_DATA_STORE_BINDING | |
GL_TEXTURE_BUFFER_FORMAT | |
GL_TEXTURE_RECTANGLE | |
GL_TEXTURE_BINDING_RECTANGLE | |
GL_PROXY_TEXTURE_RECTANGLE | |
GL_MAX_RECTANGLE_TEXTURE_SIZE | |
GL_RED_SNORM | |
GL_RG_SNORM | |
GL_RGB_SNORM | |
GL_RGBA_SNORM | |
GL_R8_SNORM | |
GL_RG8_SNORM | |
GL_RGB8_SNORM | |
GL_RGBA8_SNORM | |
GL_R16_SNORM | |
GL_RG16_SNORM | |
GL_RGB16_SNORM | |
GL_RGBA16_SNORM | |
GL_SIGNED_NORMALIZED | |
GL_PRIMITIVE_RESTART | |
GL_PRIMITIVE_RESTART_INDEX | |
GL_CONTEXT_CORE_PROFILE_BIT | |
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT | |
GL_LINES_ADJACENCY | |
GL_LINE_STRIP_ADJACENCY | |
GL_TRIANGLES_ADJACENCY | |
GL_TRIANGLE_STRIP_ADJACENCY | |
GL_PROGRAM_POINT_SIZE | |
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS | |
GL_FRAMEBUFFER_ATTACHMENT_LAYERED | |
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS | |
GL_GEOMETRY_SHADER | |
GL_GEOMETRY_VERTICES_OUT | |
GL_GEOMETRY_INPUT_TYPE | |
GL_GEOMETRY_OUTPUT_TYPE | |
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS | |
GL_MAX_GEOMETRY_OUTPUT_VERTICES | |
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS | |
GL_MAX_VERTEX_OUTPUT_COMPONENTS | |
GL_MAX_GEOMETRY_INPUT_COMPONENTS | |
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS | |
GL_MAX_FRAGMENT_INPUT_COMPONENTS | |
GL_CONTEXT_PROFILE_MASK | |
GL_VERTEX_ATTRIB_ARRAY_DIVISOR | |
GL_SAMPLE_SHADING | |
GL_MIN_SAMPLE_SHADING_VALUE | |
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET | |
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET | |
GL_TEXTURE_CUBE_MAP_ARRAY | |
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY | |
GL_PROXY_TEXTURE_CUBE_MAP_ARRAY | |
GL_SAMPLER_CUBE_MAP_ARRAY | |
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW | |
GL_INT_SAMPLER_CUBE_MAP_ARRAY | |
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY | |
GL_NUM_SHADING_LANGUAGE_VERSIONS | |
GL_VERTEX_ATTRIB_ARRAY_LONG | |
GL_DEPTH_COMPONENT32F | |
GL_DEPTH32F_STENCIL8 | |
GL_FLOAT_32_UNSIGNED_INT_24_8_REV | |
GL_INVALID_FRAMEBUFFER_OPERATION | |
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING | |
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE | |
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE | |
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE | |
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE | |
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE | |
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE | |
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE | |
GL_FRAMEBUFFER_DEFAULT | |
GL_FRAMEBUFFER_UNDEFINED | |
GL_DEPTH_STENCIL_ATTACHMENT | |
GL_MAX_RENDERBUFFER_SIZE | |
GL_DEPTH_STENCIL | |
GL_UNSIGNED_INT_24_8 | |
GL_DEPTH24_STENCIL8 | |
GL_TEXTURE_STENCIL_SIZE | |
GL_TEXTURE_RED_TYPE | |
GL_TEXTURE_GREEN_TYPE | |
GL_TEXTURE_BLUE_TYPE | |
GL_TEXTURE_ALPHA_TYPE | |
GL_TEXTURE_DEPTH_TYPE | |
GL_UNSIGNED_NORMALIZED | |
GL_FRAMEBUFFER_BINDING | |
GL_DRAW_FRAMEBUFFER_BINDING | |
GL_RENDERBUFFER_BINDING | |
GL_READ_FRAMEBUFFER | |
GL_DRAW_FRAMEBUFFER | |
GL_READ_FRAMEBUFFER_BINDING | |
GL_RENDERBUFFER_SAMPLES | |
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE | |
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME | |
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL | |
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE | |
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER | |
GL_FRAMEBUFFER_COMPLETE | |
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT | |
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT | |
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER | |
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER | |
GL_FRAMEBUFFER_UNSUPPORTED | |
GL_MAX_COLOR_ATTACHMENTS | |
GL_COLOR_ATTACHMENT0 | |
GL_COLOR_ATTACHMENT1 | |
GL_COLOR_ATTACHMENT2 | |
GL_COLOR_ATTACHMENT3 | |
GL_COLOR_ATTACHMENT4 | |
GL_COLOR_ATTACHMENT5 | |
GL_COLOR_ATTACHMENT6 | |
GL_COLOR_ATTACHMENT7 | |
GL_COLOR_ATTACHMENT8 | |
GL_COLOR_ATTACHMENT9 | |
GL_COLOR_ATTACHMENT10 | |
GL_COLOR_ATTACHMENT11 | |
GL_COLOR_ATTACHMENT12 | |
GL_COLOR_ATTACHMENT13 | |
GL_COLOR_ATTACHMENT14 | |
GL_COLOR_ATTACHMENT15 | |
GL_DEPTH_ATTACHMENT | |
GL_STENCIL_ATTACHMENT | |
GL_FRAMEBUFFER | |
GL_RENDERBUFFER | |
GL_RENDERBUFFER_WIDTH | |
GL_RENDERBUFFER_HEIGHT | |
GL_RENDERBUFFER_INTERNAL_FORMAT | |
GL_STENCIL_INDEX1 | |
GL_STENCIL_INDEX4 | |
GL_STENCIL_INDEX8 | |
GL_STENCIL_INDEX16 | |
GL_RENDERBUFFER_RED_SIZE | |
GL_RENDERBUFFER_GREEN_SIZE | |
GL_RENDERBUFFER_BLUE_SIZE | |
GL_RENDERBUFFER_ALPHA_SIZE | |
GL_RENDERBUFFER_DEPTH_SIZE | |
GL_RENDERBUFFER_STENCIL_SIZE | |
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE | |
GL_MAX_SAMPLES | |
GL_FRAMEBUFFER_SRGB | |
GL_HALF_FLOAT | |
GL_MAP_READ_BIT | |
GL_MAP_WRITE_BIT | |
GL_MAP_INVALIDATE_RANGE_BIT | |
GL_MAP_INVALIDATE_BUFFER_BIT | |
GL_MAP_FLUSH_EXPLICIT_BIT | |
GL_MAP_UNSYNCHRONIZED_BIT | |
GL_COMPRESSED_RED_RGTC1 | |
GL_COMPRESSED_SIGNED_RED_RGTC1 | |
GL_COMPRESSED_RG_RGTC2 | |
GL_COMPRESSED_SIGNED_RG_RGTC2 | |
GL_RG | |
GL_RG_INTEGER | |
GL_R8 | |
GL_R16 | |
GL_RG8 | |
GL_RG16 | |
GL_R16F | |
GL_R32F | |
GL_RG16F | |
GL_RG32F | |
GL_R8I | |
GL_R8UI | |
GL_R16I | |
GL_R16UI | |
GL_R32I | |
GL_R32UI | |
GL_RG8I | |
GL_RG8UI | |
GL_RG16I | |
GL_RG16UI | |
GL_RG32I | |
GL_RG32UI | |
GL_VERTEX_ARRAY_BINDING | |
GL_UNIFORM_BUFFER | |
GL_UNIFORM_BUFFER_BINDING | |
GL_UNIFORM_BUFFER_START | |
GL_UNIFORM_BUFFER_SIZE | |
GL_MAX_VERTEX_UNIFORM_BLOCKS | |
GL_MAX_GEOMETRY_UNIFORM_BLOCKS | |
GL_MAX_FRAGMENT_UNIFORM_BLOCKS | |
GL_MAX_COMBINED_UNIFORM_BLOCKS | |
GL_MAX_UNIFORM_BUFFER_BINDINGS | |
GL_MAX_UNIFORM_BLOCK_SIZE | |
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS | |
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS | |
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS | |
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT | |
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH | |
GL_ACTIVE_UNIFORM_BLOCKS | |
GL_UNIFORM_TYPE | |
GL_UNIFORM_SIZE | |
GL_UNIFORM_NAME_LENGTH | |
GL_UNIFORM_BLOCK_INDEX | |
GL_UNIFORM_OFFSET | |
GL_UNIFORM_ARRAY_STRIDE | |
GL_UNIFORM_MATRIX_STRIDE | |
GL_UNIFORM_IS_ROW_MAJOR | |
GL_UNIFORM_BLOCK_BINDING | |
GL_UNIFORM_BLOCK_DATA_SIZE | |
GL_UNIFORM_BLOCK_NAME_LENGTH | |
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS | |
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES | |
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER | |
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER | |
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER | |
GL_INVALID_INDEX | |
GL_COPY_READ_BUFFER_BINDING | |
GL_COPY_READ_BUFFER | |
GL_COPY_WRITE_BUFFER_BINDING | |
GL_COPY_WRITE_BUFFER | |
GL_DEPTH_CLAMP | |
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION | |
GL_FIRST_VERTEX_CONVENTION | |
GL_LAST_VERTEX_CONVENTION | |
GL_PROVOKING_VERTEX | |
GL_TEXTURE_CUBE_MAP_SEAMLESS | |
GL_MAX_SERVER_WAIT_TIMEOUT | |
GL_OBJECT_TYPE | |
GL_SYNC_CONDITION | |
GL_SYNC_STATUS | |
GL_SYNC_FLAGS | |
GL_SYNC_FENCE | |
GL_SYNC_GPU_COMMANDS_COMPLETE | |
GL_UNSIGNALED | |
GL_SIGNALED | |
GL_ALREADY_SIGNALED | |
GL_TIMEOUT_EXCL_PIRED | |
GL_CONDITION_SATISFIED | |
GL_WAIT_FAILED | |
GL_SYNC_FLUSH_COMMANDS_BIT | |
GL_TIMEOUT_IGNORED | |
GL_SAMPLE_POSITION | |
GL_SAMPLE_MASK | |
GL_SAMPLE_MASK_VALUE | |
GL_MAX_SAMPLE_MASK_WORDS | |
GL_TEXTURE_2D_MULTISAMPLE | |
GL_PROXY_TEXTURE_2D_MULTISAMPLE | |
GL_TEXTURE_2D_MULTISAMPLE_ARRAY | |
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY | |
GL_TEXTURE_BINDING_2D_MULTISAMPLE | |
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY | |
GL_TEXTURE_SAMPLES | |
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS | |
GL_SAMPLER_2D_MULTISAMPLE | |
GL_INT_SAMPLER_2D_MULTISAMPLE | |
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE | |
GL_SAMPLER_2D_MULTISAMPLE_ARRAY | |
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY | |
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY | |
GL_MAX_COLOR_TEXTURE_SAMPLES | |
GL_MAX_DEPTH_TEXTURE_SAMPLES | |
GL_MAX_INTEGER_SAMPLES | |
GL_SAMPLE_SHADING_ARB | |
GL_MIN_SAMPLE_SHADING_VALUE_ARB | |
GL_TEXTURE_CUBE_MAP_ARRAY_ARB | |
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB | |
GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB | |
GL_SAMPLER_CUBE_MAP_ARRAY_ARB | |
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB | |
GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB | |
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB | |
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB | |
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB | |
GL_SHADER_INCLUDE_ARB | |
GL_NAMED_STRING_LENGTH_ARB | |
GL_NAMED_STRING_TYPE_ARB | |
GL_COMPRESSED_RGBA_BPTC_UNORM_ARB | |
GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB | |
GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB | |
GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB | |
GL_SRC1_COLOR | |
GL_ONE_MINUS_SRC1_COLOR | |
GL_ONE_MINUS_SRC1_ALPHA | |
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS | |
GL_ANY_SAMPLES_PASSED | |
GL_SAMPLER_BINDING | |
GL_RGB10_A2UI | |
GL_TEXTURE_SWIZZLE_R | |
GL_TEXTURE_SWIZZLE_G | |
GL_TEXTURE_SWIZZLE_B | |
GL_TEXTURE_SWIZZLE_A | |
GL_TEXTURE_SWIZZLE_RGBA | |
GL_TIME_ELAPSED | |
GL_TIMESTAMP | |
GL_INT_2_10_10_10_REV | |
GL_DRAW_INDIRECT_BUFFER | |
GL_DRAW_INDIRECT_BUFFER_BINDING | |
GL_GEOMETRY_SHADER_INVOCATIONS | |
GL_MAX_GEOMETRY_SHADER_INVOCATIONS | |
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET | |
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET | |
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS | |
GL_DOUBLE_VEC2 | |
GL_DOUBLE_VEC3 | |
GL_DOUBLE_VEC4 | |
GL_DOUBLE_MAT2 | |
GL_DOUBLE_MAT3 | |
GL_DOUBLE_MAT4 | |
GL_DOUBLE_MAT2x3 | |
GL_DOUBLE_MAT2x4 | |
GL_DOUBLE_MAT3x2 | |
GL_DOUBLE_MAT3x4 | |
GL_DOUBLE_MAT4x2 | |
GL_DOUBLE_MAT4x3 | |
GL_ACTIVE_SUBROUTINES | |
GL_ACTIVE_SUBROUTINE_UNIFORMS | |
GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS | |
GL_ACTIVE_SUBROUTINE_MAX_LENGTH | |
GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH | |
GL_MAX_SUBROUTINES | |
GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS | |
GL_NUM_COMPATIBLE_SUBROUTINES | |
GL_COMPATIBLE_SUBROUTINES | |
GL_PATCHES | |
GL_PATCH_VERTICES | |
GL_PATCH_DEFAULT_INNER_LEVEL | |
GL_PATCH_DEFAULT_OUTER_LEVEL | |
GL_TESS_CONTROL_OUTPUT_VERTICES | |
GL_TESS_GEN_MODE | |
GL_TESS_GEN_SPACING | |
GL_TESS_GEN_VERTEX_ORDER | |
GL_TESS_GEN_POINT_MODE | |
GL_ISOLINES | |
GL_FRACTIONAL_ODD | |
GL_FRACTIONAL_EVEN | |
GL_MAX_PATCH_VERTICES | |
GL_MAX_TESS_GEN_LEVEL | |
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS | |
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS | |
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS | |
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS | |
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS | |
GL_MAX_TESS_PATCH_COMPONENTS | |
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS | |
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS | |
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS | |
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS | |
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS | |
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS | |
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS | |
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS | |
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER | |
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER | |
GL_TESS_EVALUATION_SHADER | |
GL_TESS_CONTROL_SHADER | |
GL_TRANSFORM_FEEDBACK | |
GL_TRANSFORM_FEEDBACK_PAUSED | |
GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED | |
GL_TRANSFORM_FEEDBACK_ACTIVE | |
GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE | |
GL_TRANSFORM_FEEDBACK_BINDING | |
GL_MAX_TRANSFORM_FEEDBACK_BUFFERS | |
GL_MAX_VERTEX_STREAMS | |
GL_FIXED | |
GL_IMPLEMENTATION_COLOR_READ_TYPE | |
GL_IMPLEMENTATION_COLOR_READ_FORMAT | |
GL_LOW_FLOAT | |
GL_MEDIUM_FLOAT | |
GL_HIGH_FLOAT | |
GL_LOW_INT | |
GL_MEDIUM_INT | |
GL_HIGH_INT | |
GL_SHADER_COMPILER | |
GL_NUM_SHADER_BINARY_FORMATS | |
GL_MAX_VERTEX_UNIFORM_VECTORS | |
GL_MAX_VARYING_VECTORS | |
GL_MAX_FRAGMENT_UNIFORM_VECTORS | |
GL_RGB565 | |
GL_PROGRAM_BINARY_RETRIEVABLE_HINT | |
GL_PROGRAM_BINARY_LENGTH | |
GL_NUM_PROGRAM_BINARY_FORMATS | |
GL_PROGRAM_BINARY_FORMATS | |
GL_VERTEX_SHADER_BIT | |
GL_FRAGMENT_SHADER_BIT | |
GL_GEOMETRY_SHADER_BIT | |
GL_TESS_CONTROL_SHADER_BIT | |
GL_TESS_EVALUATION_SHADER_BIT | |
GL_ALL_SHADER_BITS | |
GL_PROGRAM_SEPARABLE | |
GL_ACTIVE_PROGRAM | |
GL_PROGRAM_PIPELINE_BINDING | |
GL_MAX_VIEWPORTS | |
GL_VIEWPORT_SUBCL_PIXEL_BITS | |
GL_VIEWPORT_BOUNDS_RANGE | |
GL_LAYER_PROVOKING_VERTEX | |
GL_VIEWPORT_INDEX_PROVOKING_VERTEX | |
GL_UNDEFINED_VERTEX | |
GL_SYNC_EVENT_ARB | |
GL_SYNC_EVENT_COMPLETE_ARB | |
GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB | |
GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB | |
GL_DEBUG_CALLBACK_FUNCTION_ARB | |
GL_DEBUG_CALLBACK_USER_PARAM_ARB | |
GL_DEBUG_SOURCE_CL_API_ARB | |
GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB | |
GL_DEBUG_SOURCE_SHADER_COMPILER_ARB | |
GL_DEBUG_SOURCE_THIRD_PARTY_ARB | |
GL_DEBUG_SOURCE_APPLICATION_ARB | |
GL_DEBUG_SOURCE_OTHER_ARB | |
GL_DEBUG_TYPE_ERROR_ARB | |
GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB | |
GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB | |
GL_DEBUG_TYPE_PORTABILITY_ARB | |
GL_DEBUG_TYPE_PERFORMANCE_ARB | |
GL_DEBUG_TYPE_OTHER_ARB | |
GL_MAX_DEBUG_MESSAGE_LENGTH_ARB | |
GL_MAX_DEBUG_LOGGED_MESSAGES_ARB | |
GL_DEBUG_LOGGED_MESSAGES_ARB | |
GL_DEBUG_SEVERITY_HIGH_ARB | |
GL_DEBUG_SEVERITY_MEDIUM_ARB | |
GL_DEBUG_SEVERITY_LOW_ARB | |
GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB | |
GL_LOSE_CONTEXT_ON_RESET_ARB | |
GL_GUILTY_CONTEXT_RESET_ARB | |
GL_INNOCENT_CONTEXT_RESET_ARB | |
GL_UNKNOWN_CONTEXT_RESET_ARB | |
GL_RESET_NOTIFICATION_STRATEGY_ARB | |
GL_NO_RESET_NOTIFICATION_ARB | |
GL_UNPACK_COMPRESSED_BLOCK_WIDTH | |
GL_UNPACK_COMPRESSED_BLOCK_HEIGHT | |
GL_UNPACK_COMPRESSED_BLOCK_DEPTH | |
GL_UNPACK_COMPRESSED_BLOCK_SIZE | |
GL_PACK_COMPRESSED_BLOCK_WIDTH | |
GL_PACK_COMPRESSED_BLOCK_HEIGHT | |
GL_PACK_COMPRESSED_BLOCK_DEPTH | |
GL_PACK_COMPRESSED_BLOCK_SIZE | |
GL_NUM_SAMPLE_COUNTS | |
GL_MIN_MAP_BUFFER_ALIGNMENT | |
GL_ATOMIC_COUNTER_BUFFER | |
GL_ATOMIC_COUNTER_BUFFER_BINDING | |
GL_ATOMIC_COUNTER_BUFFER_START | |
GL_ATOMIC_COUNTER_BUFFER_SIZE | |
GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE | |
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS | |
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES | |
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER | |
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER | |
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER | |
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER | |
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER | |
GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS | |
GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS | |
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS | |
GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS | |
GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS | |
GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS | |
GL_MAX_VERTEX_ATOMIC_COUNTERS | |
GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS | |
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS | |
GL_MAX_GEOMETRY_ATOMIC_COUNTERS | |
GL_MAX_FRAGMENT_ATOMIC_COUNTERS | |
GL_MAX_COMBINED_ATOMIC_COUNTERS | |
GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE | |
GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS | |
GL_ACTIVE_ATOMIC_COUNTER_BUFFERS | |
GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX | |
GL_UNSIGNED_INT_ATOMIC_COUNTER | |
GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT | |
GL_ELEMENT_ARRAY_BARRIER_BIT | |
GL_UNIFORM_BARRIER_BIT | |
GL_TEXTURE_FETCH_BARRIER_BIT | |
GL_SHADER_IMAGE_ACCESS_BARRIER_BIT | |
GL_COMMAND_BARRIER_BIT | |
GL_PIXEL_BUFFER_BARRIER_BIT | |
GL_TEXTURE_UPDATE_BARRIER_BIT | |
GL_BUFFER_UPDATE_BARRIER_BIT | |
GL_FRAMEBUFFER_BARRIER_BIT | |
GL_TRANSFORM_FEEDBACK_BARRIER_BIT | |
GL_ATOMIC_COUNTER_BARRIER_BIT | |
GL_ALL_BARRIER_BITS | |
GL_MAX_IMAGE_UNITS | |
GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS | |
GL_IMAGE_BINDING_NAME | |
GL_IMAGE_BINDING_LEVEL | |
GL_IMAGE_BINDING_LAYERED | |
GL_IMAGE_BINDING_LAYER | |
GL_IMAGE_BINDING_ACCESS | |
GL_IMAGE_1D | |
GL_IMAGE_2D | |
GL_IMAGE_3D | |
GL_IMAGE_2D_RECT | |
GL_IMAGE_CUBE | |
GL_IMAGE_BUFFER | |
GL_IMAGE_1D_ARRAY | |
GL_IMAGE_2D_ARRAY | |
GL_IMAGE_CUBE_MAP_ARRAY | |
GL_IMAGE_2D_MULTISAMPLE | |
GL_IMAGE_2D_MULTISAMPLE_ARRAY | |
GL_INT_IMAGE_1D | |
GL_INT_IMAGE_2D | |
GL_INT_IMAGE_3D | |
GL_INT_IMAGE_2D_RECT | |
GL_INT_IMAGE_CUBE | |
GL_INT_IMAGE_BUFFER | |
GL_INT_IMAGE_1D_ARRAY | |
GL_INT_IMAGE_2D_ARRAY | |
GL_INT_IMAGE_CUBE_MAP_ARRAY | |
GL_INT_IMAGE_2D_MULTISAMPLE | |
GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY | |
GL_UNSIGNED_INT_IMAGE_1D | |
GL_UNSIGNED_INT_IMAGE_2D | |
GL_UNSIGNED_INT_IMAGE_3D | |
GL_UNSIGNED_INT_IMAGE_2D_RECT | |
GL_UNSIGNED_INT_IMAGE_CUBE | |
GL_UNSIGNED_INT_IMAGE_BUFFER | |
GL_UNSIGNED_INT_IMAGE_1D_ARRAY | |
GL_UNSIGNED_INT_IMAGE_2D_ARRAY | |
GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY | |
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE | |
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY | |
GL_MAX_IMAGE_SAMPLES | |
GL_IMAGE_BINDING_FORMAT | |
GL_IMAGE_FORMAT_COMPATIBILITY_TYPE | |
GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE | |
GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS | |
GL_MAX_VERTEX_IMAGE_UNIFORMS | |
GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS | |
GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS | |
GL_MAX_GEOMETRY_IMAGE_UNIFORMS | |
GL_MAX_FRAGMENT_IMAGE_UNIFORMS | |
GL_MAX_COMBINED_IMAGE_UNIFORMS | |
GL_TEXTURE_IMMUTABLE_FORMAT | |
GL_COMPRESSED_RGBA_ASTC_4x4_KHR | |
GL_COMPRESSED_RGBA_ASTC_5x4_KHR | |
GL_COMPRESSED_RGBA_ASTC_5x5_KHR | |
GL_COMPRESSED_RGBA_ASTC_6x5_KHR | |
GL_COMPRESSED_RGBA_ASTC_6x6_KHR | |
GL_COMPRESSED_RGBA_ASTC_8x5_KHR | |
GL_COMPRESSED_RGBA_ASTC_8x6_KHR | |
GL_COMPRESSED_RGBA_ASTC_8x8_KHR | |
GL_COMPRESSED_RGBA_ASTC_10x5_KHR | |
GL_COMPRESSED_RGBA_ASTC_10x6_KHR | |
GL_COMPRESSED_RGBA_ASTC_10x8_KHR | |
GL_COMPRESSED_RGBA_ASTC_10x10_KHR | |
GL_COMPRESSED_RGBA_ASTC_12x10_KHR | |
GL_COMPRESSED_RGBA_ASTC_12x12_KHR | |
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR | |
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR | |
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR | |
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR | |
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR | |
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR | |
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR | |
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR | |
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR | |
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR | |
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR | |
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR | |
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR | |
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR | |
GL_DEBUG_OUTPUT_SYNCHRONOUS | |
GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH | |
GL_DEBUG_CALLBACK_FUNCTION | |
GL_DEBUG_CALLBACK_USER_PARAM | |
GL_DEBUG_SOURCE_API | |
GL_DEBUG_SOURCE_WINDOW_SYSTEM | |
GL_DEBUG_SOURCE_SHADER_COMPILER | |
GL_DEBUG_SOURCE_THIRD_PARTY | |
GL_DEBUG_SOURCE_APPLICATION | |
GL_DEBUG_SOURCE_OTHER | |
GL_DEBUG_TYPE_ERROR | |
GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR | |
GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR | |
GL_DEBUG_TYPE_PORTABILITY | |
GL_DEBUG_TYPE_PERFORMANCE | |
GL_DEBUG_TYPE_OTHER | |
GL_DEBUG_TYPE_MARKER | |
GL_DEBUG_TYPE_PUSH_GROUP | |
GL_DEBUG_TYPE_POP_GROUP | |
GL_DEBUG_SEVERITY_NOTIFICATION | |
GL_MAX_DEBUG_GROUP_STACK_DEPTH | |
GL_DEBUG_GROUP_STACK_DEPTH | |
GL_BUFFER | |
GL_SHADER | |
GL_PROGRAM | |
GL_QUERY | |
GL_PROGRAM_PIPELINE | |
GL_SAMPLER | |
GL_DISPLAY_LIST | |
GL_MAX_LABEL_LENGTH | |
GL_MAX_DEBUG_MESSAGE_LENGTH | |
GL_MAX_DEBUG_LOGGED_MESSAGES | |
GL_DEBUG_LOGGED_MESSAGES | |
GL_DEBUG_SEVERITY_HIGH | |
GL_DEBUG_SEVERITY_MEDIUM | |
GL_DEBUG_SEVERITY_LOW | |
GL_DEBUG_OUTPUT | |
GL_CONTEXT_FLAG_DEBUG_BIT | |
GL_COMPUTE_SHADER | |
GL_MAX_COMPUTE_UNIFORM_BLOCKS | |
GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS | |
GL_MAX_COMPUTE_IMAGE_UNIFORMS | |
GL_MAX_COMPUTE_SHARED_MEMORY_SIZE | |
GL_MAX_COMPUTE_UNIFORM_COMPONENTS | |
GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS | |
GL_MAX_COMPUTE_ATOMIC_COUNTERS | |
GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS | |
GL_MAX_COMPUTE_LOCAL_INVOCATIONS | |
GL_MAX_COMPUTE_WORK_GROUP_COUNT | |
GL_MAX_COMPUTE_WORK_GROUP_SIZE | |
GL_COMPUTE_LOCAL_WORK_SIZE | |
GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER | |
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER | |
GL_DISPATCH_INDIRECT_BUFFER | |
GL_DISPATCH_INDIRECT_BUFFER_BINDING | |
GL_COMPUTE_SHADER_BIT | |
GL_COMPRESSED_RGB8_ETC2 | |
GL_COMPRESSED_SRGB8_ETC2 | |
GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 | |
GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 | |
GL_COMPRESSED_RGBA8_ETC2_EAC | |
GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC | |
GL_COMPRESSED_R11_EAC | |
GL_COMPRESSED_SIGNED_R11_EAC | |
GL_COMPRESSED_RG11_EAC | |
GL_COMPRESSED_SIGNED_RG11_EAC | |
GL_PRIMITIVE_RESTART_FIXED_INDEX | |
GL_ANY_SAMPLES_PASSED_CONSERVATIVE | |
GL_MAX_ELEMENT_INDEX | |
GL_MAX_UNIFORM_LOCATIONS | |
GL_FRAMEBUFFER_DEFAULT_WIDTH | |
GL_FRAMEBUFFER_DEFAULT_HEIGHT | |
GL_FRAMEBUFFER_DEFAULT_LAYERS | |
GL_FRAMEBUFFER_DEFAULT_SAMPLES | |
GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS | |
GL_MAX_FRAMEBUFFER_WIDTH | |
GL_MAX_FRAMEBUFFER_HEIGHT | |
GL_MAX_FRAMEBUFFER_LAYERS | |
GL_MAX_FRAMEBUFFER_SAMPLES | |
GL_INTERNALFORMAT_SUPPORTED | |
GL_INTERNALFORMAT_PREFERRED | |
GL_INTERNALFORMAT_RED_SIZE | |
GL_INTERNALFORMAT_GREEN_SIZE | |
GL_INTERNALFORMAT_BLUE_SIZE | |
GL_INTERNALFORMAT_ALPHA_SIZE | |
GL_INTERNALFORMAT_DEPTH_SIZE | |
GL_INTERNALFORMAT_STENCIL_SIZE | |
GL_INTERNALFORMAT_SHARED_SIZE | |
GL_INTERNALFORMAT_RED_TYPE | |
GL_INTERNALFORMAT_GREEN_TYPE | |
GL_INTERNALFORMAT_BLUE_TYPE | |
GL_INTERNALFORMAT_ALPHA_TYPE | |
GL_INTERNALFORMAT_DEPTH_TYPE | |
GL_INTERNALFORMAT_STENCIL_TYPE | |
GL_MAX_WIDTH | |
GL_MAX_HEIGHT | |
GL_MAX_DEPTH | |
GL_MAX_LAYERS | |
GL_MAX_COMBINED_DIMENSIONS | |
GL_COLOR_COMPONENTS | |
GL_DEPTH_COMPONENTS | |
GL_STENCIL_COMPONENTS | |
GL_COLOR_RENDERABLE | |
GL_DEPTH_RENDERABLE | |
GL_STENCIL_RENDERABLE | |
GL_FRAMEBUFFER_RENDERABLE | |
GL_FRAMEBUFFER_RENDERABLE_LAYERED | |
GL_FRAMEBUFFER_BLEND | |
GL_READ_CL_PIXELS | |
GL_READ_CL_PIXELS_FORMAT | |
GL_READ_CL_PIXELS_TYPE | |
GL_TEXTURE_IMAGE_FORMAT | |
GL_TEXTURE_IMAGE_TYPE | |
GL_GET_TEXTURE_IMAGE_FORMAT | |
GL_GET_TEXTURE_IMAGE_TYPE | |
GL_MIPMAP | |
GL_MANUAL_GENERATE_MIPMAP | |
GL_AUTO_GENERATE_MIPMAP | |
GL_COLOR_ENCODING | |
GL_SRGB_READ | |
GL_SRGB_WRITE | |
GL_SRGB_DECODE_ARB | |
GL_FILTER | |
GL_VERTEX_TEXTURE | |
GL_TESS_CONTROL_TEXTURE | |
GL_TESS_EVALUATION_TEXTURE | |
GL_GEOMETRY_TEXTURE | |
GL_FRAGMENT_TEXTURE | |
GL_COMPUTE_TEXTURE | |
GL_TEXTURE_SHADOW | |
GL_TEXTURE_GATHER | |
GL_TEXTURE_GATHER_SHADOW | |
GL_SHADER_IMAGE_LOAD | |
GL_SHADER_IMAGE_STORE | |
GL_SHADER_IMAGE_ATOMIC | |
GL_IMAGE_TEXEL_SIZE | |
GL_IMAGE_COMPATIBILITY_CLASS | |
GL_IMAGE_CL_PIXEL_FORMAT | |
GL_IMAGE_CL_PIXEL_TYPE | |
GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST | |
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST | |
GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE | |
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE | |
GL_TEXTURE_COMPRESSED_BLOCK_WIDTH | |
GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT | |
GL_TEXTURE_COMPRESSED_BLOCK_SIZE | |
GL_CLEAR_BUFFER | |
GL_TEXTURE_VIEW | |
GL_VIEW_COMPATIBILITY_CLASS | |
GL_FULL_SUPPORT | |
GL_CAVEAT_SUPPORT | |
GL_IMAGE_CLASS_4_X_32 | |
GL_IMAGE_CLASS_2_X_32 | |
GL_IMAGE_CLASS_1_X_32 | |
GL_IMAGE_CLASS_4_X_16 | |
GL_IMAGE_CLASS_2_X_16 | |
GL_IMAGE_CLASS_1_X_16 | |
GL_IMAGE_CLASS_4_X_8 | |
GL_IMAGE_CLASS_2_X_8 | |
GL_IMAGE_CLASS_1_X_8 | |
GL_IMAGE_CLASS_11_11_10 | |
GL_IMAGE_CLASS_10_10_10_2 | |
GL_VIEW_CLASS_128_BITS | |
GL_VIEW_CLASS_96_BITS | |
GL_VIEW_CLASS_64_BITS | |
GL_VIEW_CLASS_48_BITS | |
GL_VIEW_CLASS_32_BITS | |
GL_VIEW_CLASS_24_BITS | |
GL_VIEW_CLASS_16_BITS | |
GL_VIEW_CLASS_8_BITS | |
GL_VIEW_CLASS_S3TC_DXT1_RGB | |
GL_VIEW_CLASS_S3TC_DXT1_RGBA | |
GL_VIEW_CLASS_S3TC_DXT3_RGBA | |
GL_VIEW_CLASS_S3TC_DXT5_RGBA | |
GL_VIEW_CLASS_RGTC1_RED | |
GL_VIEW_CLASS_RGTC2_RG | |
GL_VIEW_CLASS_BPTC_UNORM | |
GL_VIEW_CLASS_BPTC_FLOAT | |
GL_UNIFORM | |
GL_UNIFORM_BLOCK | |
GL_PROGRAM_INPUT | |
GL_PROGRAM_OUTPUT | |
GL_BUFFER_VARIABLE | |
GL_SHADER_STORAGE_BLOCK | |
GL_VERTEX_SUBROUTINE | |
GL_TESS_CONTROL_SUBROUTINE | |
GL_TESS_EVALUATION_SUBROUTINE | |
GL_GEOMETRY_SUBROUTINE | |
GL_FRAGMENT_SUBROUTINE | |
GL_COMPUTE_SUBROUTINE | |
GL_VERTEX_SUBROUTINE_UNIFORM | |
GL_TESS_CONTROL_SUBROUTINE_UNIFORM | |
GL_TESS_EVALUATION_SUBROUTINE_UNIFORM | |
GL_GEOMETRY_SUBROUTINE_UNIFORM | |
GL_FRAGMENT_SUBROUTINE_UNIFORM | |
GL_COMPUTE_SUBROUTINE_UNIFORM | |
GL_TRANSFORM_FEEDBACK_VARYING | |
GL_ACTIVE_RESOURCES | |
GL_MAX_NAME_LENGTH | |
GL_MAX_NUM_ACTIVE_VARIABLES | |
GL_MAX_NUM_COMPATIBLE_SUBROUTINES | |
GL_NAME_LENGTH | |
GL_TYPE | |
GL_ARRAY_SIZE | |
GL_OFFSET | |
GL_BLOCK_INDEX | |
GL_ARRAY_STRIDE | |
GL_MATRIX_STRIDE | |
GL_IS_ROW_MAJOR | |
GL_ATOMIC_COUNTER_BUFFER_INDEX | |
GL_BUFFER_BINDING | |
GL_BUFFER_DATA_SIZE | |
GL_NUM_ACTIVE_VARIABLES | |
GL_ACTIVE_VARIABLES | |
GL_REFERENCED_BY_VERTEX_SHADER | |
GL_REFERENCED_BY_TESS_CONTROL_SHADER | |
GL_REFERENCED_BY_TESS_EVALUATION_SHADER | |
GL_REFERENCED_BY_GEOMETRY_SHADER | |
GL_REFERENCED_BY_FRAGMENT_SHADER | |
GL_REFERENCED_BY_COMPUTE_SHADER | |
GL_TOP_LEVEL_ARRAY_SIZE | |
GL_TOP_LEVEL_ARRAY_STRIDE | |
GL_LOCATION | |
GL_LOCATION_INDEX | |
GL_IS_PER_PATCH | |
GL_SHADER_STORAGE_BUFFER | |
GL_SHADER_STORAGE_BUFFER_BINDING | |
GL_SHADER_STORAGE_BUFFER_START | |
GL_SHADER_STORAGE_BUFFER_SIZE | |
GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS | |
GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS | |
GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS | |
GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS | |
GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS | |
GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS | |
GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS | |
GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS | |
GL_MAX_SHADER_STORAGE_BLOCK_SIZE | |
GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT | |
GL_SHADER_STORAGE_BARRIER_BIT | |
GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES | |
GL_DEPTH_STENCIL_TEXTURE_MODE | |
GL_TEXTURE_BUFFER_OFFSET | |
GL_TEXTURE_BUFFER_SIZE | |
GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT | |
GL_TEXTURE_VIEW_MIN_LEVEL | |
GL_TEXTURE_VIEW_NUM_LEVELS | |
GL_TEXTURE_VIEW_MIN_LAYER | |
GL_TEXTURE_VIEW_NUM_LAYERS | |
GL_TEXTURE_IMMUTABLE_LEVELS | |
GL_VERTEX_ATTRIB_BINDING | |
GL_VERTEX_ATTRIB_RELATIVE_OFFSET | |
GL_VERTEX_BINDING_DIVISOR | |
GL_VERTEX_BINDING_OFFSET | |
GL_VERTEX_BINDING_STRIDE | |
GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET | |
GL_MAX_VERTEX_ATTRIB_BINDINGS | |
GL_TEXTURE_MAX_ANISOTROPY_EXT | |
GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT | |
GL_COMPRESSED_RGB_S3TC_DXT1_EXT | |
GL_COMPRESSED_RGBA_S3TC_DXT1_EXT | |
GL_COMPRESSED_RGBA_S3TC_DXT3_EXT | |
GL_COMPRESSED_RGBA_S3TC_DXT5_EXT | |
GL_SRGB_EXT | |
GL_SRGB8_EXT | |
GL_SRGB_ALPHA_EXT | |
GL_SRGB8_ALPHA8_EXT | |
GL_SLUMINANCE_ALPHA_EXT | |
GL_SLUMINANCE8_ALPHA8_EXT | |
GL_SLUMINANCE_EXT | |
GL_SLUMINANCE8_EXT | |
GL_COMPRESSED_SRGB_EXT | |
GL_COMPRESSED_SRGB_ALPHA_EXT | |
GL_COMPRESSED_SLUMINANCE_EXT | |
GL_COMPRESSED_SLUMINANCE_ALPHA_EXT | |
GL_COMPRESSED_SRGB_S3TC_DXT1_EXT | |
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT | |
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT | |
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT | |
GL_MAX_VERTEX_ATTRIB_STRIDE | |
GL_MAP_PERSISTENT_BIT | |
GL_MAP_COHERENT_BIT | |
GL_DYNAMIC_STORAGE_BIT | |
GL_CLIENT_STORAGE_BIT | |
GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT | |
GL_BUFFER_IMMUTABLE_STORAGE | |
GL_BUFFER_STORAGE_FLAGS | |
GL_CLEAR_TEXTURE | |
GL_LOCATION_COMPONENT | |
GL_TRANSFORM_FEEDBACK_BUFFER_INDEX | |
GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE | |
GL_QUERY_BUFFER | |
GL_QUERY_BUFFER_BARRIER_BIT | |
GL_QUERY_BUFFER_BINDING | |
GL_QUERY_RESULT_NO_WAIT | |
GL_MIRROR_CLAMP_TO_EDGE | |
GL_COMPARE_R_TO_TEXTURE | |
GL_POINT_SPRITE | |
GL_MAX_TEXTURE_COORDS | |
GL_MAX_TEXTURE_UNITS | |