perlin_noise.h
1 /*
2 ** ClanLib SDK
3 ** Copyright (c) 1997-2015 The ClanLib Team
4 **
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13 ** 1. The origin of this software must not be misrepresented; you must not
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15 ** in a product, an acknowledgment in the product documentation would be
16 ** appreciated but is not required.
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24 ** File Author(s):
25 **
26 ** Mark Page
27 */
28 
29 
30 #pragma once
31 
32 #include <memory>
33 #include "pixel_buffer.h"
34 
35 namespace clan
36 {
39 
40 class PerlinNoise_Impl;
41 
44 {
45 
48 
49 public:
52 
54  virtual ~PerlinNoise();
55 
59 public:
60 
70  PixelBuffer create_noise1d(float start_x, float end_x);
71 
80  PixelBuffer create_noise2d(float start_x, float end_x, float start_y, float end_y);
81 
91  PixelBuffer create_noise3d(float start_x, float end_x, float start_y, float end_y, float z_position);
92 
103  PixelBuffer create_noise4d(float start_x, float end_x, float start_y, float end_y, float z_position, float w_position);
104 
106  Size get_size() const;
107 
110 
112  float get_amplitude() const;
113 
115  int get_octaves() const;
116 
119 
126  void set_permutations(const unsigned char *table, unsigned int size = 256);
127 
134  void set_size(int width = 256, int height = 256);
135 
142  void set_size(const Size &size);
143 
151  void set_format(TextureFormat texture_format = tf_rgb8);
152 
158  void set_amplitude(float amplitude = 1.0f);
159 
165  void set_octaves(int octaves = 1);
166 
170 
171 private:
172  std::shared_ptr<PerlinNoise_Impl> impl;
173 };
174 
175 }
176 
PixelBuffer create_noise1d(float start_x, float end_x)
Create the perlin noise.
PerlinNoise()
Constructor.
int get_octaves() const
Get the number of octaves of the perlin noise.
Size get_size() const
Get the size of the output pixelbuffer.
void set_octaves(int octaves=1)
Set the number of octaves of the perlin noise.
TextureFormat get_format() const
Get the format of the output pixelbuffer.
Perlin Noise Generator class.
Definition: perlin_noise.h:44
PixelBuffer create_noise3d(float start_x, float end_x, float start_y, float end_y, float z_position)
Create the perlin noise.
void set_amplitude(float amplitude=1.0f)
Set the amplitude of the perlin noise.
float get_amplitude() const
Get the amplitude of the perlin noise.
void set_format(TextureFormat texture_format=tf_rgb8)
Set the format of the output pixelbuffer.
PixelBuffer create_noise2d(float start_x, float end_x, float start_y, float end_y)
Create the perlin noise.
void set_size(const Size &size)
Set the size of the output pixelbuffer.
void set_size(int width=256, int height=256)
Set the size of the output pixelbuffer.
virtual ~PerlinNoise()
Destructor.
TextureFormat
Texture format.
Definition: texture_format.h:41
Definition: clanapp.h:36
Pixel data container.
Definition: pixel_buffer.h:69
@ tf_rgb8
Definition: texture_format.h:44
PixelBuffer create_noise4d(float start_x, float end_x, float start_y, float end_y, float z_position, float w_position)
Create the perlin noise.
2D (width,height) size structure - Integer
Definition: size.h:157
void set_permutations(const unsigned char *table, unsigned int size=256)
Set the permutation table.