clan::PixelBufferProvider Class Referenceabstract

Element Array Buffer provider. More...

#include <pixel_buffer_provider.h>

Public Member Functions

Construction
virtual ~PixelBufferProvider ()
 
virtual void create (const void *data, const Size &new_size, PixelBufferDirection direction, TextureFormat new_format, BufferUsage usage)=0
 Create. More...
 
Attributes
virtual void * get_data ()=0
 Retrieves a pointer to the mapped buffer. More...
 
virtual int get_pitch () const =0
 Retrieves the pitch of the mapped buffer. Use this after get_data() More...
 
virtual Size get_size () const =0
 
virtual bool is_gpu () const =0
 Returns true if this pixel buffer is a GPU based one. More...
 
virtual TextureFormat get_format () const =0
 Returns the pixel format. More...
 
Operations
virtual void lock (GraphicContext &gc, BufferAccess access)=0
 Maps buffer into system memory. More...
 
virtual void unlock ()=0
 Unmaps element buffer. More...
 
virtual void upload_data (GraphicContext &gc, const Rect &dest_rect, const void *data)=0
 Uploads data to buffer. More...
 

Detailed Description

Element Array Buffer provider.


The documentation for this class was generated from the following file: