Image provider that can load Direct3D texture (.dds) files. More...
#include <dds_provider.h>
Static Public Member Functions | |
Construction | |
static PixelBufferSet | load (const std::string &filename, const FileSystem &file_system) |
Called to load an image with this provider type. More... | |
static PixelBufferSet | load (const std::string &fullname) |
static PixelBufferSet | load (IODevice &file) |
Image provider that can load Direct3D texture (.dds) files.