Vertex Array Buffer. More...
#include <vertex_array_buffer.h>
Public Member Functions | |
Construction | |
VertexArrayBuffer () | |
Constructs a null instance. More... | |
VertexArrayBuffer (GraphicContext &gc, int size, BufferUsage usage=usage_static_draw) | |
Constructs a VertexArrayBuffer. More... | |
VertexArrayBuffer (GraphicContext &gc, const void *data, int size, BufferUsage usage=usage_static_draw) | |
Constructs a VertexArrayBuffer. More... | |
virtual | ~VertexArrayBuffer () |
Attributes | |
bool | is_null () const |
Returns true if this object is invalid. More... | |
void | throw_if_null () const |
Throw an exception if this object is invalid. More... | |
VertexArrayBufferProvider * | get_provider () const |
Get Provider. More... | |
Operations | |
bool | operator== (const VertexArrayBuffer &other) const |
Handle comparison operator. More... | |
void | upload_data (GraphicContext &gc, int offset, const void *data, int size) |
Uploads data to vertex array buffer. More... | |
void | copy_from (GraphicContext &gc, TransferBuffer &buffer, int dest_pos=0, int src_pos=0, int size=-1) |
Copies data from transfer buffer. More... | |
void | copy_to (GraphicContext &gc, TransferBuffer &buffer, int dest_pos=0, int src_pos=0, int size=-1) |
Copies data to transfer buffer. More... | |
Vertex Array Buffer.