- f -

  • face_clockwise : clan
  • face_counter_clockwise : clan
  • fill_line : clan
  • fill_point : clan
  • fill_polygon : clan
  • filter_linear : clan
  • filter_linear_mipmap_linear : clan
  • filter_linear_mipmap_nearest : clan
  • filter_nearest : clan
  • filter_nearest_mipmap_linear : clan
  • filter_nearest_mipmap_nearest : clan
  • framebuffer_draw : clan
  • framebuffer_read : clan