texture_1d.h
1 /*
2 ** ClanLib SDK
3 ** Copyright (c) 1997-2015 The ClanLib Team
4 **
5 ** This software is provided 'as-is', without any express or implied
6 ** warranty. In no event will the authors be held liable for any damages
7 ** arising from the use of this software.
8 **
9 ** Permission is granted to anyone to use this software for any purpose,
10 ** including commercial applications, and to alter it and redistribute it
11 ** freely, subject to the following restrictions:
12 **
13 ** 1. The origin of this software must not be misrepresented; you must not
14 ** claim that you wrote the original software. If you use this software
15 ** in a product, an acknowledgment in the product documentation would be
16 ** appreciated but is not required.
17 ** 2. Altered source versions must be plainly marked as such, and must not be
18 ** misrepresented as being the original software.
19 ** 3. This notice may not be removed or altered from any source distribution.
20 **
21 ** Note: Some of the libraries ClanLib may link to may have additional
22 ** requirements or restrictions.
23 **
24 ** File Author(s):
25 **
26 ** Magnus Norddahl
27 ** Harry Storbacka
28 */
29 
30 
31 #pragma once
32 
33 #include "texture.h"
34 
35 namespace clan
36 {
39 
41 class Texture1D : public Texture
42 {
45 public:
48 
52  Texture1D(const std::shared_ptr<Texture_Impl> &impl) : Texture(impl) { }
53 
61  Texture1D(GraphicContext &context, int size, TextureFormat texture_format = tf_rgba8, int levels = 1);
62 
63  Texture1D(GraphicContext &context, const PixelBuffer &image, bool is_srgb = false);
64  Texture1D(GraphicContext &context, const PixelBuffer &image, int src_x, int width, bool is_srgb = false);
65 
67 
70 public:
72  int get_size() const;
73 
77 
80 public:
86  void set_image(GraphicContext &context, PixelBuffer &image, int level = 0);
87 
94  GraphicContext &context,
95  int x,
96  const PixelBuffer &image,
97  const int src_x,
98  const int src_width,
99  int level = 0);
100 
103 };
104 
105 }
106 
Texture1D(GraphicContext &context, int size, TextureFormat texture_format=tf_rgba8, int levels=1)
Constructs a Texture.
TextureWrapMode get_wrap_mode_s() const
Get the texture wrap mode for the s coordinate.
TextureWrapMode
Texture coordinate wrapping modes.
Definition: texture.h:66
Texture object class.
Definition: texture.h:104
@ tf_rgba8
Definition: texture_format.h:43
void set_wrap_mode(TextureWrapMode wrap_s)
Texture1D(GraphicContext &context, const PixelBuffer &image, bool is_srgb=false)
Texture1D()
Constructs a null instance.
Texture1D(GraphicContext &context, const PixelBuffer &image, int src_x, int width, bool is_srgb=false)
std::shared_ptr< Texture_Impl > impl
Definition: texture.h:271
void set_image(GraphicContext &context, PixelBuffer &image, int level=0)
Upload image to texture.
int get_size() const
Get the texture width.
Interface to drawing graphics.
Definition: graphic_context.h:258
TextureFormat
Texture format.
Definition: texture_format.h:41
Definition: clanapp.h:36
void set_subimage(GraphicContext &context, int x, const PixelBuffer &image, const int src_x, const int src_width, int level=0)
Upload image to sub texture.
Pixel data container.
Definition: pixel_buffer.h:69
Texture1D(const std::shared_ptr< Texture_Impl > &impl)
Constructs a texture from an implementation.
Definition: texture_1d.h:52
1D texture object class.
Definition: texture_1d.h:42