C Specification
The VkPhysicalDeviceShaderDrawParametersFeatures
structure is defined
as:
// Provided by VK_VERSION_1_1
typedef struct VkPhysicalDeviceShaderDrawParametersFeatures {
VkStructureType sType;
void* pNext;
VkBool32 shaderDrawParameters;
} VkPhysicalDeviceShaderDrawParametersFeatures;
Description
If the VkPhysicalDeviceShaderDrawParametersFeatures
structure is
included in the pNext
chain of VkPhysicalDeviceFeatures2, it is
filled with a value indicating whether the feature is supported.
See Also
VkBool32
, VkStructureType
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.