C Specification
The VkPhysicalDeviceShaderSMBuiltinsPropertiesNV
structure is defined
as:
// Provided by VK_NV_shader_sm_builtins
typedef struct VkPhysicalDeviceShaderSMBuiltinsPropertiesNV {
VkStructureType sType;
void* pNext;
uint32_t shaderSMCount;
uint32_t shaderWarpsPerSM;
} VkPhysicalDeviceShaderSMBuiltinsPropertiesNV;
Members
The members of the VkPhysicalDeviceShaderSMBuiltinsPropertiesNV
structure describe the following implementation-dependent limits:
Description
If the VkPhysicalDeviceShaderSMBuiltinsPropertiesNV
structure is
included in the pNext
chain of VkPhysicalDeviceProperties2, it
is filled with the implementation-dependent limits.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.