C Specification
The VkPhysicalDeviceFragmentShadingRateFeaturesKHR
structure is
defined as:
// Provided by VK_KHR_fragment_shading_rate
typedef struct VkPhysicalDeviceFragmentShadingRateFeaturesKHR {
VkStructureType sType;
void* pNext;
VkBool32 pipelineFragmentShadingRate;
VkBool32 primitiveFragmentShadingRate;
VkBool32 attachmentFragmentShadingRate;
} VkPhysicalDeviceFragmentShadingRateFeaturesKHR;
Members
The members of the VkPhysicalDeviceFragmentShadingRateFeaturesKHR
structure describe the following features:
Description
-
pipelineFragmentShadingRate
indicates that the implementation supports the pipeline fragment shading rate. -
primitiveFragmentShadingRate
indicates that the implementation supports the primitive fragment shading rate. -
attachmentFragmentShadingRate
indicates that the implementation supports the attachment fragment shading rate.
If the VkPhysicalDeviceFragmentShadingRateFeaturesKHR
structure is
included in the pNext
chain of VkPhysicalDeviceFeatures2, it is
filled with values indicating whether each feature is supported.
VkPhysicalDeviceFragmentShadingRateFeaturesKHR
can also be used in
the pNext
chain of VkDeviceCreateInfo to enable these features.
See Also
VkBool32
, VkStructureType
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.