Creating a Mobile Application

 import QtQuick 2.14
 import QtQuick.Window 2.14
 import QtSensors 5.12

 Window {
     id: window
     visible: true
     property alias mainWindow: mainWindow
     property alias bubble: bubble
     Rectangle {
         id: mainWindow
         color: "#ffffff"
         anchors.fill: parent

         Bubble {
             id: bubble
             x: bubble.centerX - bubbleCenter
             y: bubble.centerY - bubbleCenter
             bubbleCenter: bubble.width /2
             centerX: mainWindow.width /2
             centerY: mainWindow.height /2

             Behavior on y {
                 SmoothedAnimation {
                     easing.type: Easing.Linear
                     duration: 100
                 }
             }
             Behavior on x {
                 SmoothedAnimation {
                     easing.type: Easing.Linear
                     duration: 100
                 }
             }
         }
     }

     Accelerometer {
        id: accel
        dataRate: 100
        active: true
        readonly property double radians_to_degrees: 180 / Math.PI

        onReadingChanged: {
            var newX = (bubble.x + calcRoll(accel.reading.x, accel.reading.y, accel.reading.z) * 0.1)
            var newY = (bubble.y - calcPitch(accel.reading.x, accel.reading.y, accel.reading.z) * 0.1)

            if (isNaN(newX) || isNaN(newY))
                return;

            if (newX < 0)
                newX = 0

            if (newX > mainWindow.width - bubble.width)
                newX = mainWindow.width - bubble.width

            if (newY < 18)
                newY = 18

            if (newY > mainWindow.height - bubble.height)
                newY = mainWindow.height - bubble.height

            bubble.x = newX
            bubble.y = newY
        }
    }

     function calcPitch(x,y,z) {
         return -Math.atan2(y, Math.hypot(x, z)) * accel.radians_to_degrees;
     }
     function calcRoll(x,y,z) {
         return -Math.atan2(x, Math.hypot(y, z)) * accel.radians_to_degrees;
     }
 }