Textures

Sets the properties of the surface texture for the selected 3D object. This feature is only available after you apply a surface texture to the selected object. To quickly apply a surface texture, open the Gallery, hold down Shift+, and then drag an image onto the selected 3D object.

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Textures

Sets the texture properties.

Type

Set the color properties of the texture.

Black & White

Converts the texture to black and white.

Piktograma

Black & White

Color

Converts the texture to color.

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Color

Mode

Show or hide shading.

Only Texture

Applies the texture without shading.

Piktograma

Only Texture

Texture and Shading

Applies the texture with shading. To define the shading options for the texture, click the Shading button in this dialog.

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Texture and Shading

Projection X

Set the options for displaying the texture.

Object-specific

Automatically adjusts the texture based on the shape and size of the object.

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Object-specific

Parallel

Applies the texture parallel to the horizontal axis.

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Parallel

Circular

Wraps the horizontal axis of the texture pattern around a sphere.

Piktograma

Circular

Projection Y

Click the respective buttons to define the texture for the object Y axis.

Object-specific

Automatically adjusts the texture based on the shape and size of the object.

Piktograma

Object-specific

Parallel

Applies the texture parallel to the vertical axis.

Piktograma

Parallel

Circular

Wraps the vertical axis of the texture pattern around a sphere.

Piktograma

Circular

Filter

Filters out some of the 'noise' that can occur when you apply a texture to a 3D object.

Filtering On/Off

Blurs the texture slightly to remove unwanted speckles.

Piktograma

Filtering On/Off