borro

Sets the properties of the surface texture for the selected 3D object. This feature is only available after you apply a surface texture to the selected object. To quickly apply a surface texture, open the Gallery, hold down Shift+, and then drag an image onto the selected 3D object.

Tene hajajo injeesate...

Open the context menu of the 3D object, choose 3D Effects - Textures tab.


Textures

Sets the texture properties.

Dana

Set the color properties of the texture.

Black & White

Converts the texture to black and white.

bido

Black & White

Kuula

Converts the texture to color.

bido

Kuula

Roore

Show or hide shading.

Only Texture

Applies the texture without shading.

bido

Only Texture

Texture and Shading

Applies the texture with shading. To define the shading options for the texture, click the Shading button in this dialog.

Bido

Texture and Shading

Projection X

Set the options for displaying the texture.

Xawinsoonni-uduunnicho

Automatically adjusts the texture based on the shape and size of the object.

bido

Xawinsoonni-uduunnicho

Parallel

Applies the texture parallel to the horizontal axis.

Bido

Parallel

Circular

Wraps the horizontal axis of the texture pattern around a sphere.

Bido

Circular

Projection Y

Click the respective buttons to define the texture for the object Y axis.

Xawinsoonni-uduunnicho

Automatically adjusts the texture based on the shape and size of the object.

Bido

Xawinsoonni-uduunnicho

Parallel

Applies the texture parallel to the vertical axis.

Bido

Parallel

Circular

Wraps the vertical axis of the texture pattern around a sphere.

bido

Circular

Filter

Filters out some of the 'noise' that can occur when you apply a texture to a 3D object.

Filtering On/Off

Blurs the texture slightly to remove unwanted speckles.

Borrangicho

Filtering On/Off