#include <Elementary.h>
EAPI_MAIN int
{
Evas_Object *win, *label, *label2, *label3, *label4, *label5, *label6;
elm_object_text_set(label, "Some long text for our label, that is long but "
"not too long.");
elm_label_slide_duration_set(label, 3);
elm_object_text_set(label2, "This is the text for our second label, which is"
" much longer than the previous one, maybe even "
"too long, but maybe not.");
elm_object_text_set(label3, "Some more long text much as before, long but "
"not too long.");
elm_object_text_set(label4, "And for this label we choose a different text, "
"for no reason other than that we can.");
elm_object_text_set(label5, "And for this label we choose a different text, "
"for no reason other than that we can.");
elm_object_text_set(label6, "Short text");
return 0;
}
@ ELM_WRAP_WORD
Word wrap - wrap in allowed wrapping points (as defined in the unicode standard).
Definition: elm_general.h:314
@ ELM_POLICY_QUIT_LAST_WINDOW_CLOSED
quit when the application's last window is closed
Definition: elm_general.h:248
EAPI Evas_Object * elm_label_add(Evas_Object *parent)
Add a new label to the parent.
Definition: elm_label.c:421
#define EINA_UNUSED
Definition: eina_types.h:339
Eina_Bool elm_object_style_set(Evas_Object *obj, const char *style)
Set the style to used by a given widget.
Definition: elm_main.c:1588
Efl_Canvas_Object Evas_Object
Definition: Evas_Common.h:180
void evas_object_resize(Evas_Object *obj, Evas_Coord w, Evas_Coord h)
Changes the size of the given Evas object.
Definition: evas_object_main.c:1236
void elm_run(void)
Run Elementary's main loop.
Definition: elm_main.c:1362
#define ELM_MAIN()
macro to be used after the elm_main() function
Definition: elm_general.h:528
Evas_Object * elm_win_util_standard_add(const char *name, const char *title)
Adds a window object with standard setup.
Definition: efl_ui_win.c:9576
void evas_object_show(Evas_Object *eo_obj)
Makes the given Evas object visible.
Definition: evas_object_main.c:1814
#define EINA_TRUE
Definition: eina_types.h:539
Eina_Bool elm_policy_set(unsigned int policy, int value)
Set a new policy's value (for a given policy group/identifier).
Definition: elm_main.c:1385
@ ELM_LABEL_SLIDE_MODE_ALWAYS
Slide always.
Definition: elm_label_eo.h:23
@ ELM_WRAP_CHAR
Char wrap - wrap between characters.
Definition: elm_general.h:313
void evas_object_move(Evas_Object *obj, Evas_Coord x, Evas_Coord y)
Move the given Evas object to the given location inside its canvas' viewport.
Definition: evas_object_main.c:1171
void elm_win_autodel_set(Eo *obj, Eina_Bool autodel)
Set the window's autodel state.
Definition: efl_ui_win.c:6188
void evas_object_color_set(Evas_Object *obj, int r, int g, int b, int a)
Sets the general/main color of the given Evas object to the given one.
Definition: evas_object_main.c:2024
@ ELM_POLICY_QUIT
under which circumstances the application should quit automatically.
Definition: elm_general.h:227