C Specification
The VkPhysicalDeviceMeshShaderFeaturesNV
structure is defined as:
// Provided by VK_NV_mesh_shader
typedef struct VkPhysicalDeviceMeshShaderFeaturesNV {
VkStructureType sType;
void* pNext;
VkBool32 taskShader;
VkBool32 meshShader;
} VkPhysicalDeviceMeshShaderFeaturesNV;
Description
If the VkPhysicalDeviceMeshShaderFeaturesNV
structure is included in
the pNext
chain of VkPhysicalDeviceFeatures2, it is filled with
a value indicating whether the feature is supported.
VkPhysicalDeviceMeshShaderFeaturesNV
can also be included in
pNext
chain of VkDeviceCreateInfo to enable the features.
See Also
VkBool32
, VkStructureType
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.