C Specification
To specify which aspects of an input attachment can be read, add a
VkRenderPassInputAttachmentAspectCreateInfo structure to the
pNext
chain of the VkRenderPassCreateInfo structure:
The VkRenderPassInputAttachmentAspectCreateInfo
structure is defined
as:
// Provided by VK_VERSION_1_1
typedef struct VkRenderPassInputAttachmentAspectCreateInfo {
VkStructureType sType;
const void* pNext;
uint32_t aspectReferenceCount;
const VkInputAttachmentAspectReference* pAspectReferences;
} VkRenderPassInputAttachmentAspectCreateInfo;
or the equivalent
// Provided by VK_KHR_maintenance2
typedef VkRenderPassInputAttachmentAspectCreateInfo VkRenderPassInputAttachmentAspectCreateInfoKHR;
Members
-
sType
is the type of this structure. -
pNext
isNULL
or a pointer to a structure extending this structure. -
aspectReferenceCount
is the number of elements in thepAspectReferences
array. -
pAspectReferences
is a pointer to an array ofaspectReferenceCount
VkInputAttachmentAspectReference structures containing a mask describing which aspect(s) can be accessed for a given input attachment within a given subpass.
Description
An application can access any aspect of an input attachment that does not
have a specified aspect mask in the pAspectReferences
array.
Otherwise, an application must not access aspect(s) of an input attachment
other than those in its specified aspect mask.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.