C Specification
To dynamically set the stencil write mask call:
void vkCmdSetStencilWriteMask(
VkCommandBuffer commandBuffer,
VkStencilFaceFlags faceMask,
uint32_t writeMask);
Parameters
-
commandBuffer
is the command buffer into which the command will be recorded. -
faceMask
is a bitmask of VkStencilFaceFlagBits specifying the set of stencil state for which to update the write mask, as described above for vkCmdSetStencilCompareMask. -
writeMask
is the new value to use as the stencil write mask.
Description
This command sets the state for a given draw when the graphics pipeline is
created with VK_DYNAMIC_STATE_STENCIL_WRITE_MASK
set in
VkPipelineDynamicStateCreateInfo::pDynamicStates
.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.
Copyright
Copyright (c) 2014-2020 Khronos Group. This work is licensed under a Creative Commons Attribution 4.0 International License.