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Name |
AudioDevice |
Examples |
import processing.sound.*;
AudioDevice myAudioServer;
void setup() {
size(200, 200);
myAudioServer = new AudioDevice(this, 44100, 128);
}
void draw() {
}
|
Description |
Audio Device allows for configuring the audio server. If you need a low latency server you can reduce the buffer size. Allowed values are power of 2. For changing the sample rate pass the appropriate value in the constructor.
|
Constructor |
AudioDevice(parent, samplerate, buffersize)
|
Parameters |
parent |
PApplet: typically use "this" |
sampleRate |
int: samplerate (i.e. 44100/48000/96000) |
bufferSize |
int: buffersize (i.e. 32/64/128 ..) |
|
Related | Sound
|
Updated on January 9, 2020 00:33:16pm EST