5.3. Emboss
| 5. Distort Filters |

### 5.3. Emboss

#### 5.3.1. Overview

Figure 17.48. Applying example for the Emboss filter

Original image

Filter “Emboss” applied

This filter stamps and carves the active layer or selection, giving it relief with bumps and hollows. Bright areas are raised and dark ones are carved. You can vary the lighting.

You can use the filter only with RGB images. If your image is grayscale, it will be grayed out in the menu.

#### 5.3.2. Starting filter

You can find this filter through Filters → Distorts → Emboss….

#### 5.3.3. Options

Figure 17.49. “Emboss” filter options

Presets, Preview, Split view

  | Note
  These options are described in Section 2, “Common Features”.

Function
  Bumpmap

    Relief is smooth and colors are preserved.

  Emboss

    It turns your image to grayscale and relief is more marked, looking like metal.

Emboss Type
  Emboss

    Default: it turns your image to grayscale and relief is more marked, looking like metal. Although the image looks grayscale, it remains a RGB image.

  Bumpmap

    Relief is smooth and colors are preserved.

Azimuth

  This is about lighting according to the points of the compass (0 - 360). If you suppose South is at the top of your image, then East (0°) is on the left. Increasing value goes counter-clockwise.

Elevation

  That's height from horizon (0°), in principle up to zenith (90°), but here up to the opposite horizon (180°).

Depth

  Bumps are higher and hollows deeper when Depth increases.

5.2. Apply Lens |  | 5.4. Engrave

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