/*
* Copyright 2010-2017 Amazon.com, Inc. or its affiliates. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
*  http://aws.amazon.com/apache2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/

#pragma once
#include <aws/pinpoint/Pinpoint_EXPORTS.h>
#include <aws/pinpoint/model/Action.h>
#include <aws/core/utils/memory/stl/AWSString.h>
#include <aws/core/utils/memory/stl/AWSMap.h>
#include <aws/core/utils/memory/stl/AWSVector.h>
#include <utility>

namespace Aws
{
namespace Utils
{
namespace Json
{
  class JsonValue;
  class JsonView;
} // namespace Json
} // namespace Utils
namespace Pinpoint
{
namespace Model
{

  /**
   * <p>Specifies the settings for a one-time message that's sent directly to an
   * endpoint through the ADM (Amazon Device Messaging) channel.</p><p><h3>See
   * Also:</h3>   <a
   * href="http://docs.aws.amazon.com/goto/WebAPI/pinpoint-2016-12-01/ADMMessage">AWS
   * API Reference</a></p>
   */
  class AWS_PINPOINT_API ADMMessage
  {
  public:
    ADMMessage();
    ADMMessage(Aws::Utils::Json::JsonView jsonValue);
    ADMMessage& operator=(Aws::Utils::Json::JsonView jsonValue);
    Aws::Utils::Json::JsonValue Jsonize() const;


    /**
     * <p>The action to occur if the recipient taps the push notification. Valid values
     * are:</p> <ul><li><p>OPEN_APP - Your app opens or it becomes the foreground app
     * if it was sent to the background. This is the default action.</p></li>
     * <li><p>DEEP_LINK - Your app opens and displays a designated user interface in
     * the app. This action uses the deep-linking features of the Android
     * platform.</p></li> <li><p>URL - The default mobile browser on the recipient's
     * device opens and loads the web page at a URL that you specify.</p></li></ul>
     */
    inline const Action& GetAction() const{ return m_action; }

    /**
     * <p>The action to occur if the recipient taps the push notification. Valid values
     * are:</p> <ul><li><p>OPEN_APP - Your app opens or it becomes the foreground app
     * if it was sent to the background. This is the default action.</p></li>
     * <li><p>DEEP_LINK - Your app opens and displays a designated user interface in
     * the app. This action uses the deep-linking features of the Android
     * platform.</p></li> <li><p>URL - The default mobile browser on the recipient's
     * device opens and loads the web page at a URL that you specify.</p></li></ul>
     */
    inline bool ActionHasBeenSet() const { return m_actionHasBeenSet; }

    /**
     * <p>The action to occur if the recipient taps the push notification. Valid values
     * are:</p> <ul><li><p>OPEN_APP - Your app opens or it becomes the foreground app
     * if it was sent to the background. This is the default action.</p></li>
     * <li><p>DEEP_LINK - Your app opens and displays a designated user interface in
     * the app. This action uses the deep-linking features of the Android
     * platform.</p></li> <li><p>URL - The default mobile browser on the recipient's
     * device opens and loads the web page at a URL that you specify.</p></li></ul>
     */
    inline void SetAction(const Action& value) { m_actionHasBeenSet = true; m_action = value; }

    /**
     * <p>The action to occur if the recipient taps the push notification. Valid values
     * are:</p> <ul><li><p>OPEN_APP - Your app opens or it becomes the foreground app
     * if it was sent to the background. This is the default action.</p></li>
     * <li><p>DEEP_LINK - Your app opens and displays a designated user interface in
     * the app. This action uses the deep-linking features of the Android
     * platform.</p></li> <li><p>URL - The default mobile browser on the recipient's
     * device opens and loads the web page at a URL that you specify.</p></li></ul>
     */
    inline void SetAction(Action&& value) { m_actionHasBeenSet = true; m_action = std::move(value); }

    /**
     * <p>The action to occur if the recipient taps the push notification. Valid values
     * are:</p> <ul><li><p>OPEN_APP - Your app opens or it becomes the foreground app
     * if it was sent to the background. This is the default action.</p></li>
     * <li><p>DEEP_LINK - Your app opens and displays a designated user interface in
     * the app. This action uses the deep-linking features of the Android
     * platform.</p></li> <li><p>URL - The default mobile browser on the recipient's
     * device opens and loads the web page at a URL that you specify.</p></li></ul>
     */
    inline ADMMessage& WithAction(const Action& value) { SetAction(value); return *this;}

    /**
     * <p>The action to occur if the recipient taps the push notification. Valid values
     * are:</p> <ul><li><p>OPEN_APP - Your app opens or it becomes the foreground app
     * if it was sent to the background. This is the default action.</p></li>
     * <li><p>DEEP_LINK - Your app opens and displays a designated user interface in
     * the app. This action uses the deep-linking features of the Android
     * platform.</p></li> <li><p>URL - The default mobile browser on the recipient's
     * device opens and loads the web page at a URL that you specify.</p></li></ul>
     */
    inline ADMMessage& WithAction(Action&& value) { SetAction(std::move(value)); return *this;}


    /**
     * <p>The body of the notification message.</p>
     */
    inline const Aws::String& GetBody() const{ return m_body; }

    /**
     * <p>The body of the notification message.</p>
     */
    inline bool BodyHasBeenSet() const { return m_bodyHasBeenSet; }

    /**
     * <p>The body of the notification message.</p>
     */
    inline void SetBody(const Aws::String& value) { m_bodyHasBeenSet = true; m_body = value; }

    /**
     * <p>The body of the notification message.</p>
     */
    inline void SetBody(Aws::String&& value) { m_bodyHasBeenSet = true; m_body = std::move(value); }

    /**
     * <p>The body of the notification message.</p>
     */
    inline void SetBody(const char* value) { m_bodyHasBeenSet = true; m_body.assign(value); }

    /**
     * <p>The body of the notification message.</p>
     */
    inline ADMMessage& WithBody(const Aws::String& value) { SetBody(value); return *this;}

    /**
     * <p>The body of the notification message.</p>
     */
    inline ADMMessage& WithBody(Aws::String&& value) { SetBody(std::move(value)); return *this;}

    /**
     * <p>The body of the notification message.</p>
     */
    inline ADMMessage& WithBody(const char* value) { SetBody(value); return *this;}


    /**
     * <p>An arbitrary string that indicates that multiple messages are logically the
     * same and that Amazon Device Messaging (ADM) can drop previously enqueued
     * messages in favor of this message.</p>
     */
    inline const Aws::String& GetConsolidationKey() const{ return m_consolidationKey; }

    /**
     * <p>An arbitrary string that indicates that multiple messages are logically the
     * same and that Amazon Device Messaging (ADM) can drop previously enqueued
     * messages in favor of this message.</p>
     */
    inline bool ConsolidationKeyHasBeenSet() const { return m_consolidationKeyHasBeenSet; }

    /**
     * <p>An arbitrary string that indicates that multiple messages are logically the
     * same and that Amazon Device Messaging (ADM) can drop previously enqueued
     * messages in favor of this message.</p>
     */
    inline void SetConsolidationKey(const Aws::String& value) { m_consolidationKeyHasBeenSet = true; m_consolidationKey = value; }

    /**
     * <p>An arbitrary string that indicates that multiple messages are logically the
     * same and that Amazon Device Messaging (ADM) can drop previously enqueued
     * messages in favor of this message.</p>
     */
    inline void SetConsolidationKey(Aws::String&& value) { m_consolidationKeyHasBeenSet = true; m_consolidationKey = std::move(value); }

    /**
     * <p>An arbitrary string that indicates that multiple messages are logically the
     * same and that Amazon Device Messaging (ADM) can drop previously enqueued
     * messages in favor of this message.</p>
     */
    inline void SetConsolidationKey(const char* value) { m_consolidationKeyHasBeenSet = true; m_consolidationKey.assign(value); }

    /**
     * <p>An arbitrary string that indicates that multiple messages are logically the
     * same and that Amazon Device Messaging (ADM) can drop previously enqueued
     * messages in favor of this message.</p>
     */
    inline ADMMessage& WithConsolidationKey(const Aws::String& value) { SetConsolidationKey(value); return *this;}

    /**
     * <p>An arbitrary string that indicates that multiple messages are logically the
     * same and that Amazon Device Messaging (ADM) can drop previously enqueued
     * messages in favor of this message.</p>
     */
    inline ADMMessage& WithConsolidationKey(Aws::String&& value) { SetConsolidationKey(std::move(value)); return *this;}

    /**
     * <p>An arbitrary string that indicates that multiple messages are logically the
     * same and that Amazon Device Messaging (ADM) can drop previously enqueued
     * messages in favor of this message.</p>
     */
    inline ADMMessage& WithConsolidationKey(const char* value) { SetConsolidationKey(value); return *this;}


    /**
     * <p>The JSON data payload to use for the push notification, if the notification
     * is a silent push notification. This payload is added to the
     * data.pinpoint.jsonBody object of the notification.</p>
     */
    inline const Aws::Map<Aws::String, Aws::String>& GetData() const{ return m_data; }

    /**
     * <p>The JSON data payload to use for the push notification, if the notification
     * is a silent push notification. This payload is added to the
     * data.pinpoint.jsonBody object of the notification.</p>
     */
    inline bool DataHasBeenSet() const { return m_dataHasBeenSet; }

    /**
     * <p>The JSON data payload to use for the push notification, if the notification
     * is a silent push notification. This payload is added to the
     * data.pinpoint.jsonBody object of the notification.</p>
     */
    inline void SetData(const Aws::Map<Aws::String, Aws::String>& value) { m_dataHasBeenSet = true; m_data = value; }

    /**
     * <p>The JSON data payload to use for the push notification, if the notification
     * is a silent push notification. This payload is added to the
     * data.pinpoint.jsonBody object of the notification.</p>
     */
    inline void SetData(Aws::Map<Aws::String, Aws::String>&& value) { m_dataHasBeenSet = true; m_data = std::move(value); }

    /**
     * <p>The JSON data payload to use for the push notification, if the notification
     * is a silent push notification. This payload is added to the
     * data.pinpoint.jsonBody object of the notification.</p>
     */
    inline ADMMessage& WithData(const Aws::Map<Aws::String, Aws::String>& value) { SetData(value); return *this;}

    /**
     * <p>The JSON data payload to use for the push notification, if the notification
     * is a silent push notification. This payload is added to the
     * data.pinpoint.jsonBody object of the notification.</p>
     */
    inline ADMMessage& WithData(Aws::Map<Aws::String, Aws::String>&& value) { SetData(std::move(value)); return *this;}

    /**
     * <p>The JSON data payload to use for the push notification, if the notification
     * is a silent push notification. This payload is added to the
     * data.pinpoint.jsonBody object of the notification.</p>
     */
    inline ADMMessage& AddData(const Aws::String& key, const Aws::String& value) { m_dataHasBeenSet = true; m_data.emplace(key, value); return *this; }

    /**
     * <p>The JSON data payload to use for the push notification, if the notification
     * is a silent push notification. This payload is added to the
     * data.pinpoint.jsonBody object of the notification.</p>
     */
    inline ADMMessage& AddData(Aws::String&& key, const Aws::String& value) { m_dataHasBeenSet = true; m_data.emplace(std::move(key), value); return *this; }

    /**
     * <p>The JSON data payload to use for the push notification, if the notification
     * is a silent push notification. This payload is added to the
     * data.pinpoint.jsonBody object of the notification.</p>
     */
    inline ADMMessage& AddData(const Aws::String& key, Aws::String&& value) { m_dataHasBeenSet = true; m_data.emplace(key, std::move(value)); return *this; }

    /**
     * <p>The JSON data payload to use for the push notification, if the notification
     * is a silent push notification. This payload is added to the
     * data.pinpoint.jsonBody object of the notification.</p>
     */
    inline ADMMessage& AddData(Aws::String&& key, Aws::String&& value) { m_dataHasBeenSet = true; m_data.emplace(std::move(key), std::move(value)); return *this; }

    /**
     * <p>The JSON data payload to use for the push notification, if the notification
     * is a silent push notification. This payload is added to the
     * data.pinpoint.jsonBody object of the notification.</p>
     */
    inline ADMMessage& AddData(const char* key, Aws::String&& value) { m_dataHasBeenSet = true; m_data.emplace(key, std::move(value)); return *this; }

    /**
     * <p>The JSON data payload to use for the push notification, if the notification
     * is a silent push notification. This payload is added to the
     * data.pinpoint.jsonBody object of the notification.</p>
     */
    inline ADMMessage& AddData(Aws::String&& key, const char* value) { m_dataHasBeenSet = true; m_data.emplace(std::move(key), value); return *this; }

    /**
     * <p>The JSON data payload to use for the push notification, if the notification
     * is a silent push notification. This payload is added to the
     * data.pinpoint.jsonBody object of the notification.</p>
     */
    inline ADMMessage& AddData(const char* key, const char* value) { m_dataHasBeenSet = true; m_data.emplace(key, value); return *this; }


    /**
     * <p>The amount of time, in seconds, that ADM should store the message if the
     * recipient's device is offline. Amazon Pinpoint specifies this value in the
     * expiresAfter parameter when it sends the notification message to ADM.</p>
     */
    inline const Aws::String& GetExpiresAfter() const{ return m_expiresAfter; }

    /**
     * <p>The amount of time, in seconds, that ADM should store the message if the
     * recipient's device is offline. Amazon Pinpoint specifies this value in the
     * expiresAfter parameter when it sends the notification message to ADM.</p>
     */
    inline bool ExpiresAfterHasBeenSet() const { return m_expiresAfterHasBeenSet; }

    /**
     * <p>The amount of time, in seconds, that ADM should store the message if the
     * recipient's device is offline. Amazon Pinpoint specifies this value in the
     * expiresAfter parameter when it sends the notification message to ADM.</p>
     */
    inline void SetExpiresAfter(const Aws::String& value) { m_expiresAfterHasBeenSet = true; m_expiresAfter = value; }

    /**
     * <p>The amount of time, in seconds, that ADM should store the message if the
     * recipient's device is offline. Amazon Pinpoint specifies this value in the
     * expiresAfter parameter when it sends the notification message to ADM.</p>
     */
    inline void SetExpiresAfter(Aws::String&& value) { m_expiresAfterHasBeenSet = true; m_expiresAfter = std::move(value); }

    /**
     * <p>The amount of time, in seconds, that ADM should store the message if the
     * recipient's device is offline. Amazon Pinpoint specifies this value in the
     * expiresAfter parameter when it sends the notification message to ADM.</p>
     */
    inline void SetExpiresAfter(const char* value) { m_expiresAfterHasBeenSet = true; m_expiresAfter.assign(value); }

    /**
     * <p>The amount of time, in seconds, that ADM should store the message if the
     * recipient's device is offline. Amazon Pinpoint specifies this value in the
     * expiresAfter parameter when it sends the notification message to ADM.</p>
     */
    inline ADMMessage& WithExpiresAfter(const Aws::String& value) { SetExpiresAfter(value); return *this;}

    /**
     * <p>The amount of time, in seconds, that ADM should store the message if the
     * recipient's device is offline. Amazon Pinpoint specifies this value in the
     * expiresAfter parameter when it sends the notification message to ADM.</p>
     */
    inline ADMMessage& WithExpiresAfter(Aws::String&& value) { SetExpiresAfter(std::move(value)); return *this;}

    /**
     * <p>The amount of time, in seconds, that ADM should store the message if the
     * recipient's device is offline. Amazon Pinpoint specifies this value in the
     * expiresAfter parameter when it sends the notification message to ADM.</p>
     */
    inline ADMMessage& WithExpiresAfter(const char* value) { SetExpiresAfter(value); return *this;}


    /**
     * <p>The icon image name of the asset saved in your app.</p>
     */
    inline const Aws::String& GetIconReference() const{ return m_iconReference; }

    /**
     * <p>The icon image name of the asset saved in your app.</p>
     */
    inline bool IconReferenceHasBeenSet() const { return m_iconReferenceHasBeenSet; }

    /**
     * <p>The icon image name of the asset saved in your app.</p>
     */
    inline void SetIconReference(const Aws::String& value) { m_iconReferenceHasBeenSet = true; m_iconReference = value; }

    /**
     * <p>The icon image name of the asset saved in your app.</p>
     */
    inline void SetIconReference(Aws::String&& value) { m_iconReferenceHasBeenSet = true; m_iconReference = std::move(value); }

    /**
     * <p>The icon image name of the asset saved in your app.</p>
     */
    inline void SetIconReference(const char* value) { m_iconReferenceHasBeenSet = true; m_iconReference.assign(value); }

    /**
     * <p>The icon image name of the asset saved in your app.</p>
     */
    inline ADMMessage& WithIconReference(const Aws::String& value) { SetIconReference(value); return *this;}

    /**
     * <p>The icon image name of the asset saved in your app.</p>
     */
    inline ADMMessage& WithIconReference(Aws::String&& value) { SetIconReference(std::move(value)); return *this;}

    /**
     * <p>The icon image name of the asset saved in your app.</p>
     */
    inline ADMMessage& WithIconReference(const char* value) { SetIconReference(value); return *this;}


    /**
     * <p>The URL of the large icon image to display in the content view of the push
     * notification.</p>
     */
    inline const Aws::String& GetImageIconUrl() const{ return m_imageIconUrl; }

    /**
     * <p>The URL of the large icon image to display in the content view of the push
     * notification.</p>
     */
    inline bool ImageIconUrlHasBeenSet() const { return m_imageIconUrlHasBeenSet; }

    /**
     * <p>The URL of the large icon image to display in the content view of the push
     * notification.</p>
     */
    inline void SetImageIconUrl(const Aws::String& value) { m_imageIconUrlHasBeenSet = true; m_imageIconUrl = value; }

    /**
     * <p>The URL of the large icon image to display in the content view of the push
     * notification.</p>
     */
    inline void SetImageIconUrl(Aws::String&& value) { m_imageIconUrlHasBeenSet = true; m_imageIconUrl = std::move(value); }

    /**
     * <p>The URL of the large icon image to display in the content view of the push
     * notification.</p>
     */
    inline void SetImageIconUrl(const char* value) { m_imageIconUrlHasBeenSet = true; m_imageIconUrl.assign(value); }

    /**
     * <p>The URL of the large icon image to display in the content view of the push
     * notification.</p>
     */
    inline ADMMessage& WithImageIconUrl(const Aws::String& value) { SetImageIconUrl(value); return *this;}

    /**
     * <p>The URL of the large icon image to display in the content view of the push
     * notification.</p>
     */
    inline ADMMessage& WithImageIconUrl(Aws::String&& value) { SetImageIconUrl(std::move(value)); return *this;}

    /**
     * <p>The URL of the large icon image to display in the content view of the push
     * notification.</p>
     */
    inline ADMMessage& WithImageIconUrl(const char* value) { SetImageIconUrl(value); return *this;}


    /**
     * <p>The URL of an image to display in the push notification.</p>
     */
    inline const Aws::String& GetImageUrl() const{ return m_imageUrl; }

    /**
     * <p>The URL of an image to display in the push notification.</p>
     */
    inline bool ImageUrlHasBeenSet() const { return m_imageUrlHasBeenSet; }

    /**
     * <p>The URL of an image to display in the push notification.</p>
     */
    inline void SetImageUrl(const Aws::String& value) { m_imageUrlHasBeenSet = true; m_imageUrl = value; }

    /**
     * <p>The URL of an image to display in the push notification.</p>
     */
    inline void SetImageUrl(Aws::String&& value) { m_imageUrlHasBeenSet = true; m_imageUrl = std::move(value); }

    /**
     * <p>The URL of an image to display in the push notification.</p>
     */
    inline void SetImageUrl(const char* value) { m_imageUrlHasBeenSet = true; m_imageUrl.assign(value); }

    /**
     * <p>The URL of an image to display in the push notification.</p>
     */
    inline ADMMessage& WithImageUrl(const Aws::String& value) { SetImageUrl(value); return *this;}

    /**
     * <p>The URL of an image to display in the push notification.</p>
     */
    inline ADMMessage& WithImageUrl(Aws::String&& value) { SetImageUrl(std::move(value)); return *this;}

    /**
     * <p>The URL of an image to display in the push notification.</p>
     */
    inline ADMMessage& WithImageUrl(const char* value) { SetImageUrl(value); return *this;}


    /**
     * <p>The base64-encoded, MD5 checksum of the value specified by the Data property.
     * ADM uses the MD5 value to verify the integrity of the data.</p>
     */
    inline const Aws::String& GetMD5() const{ return m_mD5; }

    /**
     * <p>The base64-encoded, MD5 checksum of the value specified by the Data property.
     * ADM uses the MD5 value to verify the integrity of the data.</p>
     */
    inline bool MD5HasBeenSet() const { return m_mD5HasBeenSet; }

    /**
     * <p>The base64-encoded, MD5 checksum of the value specified by the Data property.
     * ADM uses the MD5 value to verify the integrity of the data.</p>
     */
    inline void SetMD5(const Aws::String& value) { m_mD5HasBeenSet = true; m_mD5 = value; }

    /**
     * <p>The base64-encoded, MD5 checksum of the value specified by the Data property.
     * ADM uses the MD5 value to verify the integrity of the data.</p>
     */
    inline void SetMD5(Aws::String&& value) { m_mD5HasBeenSet = true; m_mD5 = std::move(value); }

    /**
     * <p>The base64-encoded, MD5 checksum of the value specified by the Data property.
     * ADM uses the MD5 value to verify the integrity of the data.</p>
     */
    inline void SetMD5(const char* value) { m_mD5HasBeenSet = true; m_mD5.assign(value); }

    /**
     * <p>The base64-encoded, MD5 checksum of the value specified by the Data property.
     * ADM uses the MD5 value to verify the integrity of the data.</p>
     */
    inline ADMMessage& WithMD5(const Aws::String& value) { SetMD5(value); return *this;}

    /**
     * <p>The base64-encoded, MD5 checksum of the value specified by the Data property.
     * ADM uses the MD5 value to verify the integrity of the data.</p>
     */
    inline ADMMessage& WithMD5(Aws::String&& value) { SetMD5(std::move(value)); return *this;}

    /**
     * <p>The base64-encoded, MD5 checksum of the value specified by the Data property.
     * ADM uses the MD5 value to verify the integrity of the data.</p>
     */
    inline ADMMessage& WithMD5(const char* value) { SetMD5(value); return *this;}


    /**
     * <p>The raw, JSON-formatted string to use as the payload for the notification
     * message. If specified, this value overrides all other content for the
     * message.</p>
     */
    inline const Aws::String& GetRawContent() const{ return m_rawContent; }

    /**
     * <p>The raw, JSON-formatted string to use as the payload for the notification
     * message. If specified, this value overrides all other content for the
     * message.</p>
     */
    inline bool RawContentHasBeenSet() const { return m_rawContentHasBeenSet; }

    /**
     * <p>The raw, JSON-formatted string to use as the payload for the notification
     * message. If specified, this value overrides all other content for the
     * message.</p>
     */
    inline void SetRawContent(const Aws::String& value) { m_rawContentHasBeenSet = true; m_rawContent = value; }

    /**
     * <p>The raw, JSON-formatted string to use as the payload for the notification
     * message. If specified, this value overrides all other content for the
     * message.</p>
     */
    inline void SetRawContent(Aws::String&& value) { m_rawContentHasBeenSet = true; m_rawContent = std::move(value); }

    /**
     * <p>The raw, JSON-formatted string to use as the payload for the notification
     * message. If specified, this value overrides all other content for the
     * message.</p>
     */
    inline void SetRawContent(const char* value) { m_rawContentHasBeenSet = true; m_rawContent.assign(value); }

    /**
     * <p>The raw, JSON-formatted string to use as the payload for the notification
     * message. If specified, this value overrides all other content for the
     * message.</p>
     */
    inline ADMMessage& WithRawContent(const Aws::String& value) { SetRawContent(value); return *this;}

    /**
     * <p>The raw, JSON-formatted string to use as the payload for the notification
     * message. If specified, this value overrides all other content for the
     * message.</p>
     */
    inline ADMMessage& WithRawContent(Aws::String&& value) { SetRawContent(std::move(value)); return *this;}

    /**
     * <p>The raw, JSON-formatted string to use as the payload for the notification
     * message. If specified, this value overrides all other content for the
     * message.</p>
     */
    inline ADMMessage& WithRawContent(const char* value) { SetRawContent(value); return *this;}


    /**
     * <p>Specifies whether the notification is a silent push notification, which is a
     * push notification that doesn't display on a recipient's device. Silent push
     * notifications can be used for cases such as updating an app's configuration or
     * supporting phone home functionality.</p>
     */
    inline bool GetSilentPush() const{ return m_silentPush; }

    /**
     * <p>Specifies whether the notification is a silent push notification, which is a
     * push notification that doesn't display on a recipient's device. Silent push
     * notifications can be used for cases such as updating an app's configuration or
     * supporting phone home functionality.</p>
     */
    inline bool SilentPushHasBeenSet() const { return m_silentPushHasBeenSet; }

    /**
     * <p>Specifies whether the notification is a silent push notification, which is a
     * push notification that doesn't display on a recipient's device. Silent push
     * notifications can be used for cases such as updating an app's configuration or
     * supporting phone home functionality.</p>
     */
    inline void SetSilentPush(bool value) { m_silentPushHasBeenSet = true; m_silentPush = value; }

    /**
     * <p>Specifies whether the notification is a silent push notification, which is a
     * push notification that doesn't display on a recipient's device. Silent push
     * notifications can be used for cases such as updating an app's configuration or
     * supporting phone home functionality.</p>
     */
    inline ADMMessage& WithSilentPush(bool value) { SetSilentPush(value); return *this;}


    /**
     * <p>The URL of the small icon image to display in the status bar and the content
     * view of the push notification.</p>
     */
    inline const Aws::String& GetSmallImageIconUrl() const{ return m_smallImageIconUrl; }

    /**
     * <p>The URL of the small icon image to display in the status bar and the content
     * view of the push notification.</p>
     */
    inline bool SmallImageIconUrlHasBeenSet() const { return m_smallImageIconUrlHasBeenSet; }

    /**
     * <p>The URL of the small icon image to display in the status bar and the content
     * view of the push notification.</p>
     */
    inline void SetSmallImageIconUrl(const Aws::String& value) { m_smallImageIconUrlHasBeenSet = true; m_smallImageIconUrl = value; }

    /**
     * <p>The URL of the small icon image to display in the status bar and the content
     * view of the push notification.</p>
     */
    inline void SetSmallImageIconUrl(Aws::String&& value) { m_smallImageIconUrlHasBeenSet = true; m_smallImageIconUrl = std::move(value); }

    /**
     * <p>The URL of the small icon image to display in the status bar and the content
     * view of the push notification.</p>
     */
    inline void SetSmallImageIconUrl(const char* value) { m_smallImageIconUrlHasBeenSet = true; m_smallImageIconUrl.assign(value); }

    /**
     * <p>The URL of the small icon image to display in the status bar and the content
     * view of the push notification.</p>
     */
    inline ADMMessage& WithSmallImageIconUrl(const Aws::String& value) { SetSmallImageIconUrl(value); return *this;}

    /**
     * <p>The URL of the small icon image to display in the status bar and the content
     * view of the push notification.</p>
     */
    inline ADMMessage& WithSmallImageIconUrl(Aws::String&& value) { SetSmallImageIconUrl(std::move(value)); return *this;}

    /**
     * <p>The URL of the small icon image to display in the status bar and the content
     * view of the push notification.</p>
     */
    inline ADMMessage& WithSmallImageIconUrl(const char* value) { SetSmallImageIconUrl(value); return *this;}


    /**
     * <p>The sound to play when the recipient receives the push notification. You can
     * use the default stream or specify the file name of a sound resource that's
     * bundled in your app. On an Android platform, the sound file must reside in
     * /res/raw/.</p>
     */
    inline const Aws::String& GetSound() const{ return m_sound; }

    /**
     * <p>The sound to play when the recipient receives the push notification. You can
     * use the default stream or specify the file name of a sound resource that's
     * bundled in your app. On an Android platform, the sound file must reside in
     * /res/raw/.</p>
     */
    inline bool SoundHasBeenSet() const { return m_soundHasBeenSet; }

    /**
     * <p>The sound to play when the recipient receives the push notification. You can
     * use the default stream or specify the file name of a sound resource that's
     * bundled in your app. On an Android platform, the sound file must reside in
     * /res/raw/.</p>
     */
    inline void SetSound(const Aws::String& value) { m_soundHasBeenSet = true; m_sound = value; }

    /**
     * <p>The sound to play when the recipient receives the push notification. You can
     * use the default stream or specify the file name of a sound resource that's
     * bundled in your app. On an Android platform, the sound file must reside in
     * /res/raw/.</p>
     */
    inline void SetSound(Aws::String&& value) { m_soundHasBeenSet = true; m_sound = std::move(value); }

    /**
     * <p>The sound to play when the recipient receives the push notification. You can
     * use the default stream or specify the file name of a sound resource that's
     * bundled in your app. On an Android platform, the sound file must reside in
     * /res/raw/.</p>
     */
    inline void SetSound(const char* value) { m_soundHasBeenSet = true; m_sound.assign(value); }

    /**
     * <p>The sound to play when the recipient receives the push notification. You can
     * use the default stream or specify the file name of a sound resource that's
     * bundled in your app. On an Android platform, the sound file must reside in
     * /res/raw/.</p>
     */
    inline ADMMessage& WithSound(const Aws::String& value) { SetSound(value); return *this;}

    /**
     * <p>The sound to play when the recipient receives the push notification. You can
     * use the default stream or specify the file name of a sound resource that's
     * bundled in your app. On an Android platform, the sound file must reside in
     * /res/raw/.</p>
     */
    inline ADMMessage& WithSound(Aws::String&& value) { SetSound(std::move(value)); return *this;}

    /**
     * <p>The sound to play when the recipient receives the push notification. You can
     * use the default stream or specify the file name of a sound resource that's
     * bundled in your app. On an Android platform, the sound file must reside in
     * /res/raw/.</p>
     */
    inline ADMMessage& WithSound(const char* value) { SetSound(value); return *this;}


    /**
     * <p>The default message variables to use in the notification message. You can
     * override the default variables with individual address variables.</p>
     */
    inline const Aws::Map<Aws::String, Aws::Vector<Aws::String>>& GetSubstitutions() const{ return m_substitutions; }

    /**
     * <p>The default message variables to use in the notification message. You can
     * override the default variables with individual address variables.</p>
     */
    inline bool SubstitutionsHasBeenSet() const { return m_substitutionsHasBeenSet; }

    /**
     * <p>The default message variables to use in the notification message. You can
     * override the default variables with individual address variables.</p>
     */
    inline void SetSubstitutions(const Aws::Map<Aws::String, Aws::Vector<Aws::String>>& value) { m_substitutionsHasBeenSet = true; m_substitutions = value; }

    /**
     * <p>The default message variables to use in the notification message. You can
     * override the default variables with individual address variables.</p>
     */
    inline void SetSubstitutions(Aws::Map<Aws::String, Aws::Vector<Aws::String>>&& value) { m_substitutionsHasBeenSet = true; m_substitutions = std::move(value); }

    /**
     * <p>The default message variables to use in the notification message. You can
     * override the default variables with individual address variables.</p>
     */
    inline ADMMessage& WithSubstitutions(const Aws::Map<Aws::String, Aws::Vector<Aws::String>>& value) { SetSubstitutions(value); return *this;}

    /**
     * <p>The default message variables to use in the notification message. You can
     * override the default variables with individual address variables.</p>
     */
    inline ADMMessage& WithSubstitutions(Aws::Map<Aws::String, Aws::Vector<Aws::String>>&& value) { SetSubstitutions(std::move(value)); return *this;}

    /**
     * <p>The default message variables to use in the notification message. You can
     * override the default variables with individual address variables.</p>
     */
    inline ADMMessage& AddSubstitutions(const Aws::String& key, const Aws::Vector<Aws::String>& value) { m_substitutionsHasBeenSet = true; m_substitutions.emplace(key, value); return *this; }

    /**
     * <p>The default message variables to use in the notification message. You can
     * override the default variables with individual address variables.</p>
     */
    inline ADMMessage& AddSubstitutions(Aws::String&& key, const Aws::Vector<Aws::String>& value) { m_substitutionsHasBeenSet = true; m_substitutions.emplace(std::move(key), value); return *this; }

    /**
     * <p>The default message variables to use in the notification message. You can
     * override the default variables with individual address variables.</p>
     */
    inline ADMMessage& AddSubstitutions(const Aws::String& key, Aws::Vector<Aws::String>&& value) { m_substitutionsHasBeenSet = true; m_substitutions.emplace(key, std::move(value)); return *this; }

    /**
     * <p>The default message variables to use in the notification message. You can
     * override the default variables with individual address variables.</p>
     */
    inline ADMMessage& AddSubstitutions(Aws::String&& key, Aws::Vector<Aws::String>&& value) { m_substitutionsHasBeenSet = true; m_substitutions.emplace(std::move(key), std::move(value)); return *this; }

    /**
     * <p>The default message variables to use in the notification message. You can
     * override the default variables with individual address variables.</p>
     */
    inline ADMMessage& AddSubstitutions(const char* key, Aws::Vector<Aws::String>&& value) { m_substitutionsHasBeenSet = true; m_substitutions.emplace(key, std::move(value)); return *this; }

    /**
     * <p>The default message variables to use in the notification message. You can
     * override the default variables with individual address variables.</p>
     */
    inline ADMMessage& AddSubstitutions(const char* key, const Aws::Vector<Aws::String>& value) { m_substitutionsHasBeenSet = true; m_substitutions.emplace(key, value); return *this; }


    /**
     * <p>The title to display above the notification message on the recipient's
     * device.</p>
     */
    inline const Aws::String& GetTitle() const{ return m_title; }

    /**
     * <p>The title to display above the notification message on the recipient's
     * device.</p>
     */
    inline bool TitleHasBeenSet() const { return m_titleHasBeenSet; }

    /**
     * <p>The title to display above the notification message on the recipient's
     * device.</p>
     */
    inline void SetTitle(const Aws::String& value) { m_titleHasBeenSet = true; m_title = value; }

    /**
     * <p>The title to display above the notification message on the recipient's
     * device.</p>
     */
    inline void SetTitle(Aws::String&& value) { m_titleHasBeenSet = true; m_title = std::move(value); }

    /**
     * <p>The title to display above the notification message on the recipient's
     * device.</p>
     */
    inline void SetTitle(const char* value) { m_titleHasBeenSet = true; m_title.assign(value); }

    /**
     * <p>The title to display above the notification message on the recipient's
     * device.</p>
     */
    inline ADMMessage& WithTitle(const Aws::String& value) { SetTitle(value); return *this;}

    /**
     * <p>The title to display above the notification message on the recipient's
     * device.</p>
     */
    inline ADMMessage& WithTitle(Aws::String&& value) { SetTitle(std::move(value)); return *this;}

    /**
     * <p>The title to display above the notification message on the recipient's
     * device.</p>
     */
    inline ADMMessage& WithTitle(const char* value) { SetTitle(value); return *this;}


    /**
     * <p>The URL to open in the recipient's default mobile browser, if a recipient
     * taps the push notification and the value of the Action property is URL.</p>
     */
    inline const Aws::String& GetUrl() const{ return m_url; }

    /**
     * <p>The URL to open in the recipient's default mobile browser, if a recipient
     * taps the push notification and the value of the Action property is URL.</p>
     */
    inline bool UrlHasBeenSet() const { return m_urlHasBeenSet; }

    /**
     * <p>The URL to open in the recipient's default mobile browser, if a recipient
     * taps the push notification and the value of the Action property is URL.</p>
     */
    inline void SetUrl(const Aws::String& value) { m_urlHasBeenSet = true; m_url = value; }

    /**
     * <p>The URL to open in the recipient's default mobile browser, if a recipient
     * taps the push notification and the value of the Action property is URL.</p>
     */
    inline void SetUrl(Aws::String&& value) { m_urlHasBeenSet = true; m_url = std::move(value); }

    /**
     * <p>The URL to open in the recipient's default mobile browser, if a recipient
     * taps the push notification and the value of the Action property is URL.</p>
     */
    inline void SetUrl(const char* value) { m_urlHasBeenSet = true; m_url.assign(value); }

    /**
     * <p>The URL to open in the recipient's default mobile browser, if a recipient
     * taps the push notification and the value of the Action property is URL.</p>
     */
    inline ADMMessage& WithUrl(const Aws::String& value) { SetUrl(value); return *this;}

    /**
     * <p>The URL to open in the recipient's default mobile browser, if a recipient
     * taps the push notification and the value of the Action property is URL.</p>
     */
    inline ADMMessage& WithUrl(Aws::String&& value) { SetUrl(std::move(value)); return *this;}

    /**
     * <p>The URL to open in the recipient's default mobile browser, if a recipient
     * taps the push notification and the value of the Action property is URL.</p>
     */
    inline ADMMessage& WithUrl(const char* value) { SetUrl(value); return *this;}

  private:

    Action m_action;
    bool m_actionHasBeenSet;

    Aws::String m_body;
    bool m_bodyHasBeenSet;

    Aws::String m_consolidationKey;
    bool m_consolidationKeyHasBeenSet;

    Aws::Map<Aws::String, Aws::String> m_data;
    bool m_dataHasBeenSet;

    Aws::String m_expiresAfter;
    bool m_expiresAfterHasBeenSet;

    Aws::String m_iconReference;
    bool m_iconReferenceHasBeenSet;

    Aws::String m_imageIconUrl;
    bool m_imageIconUrlHasBeenSet;

    Aws::String m_imageUrl;
    bool m_imageUrlHasBeenSet;

    Aws::String m_mD5;
    bool m_mD5HasBeenSet;

    Aws::String m_rawContent;
    bool m_rawContentHasBeenSet;

    bool m_silentPush;
    bool m_silentPushHasBeenSet;

    Aws::String m_smallImageIconUrl;
    bool m_smallImageIconUrlHasBeenSet;

    Aws::String m_sound;
    bool m_soundHasBeenSet;

    Aws::Map<Aws::String, Aws::Vector<Aws::String>> m_substitutions;
    bool m_substitutionsHasBeenSet;

    Aws::String m_title;
    bool m_titleHasBeenSet;

    Aws::String m_url;
    bool m_urlHasBeenSet;
  };

} // namespace Model
} // namespace Pinpoint
} // namespace Aws
