/*
 * This file is part of gtkD.
 *
 * gtkD is free software; you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License
 * as published by the Free Software Foundation; either version 3
 * of the License, or (at your option) any later version, with
 * some exceptions, please read the COPYING file.
 *
 * gtkD is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public License
 * along with gtkD; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110, USA
 */

// generated automatically - do not change
// find conversion definition on APILookup.txt
// implement new conversion functionalities the gir-to-d pakage


module glib.ArrayG;

private import glib.ConstructionException;
private import glib.Str;
private import glib.c.functions;
public  import glib.c.types;


/**
 * Contains the public fields of a GArray.
 */
public class ArrayG
{
	/** the main Gtk struct */
	protected GArray* gArray;
	protected bool ownedRef;

	/** Get the main Gtk struct */
	public GArray* getArrayGStruct(bool transferOwnership = false)
	{
		if (transferOwnership)
			ownedRef = false;
		return gArray;
	}

	/** the main Gtk struct as a void* */
	protected void* getStruct()
	{
		return cast(void*)gArray;
	}

	/**
	 * Sets our main struct and passes it to the parent class.
	 */
	public this (GArray* gArray, bool ownedRef = false)
	{
		this.gArray = gArray;
		this.ownedRef = ownedRef;
	}


	/**
	 * Adds @len elements onto the end of the array.
	 *
	 * Params:
	 *     data = a pointer to the elements to append to the end of the array
	 *     len = the number of elements to append
	 *
	 * Returns: the #GArray
	 */
	public ArrayG appendVals(void* data, uint len)
	{
		auto p = g_array_append_vals(gArray, data, len);

		if(p is null)
		{
			return null;
		}

		return new ArrayG(cast(GArray*) p);
	}

	/**
	 * Checks whether @target exists in @array by performing a binary
	 * search based on the given comparison function @compare_func which
	 * get pointers to items as arguments. If the element is found, %TRUE
	 * is returned and the element’s index is returned in @out_match_index
	 * (if non-%NULL). Otherwise, %FALSE is returned and @out_match_index
	 * is undefined. If @target exists multiple times in @array, the index
	 * of the first instance is returned. This search is using a binary
	 * search, so the @array must absolutely be sorted to return a correct
	 * result (if not, the function may produce false-negative).
	 *
	 * This example defines a comparison function and search an element in a #GArray:
	 * |[<!-- language="C" -->
	 * static gint*
	 * cmpint (gconstpointer a, gconstpointer b)
	 * {
	 * const gint *_a = a;
	 * const gint *_b = b;
	 *
	 * return *_a - *_b;
	 * }
	 * ...
	 * gint i = 424242;
	 * guint matched_index;
	 * gboolean result = g_array_binary_search (garray, &i, cmpint, &matched_index);
	 * ...
	 * ]|
	 *
	 * Params:
	 *     target = a pointer to the item to look up.
	 *     compareFunc = A #GCompareFunc used to locate @target.
	 *     outMatchIndex = return location
	 *         for the index of the element, if found.
	 *
	 * Returns: %TRUE if @target is one of the elements of @array, %FALSE otherwise.
	 *
	 * Since: 2.62
	 */
	public bool binarySearch(void* target, GCompareFunc compareFunc, out uint outMatchIndex)
	{
		return g_array_binary_search(gArray, target, compareFunc, &outMatchIndex) != 0;
	}

	/**
	 * Create a shallow copy of a #GArray. If the array elements consist of
	 * pointers to data, the pointers are copied but the actual data is not.
	 *
	 * Returns: A copy of @array.
	 *
	 * Since: 2.62
	 */
	public ArrayG copy()
	{
		auto p = g_array_copy(gArray);

		if(p is null)
		{
			return null;
		}

		return new ArrayG(cast(GArray*) p);
	}

	/**
	 * Frees the memory allocated for the #GArray. If @free_segment is
	 * %TRUE it frees the memory block holding the elements as well. Pass
	 * %FALSE if you want to free the #GArray wrapper but preserve the
	 * underlying array for use elsewhere. If the reference count of
	 * @array is greater than one, the #GArray wrapper is preserved but
	 * the size of  @array will be set to zero.
	 *
	 * If array contents point to dynamically-allocated memory, they should
	 * be freed separately if @free_seg is %TRUE and no @clear_func
	 * function has been set for @array.
	 *
	 * This function is not thread-safe. If using a #GArray from multiple
	 * threads, use only the atomic g_array_ref() and g_array_unref()
	 * functions.
	 *
	 * Params:
	 *     freeSegment = if %TRUE the actual element data is freed as well
	 *
	 * Returns: the element data if @free_segment is %FALSE, otherwise
	 *     %NULL. The element data should be freed using g_free().
	 */
	public string free(bool freeSegment)
	{
		auto retStr = g_array_free(gArray, freeSegment);

		scope(exit) Str.freeString(retStr);
		return Str.toString(retStr);
	}

	/**
	 * Gets the size of the elements in @array.
	 *
	 * Returns: Size of each element, in bytes
	 *
	 * Since: 2.22
	 */
	public uint getElementSize()
	{
		return g_array_get_element_size(gArray);
	}

	/**
	 * Inserts @len elements into a #GArray at the given index.
	 *
	 * If @index_ is greater than the array’s current length, the array is expanded.
	 * The elements between the old end of the array and the newly inserted elements
	 * will be initialised to zero if the array was configured to clear elements;
	 * otherwise their values will be undefined.
	 *
	 * @data may be %NULL if (and only if) @len is zero. If @len is zero, this
	 * function is a no-op.
	 *
	 * Params:
	 *     index = the index to place the elements at
	 *     data = a pointer to the elements to insert
	 *     len = the number of elements to insert
	 *
	 * Returns: the #GArray
	 */
	public ArrayG insertVals(uint index, void* data, uint len)
	{
		auto p = g_array_insert_vals(gArray, index, data, len);

		if(p is null)
		{
			return null;
		}

		return new ArrayG(cast(GArray*) p);
	}

	/**
	 * Creates a new #GArray with a reference count of 1.
	 *
	 * Params:
	 *     zeroTerminated = %TRUE if the array should have an extra element at
	 *         the end which is set to 0
	 *     clear = %TRUE if #GArray elements should be automatically cleared
	 *         to 0 when they are allocated
	 *     elementSize = the size of each element in bytes
	 *
	 * Returns: the new #GArray
	 *
	 * Throws: ConstructionException GTK+ fails to create the object.
	 */
	public this(bool zeroTerminated, bool clear, uint elementSize)
	{
		auto p = g_array_new(zeroTerminated, clear, elementSize);

		if(p is null)
		{
			throw new ConstructionException("null returned by new");
		}

		this(cast(GArray*) p);
	}

	/**
	 * Adds @len elements onto the start of the array.
	 *
	 * @data may be %NULL if (and only if) @len is zero. If @len is zero, this
	 * function is a no-op.
	 *
	 * This operation is slower than g_array_append_vals() since the
	 * existing elements in the array have to be moved to make space for
	 * the new elements.
	 *
	 * Params:
	 *     data = a pointer to the elements to prepend to the start of the array
	 *     len = the number of elements to prepend, which may be zero
	 *
	 * Returns: the #GArray
	 */
	public ArrayG prependVals(void* data, uint len)
	{
		auto p = g_array_prepend_vals(gArray, data, len);

		if(p is null)
		{
			return null;
		}

		return new ArrayG(cast(GArray*) p);
	}

	alias doref = ref_;
	/**
	 * Atomically increments the reference count of @array by one.
	 * This function is thread-safe and may be called from any thread.
	 *
	 * Returns: The passed in #GArray
	 *
	 * Since: 2.22
	 */
	public ArrayG ref_()
	{
		auto p = g_array_ref(gArray);

		if(p is null)
		{
			return null;
		}

		return new ArrayG(cast(GArray*) p);
	}

	/**
	 * Removes the element at the given index from a #GArray. The following
	 * elements are moved down one place.
	 *
	 * Params:
	 *     index = the index of the element to remove
	 *
	 * Returns: the #GArray
	 */
	public ArrayG removeIndex(uint index)
	{
		auto p = g_array_remove_index(gArray, index);

		if(p is null)
		{
			return null;
		}

		return new ArrayG(cast(GArray*) p);
	}

	/**
	 * Removes the element at the given index from a #GArray. The last
	 * element in the array is used to fill in the space, so this function
	 * does not preserve the order of the #GArray. But it is faster than
	 * g_array_remove_index().
	 *
	 * Params:
	 *     index = the index of the element to remove
	 *
	 * Returns: the #GArray
	 */
	public ArrayG removeIndexFast(uint index)
	{
		auto p = g_array_remove_index_fast(gArray, index);

		if(p is null)
		{
			return null;
		}

		return new ArrayG(cast(GArray*) p);
	}

	/**
	 * Removes the given number of elements starting at the given index
	 * from a #GArray.  The following elements are moved to close the gap.
	 *
	 * Params:
	 *     index = the index of the first element to remove
	 *     length = the number of elements to remove
	 *
	 * Returns: the #GArray
	 *
	 * Since: 2.4
	 */
	public ArrayG removeRange(uint index, uint length)
	{
		auto p = g_array_remove_range(gArray, index, length);

		if(p is null)
		{
			return null;
		}

		return new ArrayG(cast(GArray*) p);
	}

	/**
	 * Sets a function to clear an element of @array.
	 *
	 * The @clear_func will be called when an element in the array
	 * data segment is removed and when the array is freed and data
	 * segment is deallocated as well. @clear_func will be passed a
	 * pointer to the element to clear, rather than the element itself.
	 *
	 * Note that in contrast with other uses of #GDestroyNotify
	 * functions, @clear_func is expected to clear the contents of
	 * the array element it is given, but not free the element itself.
	 *
	 * Params:
	 *     clearFunc = a function to clear an element of @array
	 *
	 * Since: 2.32
	 */
	public void setClearFunc(GDestroyNotify clearFunc)
	{
		g_array_set_clear_func(gArray, clearFunc);
	}

	/**
	 * Sets the size of the array, expanding it if necessary. If the array
	 * was created with @clear_ set to %TRUE, the new elements are set to 0.
	 *
	 * Params:
	 *     length = the new size of the #GArray
	 *
	 * Returns: the #GArray
	 */
	public ArrayG setSize(uint length)
	{
		auto p = g_array_set_size(gArray, length);

		if(p is null)
		{
			return null;
		}

		return new ArrayG(cast(GArray*) p);
	}

	/**
	 * Creates a new #GArray with @reserved_size elements preallocated and
	 * a reference count of 1. This avoids frequent reallocation, if you
	 * are going to add many elements to the array. Note however that the
	 * size of the array is still 0.
	 *
	 * Params:
	 *     zeroTerminated = %TRUE if the array should have an extra element at
	 *         the end with all bits cleared
	 *     clear = %TRUE if all bits in the array should be cleared to 0 on
	 *         allocation
	 *     elementSize = size of each element in the array
	 *     reservedSize = number of elements preallocated
	 *
	 * Returns: the new #GArray
	 */
	public static ArrayG sizedNew(bool zeroTerminated, bool clear, uint elementSize, uint reservedSize)
	{
		auto p = g_array_sized_new(zeroTerminated, clear, elementSize, reservedSize);

		if(p is null)
		{
			return null;
		}

		return new ArrayG(cast(GArray*) p);
	}

	/**
	 * Sorts a #GArray using @compare_func which should be a qsort()-style
	 * comparison function (returns less than zero for first arg is less
	 * than second arg, zero for equal, greater zero if first arg is
	 * greater than second arg).
	 *
	 * This is guaranteed to be a stable sort since version 2.32.
	 *
	 * Params:
	 *     compareFunc = comparison function
	 */
	public void sort(GCompareFunc compareFunc)
	{
		g_array_sort(gArray, compareFunc);
	}

	/**
	 * Like g_array_sort(), but the comparison function receives an extra
	 * user data argument.
	 *
	 * This is guaranteed to be a stable sort since version 2.32.
	 *
	 * There used to be a comment here about making the sort stable by
	 * using the addresses of the elements in the comparison function.
	 * This did not actually work, so any such code should be removed.
	 *
	 * Params:
	 *     compareFunc = comparison function
	 *     userData = data to pass to @compare_func
	 */
	public void sortWithData(GCompareDataFunc compareFunc, void* userData)
	{
		g_array_sort_with_data(gArray, compareFunc, userData);
	}

	/**
	 * Atomically decrements the reference count of @array by one. If the
	 * reference count drops to 0, all memory allocated by the array is
	 * released. This function is thread-safe and may be called from any
	 * thread.
	 *
	 * Since: 2.22
	 */
	public void unref()
	{
		g_array_unref(gArray);
	}
}
