C Specification
To attach memory to buffer objects for one or more buffers at a time, call:
VkResult vkBindBufferMemory2(
VkDevice device,
uint32_t bindInfoCount,
const VkBindBufferMemoryInfo* pBindInfos);
or the equivalent command
VkResult vkBindBufferMemory2KHR(
VkDevice device,
uint32_t bindInfoCount,
const VkBindBufferMemoryInfo* pBindInfos);
Parameters
-
device
is the logical device that owns the buffers and memory. -
bindInfoCount
is the number of elements inpBindInfos
. -
pBindInfos
is a pointer to an array ofbindInfoCount
VkBindBufferMemoryInfo structures describing buffers and memory to bind.
Description
On some implementations, it may be more efficient to batch memory bindings into a single command.
See Also
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.
Copyright
Copyright (c) 2014-2019 Khronos Group. This work is licensed under a Creative Commons Attribution 4.0 International License.