C Specification
To query shader clock support, call vkGetPhysicalDeviceFeatures2 with
a VkPhysicalDeviceShaderClockFeaturesKHR
structure included in the
pNext
chain of its pFeatures
parameter.
The VkPhysicalDeviceShaderClockFeaturesKHR structure is defined as:
typedef struct VkPhysicalDeviceShaderClockFeaturesKHR {
VkStructureType sType;
void* pNext;
VkBool32 shaderSubgroupClock;
VkBool32 shaderDeviceClock;
} VkPhysicalDeviceShaderClockFeaturesKHR;
Members
Description
If the VkPhysicalDeviceShaderClockFeaturesKHR structure is included in
the pNext
chain of VkPhysicalDeviceFeatures2, it is filled with
values indicating whether each feature is supported.
VkPhysicalDeviceShaderClockFeaturesKHR can also be used in pNext
chain of VkDeviceCreateInfo to enable the features.
See Also
VkBool32
, VkStructureType
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.
Copyright
Copyright (c) 2014-2019 Khronos Group. This work is licensed under a Creative Commons Attribution 4.0 International License.