C Specification
To use a VkValidationCacheEXT to cache shader validation results, add
a VkShaderModuleValidationCacheCreateInfoEXT to the pNext
chain
of the VkShaderModuleCreateInfo structure, specifying the cache object
to use.
The VkShaderModuleValidationCacheCreateInfoEXT
struct is defined as:
typedef struct VkShaderModuleValidationCacheCreateInfoEXT {
VkStructureType sType;
const void* pNext;
VkValidationCacheEXT validationCache;
} VkShaderModuleValidationCacheCreateInfoEXT;
Members
-
sType
is the type of this structure. -
pNext
isNULL
or a pointer to an extension-specific structure. -
validationCache
is the validation cache object from which the results of prior validation attempts will be written, and to which new validation results for this VkShaderModule will be written (if not already present).
Description
See Also
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.
Copyright
Copyright (c) 2014-2019 Khronos Group. This work is licensed under a Creative Commons Attribution 4.0 International License.