C Specification
The VkPhysicalDeviceScalarBlockLayoutFeaturesEXT
structure is defined
as:
typedef struct VkPhysicalDeviceScalarBlockLayoutFeaturesEXT {
VkStructureType sType;
void* pNext;
VkBool32 scalarBlockLayout;
} VkPhysicalDeviceScalarBlockLayoutFeaturesEXT;
Members
The members of the VkPhysicalDeviceScalarBlockLayoutFeaturesEXT
structure describe the following features:
Description
-
scalarBlockLayout
indicates that the implementation supports the layout of resource blocks in shaders using scalar alignment.
If the VkPhysicalDeviceScalarBlockLayoutFeaturesEXT
structure is
included in the pNext
chain of VkPhysicalDeviceFeatures2, it is
filled with values indicating whether the feature is supported.
VkPhysicalDeviceScalarBlockLayoutFeaturesEXT
can also be used in the
pNext
chain of VkDeviceCreateInfo to enable this feature.
See Also
VkBool32
, VkStructureType
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.
Copyright
Copyright (c) 2014-2019 Khronos Group. This work is licensed under a Creative Commons Attribution 4.0 International License.