C Specification
Images represent multidimensional - up to 3 - arrays of data which can be used for various purposes (e.g. attachments, textures), by binding them to a graphics or compute pipeline via descriptor sets, or by directly specifying them as parameters to certain commands.
Images are represented by VkImage
handles:
VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkImage)
Description
See Also
VkBindImageMemoryInfo, VkDedicatedAllocationMemoryAllocateInfoNV, VkImageMemoryBarrier, VkImageMemoryRequirementsInfo2, VkImageSparseMemoryRequirementsInfo2, VkImageViewCreateInfo, VkMemoryDedicatedAllocateInfo, VkSparseImageMemoryBindInfo, VkSparseImageOpaqueMemoryBindInfo, vkBindImageMemory, vkCmdBlitImage, vkCmdClearColorImage, vkCmdClearDepthStencilImage, vkCmdCopyBufferToImage, vkCmdCopyImage, vkCmdCopyImageToBuffer, vkCmdResolveImage, vkCreateImage, vkDestroyImage, vkGetImageDrmFormatModifierPropertiesEXT, vkGetImageMemoryRequirements, vkGetImageSparseMemoryRequirements, vkGetImageSubresourceLayout, vkGetSwapchainImagesKHR
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.
Copyright
Copyright (c) 2014-2019 Khronos Group. This work is licensed under a Creative Commons Attribution 4.0 International License.