C Specification
The VkPhysicalDeviceShaderDrawParametersFeatures
structure is defined
as:
typedef struct VkPhysicalDeviceShaderDrawParametersFeatures {
VkStructureType sType;
void* pNext;
VkBool32 shaderDrawParameters;
} VkPhysicalDeviceShaderDrawParametersFeatures;
Description
If the VkPhysicalDeviceShaderDrawParametersFeatures
structure is
included in the pNext
chain of VkPhysicalDeviceFeatures2, it is
filled with a value indicating whether the feature is supported.
See Also
VkBool32
, VkStructureType
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.
Copyright
Copyright (c) 2014-2019 Khronos Group. This work is licensed under a Creative Commons Attribution 4.0 International License.