C Specification
The VkPhysicalDeviceShaderSMBuiltinsPropertiesNV
structure is defined
as:
typedef struct VkPhysicalDeviceShaderSMBuiltinsPropertiesNV {
VkStructureType sType;
void* pNext;
uint32_t shaderSMCount;
uint32_t shaderWarpsPerSM;
} VkPhysicalDeviceShaderSMBuiltinsPropertiesNV;
Members
The members of the VkPhysicalDeviceShaderSMBuiltinsPropertiesNV
structure describe the following implementation-dependent limits:
Description
If the VkPhysicalDeviceShaderSMBuiltinsPropertiesNV
structure is
included in the pNext
chain of VkPhysicalDeviceProperties2, it
is filled with the implementation-dependent limits.
See Also
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.
Copyright
Copyright (c) 2014-2019 Khronos Group. This work is licensed under a Creative Commons Attribution 4.0 International License.