C Specification
The VkPhysicalDeviceShaderCoreProperties2AMD
structure is defined as:
typedef struct VkPhysicalDeviceShaderCoreProperties2AMD {
VkStructureType sType;
void* pNext;
VkShaderCorePropertiesFlagsAMD shaderCoreFeatures;
uint32_t activeComputeUnitCount;
} VkPhysicalDeviceShaderCoreProperties2AMD;
Members
The members of the VkPhysicalDeviceShaderCoreProperties2AMD
structure
describe the following implementation-dependent limits:
Description
-
sType
is the type of this structure. -
pNext
isNULL
or a pointer to an extension-specific structure. -
shaderCoreFeatures
is a bitmask of VkShaderCorePropertiesFlagBitsAMD indicating the set of features supported by the shader core. -
activeComputeUnitCount
is an unsigned integer value indicating the number of compute units that have been enabled.
If the VkPhysicalDeviceShaderCoreProperties2AMD
structure is included
in the pNext
chain of VkPhysicalDeviceProperties2, it is filled
with the implementation-dependent limits.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.
Copyright
Copyright (c) 2014-2019 Khronos Group. This work is licensed under a Creative Commons Attribution 4.0 International License.