C Specification
The VkPhysicalDeviceMeshShaderFeaturesNV
structure is defined as:
typedef struct VkPhysicalDeviceMeshShaderFeaturesNV {
VkStructureType sType;
void* pNext;
VkBool32 taskShader;
VkBool32 meshShader;
} VkPhysicalDeviceMeshShaderFeaturesNV;
Members
Description
If the VkPhysicalDeviceMeshShaderFeaturesNV
structure is included in
the pNext
chain of VkPhysicalDeviceFeatures2, it is filled with
a value indicating whether the feature is supported.
VkPhysicalDeviceMeshShaderFeaturesNV
can also be used in pNext
chain of VkDeviceCreateInfo to enable the features.
See Also
VkBool32
, VkStructureType
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.
Copyright
Copyright (c) 2014-2019 Khronos Group. This work is licensed under a Creative Commons Attribution 4.0 International License.