C Specification
An object can be given a user-friendly name by calling:
VkResult vkDebugMarkerSetObjectNameEXT(
VkDevice device,
const VkDebugMarkerObjectNameInfoEXT* pNameInfo);
Parameters
-
device
is the device that created the object. -
pNameInfo
is a pointer to a VkDebugMarkerObjectNameInfoEXT structure specifying the parameters of the name to set on the object.
Description
See Also
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.
Copyright
Copyright (c) 2014-2019 Khronos Group. This work is licensed under a Creative Commons Attribution 4.0 International License.