Transit example 1
//Compile with:
//gcc -o transit_example_01 transit_example_01.c `pkg-config --cflags --libs elementary`
#include <Elementary.h>
EAPI_MAIN int
elm_main(int argc EINA_UNUSED, char **argv EINA_UNUSED)
{
Evas_Object *win, *bt;
Elm_Transit *trans;
win = elm_win_util_standard_add("transit-basic", "Transit - Basic");
bt = elm_button_add(win);
elm_object_text_set(bt, "Resizing Effect");
evas_object_move(bt, 50, 100);
evas_object_resize(bt, 100, 50);
trans = elm_transit_add();
elm_transit_effect_resizing_add(trans, 100, 50, 300, 150);
evas_object_resize(win, 400, 400);
return 0;
}
ELM_POLICY_QUIT_LAST_WINDOW_CLOSED
quit when the application's last window is closed
Definition: elm_general.h:248
elm_transit_duration_set
EAPI void elm_transit_duration_set(Elm_Transit *transit, double duration)
Set the transit animation time.
Definition: elm_transit.c:807
EINA_UNUSED
#define EINA_UNUSED
Definition: eina_types.h:321
elm_button_add
EAPI Evas_Object * elm_button_add(Evas_Object *parent)
Add a new button to the parent's canvas.
Definition: efl_ui_button.c:477
Evas_Object
Efl_Canvas_Object Evas_Object
Definition: Evas_Common.h:180
elm_transit_go
EAPI void elm_transit_go(Elm_Transit *transit)
Starts the transition.
Definition: elm_transit.c:843
elm_run
void elm_run(void)
Run Elementary's main loop.
Definition: elm_main.c:1384
ELM_MAIN
#define ELM_MAIN()
macro to be used after the elm_main() function
Definition: elm_general.h:528
elm_transit_effect_resizing_add
EAPI Elm_Transit_Effect * elm_transit_effect_resizing_add(Elm_Transit *transit, Evas_Coord from_w, Evas_Coord from_h, Evas_Coord to_w, Evas_Coord to_h)
Add the Resizing Effect to Elm_Transit.
Definition: elm_transit.c:1088
elm_win_util_standard_add
Evas_Object * elm_win_util_standard_add(const char *name, const char *title)
Adds a window object with standard setup.
Definition: efl_ui_win.c:9200
evas_object_show
void evas_object_show(Evas_Object *eo_obj)
Makes the given Evas object visible.
Definition: evas_object_main.c:1853
elm_transit_add
EAPI Elm_Transit * elm_transit_add(void)
Create new transit.
Definition: elm_transit.c:560
elm_transit_object_add
EAPI void elm_transit_object_add(Elm_Transit *transit, Evas_Object *obj)
Add new object to apply the effects.
Definition: elm_transit.c:647
EINA_TRUE
#define EINA_TRUE
Definition: eina_types.h:508
elm_policy_set
Eina_Bool elm_policy_set(unsigned int policy, int value)
Set a new policy's value (for a given policy group/identifier).
Definition: elm_main.c:1407
elm_win_autodel_set
void elm_win_autodel_set(Eo *obj, Eina_Bool autodel)
Set the window's autodel state.
Definition: efl_ui_win.c:6146
Elm_Transit
struct _Elm_Transit Elm_Transit
Definition: elm_transit.h:130
ELM_POLICY_QUIT
under which circumstances the application should quit automatically.
Definition: elm_general.h:227