frame_example_01.c
//Compile with:
//gcc -o frame_example_01 frame_example_01.c -g `pkg-config --cflags --libs elementary`
#include <Elementary.h>
EAPI_MAIN int
elm_main(int argc EINA_UNUSED, char **argv EINA_UNUSED)
{
Evas_Object *f1, *r1, *f2, *r2, *f3, *r3, *f4, *r4;
win = elm_win_util_standard_add("frame", "Frame");
r1 = evas_object_rectangle_add(evas_object_evas_get(win));
evas_object_color_set(r1, 255, 0, 0, 255);
f1= elm_frame_add(win);
elm_object_content_set(f1, r1);
elm_object_text_set(f1, "Default frame");
evas_object_resize(f1, 100, 100);
evas_object_move(f1, 25, 25);
r2 = evas_object_rectangle_add(evas_object_evas_get(win));
evas_object_color_set(r2, 0, 255, 0, 255);
f2 = elm_frame_add(win);
elm_object_content_set(f2, r2);
elm_object_text_set(f2, "Padding frame");
evas_object_resize(f2, 100, 100);
evas_object_move(f2, 150, 25);
elm_object_style_set(f2, "pad_small");
r3 = evas_object_rectangle_add(evas_object_evas_get(win));
evas_object_color_set(r3, 0, 0, 255, 255);
f3 = elm_frame_add(win);
elm_object_content_set(f3, r3);
elm_object_text_set(f3, "Top outdent frame");
evas_object_resize(f3, 100, 100);
evas_object_move(f3, 25, 150);
elm_object_style_set(f3, "outdent_top");
r4 = evas_object_rectangle_add(evas_object_evas_get(win));
evas_object_color_set(r4, 0, 0, 0, 255);
f4 = elm_frame_add(win);
elm_object_content_set(f4, r4);
elm_object_text_set(f4, "Bottom outdent frame");
evas_object_resize(f4, 100, 100);
evas_object_move(f4, 150, 150);
elm_object_style_set(f4, "outdent_bottom");
evas_object_resize(win, 275, 275);
return 0;
}
ELM_POLICY_QUIT_LAST_WINDOW_CLOSED
quit when the application's last window is closed
Definition: elm_general.h:248
elm_frame_add
EAPI Evas_Object * elm_frame_add(Evas_Object *parent)
Add a new frame to the parent.
Definition: efl_ui_frame.c:262
EINA_UNUSED
#define EINA_UNUSED
Definition: eina_types.h:321
elm_object_style_set
Eina_Bool elm_object_style_set(Evas_Object *obj, const char *style)
Set the style to used by a given widget.
Definition: elm_main.c:1610
Evas_Object
Efl_Canvas_Object Evas_Object
Definition: Evas_Common.h:180
elm_run
void elm_run(void)
Run Elementary's main loop.
Definition: elm_main.c:1384
ELM_MAIN
#define ELM_MAIN()
macro to be used after the elm_main() function
Definition: elm_general.h:528
elm_win_util_standard_add
Evas_Object * elm_win_util_standard_add(const char *name, const char *title)
Adds a window object with standard setup.
Definition: efl_ui_win.c:9200
evas_object_show
void evas_object_show(Evas_Object *eo_obj)
Makes the given Evas object visible.
Definition: evas_object_main.c:1853
EINA_TRUE
#define EINA_TRUE
Definition: eina_types.h:508
elm_policy_set
Eina_Bool elm_policy_set(unsigned int policy, int value)
Set a new policy's value (for a given policy group/identifier).
Definition: elm_main.c:1407
evas_object_rectangle_add
Evas_Object * evas_object_rectangle_add(Evas *e)
Adds a rectangle to the given evas.
Definition: evas_object_rectangle.c:78
elm_win_autodel_set
void elm_win_autodel_set(Eo *obj, Eina_Bool autodel)
Set the window's autodel state.
Definition: efl_ui_win.c:6146
evas_object_color_set
void evas_object_color_set(Evas_Object *obj, int r, int g, int b, int a)
Sets the general/main color of the given Evas object to the given one.
Definition: evas_object_main.c:2063
ELM_POLICY_QUIT
under which circumstances the application should quit automatically.
Definition: elm_general.h:227