#include <Elementary.h>
EAPI_MAIN int
{
evas_object_resize(win, 320, 320);
return 0;
}
quit when the application's last window is closed
Definition: elm_general.h:248
#define EINA_UNUSED
Definition: eina_types.h:321
Efl_Canvas_Object Evas_Object
Definition: Evas_Common.h:180
void elm_run(void)
Run Elementary's main loop.
Definition: elm_main.c:1384
#define ELM_MAIN()
macro to be used after the elm_main() function
Definition: elm_general.h:528
Evas_Object * elm_win_util_standard_add(const char *name, const char *title)
Adds a window object with standard setup.
Definition: efl_ui_win.c:9200
void evas_object_show(Evas_Object *eo_obj)
Makes the given Evas object visible.
Definition: evas_object_main.c:1853
#define EINA_TRUE
Definition: eina_types.h:508
Eina_Bool elm_policy_set(unsigned int policy, int value)
Set a new policy's value (for a given policy group/identifier).
Definition: elm_main.c:1407
void elm_win_autodel_set(Eo *obj, Eina_Bool autodel)
Set the window's autodel state.
Definition: efl_ui_win.c:6146
under which circumstances the application should quit automatically.
Definition: elm_general.h:227