OpenVDB 7.0.0

MeshToVolume.h
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1 // Copyright Contributors to the OpenVDB Project
2 // SPDX-License-Identifier: MPL-2.0
3
15
16 #ifndef OPENVDB_TOOLS_MESH_TO_VOLUME_HAS_BEEN_INCLUDED
17 #define OPENVDB_TOOLS_MESH_TO_VOLUME_HAS_BEEN_INCLUDED
18
19 #include <openvdb/Platform.h> // for OPENVDB_HAS_CXX11
20 #include <openvdb/Types.h>
21 #include <openvdb/math/FiniteDifference.h> // for GodunovsNormSqrd
22 #include <openvdb/math/Proximity.h> // for closestPointOnTriangleToPoint
23 #include <openvdb/util/NullInterrupter.h>
24 #include <openvdb/util/Util.h>
25
26 #include "ChangeBackground.h"
27 #include "Prune.h" // for pruneInactive and pruneLevelSet
28 #include "SignedFloodFill.h" // for signedFloodFillWithValues
29
30 #include <tbb/blocked_range.h>
31 #include <tbb/enumerable_thread_specific.h>
32 #include <tbb/parallel_for.h>
33 #include <tbb/parallel_reduce.h>
34 #include <tbb/partitioner.h>
35 #include <tbb/task_group.h>
36 #include <tbb/task_scheduler_init.h>
37
38 #include <boost/mpl/at.hpp>
39 #include <boost/mpl/int.hpp>
40 #include <boost/mpl/size.hpp>
41
42 #include <algorithm> // for std::sort()
43 #include <cmath> // for std::isfinite(), std::isnan()
44 #include <deque>
45 #include <limits>
46 #include <memory>
47 #include <sstream>
48 #include <type_traits>
49 #include <vector>
50
51 namespace openvdb {
52 OPENVDB_USE_VERSION_NAMESPACE
53 namespace OPENVDB_VERSION_NAME {
54 namespace tools {
55
56
58
59
61 enum MeshToVolumeFlags {
62
67 UNSIGNED_DISTANCE_FIELD = 0x1,
68
71 DISABLE_INTERSECTING_VOXEL_REMOVAL = 0x2,
72
75 DISABLE_RENORMALIZATION = 0x4,
76
79 DISABLE_NARROW_BAND_TRIMMING = 0x8
80 };
81
82
113 template <typename GridType, typename MeshDataAdapter>
114 inline typename GridType::Ptr
115 meshToVolume(
116 const MeshDataAdapter& mesh,
117 const math::Transform& transform,
118 float exteriorBandWidth = 3.0f,
119 float interiorBandWidth = 3.0f,
120 int flags = 0,
121 typename GridType::template ValueConverter<Int32>::Type * polygonIndexGrid = nullptr);
122
123
139 template <typename GridType, typename MeshDataAdapter, typename Interrupter>
140 inline typename GridType::Ptr
141 meshToVolume(
142 Interrupter& interrupter,
143 const MeshDataAdapter& mesh,
144 const math::Transform& transform,
145 float exteriorBandWidth = 3.0f,
146 float interiorBandWidth = 3.0f,
147 int flags = 0,
148 typename GridType::template ValueConverter<Int32>::Type * polygonIndexGrid = nullptr);
149
150
152
153
164 template<typename PointType, typename PolygonType>
165 struct QuadAndTriangleDataAdapter {
166
167 QuadAndTriangleDataAdapter(const std::vector<PointType>& points,
168 const std::vector<PolygonType>& polygons)
169 : mPointArray(points.empty() ? nullptr : &points[0])
170 , mPointArraySize(points.size())
171 , mPolygonArray(polygons.empty() ? nullptr : &polygons[0])
172 , mPolygonArraySize(polygons.size())
173 {
174 }
175
176 QuadAndTriangleDataAdapter(const PointType * pointArray, size_t pointArraySize,
177 const PolygonType* polygonArray, size_t polygonArraySize)
178 : mPointArray(pointArray)
179 , mPointArraySize(pointArraySize)
180 , mPolygonArray(polygonArray)
181 , mPolygonArraySize(polygonArraySize)
182 {
183 }
184
185 size_t polygonCount() const { return mPolygonArraySize; }
186 size_t pointCount() const { return mPointArraySize; }
187
189 size_t vertexCount(size_t n) const {
190 return (PolygonType::size == 3 || mPolygonArray[n][3] == util::INVALID_IDX) ? 3 : 4;
191 }
192
195 void getIndexSpacePoint(size_t n, size_t v, Vec3d& pos) const {
196 const PointType& p = mPointArray[mPolygonArray[n][int(v)]];
197 pos[0] = double(p[0]);
198 pos[1] = double(p[1]);
199 pos[2] = double(p[2]);
200 }
201
202 private:
203 PointType const * const mPointArray;
204 size_t const mPointArraySize;
205 PolygonType const * const mPolygonArray;
206 size_t const mPolygonArraySize;
207 }; // struct QuadAndTriangleDataAdapter
208
209
211
212
213 // Convenience functions for the mesh to volume converter that wrap stl containers.
214 //
215 // Note the meshToVolume() method declared above is more flexible and better suited
216 // for arbitrary data structures.
217
218
234 template<typename GridType>
235 inline typename GridType::Ptr
236 meshToLevelSet(
237 const openvdb::math::Transform& xform,
238 const std::vector<Vec3s>& points,
239 const std::vector<Vec3I>& triangles,
240 float halfWidth = float(LEVEL_SET_HALF_WIDTH));
241
243 template<typename GridType, typename Interrupter>
244 inline typename GridType::Ptr
245 meshToLevelSet(
246 Interrupter& interrupter,
247 const openvdb::math::Transform& xform,
248 const std::vector<Vec3s>& points,
249 const std::vector<Vec3I>& triangles,
250 float halfWidth = float(LEVEL_SET_HALF_WIDTH));
251
252
268 template<typename GridType>
269 inline typename GridType::Ptr
270 meshToLevelSet(
271 const openvdb::math::Transform& xform,
272 const std::vector<Vec3s>& points,
273 const std::vector<Vec4I>& quads,
274 float halfWidth = float(LEVEL_SET_HALF_WIDTH));
275
277 template<typename GridType, typename Interrupter>
278 inline typename GridType::Ptr
279 meshToLevelSet(
280 Interrupter& interrupter,
281 const openvdb::math::Transform& xform,
282 const std::vector<Vec3s>& points,
283 const std::vector<Vec4I>& quads,
284 float halfWidth = float(LEVEL_SET_HALF_WIDTH));
285
286
303 template<typename GridType>
304 inline typename GridType::Ptr
305 meshToLevelSet(
306 const openvdb::math::Transform& xform,
307 const std::vector<Vec3s>& points,
308 const std::vector<Vec3I>& triangles,
309 const std::vector<Vec4I>& quads,
310 float halfWidth = float(LEVEL_SET_HALF_WIDTH));
311
313 template<typename GridType, typename Interrupter>
314 inline typename GridType::Ptr
315 meshToLevelSet(
316 Interrupter& interrupter,
317 const openvdb::math::Transform& xform,
318 const std::vector<Vec3s>& points,
319 const std::vector<Vec3I>& triangles,
320 const std::vector<Vec4I>& quads,
321 float halfWidth = float(LEVEL_SET_HALF_WIDTH));
322
323
342 template<typename GridType>
343 inline typename GridType::Ptr
344 meshToSignedDistanceField(
345 const openvdb::math::Transform& xform,
346 const std::vector<Vec3s>& points,
347 const std::vector<Vec3I>& triangles,
348 const std::vector<Vec4I>& quads,
349 float exBandWidth,
350 float inBandWidth);
351
353 template<typename GridType, typename Interrupter>
354 inline typename GridType::Ptr
355 meshToSignedDistanceField(
356 Interrupter& interrupter,
357 const openvdb::math::Transform& xform,
358 const std::vector<Vec3s>& points,
359 const std::vector<Vec3I>& triangles,
360 const std::vector<Vec4I>& quads,
361 float exBandWidth,
362 float inBandWidth);
363
364
379 template<typename GridType>
380 inline typename GridType::Ptr
381 meshToUnsignedDistanceField(
382 const openvdb::math::Transform& xform,
383 const std::vector<Vec3s>& points,
384 const std::vector<Vec3I>& triangles,
385 const std::vector<Vec4I>& quads,
386 float bandWidth);
387
389 template<typename GridType, typename Interrupter>
390 inline typename GridType::Ptr
391 meshToUnsignedDistanceField(
392 Interrupter& interrupter,
393 const openvdb::math::Transform& xform,
394 const std::vector<Vec3s>& points,
395 const std::vector<Vec3I>& triangles,
396 const std::vector<Vec4I>& quads,
397 float bandWidth);
398
399
401
402
409 template<typename GridType, typename VecType>
410 inline typename GridType::Ptr
411 createLevelSetBox(const math::BBox<VecType>& bbox,
412 const openvdb::math::Transform& xform,
413 typename VecType::ValueType halfWidth = LEVEL_SET_HALF_WIDTH);
414
415
417
418
425 template <typename FloatTreeT>
426 inline void
427 traceExteriorBoundaries(FloatTreeT& tree);
428
429
431
432
434 class MeshToVoxelEdgeData
435 {
436 public:
437
439
441 struct EdgeData {
442 EdgeData(float dist = 1.0)
443 : mXDist(dist), mYDist(dist), mZDist(dist)
444 , mXPrim(util::INVALID_IDX)
445 , mYPrim(util::INVALID_IDX)
446 , mZPrim(util::INVALID_IDX)
447 {
448 }
449
451 bool operator< (const EdgeData&) const { return false; }
454 bool operator> (const EdgeData&) const { return false; }
455 template<class T> EdgeData operator+(const T&) const { return *this; }
456 template<class T> EdgeData operator-(const T&) const { return *this; }
457 EdgeData operator-() const { return *this; }
459
460 bool operator==(const EdgeData& rhs) const
461 {
462 return mXPrim == rhs.mXPrim && mYPrim == rhs.mYPrim && mZPrim == rhs.mZPrim;
463 }
464
465 float mXDist, mYDist, mZDist;
466 Index32 mXPrim, mYPrim, mZPrim;
467 };
468
469 using TreeType = tree::Tree4<EdgeData, 5, 4, 3>::Type;
470 using Accessor = tree::ValueAccessor<TreeType>;
471
472
474
475
476 MeshToVoxelEdgeData();
477
478
486 void convert(const std::vector<Vec3s>& pointList, const std::vector<Vec4I>& polygonList);
487
488
491 void getEdgeData(Accessor& acc, const Coord& ijk,
492 std::vector<Vec3d>& points, std::vector<Index32>& primitives);
493
496 Accessor getAccessor() { return Accessor(mTree); }
497
498 private:
499 void operator=(const MeshToVoxelEdgeData&) {}
500 TreeType mTree;
501 class GenEdgeData;
502 };
503
504
507
508
509 // Internal utility objects and implementation details
510
511 namespace mesh_to_volume_internal {
512
513 template<typename PointType>
514 struct TransformPoints {
515
516 TransformPoints(const PointType* pointsIn, PointType* pointsOut,
517 const math::Transform& xform)
518 : mPointsIn(pointsIn), mPointsOut(pointsOut), mXform(&xform)
519 {
520 }
521
522 void operator()(const tbb::blocked_range<size_t>& range) const {
523
524 Vec3d pos;
525
526 for (size_t n = range.begin(), N = range.end(); n < N; ++n) {
527
528 const PointType& wsP = mPointsIn[n];
529 pos[0] = double(wsP[0]);
530 pos[1] = double(wsP[1]);
531 pos[2] = double(wsP[2]);
532
533 pos = mXform->worldToIndex(pos);
534
535 PointType& isP = mPointsOut[n];
536 isP[0] = typename PointType::value_type(pos[0]);
537 isP[1] = typename PointType::value_type(pos[1]);
538 isP[2] = typename PointType::value_type(pos[2]);
539 }
540 }
541
542 PointType const * const mPointsIn;
543 PointType * const mPointsOut;
544 math::Transform const * const mXform;
545 }; // TransformPoints
546
547
548 template<typename ValueType>
549 struct Tolerance
550 {
551 static ValueType epsilon() { return ValueType(1e-7); }
552 static ValueType minNarrowBandWidth() { return ValueType(1.0 + 1e-6); }
553 };
554
555
557
558
559 template<typename TreeType>
560 class CombineLeafNodes
561 {
562 public:
563
564 using Int32TreeType = typename TreeType::template ValueConverter<Int32>::Type;
565
566 using LeafNodeType = typename TreeType::LeafNodeType;
567 using Int32LeafNodeType = typename Int32TreeType::LeafNodeType;
568
569 CombineLeafNodes(TreeType& lhsDistTree, Int32TreeType& lhsIdxTree,
570 LeafNodeType ** rhsDistNodes, Int32LeafNodeType ** rhsIdxNodes)
571 : mDistTree(&lhsDistTree)
572 , mIdxTree(&lhsIdxTree)
573 , mRhsDistNodes(rhsDistNodes)
574 , mRhsIdxNodes(rhsIdxNodes)
575 {
576 }
577
578 void operator()(const tbb::blocked_range<size_t>& range) const {
579
580 tree::ValueAccessor<TreeType> distAcc(*mDistTree);
581 tree::ValueAccessor<Int32TreeType> idxAcc(*mIdxTree);
582
583 using DistValueType = typename LeafNodeType::ValueType;
584 using IndexValueType = typename Int32LeafNodeType::ValueType;
585
586 for (size_t n = range.begin(), N = range.end(); n < N; ++n) {
587
588 const Coord& origin = mRhsDistNodes[n]->origin();
589
590 LeafNodeType* lhsDistNode = distAcc.probeLeaf(origin);
591 Int32LeafNodeType* lhsIdxNode = idxAcc.probeLeaf(origin);
592
593 DistValueType* lhsDistData = lhsDistNode->buffer().data();
594 IndexValueType* lhsIdxData = lhsIdxNode->buffer().data();
595
596 const DistValueType* rhsDistData = mRhsDistNodes[n]->buffer().data();
597 const IndexValueType* rhsIdxData = mRhsIdxNodes[n]->buffer().data();
598
599
600 for (Index32 offset = 0; offset < LeafNodeType::SIZE; ++offset) {
601
602 if (rhsIdxData[offset] != Int32(util::INVALID_IDX)) {
603
604 const DistValueType& lhsValue = lhsDistData[offset];
605 const DistValueType& rhsValue = rhsDistData[offset];
606
607 if (rhsValue < lhsValue) {
608 lhsDistNode->setValueOn(offset, rhsValue);
609 lhsIdxNode->setValueOn(offset, rhsIdxData[offset]);
610 } else if (math::isExactlyEqual(rhsValue, lhsValue)) {
611 lhsIdxNode->setValueOn(offset,
612 std::min(lhsIdxData[offset], rhsIdxData[offset]));
613 }
614 }
615 }
616
617 delete mRhsDistNodes[n];
618 delete mRhsIdxNodes[n];
619 }
620 }
621
622 private:
623
624 TreeType * const mDistTree;
625 Int32TreeType * const mIdxTree;
626
627 LeafNodeType ** const mRhsDistNodes;
628 Int32LeafNodeType ** const mRhsIdxNodes;
629 }; // class CombineLeafNodes
630
631
633
634
635 template<typename TreeType>
636 struct StashOriginAndStoreOffset
637 {
638 using LeafNodeType = typename TreeType::LeafNodeType;
639
640 StashOriginAndStoreOffset(std::vector<LeafNodeType*>& nodes, Coord* coordinates)
641 : mNodes(nodes.empty() ? nullptr : &nodes[0]), mCoordinates(coordinates)
642 {
643 }
644
645 void operator()(const tbb::blocked_range<size_t>& range) const {
646 for (size_t n = range.begin(), N = range.end(); n < N; ++n) {
647 Coord& origin = const_cast<Coord&>(mNodes[n]->origin());
648 mCoordinates[n] = origin;
649 origin[0] = static_cast<int>(n);
650 }
651 }
652
653 LeafNodeType ** const mNodes;
654 Coord * const mCoordinates;
655 };
656
657
658 template<typename TreeType>
659 struct RestoreOrigin
660 {
661 using LeafNodeType = typename TreeType::LeafNodeType;
662
663 RestoreOrigin(std::vector<LeafNodeType*>& nodes, const Coord* coordinates)
664 : mNodes(nodes.empty() ? nullptr : &nodes[0]), mCoordinates(coordinates)
665 {
666 }
667
668 void operator()(const tbb::blocked_range<size_t>& range) const {
669 for (size_t n = range.begin(), N = range.end(); n < N; ++n) {
670 Coord& origin = const_cast<Coord&>(mNodes[n]->origin());
671 origin[0] = mCoordinates[n][0];
672 }
673 }
674
675 LeafNodeType ** const mNodes;
676 Coord const * const mCoordinates;
677 };
678
679
680 template<typename TreeType>
681 class ComputeNodeConnectivity
682 {
683 public:
684 using LeafNodeType = typename TreeType::LeafNodeType;
685
686 ComputeNodeConnectivity(const TreeType& tree, const Coord* coordinates,
687 size_t* offsets, size_t numNodes, const CoordBBox& bbox)
688 : mTree(&tree)
689 , mCoordinates(coordinates)
690 , mOffsets(offsets)
691 , mNumNodes(numNodes)
692 , mBBox(bbox)
693 {
694 }
695
696 ComputeNodeConnectivity(const ComputeNodeConnectivity&) = default;
697
698 // Disallow assignment
699 ComputeNodeConnectivity& operator=(const ComputeNodeConnectivity&) = delete;
700
701 void operator()(const tbb::blocked_range<size_t>& range) const {
702
703 size_t* offsetsNextX = mOffsets;
704 size_t* offsetsPrevX = mOffsets + mNumNodes;
705 size_t* offsetsNextY = mOffsets + mNumNodes * 2;
706 size_t* offsetsPrevY = mOffsets + mNumNodes * 3;
707 size_t* offsetsNextZ = mOffsets + mNumNodes * 4;
708 size_t* offsetsPrevZ = mOffsets + mNumNodes * 5;
709
710 tree::ValueAccessor<const TreeType> acc(*mTree);
711 Coord ijk;
712
713 for (size_t n = range.begin(), N = range.end(); n < N; ++n) {
714 const Coord& origin = mCoordinates[n];
715 offsetsNextX[n] = findNeighbourNode(acc, origin, Coord(LeafNodeType::DIM, 0, 0));
716 offsetsPrevX[n] = findNeighbourNode(acc, origin, Coord(-LeafNodeType::DIM, 0, 0));
717 offsetsNextY[n] = findNeighbourNode(acc, origin, Coord(0, LeafNodeType::DIM, 0));
718 offsetsPrevY[n] = findNeighbourNode(acc, origin, Coord(0, -LeafNodeType::DIM, 0));
719 offsetsNextZ[n] = findNeighbourNode(acc, origin, Coord(0, 0, LeafNodeType::DIM));
720 offsetsPrevZ[n] = findNeighbourNode(acc, origin, Coord(0, 0, -LeafNodeType::DIM));
721 }
722 }
723
724 size_t findNeighbourNode(tree::ValueAccessor<const TreeType>& acc,
725 const Coord& start, const Coord& step) const
726 {
727 Coord ijk = start + step;
728 CoordBBox bbox(mBBox);
729
730 while (bbox.isInside(ijk)) {
731 const LeafNodeType* node = acc.probeConstLeaf(ijk);
732 if (node) return static_cast<size_t>(node->origin()[0]);
733 ijk += step;
734 }
735
736 return std::numeric_limits<size_t>::max();
737 }
738
739
740 private:
741 TreeType const * const mTree;
742 Coord const * const mCoordinates;
743 size_t * const mOffsets;
744
745 const size_t mNumNodes;
746 const CoordBBox mBBox;
747 }; // class ComputeNodeConnectivity
748
749
750 template<typename TreeType>
751 struct LeafNodeConnectivityTable
752 {
753 enum { INVALID_OFFSET = std::numeric_limits<size_t>::max() };
754
755 using LeafNodeType = typename TreeType::LeafNodeType;
756
757 LeafNodeConnectivityTable(TreeType& tree)
758 {
759 mLeafNodes.reserve(tree.leafCount());
760 tree.getNodes(mLeafNodes);
761
762 if (mLeafNodes.empty()) return;
763
764 CoordBBox bbox;
765 tree.evalLeafBoundingBox(bbox);
766
767 const tbb::blocked_range<size_t> range(0, mLeafNodes.size());
768
769 // stash the leafnode origin coordinate and temporarily store the
770 // linear offset in the origin.x variable.
771 std::unique_ptr<Coord[]> coordinates{new Coord[mLeafNodes.size()]};
772 tbb::parallel_for(range,
773 StashOriginAndStoreOffset<TreeType>(mLeafNodes, coordinates.get()));
774
775 // build the leafnode offset table
776 mOffsets.reset(new size_t[mLeafNodes.size() * 6]);
777
778
779 tbb::parallel_for(range, ComputeNodeConnectivity<TreeType>(
780 tree, coordinates.get(), mOffsets.get(), mLeafNodes.size(), bbox));
781
782 // restore the leafnode origin coordinate
783 tbb::parallel_for(range, RestoreOrigin<TreeType>(mLeafNodes, coordinates.get()));
784 }
785
786 size_t size() const { return mLeafNodes.size(); }
787
788 std::vector<LeafNodeType*>& nodes() { return mLeafNodes; }
789 const std::vector<LeafNodeType*>& nodes() const { return mLeafNodes; }
790
791
792 const size_t* offsetsNextX() const { return mOffsets.get(); }
793 const size_t* offsetsPrevX() const { return mOffsets.get() + mLeafNodes.size(); }
794
795 const size_t* offsetsNextY() const { return mOffsets.get() + mLeafNodes.size() * 2; }
796 const size_t* offsetsPrevY() const { return mOffsets.get() + mLeafNodes.size() * 3; }
797
798 const size_t* offsetsNextZ() const { return mOffsets.get() + mLeafNodes.size() * 4; }
799 const size_t* offsetsPrevZ() const { return mOffsets.get() + mLeafNodes.size() * 5; }
800
801 private:
802 std::vector<LeafNodeType*> mLeafNodes;
803 std::unique_ptr<size_t[]> mOffsets;
804 }; // struct LeafNodeConnectivityTable
805
806
807 template<typename TreeType>
808 class SweepExteriorSign
809 {
810 public:
811
812 enum Axis { X_AXIS = 0, Y_AXIS = 1, Z_AXIS = 2 };
813
814 using ValueType = typename TreeType::ValueType;
815 using LeafNodeType = typename TreeType::LeafNodeType;
816 using ConnectivityTable = LeafNodeConnectivityTable<TreeType>;
817
818 SweepExteriorSign(Axis axis, const std::vector<size_t>& startNodeIndices,
819 ConnectivityTable& connectivity)
820 : mStartNodeIndices(startNodeIndices.empty() ? nullptr : &startNodeIndices[0])
821 , mConnectivity(&connectivity)
822 , mAxis(axis)
823 {
824 }
825
826 void operator()(const tbb::blocked_range<size_t>& range) const {
827
828 std::vector<LeafNodeType*>& nodes = mConnectivity->nodes();
829
830 // Z Axis
831 size_t idxA = 0, idxB = 1;
832 Index step = 1;
833
834 const size_t* nextOffsets = mConnectivity->offsetsNextZ();
835 const size_t* prevOffsets = mConnectivity->offsetsPrevZ();
836
837 if (mAxis == Y_AXIS) {
838
839 idxA = 0;
840 idxB = 2;
841 step = LeafNodeType::DIM;
842
843 nextOffsets = mConnectivity->offsetsNextY();
844 prevOffsets = mConnectivity->offsetsPrevY();
845
846 } else if (mAxis == X_AXIS) {
847
848 idxA = 1;
849 idxB = 2;
850 step = LeafNodeType::DIM * LeafNodeType::DIM;
851
852 nextOffsets = mConnectivity->offsetsNextX();
853 prevOffsets = mConnectivity->offsetsPrevX();
854 }
855
856 Coord ijk(0, 0, 0);
857
858 int& a = ijk[idxA];
859 int& b = ijk[idxB];
860
861 for (size_t n = range.begin(), N = range.end(); n < N; ++n) {
862
863 size_t startOffset = mStartNodeIndices[n];
864 size_t lastOffset = startOffset;
865
866 Index pos(0);
867
868 for (a = 0; a < int(LeafNodeType::DIM); ++a) {
869 for (b = 0; b < int(LeafNodeType::DIM); ++b) {
870
871 pos = LeafNodeType::coordToOffset(ijk);
872 size_t offset = startOffset;
873
874 // sweep in +axis direction until a boundary voxel is hit.
875 while ( offset != ConnectivityTable::INVALID_OFFSET &&
876 traceVoxelLine(*nodes[offset], pos, step) ) {
877
878 lastOffset = offset;
879 offset = nextOffsets[offset];
880 }
881
882 // find last leafnode in +axis direction
883 offset = lastOffset;
884 while (offset != ConnectivityTable::INVALID_OFFSET) {
885 lastOffset = offset;
886 offset = nextOffsets[offset];
887 }
888
889 // sweep in -axis direction until a boundary voxel is hit.
890 offset = lastOffset;
891 pos += step * (LeafNodeType::DIM - 1);
892 while ( offset != ConnectivityTable::INVALID_OFFSET &&
893 traceVoxelLine(*nodes[offset], pos, -step)) {
894 offset = prevOffsets[offset];
895 }
896 }
897 }
898 }
899 }
900
901
902 bool traceVoxelLine(LeafNodeType& node, Index pos, Index step) const {
903
904 ValueType* data = node.buffer().data();
905
906 bool isOutside = true;
907
908 for (Index i = 0; i < LeafNodeType::DIM; ++i) {
909
910 ValueType& dist = data[pos];
911
912 if (dist < ValueType(0.0)) {
913 isOutside = true;
914 } else {
915 // Boundary voxel check. (Voxel that intersects the surface)
916 if (!(dist > ValueType(0.75))) isOutside = false;
917
918 if (isOutside) dist = ValueType(-dist);
919 }
920
921 pos += step;
922 }
923
924 return isOutside;
925 }
926
927
928 private:
929 size_t const * const mStartNodeIndices;
930 ConnectivityTable * const mConnectivity;
931
932 const Axis mAxis;
933 }; // class SweepExteriorSign
934
935
936 template<typename LeafNodeType>
937 inline void
938 seedFill(LeafNodeType& node)
939 {
940 using ValueType = typename LeafNodeType::ValueType;
941 using Queue = std::deque<Index>;
942
943
944 ValueType* data = node.buffer().data();
945
946 // find seed points
947 Queue seedPoints;
948 for (Index pos = 0; pos < LeafNodeType::SIZE; ++pos) {
949 if (data[pos] < 0.0) seedPoints.push_back(pos);
950 }
951
952 if (seedPoints.empty()) return;
953
954 // clear sign information
955 for (Queue::iterator it = seedPoints.begin(); it != seedPoints.end(); ++it) {
956 ValueType& dist = data[*it];
957 dist = -dist;
958 }
959
960 // flood fill
961
962 Coord ijk(0, 0, 0);
963 Index pos(0), nextPos(0);
964
965 while (!seedPoints.empty()) {
966
967 pos = seedPoints.back();
968 seedPoints.pop_back();
969
970 ValueType& dist = data[pos];
971
972 if (!(dist < ValueType(0.0))) {
973
974 dist = -dist; // flip sign
975
976 ijk = LeafNodeType::offsetToLocalCoord(pos);
977
978 if (ijk[0] != 0) { // i - 1, j, k
979 nextPos = pos - LeafNodeType::DIM * LeafNodeType::DIM;
980 if (data[nextPos] > ValueType(0.75)) seedPoints.push_back(nextPos);
981 }
982
983 if (ijk[0] != (LeafNodeType::DIM - 1)) { // i + 1, j, k
984 nextPos = pos + LeafNodeType::DIM * LeafNodeType::DIM;
985 if (data[nextPos] > ValueType(0.75)) seedPoints.push_back(nextPos);
986 }
987
988 if (ijk[1] != 0) { // i, j - 1, k
989 nextPos = pos - LeafNodeType::DIM;
990 if (data[nextPos] > ValueType(0.75)) seedPoints.push_back(nextPos);
991 }
992
993 if (ijk[1] != (LeafNodeType::DIM - 1)) { // i, j + 1, k
994 nextPos = pos + LeafNodeType::DIM;
995 if (data[nextPos] > ValueType(0.75)) seedPoints.push_back(nextPos);
996 }
997
998 if (ijk[2] != 0) { // i, j, k - 1
999 nextPos = pos - 1;
1000 if (data[nextPos] > ValueType(0.75)) seedPoints.push_back(nextPos);
1001 }
1002
1003 if (ijk[2] != (LeafNodeType::DIM - 1)) { // i, j, k + 1
1004 nextPos = pos + 1;
1005 if (data[nextPos] > ValueType(0.75)) seedPoints.push_back(nextPos);
1006 }
1007 }
1008 }
1009 } // seedFill()
1010
1011
1012 template<typename LeafNodeType>
1013 inline bool
1014 scanFill(LeafNodeType& node)
1015 {
1016 bool updatedNode = false;
1017
1018 using ValueType = typename LeafNodeType::ValueType;
1019 ValueType* data = node.buffer().data();
1020
1021 Coord ijk(0, 0, 0);
1022
1023 bool updatedSign = true;
1024 while (updatedSign) {
1025
1026 updatedSign = false;
1027
1028 for (Index pos = 0; pos < LeafNodeType::SIZE; ++pos) {
1029
1030 ValueType& dist = data[pos];
1031
1032 if (!(dist < ValueType(0.0)) && dist > ValueType(0.75)) {
1033
1034 ijk = LeafNodeType::offsetToLocalCoord(pos);
1035
1036 // i, j, k - 1
1037 if (ijk[2] != 0 && data[pos - 1] < ValueType(0.0)) {
1038 updatedSign = true;
1039 dist = ValueType(-dist);
1040
1041 // i, j, k + 1
1042 } else if (ijk[2] != (LeafNodeType::DIM - 1) && data[pos + 1] < ValueType(0.0)) {
1043 updatedSign = true;
1044 dist = ValueType(-dist);
1045
1046 // i, j - 1, k
1047 } else if (ijk[1] != 0 && data[pos - LeafNodeType::DIM] < ValueType(0.0)) {
1048 updatedSign = true;
1049 dist = ValueType(-dist);
1050
1051 // i, j + 1, k
1052 } else if (ijk[1] != (LeafNodeType::DIM - 1)
1053 && data[pos + LeafNodeType::DIM] < ValueType(0.0))
1054 {
1055 updatedSign = true;
1056 dist = ValueType(-dist);
1057
1058 // i - 1, j, k
1059 } else if (ijk[0] != 0
1060 && data[pos - LeafNodeType::DIM * LeafNodeType::DIM] < ValueType(0.0))
1061 {
1062 updatedSign = true;
1063 dist = ValueType(-dist);
1064
1065 // i + 1, j, k
1066 } else if (ijk[0] != (LeafNodeType::DIM - 1)
1067 && data[pos + LeafNodeType::DIM * LeafNodeType::DIM] < ValueType(0.0))
1068 {
1069 updatedSign = true;
1070 dist = ValueType(-dist);
1071 }
1072 }
1073 } // end value loop
1074
1075 updatedNode |= updatedSign;
1076 } // end update loop
1077
1078 return updatedNode;
1079 } // scanFill()
1080
1081
1082 template<typename TreeType>
1083 class SeedFillExteriorSign
1084 {
1085 public:
1086 using ValueType = typename TreeType::ValueType;
1087 using LeafNodeType = typename TreeType::LeafNodeType;
1088
1089 SeedFillExteriorSign(std::vector<LeafNodeType*>& nodes, bool* changedNodeMask)
1090 : mNodes(nodes.empty() ? nullptr : &nodes[0])
1091 , mChangedNodeMask(changedNodeMask)
1092 {
1093 }
1094
1095 void operator()(const tbb::blocked_range<size_t>& range) const {
1096 for (size_t n = range.begin(), N = range.end(); n < N; ++n) {
1097 if (mChangedNodeMask[n]) {
1098 //seedFill(*mNodes[n]);
1099 mChangedNodeMask[n] = scanFill(*mNodes[n]);
1100 }
1101 }
1102 }
1103
1104 LeafNodeType ** const mNodes;
1105 bool * const mChangedNodeMask;
1106 };
1107
1108
1109 template<typename ValueType>
1110 struct FillArray
1111 {
1112 FillArray(ValueType* array, const ValueType v) : mArray(array), mValue(v) { }
1113
1114 void operator()(const tbb::blocked_range<size_t>& range) const {
1115 const ValueType v = mValue;
1116 for (size_t n = range.begin(), N = range.end(); n < N; ++n) {
1117 mArray[n] = v;
1118 }
1119 }
1120
1121 ValueType * const mArray;
1122 const ValueType mValue;
1123 };
1124
1125
1126 template<typename ValueType>
1127 inline void
1128 fillArray(ValueType* array, const ValueType val, const size_t length)
1129 {
1130 const auto grainSize = std::max<size_t>(
1131 length / tbb::task_scheduler_init::default_num_threads(), 1024);
1132 const tbb::blocked_range<size_t> range(0, length, grainSize);
1133 tbb::parallel_for(range, FillArray<ValueType>(array, val), tbb::simple_partitioner());
1134 }
1135
1136
1137 template<typename TreeType>
1138 class SyncVoxelMask
1139 {
1140 public:
1141 using ValueType = typename TreeType::ValueType;
1142 using LeafNodeType = typename TreeType::LeafNodeType;
1143
1144 SyncVoxelMask(std::vector<LeafNodeType*>& nodes,
1145 const bool* changedNodeMask, bool* changedVoxelMask)
1146 : mNodes(nodes.empty() ? nullptr : &nodes[0])
1147 , mChangedNodeMask(changedNodeMask)
1148 , mChangedVoxelMask(changedVoxelMask)
1149 {
1150 }
1151
1152 void operator()(const tbb::blocked_range<size_t>& range) const {
1153 for (size_t n = range.begin(), N = range.end(); n < N; ++n) {
1154
1155 if (mChangedNodeMask[n]) {
1156 bool* mask = &mChangedVoxelMask[n * LeafNodeType::SIZE];
1157
1158 ValueType* data = mNodes[n]->buffer().data();
1159
1160 for (Index pos = 0; pos < LeafNodeType::SIZE; ++pos) {
1161 if (mask[pos]) {
1162 data[pos] = ValueType(-data[pos]);
1163 mask[pos] = false;
1164 }
1165 }
1166 }
1167 }
1168 }
1169
1170 LeafNodeType ** const mNodes;
1171 bool const * const mChangedNodeMask;
1172 bool * const mChangedVoxelMask;
1173 };
1174
1175
1176 template<typename TreeType>
1177 class SeedPoints
1178 {
1179 public:
1180 using ValueType = typename TreeType::ValueType;
1181 using LeafNodeType = typename TreeType::LeafNodeType;
1182 using ConnectivityTable = LeafNodeConnectivityTable<TreeType>;
1183
1184 SeedPoints(ConnectivityTable& connectivity,
1185 bool* changedNodeMask, bool* nodeMask, bool* changedVoxelMask)
1186 : mConnectivity(&connectivity)
1187 , mChangedNodeMask(changedNodeMask)
1188 , mNodeMask(nodeMask)
1189 , mChangedVoxelMask(changedVoxelMask)
1190 {
1191 }
1192
1193 void operator()(const tbb::blocked_range<size_t>& range) const {
1194
1195 for (size_t n = range.begin(), N = range.end(); n < N; ++n) {
1196
1197 if (!mChangedNodeMask[n]) {
1198
1199 bool changedValue = false;
1200
1201 changedValue |= processZ(n, /*firstFace=*/true);
1202 changedValue |= processZ(n, /*firstFace=*/false);
1203
1204 changedValue |= processY(n, /*firstFace=*/true);
1205 changedValue |= processY(n, /*firstFace=*/false);
1206
1207 changedValue |= processX(n, /*firstFace=*/true);
1208 changedValue |= processX(n, /*firstFace=*/false);
1209
1210 mNodeMask[n] = changedValue;
1211 }
1212 }
1213 }
1214
1215
1216 bool processZ(const size_t n, bool firstFace) const
1217 {
1218 const size_t offset =
1219 firstFace ? mConnectivity->offsetsPrevZ()[n] : mConnectivity->offsetsNextZ()[n];
1220 if (offset != ConnectivityTable::INVALID_OFFSET && mChangedNodeMask[offset]) {
1221
1222 bool* mask = &mChangedVoxelMask[n * LeafNodeType::SIZE];
1223
1224 const ValueType* lhsData = mConnectivity->nodes()[n]->buffer().data();
1225 const ValueType* rhsData = mConnectivity->nodes()[offset]->buffer().data();
1226
1227 const Index lastOffset = LeafNodeType::DIM - 1;
1228 const Index lhsOffset =
1229 firstFace ? 0 : lastOffset, rhsOffset = firstFace ? lastOffset : 0;
1230
1231 Index tmpPos(0), pos(0);
1232 bool changedValue = false;
1233
1234 for (Index x = 0; x < LeafNodeType::DIM; ++x) {
1235 tmpPos = x << (2 * LeafNodeType::LOG2DIM);
1236 for (Index y = 0; y < LeafNodeType::DIM; ++y) {
1237 pos = tmpPos + (y << LeafNodeType::LOG2DIM);
1238
1239 if (lhsData[pos + lhsOffset] > ValueType(0.75)) {
1240 if (rhsData[pos + rhsOffset] < ValueType(0.0)) {
1241 changedValue = true;
1242 mask[pos + lhsOffset] = true;
1243 }
1244 }
1245 }
1246 }
1247
1248 return changedValue;
1249 }
1250
1251 return false;
1252 }
1253
1254 bool processY(const size_t n, bool firstFace) const
1255 {
1256 const size_t offset =
1257 firstFace ? mConnectivity->offsetsPrevY()[n] : mConnectivity->offsetsNextY()[n];
1258 if (offset != ConnectivityTable::INVALID_OFFSET && mChangedNodeMask[offset]) {
1259
1260 bool* mask = &mChangedVoxelMask[n * LeafNodeType::SIZE];
1261
1262 const ValueType* lhsData = mConnectivity->nodes()[n]->buffer().data();
1263 const ValueType* rhsData = mConnectivity->nodes()[offset]->buffer().data();
1264
1265 const Index lastOffset = LeafNodeType::DIM * (LeafNodeType::DIM - 1);
1266 const Index lhsOffset =
1267 firstFace ? 0 : lastOffset, rhsOffset = firstFace ? lastOffset : 0;
1268
1269 Index tmpPos(0), pos(0);
1270 bool changedValue = false;
1271
1272 for (Index x = 0; x < LeafNodeType::DIM; ++x) {
1273 tmpPos = x << (2 * LeafNodeType::LOG2DIM);
1274 for (Index z = 0; z < LeafNodeType::DIM; ++z) {
1275 pos = tmpPos + z;
1276
1277 if (lhsData[pos + lhsOffset] > ValueType(0.75)) {
1278 if (rhsData[pos + rhsOffset] < ValueType(0.0)) {
1279 changedValue = true;
1280 mask[pos + lhsOffset] = true;
1281 }
1282 }
1283 }
1284 }
1285
1286 return changedValue;
1287 }
1288
1289 return false;
1290 }
1291
1292 bool processX(const size_t n, bool firstFace) const
1293 {
1294 const size_t offset =
1295 firstFace ? mConnectivity->offsetsPrevX()[n] : mConnectivity->offsetsNextX()[n];
1296 if (offset != ConnectivityTable::INVALID_OFFSET && mChangedNodeMask[offset]) {
1297
1298 bool* mask = &mChangedVoxelMask[n * LeafNodeType::SIZE];
1299
1300 const ValueType* lhsData = mConnectivity->nodes()[n]->buffer().data();
1301 const ValueType* rhsData = mConnectivity->nodes()[offset]->buffer().data();
1302
1303 const Index lastOffset = LeafNodeType::DIM * LeafNodeType::DIM * (LeafNodeType::DIM-1);
1304 const Index lhsOffset =
1305 firstFace ? 0 : lastOffset, rhsOffset = firstFace ? lastOffset : 0;
1306
1307 Index tmpPos(0), pos(0);
1308 bool changedValue = false;
1309
1310 for (Index y = 0; y < LeafNodeType::DIM; ++y) {
1311 tmpPos = y << LeafNodeType::LOG2DIM;
1312 for (Index z = 0; z < LeafNodeType::DIM; ++z) {
1313 pos = tmpPos + z;
1314
1315 if (lhsData[pos + lhsOffset] > ValueType(0.75)) {
1316 if (rhsData[pos + rhsOffset] < ValueType(0.0)) {
1317 changedValue = true;
1318 mask[pos + lhsOffset] = true;
1319 }
1320 }
1321 }
1322 }
1323
1324 return changedValue;
1325 }
1326
1327 return false;
1328 }
1329
1330 ConnectivityTable * const mConnectivity;
1331 bool * const mChangedNodeMask;
1332 bool * const mNodeMask;
1333 bool * const mChangedVoxelMask;
1334 };
1335
1336
1338
1339 template<typename TreeType, typename MeshDataAdapter>
1340 struct ComputeIntersectingVoxelSign
1341 {
1342 using ValueType = typename TreeType::ValueType;
1343 using LeafNodeType = typename TreeType::LeafNodeType;
1344 using Int32TreeType = typename TreeType::template ValueConverter<Int32>::Type;
1345 using Int32LeafNodeType = typename Int32TreeType::LeafNodeType;
1346
1347 using PointArray = std::unique_ptr<Vec3d[]>;
1348 using MaskArray = std::unique_ptr<bool[]>;
1349 using LocalData = std::pair<PointArray, MaskArray>;
1350 using LocalDataTable = tbb::enumerable_thread_specific<LocalData>;
1351
1352 ComputeIntersectingVoxelSign(
1353 std::vector<LeafNodeType*>& distNodes,
1354 const TreeType& distTree,
1355 const Int32TreeType& indexTree,
1356 const MeshDataAdapter& mesh)
1357 : mDistNodes(distNodes.empty() ? nullptr : &distNodes[0])
1358 , mDistTree(&distTree)
1359 , mIndexTree(&indexTree)
1360 , mMesh(&mesh)
1361 , mLocalDataTable(new LocalDataTable())
1362 {
1363 }
1364
1365
1366 void operator()(const tbb::blocked_range<size_t>& range) const {
1367
1368 tree::ValueAccessor<const TreeType> distAcc(*mDistTree);
1369 tree::ValueAccessor<const Int32TreeType> idxAcc(*mIndexTree);
1370
1371 ValueType nval;
1372 CoordBBox bbox;
1373 Index xPos(0), yPos(0);
1374 Coord ijk, nijk, nodeMin, nodeMax;
1375 Vec3d cp, xyz, nxyz, dir1, dir2;
1376
1377 LocalData& localData = mLocalDataTable->local();
1378
1379 PointArray& points = localData.first;
1380 if (!points) points.reset(new Vec3d[LeafNodeType::SIZE * 2]);
1381
1382 MaskArray& mask = localData.second;
1383 if (!mask) mask.reset(new bool[LeafNodeType::SIZE]);
1384
1385
1386 typename LeafNodeType::ValueOnCIter it;
1387
1388 for (size_t n = range.begin(), N = range.end(); n < N; ++n) {
1389
1390 LeafNodeType& node = *mDistNodes[n];
1391 ValueType* data = node.buffer().data();
1392
1393 const Int32LeafNodeType* idxNode = idxAcc.probeConstLeaf(node.origin());
1394 const Int32* idxData = idxNode->buffer().data();
1395
1396 nodeMin = node.origin();
1397 nodeMax = nodeMin.offsetBy(LeafNodeType::DIM - 1);
1398
1399 // reset computed voxel mask.
1400 memset(mask.get(), 0, sizeof(bool) * LeafNodeType::SIZE);
1401
1402 for (it = node.cbeginValueOn(); it; ++it) {
1403 Index pos = it.pos();
1404
1405 ValueType& dist = data[pos];
1406 if (dist < 0.0 || dist > 0.75) continue;
1407
1408 ijk = node.offsetToGlobalCoord(pos);
1409
1410 xyz[0] = double(ijk[0]);
1411 xyz[1] = double(ijk[1]);
1412 xyz[2] = double(ijk[2]);
1413
1414
1415 bbox.min() = Coord::maxComponent(ijk.offsetBy(-1), nodeMin);
1416 bbox.max() = Coord::minComponent(ijk.offsetBy(1), nodeMax);
1417
1418 bool flipSign = false;
1419
1420 for (nijk[0] = bbox.min()[0]; nijk[0] <= bbox.max()[0] && !flipSign; ++nijk[0]) {
1421 xPos = (nijk[0] & (LeafNodeType::DIM - 1u)) << (2 * LeafNodeType::LOG2DIM);
1422 for (nijk[1]=bbox.min()[1]; nijk[1] <= bbox.max()[1] && !flipSign; ++nijk[1]) {
1423 yPos = xPos + ((nijk[1] & (LeafNodeType::DIM-1u)) << LeafNodeType::LOG2DIM);
1424 for (nijk[2] = bbox.min()[2]; nijk[2] <= bbox.max()[2]; ++nijk[2]) {
1425 pos = yPos + (nijk[2] & (LeafNodeType::DIM - 1u));
1426
1427 const Int32& polyIdx = idxData[pos];
1428
1429 if (polyIdx == Int32(util::INVALID_IDX) || !(data[pos] < -0.75))
1430 continue;
1431
1432 const Index pointIndex = pos * 2;
1433
1434 if (!mask[pos]) {
1435
1436 mask[pos] = true;
1437
1438 nxyz[0] = double(nijk[0]);
1439 nxyz[1] = double(nijk[1]);
1440 nxyz[2] = double(nijk[2]);
1441
1442 Vec3d& point = points[pointIndex];
1443
1444 point = closestPoint(nxyz, polyIdx);
1445
1446 Vec3d& direction = points[pointIndex + 1];
1447 direction = nxyz - point;
1448 direction.normalize();
1449 }
1450
1451 dir1 = xyz - points[pointIndex];
1452 dir1.normalize();
1453
1454 if (points[pointIndex + 1].dot(dir1) > 0.0) {
1455 flipSign = true;
1456 break;
1457 }
1458 }
1459 }
1460 }
1461
1462 if (flipSign) {
1463 dist = -dist;
1464 } else {
1465 for (Int32 m = 0; m < 26; ++m) {
1466 nijk = ijk + util::COORD_OFFSETS[m];
1467
1468 if (!bbox.isInside(nijk) && distAcc.probeValue(nijk, nval) && nval<-0.75) {
1469 nxyz[0] = double(nijk[0]);
1470 nxyz[1] = double(nijk[1]);
1471 nxyz[2] = double(nijk[2]);
1472
1473 cp = closestPoint(nxyz, idxAcc.getValue(nijk));
1474
1475 dir1 = xyz - cp;
1476 dir1.normalize();
1477
1478 dir2 = nxyz - cp;
1479 dir2.normalize();
1480
1481 if (dir2.dot(dir1) > 0.0) {
1482 dist = -dist;
1483 break;
1484 }
1485 }
1486 }
1487 }
1488
1489 } // active voxel loop
1490 } // leaf node loop
1491 }
1492
1493 private:
1494
1495 Vec3d closestPoint(const Vec3d& center, Int32 polyIdx) const
1496 {
1497 Vec3d a, b, c, cp, uvw;
1498
1499 const size_t polygon = size_t(polyIdx);
1500 mMesh->getIndexSpacePoint(polygon, 0, a);
1501 mMesh->getIndexSpacePoint(polygon, 1, b);
1502 mMesh->getIndexSpacePoint(polygon, 2, c);
1503
1504 cp = closestPointOnTriangleToPoint(a, c, b, center, uvw);
1505
1506 if (4 == mMesh->vertexCount(polygon)) {
1507
1508 mMesh->getIndexSpacePoint(polygon, 3, b);
1509
1510 c = closestPointOnTriangleToPoint(a, b, c, center, uvw);
1511
1512 if ((center - c).lengthSqr() < (center - cp).lengthSqr()) {
1513 cp = c;
1514 }
1515 }
1516
1517 return cp;
1518 }
1519
1520
1521 LeafNodeType ** const mDistNodes;
1522 TreeType const * const mDistTree;
1523 Int32TreeType const * const mIndexTree;
1524 MeshDataAdapter const * const mMesh;
1525
1526 SharedPtr<LocalDataTable> mLocalDataTable;
1527 }; // ComputeIntersectingVoxelSign
1528
1529
1531
1532
1533 template<typename LeafNodeType>
1534 inline void
1535 maskNodeInternalNeighbours(const Index pos, bool (&mask)[26])
1536 {
1537 using NodeT = LeafNodeType;
1538
1539 const Coord ijk = NodeT::offsetToLocalCoord(pos);
1540
1541 // Face adjacent neighbours
1542 // i+1, j, k
1543 mask[0] = ijk[0] != (NodeT::DIM - 1);
1544 // i-1, j, k
1545 mask[1] = ijk[0] != 0;
1546 // i, j+1, k
1547 mask[2] = ijk[1] != (NodeT::DIM - 1);
1548 // i, j-1, k
1549 mask[3] = ijk[1] != 0;
1550 // i, j, k+1
1551 mask[4] = ijk[2] != (NodeT::DIM - 1);
1552 // i, j, k-1
1553 mask[5] = ijk[2] != 0;
1554
1555 // Edge adjacent neighbour
1556 // i+1, j, k-1
1557 mask[6] = mask[0] && mask[5];
1558 // i-1, j, k-1
1559 mask[7] = mask[1] && mask[5];
1560 // i+1, j, k+1
1561 mask[8] = mask[0] && mask[4];
1562 // i-1, j, k+1
1563 mask[9] = mask[1] && mask[4];
1564 // i+1, j+1, k
1565 mask[10] = mask[0] && mask[2];
1566 // i-1, j+1, k
1567 mask[11] = mask[1] && mask[2];
1568 // i+1, j-1, k
1569 mask[12] = mask[0] && mask[3];
1570 // i-1, j-1, k
1571 mask[13] = mask[1] && mask[3];
1572 // i, j-1, k+1
1573 mask[14] = mask[3] && mask[4];
1574 // i, j-1, k-1
1575 mask[15] = mask[3] && mask[5];
1576 // i, j+1, k+1
1577 mask[16] = mask[2] && mask[4];
1578 // i, j+1, k-1
1579 mask[17] = mask[2] && mask[5];
1580
1581 // Corner adjacent neighbours
1582 // i-1, j-1, k-1
1583 mask[18] = mask[1] && mask[3] && mask[5];
1584 // i-1, j-1, k+1
1585 mask[19] = mask[1] && mask[3] && mask[4];
1586 // i+1, j-1, k+1
1587 mask[20] = mask[0] && mask[3] && mask[4];
1588 // i+1, j-1, k-1
1589 mask[21] = mask[0] && mask[3] && mask[5];
1590 // i-1, j+1, k-1
1591 mask[22] = mask[1] && mask[2] && mask[5];
1592 // i-1, j+1, k+1
1593 mask[23] = mask[1] && mask[2] && mask[4];
1594 // i+1, j+1, k+1
1595 mask[24] = mask[0] && mask[2] && mask[4];
1596 // i+1, j+1, k-1
1597 mask[25] = mask[0] && mask[2] && mask[5];
1598 }
1599
1600
1601 template<typename Compare, typename LeafNodeType>
1602 inline bool
1603 checkNeighbours(const Index pos, const typename LeafNodeType::ValueType * data, bool (&mask)[26])
1604 {
1605 using NodeT = LeafNodeType;
1606
1607 // i, j, k - 1
1608 if (mask[5] && Compare::check(data[pos - 1])) return true;
1609 // i, j, k + 1
1610 if (mask[4] && Compare::check(data[pos + 1])) return true;
1611 // i, j - 1, k
1612 if (mask[3] && Compare::check(data[pos - NodeT::DIM])) return true;
1613 // i, j + 1, k
1614 if (mask[2] && Compare::check(data[pos + NodeT::DIM])) return true;
1615 // i - 1, j, k
1616 if (mask[1] && Compare::check(data[pos - NodeT::DIM * NodeT::DIM])) return true;
1617 // i + 1, j, k
1618 if (mask[0] && Compare::check(data[pos + NodeT::DIM * NodeT::DIM])) return true;
1619 // i+1, j, k-1
1620 if (mask[6] && Compare::check(data[pos + NodeT::DIM * NodeT::DIM])) return true;
1621 // i-1, j, k-1
1622 if (mask[7] && Compare::check(data[pos - NodeT::DIM * NodeT::DIM - 1])) return true;
1623 // i+1, j, k+1
1624 if (mask[8] && Compare::check(data[pos + NodeT::DIM * NodeT::DIM + 1])) return true;
1625 // i-1, j, k+1
1626 if (mask[9] && Compare::check(data[pos - NodeT::DIM * NodeT::DIM + 1])) return true;
1627 // i+1, j+1, k
1628 if (mask[10] && Compare::check(data[pos + NodeT::DIM * NodeT::DIM + NodeT::DIM])) return true;
1629 // i-1, j+1, k
1630 if (mask[11] && Compare::check(data[pos - NodeT::DIM * NodeT::DIM + NodeT::DIM])) return true;
1631 // i+1, j-1, k
1632 if (mask[12] && Compare::check(data[pos + NodeT::DIM * NodeT::DIM - NodeT::DIM])) return true;
1633 // i-1, j-1, k
1634 if (mask[13] && Compare::check(data[pos - NodeT::DIM * NodeT::DIM - NodeT::DIM])) return true;
1635 // i, j-1, k+1
1636 if (mask[14] && Compare::check(data[pos - NodeT::DIM + 1])) return true;
1637 // i, j-1, k-1
1638 if (mask[15] && Compare::check(data[pos - NodeT::DIM - 1])) return true;
1639 // i, j+1, k+1
1640 if (mask[16] && Compare::check(data[pos + NodeT::DIM + 1])) return true;
1641 // i, j+1, k-1
1642 if (mask[17] && Compare::check(data[pos + NodeT::DIM - 1])) return true;
1643 // i-1, j-1, k-1
1644 if (mask[18] && Compare::check(data[pos - NodeT::DIM * NodeT::DIM - NodeT::DIM - 1])) return true;
1645 // i-1, j-1, k+1
1646 if (mask[19] && Compare::check(data[pos - NodeT::DIM * NodeT::DIM - NodeT::DIM + 1])) return true;
1647 // i+1, j-1, k+1
1648 if (mask[20] && Compare::check(data[pos + NodeT::DIM * NodeT::DIM - NodeT::DIM + 1])) return true;
1649 // i+1, j-1, k-1
1650 if (mask[21] && Compare::check(data[pos + NodeT::DIM * NodeT::DIM - NodeT::DIM - 1])) return true;
1651 // i-1, j+1, k-1
1652 if (mask[22] && Compare::check(data[pos - NodeT::DIM * NodeT::DIM + NodeT::DIM - 1])) return true;
1653 // i-1, j+1, k+1
1654 if (mask[23] && Compare::check(data[pos - NodeT::DIM * NodeT::DIM + NodeT::DIM + 1])) return true;
1655 // i+1, j+1, k+1
1656 if (mask[24] && Compare::check(data[pos + NodeT::DIM * NodeT::DIM + NodeT::DIM + 1])) return true;
1657 // i+1, j+1, k-1
1658 if (mask[25] && Compare::check(data[pos + NodeT::DIM * NodeT::DIM + NodeT::DIM - 1])) return true;
1659
1660 return false;
1661 }
1662
1663
1664 template<typename Compare, typename AccessorType>
1665 inline bool
1666 checkNeighbours(const Coord& ijk, AccessorType& acc, bool (&mask)[26])
1667 {
1668 for (Int32 m = 0; m < 26; ++m) {
1669 if (!mask[m] && Compare::check(acc.getValue(ijk + util::COORD_OFFSETS[m]))) {
1670 return true;
1671 }
1672 }
1673
1674 return false;
1675 }
1676
1677
1678 template<typename TreeType>
1679 struct ValidateIntersectingVoxels
1680 {
1681 using ValueType = typename TreeType::ValueType;
1682 using LeafNodeType = typename TreeType::LeafNodeType;
1683
1684 struct IsNegative { static bool check(const ValueType v) { return v < ValueType(0.0); } };
1685
1686 ValidateIntersectingVoxels(TreeType& tree, std::vector<LeafNodeType*>& nodes)
1687 : mTree(&tree)
1688 , mNodes(nodes.empty() ? nullptr : &nodes[0])
1689 {
1690 }
1691
1692 void operator()(const tbb::blocked_range<size_t>& range) const
1693 {
1694 tree::ValueAccessor<const TreeType> acc(*mTree);
1695 bool neighbourMask[26];
1696
1697 for (size_t n = range.begin(), N = range.end(); n < N; ++n) {
1698
1699 LeafNodeType& node = *mNodes[n];
1700 ValueType* data = node.buffer().data();
1701
1702 typename LeafNodeType::ValueOnCIter it;
1703 for (it = node.cbeginValueOn(); it; ++it) {
1704
1705 const Index pos = it.pos();
1706
1707 ValueType& dist = data[pos];
1708 if (dist < 0.0 || dist > 0.75) continue;
1709
1710 // Mask node internal neighbours
1711 maskNodeInternalNeighbours<LeafNodeType>(pos, neighbourMask);
1712
1713 const bool hasNegativeNeighbour =
1714 checkNeighbours<IsNegative, LeafNodeType>(pos, data, neighbourMask) ||
1715 checkNeighbours<IsNegative>(node.offsetToGlobalCoord(pos), acc, neighbourMask);
1716
1717 if (!hasNegativeNeighbour) {
1718 // push over boundary voxel distance
1719 dist = ValueType(0.75) + Tolerance<ValueType>::epsilon();
1720 }
1721 }
1722 }
1723 }
1724
1725 TreeType * const mTree;
1726 LeafNodeType ** const mNodes;
1727 }; // ValidateIntersectingVoxels
1728
1729
1730 template<typename TreeType>
1731 struct RemoveSelfIntersectingSurface
1732 {
1733 using ValueType = typename TreeType::ValueType;
1734 using LeafNodeType = typename TreeType::LeafNodeType;
1735 using Int32TreeType = typename TreeType::template ValueConverter<Int32>::Type;
1736
1737 struct Comp { static bool check(const ValueType v) { return !(v > ValueType(0.75)); } };
1738
1739 RemoveSelfIntersectingSurface(std::vector<LeafNodeType*>& nodes,
1740 TreeType& distTree, Int32TreeType& indexTree)
1741 : mNodes(nodes.empty() ? nullptr : &nodes[0])
1742 , mDistTree(&distTree)
1743 , mIndexTree(&indexTree)
1744 {
1745 }
1746
1747 void operator()(const tbb::blocked_range<size_t>& range) const
1748 {
1749 tree::ValueAccessor<const TreeType> distAcc(*mDistTree);
1750 tree::ValueAccessor<Int32TreeType> idxAcc(*mIndexTree);
1751 bool neighbourMask[26];
1752
1753 for (size_t n = range.begin(), N = range.end(); n < N; ++n) {
1754
1755 LeafNodeType& distNode = *mNodes[n];
1756 ValueType* data = distNode.buffer().data();
1757
1758 typename Int32TreeType::LeafNodeType* idxNode =
1759 idxAcc.probeLeaf(distNode.origin());
1760
1761 typename LeafNodeType::ValueOnCIter it;
1762 for (it = distNode.cbeginValueOn(); it; ++it) {
1763
1764 const Index pos = it.pos();
1765
1766 if (!(data[pos] > 0.75)) continue;
1767
1768 // Mask node internal neighbours
1769 maskNodeInternalNeighbours<LeafNodeType>(pos, neighbourMask);
1770
1771 const bool hasBoundaryNeighbour =
1772 checkNeighbours<Comp, LeafNodeType>(pos, data, neighbourMask) ||
1773 checkNeighbours<Comp>(distNode.offsetToGlobalCoord(pos),distAcc,neighbourMask);
1774
1775 if (!hasBoundaryNeighbour) {
1776 distNode.setValueOff(pos);
1777 idxNode->setValueOff(pos);
1778 }
1779 }
1780 }
1781 }
1782
1783 LeafNodeType * * const mNodes;
1784 TreeType * const mDistTree;
1785 Int32TreeType * const mIndexTree;
1786 }; // RemoveSelfIntersectingSurface
1787
1788
1790
1791
1792 template<typename NodeType>
1793 struct ReleaseChildNodes
1794 {
1795 ReleaseChildNodes(NodeType ** nodes) : mNodes(nodes) {}
1796
1797 void operator()(const tbb::blocked_range<size_t>& range) const {
1798
1799 using NodeMaskType = typename NodeType::NodeMaskType;
1800
1801 for (size_t n = range.begin(), N = range.end(); n < N; ++n) {
1802 const_cast<NodeMaskType&>(mNodes[n]->getChildMask()).setOff();
1803 }
1804 }
1805
1806 NodeType ** const mNodes;
1807 };
1808
1809
1810 template<typename TreeType>
1811 inline void
1812 releaseLeafNodes(TreeType& tree)
1813 {
1814 using RootNodeType = typename TreeType::RootNodeType;
1815 using NodeChainType = typename RootNodeType::NodeChainType;
1816 using InternalNodeType = typename boost::mpl::at<NodeChainType, boost::mpl::int_<1> >::type;
1817
1818 std::vector<InternalNodeType*> nodes;
1819 tree.getNodes(nodes);
1820
1821 tbb::parallel_for(tbb::blocked_range<size_t>(0, nodes.size()),
1822 ReleaseChildNodes<InternalNodeType>(nodes.empty() ? nullptr : &nodes[0]));
1823 }
1824
1825
1826 template<typename TreeType>
1827 struct StealUniqueLeafNodes
1828 {
1829 using LeafNodeType = typename TreeType::LeafNodeType;
1830
1831 StealUniqueLeafNodes(TreeType& lhsTree, TreeType& rhsTree,
1832 std::vector<LeafNodeType*>& overlappingNodes)
1833 : mLhsTree(&lhsTree)
1834 , mRhsTree(&rhsTree)
1835 , mNodes(&overlappingNodes)
1836 {
1837 }
1838
1839 void operator()() const {
1840
1841 std::vector<LeafNodeType*> rhsLeafNodes;
1842
1843 rhsLeafNodes.reserve(mRhsTree->leafCount());
1844 //mRhsTree->getNodes(rhsLeafNodes);
1845 //releaseLeafNodes(*mRhsTree);
1846 mRhsTree->stealNodes(rhsLeafNodes);
1847
1848 tree::ValueAccessor<TreeType> acc(*mLhsTree);
1849
1850 for (size_t n = 0, N = rhsLeafNodes.size(); n < N; ++n) {
1851 if (!acc.probeLeaf(rhsLeafNodes[n]->origin())) {
1852 acc.addLeaf(rhsLeafNodes[n]);
1853 } else {
1854 mNodes->push_back(rhsLeafNodes[n]);
1855 }
1856 }
1857 }
1858
1859 private:
1860 TreeType * const mLhsTree;
1861 TreeType * const mRhsTree;
1862 std::vector<LeafNodeType*> * const mNodes;
1863 };
1864
1865
1866 template<typename DistTreeType, typename IndexTreeType>
1867 inline void
1868 combineData(DistTreeType& lhsDist, IndexTreeType& lhsIdx,
1869 DistTreeType& rhsDist, IndexTreeType& rhsIdx)
1870 {
1871 using DistLeafNodeType = typename DistTreeType::LeafNodeType;
1872 using IndexLeafNodeType = typename IndexTreeType::LeafNodeType;
1873
1874 std::vector<DistLeafNodeType*> overlappingDistNodes;
1875 std::vector<IndexLeafNodeType*> overlappingIdxNodes;
1876
1877 // Steal unique leafnodes
1878 tbb::task_group tasks;
1879 tasks.run(StealUniqueLeafNodes<DistTreeType>(lhsDist, rhsDist, overlappingDistNodes));
1880 tasks.run(StealUniqueLeafNodes<IndexTreeType>(lhsIdx, rhsIdx, overlappingIdxNodes));
1881 tasks.wait();
1882
1883 // Combine overlapping leaf nodes
1884 if (!overlappingDistNodes.empty() && !overlappingIdxNodes.empty()) {
1885 tbb::parallel_for(tbb::blocked_range<size_t>(0, overlappingDistNodes.size()),
1886 CombineLeafNodes<DistTreeType>(lhsDist, lhsIdx,
1887 &overlappingDistNodes[0], &overlappingIdxNodes[0]));
1888 }
1889 }
1890
1897 template<typename TreeType>
1898 struct VoxelizationData {
1899
1900 using Ptr = std::unique_ptr<VoxelizationData>;
1901 using ValueType = typename TreeType::ValueType;
1902
1903 using Int32TreeType = typename TreeType::template ValueConverter<Int32>::Type;
1904 using UCharTreeType = typename TreeType::template ValueConverter<unsigned char>::Type;
1905
1906 using FloatTreeAcc = tree::ValueAccessor<TreeType>;
1907 using Int32TreeAcc = tree::ValueAccessor<Int32TreeType>;
1908 using UCharTreeAcc = tree::ValueAccessor<UCharTreeType>;
1909
1910
1911 VoxelizationData()
1912 : distTree(std::numeric_limits<ValueType>::max())
1913 , distAcc(distTree)
1914 , indexTree(Int32(util::INVALID_IDX))
1915 , indexAcc(indexTree)
1916 , primIdTree(MaxPrimId)
1917 , primIdAcc(primIdTree)
1918 , mPrimCount(0)
1919 {
1920 }
1921
1922 TreeType distTree;
1923 FloatTreeAcc distAcc;
1924
1925 Int32TreeType indexTree;
1926 Int32TreeAcc indexAcc;
1927
1928 UCharTreeType primIdTree;
1929 UCharTreeAcc primIdAcc;
1930
1931 unsigned char getNewPrimId() {
1932
1946
1947 if (mPrimCount == MaxPrimId || primIdTree.leafCount() > 1000) {
1948 mPrimCount = 0;
1949 primIdTree.root().clear();
1950 primIdTree.clearAllAccessors();
1951 assert(mPrimCount == 0);
1952 }
1953
1954 return mPrimCount++;
1955 }
1956
1957 private:
1958
1959 enum { MaxPrimId = 100 };
1960
1961 unsigned char mPrimCount;
1962 };
1963
1964
1965 template<typename TreeType, typename MeshDataAdapter, typename Interrupter = util::NullInterrupter>
1966 class VoxelizePolygons
1967 {
1968 public:
1969
1970 using VoxelizationDataType = VoxelizationData<TreeType>;
1971 using DataTable = tbb::enumerable_thread_specific<typename VoxelizationDataType::Ptr>;
1972
1973 VoxelizePolygons(DataTable& dataTable,
1974 const MeshDataAdapter& mesh,
1975 Interrupter* interrupter = nullptr)
1976 : mDataTable(&dataTable)
1977 , mMesh(&mesh)
1978 , mInterrupter(interrupter)
1979 {
1980 }
1981
1982 void operator()(const tbb::blocked_range<size_t>& range) const {
1983
1984 typename VoxelizationDataType::Ptr& dataPtr = mDataTable->local();
1985 if (!dataPtr) dataPtr.reset(new VoxelizationDataType());
1986
1987 Triangle prim;
1988
1989 for (size_t n = range.begin(), N = range.end(); n < N; ++n) {
1990
1991 if (this->wasInterrupted()) {
1992 tbb::task::self().cancel_group_execution();
1993 break;
1994 }
1995
1996 const size_t numVerts = mMesh->vertexCount(n);
1997
1998 // rasterize triangles and quads.
1999 if (numVerts == 3 || numVerts == 4) {
2000
2001 prim.index = Int32(n);
2002
2003 mMesh->getIndexSpacePoint(n, 0, prim.a);
2004 mMesh->getIndexSpacePoint(n, 1, prim.b);
2005 mMesh->getIndexSpacePoint(n, 2, prim.c);
2006
2007 evalTriangle(prim, *dataPtr);
2008
2009 if (numVerts == 4) {
2010 mMesh->getIndexSpacePoint(n, 3, prim.b);
2011 evalTriangle(prim, *dataPtr);
2012 }
2013 }
2014 }
2015 }
2016
2017 private:
2018
2019 bool wasInterrupted() const { return mInterrupter && mInterrupter->wasInterrupted(); }
2020
2021 struct Triangle { Vec3d a, b, c; Int32 index; };
2022
2023 struct SubTask
2024 {
2025 enum { POLYGON_LIMIT = 1000 };
2026
2027 SubTask(const Triangle& prim, DataTable& dataTable,
2028 int subdivisionCount, size_t polygonCount,
2029 Interrupter* interrupter = nullptr)
2030 : mLocalDataTable(&dataTable)
2031 , mPrim(prim)
2032 , mSubdivisionCount(subdivisionCount)
2033 , mPolygonCount(polygonCount)
2034 , mInterrupter(interrupter)
2035 {
2036 }
2037
2038 void operator()() const
2039 {
2040 if (mSubdivisionCount <= 0 || mPolygonCount >= POLYGON_LIMIT) {
2041
2042 typename VoxelizationDataType::Ptr& dataPtr = mLocalDataTable->local();
2043 if (!dataPtr) dataPtr.reset(new VoxelizationDataType());
2044
2045 voxelizeTriangle(mPrim, *dataPtr, mInterrupter);
2046
2047 } else if (!(mInterrupter && mInterrupter->wasInterrupted())) {
2048 spawnTasks(mPrim, *mLocalDataTable, mSubdivisionCount, mPolygonCount, mInterrupter);
2049 }
2050 }
2051
2052 DataTable * const mLocalDataTable;
2053 Triangle const mPrim;
2054 int const mSubdivisionCount;
2055 size_t const mPolygonCount;
2056 Interrupter * const mInterrupter;
2057 }; // struct SubTask
2058
2059 inline static int evalSubdivisionCount(const Triangle& prim)
2060 {
2061 const double ax = prim.a[0], bx = prim.b[0], cx = prim.c[0];
2062 const double dx = std::max(ax, std::max(bx, cx)) - std::min(ax, std::min(bx, cx));
2063
2064 const double ay = prim.a[1], by = prim.b[1], cy = prim.c[1];
2065 const double dy = std::max(ay, std::max(by, cy)) - std::min(ay, std::min(by, cy));
2066
2067 const double az = prim.a[2], bz = prim.b[2], cz = prim.c[2];
2068 const double dz = std::max(az, std::max(bz, cz)) - std::min(az, std::min(bz, cz));
2069
2070 return int(std::max(dx, std::max(dy, dz)) / double(TreeType::LeafNodeType::DIM * 2));
2071 }
2072
2073 void evalTriangle(const Triangle& prim, VoxelizationDataType& data) const
2074 {
2075 const size_t polygonCount = mMesh->polygonCount();
2076 const int subdivisionCount =
2077 polygonCount < SubTask::POLYGON_LIMIT ? evalSubdivisionCount(prim) : 0;
2078
2079 if (subdivisionCount <= 0) {
2080 voxelizeTriangle(prim, data, mInterrupter);
2081 } else {
2082 spawnTasks(prim, *mDataTable, subdivisionCount, polygonCount, mInterrupter);
2083 }
2084 }
2085
2086 static void spawnTasks(
2087 const Triangle& mainPrim,
2088 DataTable& dataTable,
2089 int subdivisionCount,
2090 size_t polygonCount,
2091 Interrupter* const interrupter)
2092 {
2093 subdivisionCount -= 1;
2094 polygonCount *= 4;
2095
2096 tbb::task_group tasks;
2097
2098 const Vec3d ac = (mainPrim.a + mainPrim.c) * 0.5;
2099 const Vec3d bc = (mainPrim.b + mainPrim.c) * 0.5;
2100 const Vec3d ab = (mainPrim.a + mainPrim.b) * 0.5;
2101
2102 Triangle prim;
2103 prim.index = mainPrim.index;
2104
2105 prim.a = mainPrim.a;
2106 prim.b = ab;
2107 prim.c = ac;
2108 tasks.run(SubTask(prim, dataTable, subdivisionCount, polygonCount, interrupter));
2109
2110 prim.a = ab;
2111 prim.b = bc;
2112 prim.c = ac;
2113 tasks.run(SubTask(prim, dataTable, subdivisionCount, polygonCount, interrupter));
2114
2115 prim.a = ab;
2116 prim.b = mainPrim.b;
2117 prim.c = bc;
2118 tasks.run(SubTask(prim, dataTable, subdivisionCount, polygonCount, interrupter));
2119
2120 prim.a = ac;
2121 prim.b = bc;
2122 prim.c = mainPrim.c;
2123 tasks.run(SubTask(prim, dataTable, subdivisionCount, polygonCount, interrupter));
2124
2125 tasks.wait();
2126 }
2127
2128 static void voxelizeTriangle(const Triangle& prim, VoxelizationDataType& data, Interrupter* const interrupter)
2129 {
2130 std::deque<Coord> coordList;
2131 Coord ijk, nijk;
2132
2133 ijk = Coord::floor(prim.a);
2134 coordList.push_back(ijk);
2135
2136 // The first point may not be quite in bounds, and rely
2137 // on one of the neighbours to have the first valid seed,
2138 // so we cannot early-exit here.
2139 updateDistance(ijk, prim, data);
2140
2141 unsigned char primId = data.getNewPrimId();
2142 data.primIdAcc.setValueOnly(ijk, primId);
2143
2144 while (!coordList.empty()) {
2145 if (interrupter && interrupter->wasInterrupted()) {
2146 tbb::task::self().cancel_group_execution();
2147 break;
2148 }
2149 for (Int32 pass = 0; pass < 1048576 && !coordList.empty(); ++pass) {
2150 ijk = coordList.back();
2151 coordList.pop_back();
2152
2153 for (Int32 i = 0; i < 26; ++i) {
2154 nijk = ijk + util::COORD_OFFSETS[i];
2155 if (primId != data.primIdAcc.getValue(nijk)) {
2156 data.primIdAcc.setValueOnly(nijk, primId);
2157 if(updateDistance(nijk, prim, data)) coordList.push_back(nijk);
2158 }
2159 }
2160 }
2161 }
2162 }
2163
2164 static bool updateDistance(const Coord& ijk, const Triangle& prim, VoxelizationDataType& data)
2165 {
2166 Vec3d uvw, voxelCenter(ijk[0], ijk[1], ijk[2]);
2167
2168 using ValueType = typename TreeType::ValueType;
2169
2170 const ValueType dist = ValueType((voxelCenter -
2171 closestPointOnTriangleToPoint(prim.a, prim.c, prim.b, voxelCenter, uvw)).lengthSqr());
2172
2173 // Either the points may be NAN, or they could be far enough from
2174 // the origin that computing distance fails.
2175 if (std::isnan(dist))
2176 return false;
2177
2178 const ValueType oldDist = data.distAcc.getValue(ijk);
2179
2180 if (dist < oldDist) {
2181 data.distAcc.setValue(ijk, dist);
2182 data.indexAcc.setValue(ijk, prim.index);
2183 } else if (math::isExactlyEqual(dist, oldDist)) {
2184 // makes reduction deterministic when different polygons
2185 // produce the same distance value.
2186 data.indexAcc.setValueOnly(ijk, std::min(prim.index, data.indexAcc.getValue(ijk)));
2187 }
2188
2189 return !(dist > 0.75); // true if the primitive intersects the voxel.
2190 }
2191
2192 DataTable * const mDataTable;
2193 MeshDataAdapter const * const mMesh;
2194 Interrupter * const mInterrupter;
2195 }; // VoxelizePolygons
2196
2197
2199
2200
2201 template<typename TreeType>
2202 struct DiffLeafNodeMask
2203 {
2204 using AccessorType = typename tree::ValueAccessor<TreeType>;
2205 using LeafNodeType = typename TreeType::LeafNodeType;
2206
2207 using BoolTreeType = typename TreeType::template ValueConverter<bool>::Type;
2208 using BoolLeafNodeType = typename BoolTreeType::LeafNodeType;
2209
2210 DiffLeafNodeMask(const TreeType& rhsTree,
2211 std::vector<BoolLeafNodeType*>& lhsNodes)
2212 : mRhsTree(&rhsTree), mLhsNodes(lhsNodes.empty() ? nullptr : &lhsNodes[0])
2213 {
2214 }
2215
2216 void operator()(const tbb::blocked_range<size_t>& range) const {
2217
2218 tree::ValueAccessor<const TreeType> acc(*mRhsTree);
2219
2220 for (size_t n = range.begin(), N = range.end(); n < N; ++n) {
2221
2222 BoolLeafNodeType* lhsNode = mLhsNodes[n];
2223 const LeafNodeType* rhsNode = acc.probeConstLeaf(lhsNode->origin());
2224
2225 if (rhsNode) lhsNode->topologyDifference(*rhsNode, false);
2226 }
2227 }
2228
2229 private:
2230 TreeType const * const mRhsTree;
2231 BoolLeafNodeType ** const mLhsNodes;
2232 };
2233
2234
2235 template<typename LeafNodeTypeA, typename LeafNodeTypeB>
2236 struct UnionValueMasks
2237 {
2238 UnionValueMasks(std::vector<LeafNodeTypeA*>& nodesA, std::vector<LeafNodeTypeB*>& nodesB)
2239 : mNodesA(nodesA.empty() ? nullptr : &nodesA[0])
2240 , mNodesB(nodesB.empty() ? nullptr : &nodesB[0])
2241 {
2242 }
2243
2244 void operator()(const tbb::blocked_range<size_t>& range) const {
2245 for (size_t n = range.begin(), N = range.end(); n < N; ++n) {
2246 mNodesA[n]->topologyUnion(*mNodesB[n]);
2247 }
2248 }
2249
2250 private:
2251 LeafNodeTypeA ** const mNodesA;
2252 LeafNodeTypeB ** const mNodesB;
2253 };
2254
2255
2256 template<typename TreeType>
2257 struct ConstructVoxelMask
2258 {
2259 using LeafNodeType = typename TreeType::LeafNodeType;
2260
2261 using BoolTreeType = typename TreeType::template ValueConverter<bool>::Type;
2262 using BoolLeafNodeType = typename BoolTreeType::LeafNodeType;
2263
2264 ConstructVoxelMask(BoolTreeType& maskTree, const TreeType& tree,
2265 std::vector<LeafNodeType*>& nodes)
2266 : mTree(&tree)
2267 , mNodes(nodes.empty() ? nullptr : &nodes[0])
2268 , mLocalMaskTree(false)
2269 , mMaskTree(&maskTree)
2270 {
2271 }
2272
2273 ConstructVoxelMask(ConstructVoxelMask& rhs, tbb::split)
2274 : mTree(rhs.mTree)
2275 , mNodes(rhs.mNodes)
2276 , mLocalMaskTree(false)
2277 , mMaskTree(&mLocalMaskTree)
2278 {
2279 }
2280
2281 void operator()(const tbb::blocked_range<size_t>& range)
2282 {
2283 using Iterator = typename LeafNodeType::ValueOnCIter;
2284
2285 tree::ValueAccessor<const TreeType> acc(*mTree);
2286 tree::ValueAccessor<BoolTreeType> maskAcc(*mMaskTree);
2287
2288 Coord ijk, nijk, localCorod;
2289 Index pos, npos;
2290
2291 for (size_t n = range.begin(); n != range.end(); ++n) {
2292
2293 LeafNodeType& node = *mNodes[n];
2294
2295 CoordBBox bbox = node.getNodeBoundingBox();
2296 bbox.expand(-1);
2297
2298 BoolLeafNodeType& maskNode = *maskAcc.touchLeaf(node.origin());
2299
2300 for (Iterator it = node.cbeginValueOn(); it; ++it) {
2301 ijk = it.getCoord();
2302 pos = it.pos();
2303
2304 localCorod = LeafNodeType::offsetToLocalCoord(pos);
2305
2306 if (localCorod[2] < int(LeafNodeType::DIM - 1)) {
2307 npos = pos + 1;
2308 if (!node.isValueOn(npos)) maskNode.setValueOn(npos);
2309 } else {
2310 nijk = ijk.offsetBy(0, 0, 1);
2311 if (!acc.isValueOn(nijk)) maskAcc.setValueOn(nijk);
2312 }
2313
2314 if (localCorod[2] > 0) {
2315 npos = pos - 1;
2316 if (!node.isValueOn(npos)) maskNode.setValueOn(npos);
2317 } else {
2318 nijk = ijk.offsetBy(0, 0, -1);
2319 if (!acc.isValueOn(nijk)) maskAcc.setValueOn(nijk);
2320 }
2321
2322 if (localCorod[1] < int(LeafNodeType::DIM - 1)) {
2323 npos = pos + LeafNodeType::DIM;
2324 if (!node.isValueOn(npos)) maskNode.setValueOn(npos);
2325 } else {
2326 nijk = ijk.offsetBy(0, 1, 0);
2327 if (!acc.isValueOn(nijk)) maskAcc.setValueOn(nijk);
2328 }
2329
2330 if (localCorod[1] > 0) {
2331 npos = pos - LeafNodeType::DIM;
2332 if (!node.isValueOn(npos)) maskNode.setValueOn(npos);
2333 } else {
2334 nijk = ijk.offsetBy(0, -1, 0);
2335 if (!acc.isValueOn(nijk)) maskAcc.setValueOn(nijk);
2336 }
2337
2338 if (localCorod[0] < int(LeafNodeType::DIM - 1)) {
2339 npos = pos + LeafNodeType::DIM * LeafNodeType::DIM;
2340 if (!node.isValueOn(npos)) maskNode.setValueOn(npos);
2341 } else {
2342 nijk = ijk.offsetBy(1, 0, 0);
2343 if (!acc.isValueOn(nijk)) maskAcc.setValueOn(nijk);
2344 }
2345
2346 if (localCorod[0] > 0) {
2347 npos = pos - LeafNodeType::DIM * LeafNodeType::DIM;
2348 if (!node.isValueOn(npos)) maskNode.setValueOn(npos);
2349 } else {
2350 nijk = ijk.offsetBy(-1, 0, 0);
2351 if (!acc.isValueOn(nijk)) maskAcc.setValueOn(nijk);
2352 }
2353 }
2354 }
2355 }
2356
2357 void join(ConstructVoxelMask& rhs) { mMaskTree->merge(*rhs.mMaskTree); }
2358
2359 private:
2360 TreeType const * const mTree;
2361 LeafNodeType ** const mNodes;
2362
2363 BoolTreeType mLocalMaskTree;
2364 BoolTreeType * const mMaskTree;
2365 };
2366
2367
2369 template<typename TreeType, typename MeshDataAdapter>
2370 struct ExpandNarrowband
2371 {
2372 using ValueType = typename TreeType::ValueType;
2373 using LeafNodeType = typename TreeType::LeafNodeType;
2374 using NodeMaskType = typename LeafNodeType::NodeMaskType;
2375 using Int32TreeType = typename TreeType::template ValueConverter<Int32>::Type;
2376 using Int32LeafNodeType = typename Int32TreeType::LeafNodeType;
2377 using BoolTreeType = typename TreeType::template ValueConverter<bool>::Type;
2378 using BoolLeafNodeType = typename BoolTreeType::LeafNodeType;
2379
2380 struct Fragment
2381 {
2382 Int32 idx, x, y, z;
2383 ValueType dist;
2384
2385 Fragment() : idx(0), x(0), y(0), z(0), dist(0.0) {}
2386
2387 Fragment(Int32 idx_, Int32 x_, Int32 y_, Int32 z_, ValueType dist_)
2388 : idx(idx_), x(x_), y(y_), z(z_), dist(dist_)
2389 {
2390 }
2391
2392 bool operator<(const Fragment& rhs) const { return idx < rhs.idx; }
2393 }; // struct Fragment
2394
2396
2397 ExpandNarrowband(
2398 std::vector<BoolLeafNodeType*>& maskNodes,
2399 BoolTreeType& maskTree,
2400 TreeType& distTree,
2401 Int32TreeType& indexTree,
2402 const MeshDataAdapter& mesh,
2403 ValueType exteriorBandWidth,
2404 ValueType interiorBandWidth,
2405 ValueType voxelSize)
2406 : mMaskNodes(maskNodes.empty() ? nullptr : &maskNodes[0])
2407 , mMaskTree(&maskTree)
2408 , mDistTree(&distTree)
2409 , mIndexTree(&indexTree)
2410 , mMesh(&mesh)
2411 , mNewMaskTree(false)
2412 , mDistNodes()
2413 , mUpdatedDistNodes()
2414 , mIndexNodes()
2415 , mUpdatedIndexNodes()
2416 , mExteriorBandWidth(exteriorBandWidth)
2417 , mInteriorBandWidth(interiorBandWidth)
2418 , mVoxelSize(voxelSize)
2419 {
2420 }
2421
2422 ExpandNarrowband(const ExpandNarrowband& rhs, tbb::split)
2423 : mMaskNodes(rhs.mMaskNodes)
2424 , mMaskTree(rhs.mMaskTree)
2425 , mDistTree(rhs.mDistTree)
2426 , mIndexTree(rhs.mIndexTree)
2427 , mMesh(rhs.mMesh)
2428 , mNewMaskTree(false)
2429 , mDistNodes()
2430 , mUpdatedDistNodes()
2431 , mIndexNodes()
2432 , mUpdatedIndexNodes()
2433 , mExteriorBandWidth(rhs.mExteriorBandWidth)
2434 , mInteriorBandWidth(rhs.mInteriorBandWidth)
2435 , mVoxelSize(rhs.mVoxelSize)
2436 {
2437 }
2438
2439 void join(ExpandNarrowband& rhs)
2440 {
2441 mDistNodes.insert(mDistNodes.end(), rhs.mDistNodes.begin(), rhs.mDistNodes.end());
2442 mIndexNodes.insert(mIndexNodes.end(), rhs.mIndexNodes.begin(), rhs.mIndexNodes.end());
2443
2444 mUpdatedDistNodes.insert(mUpdatedDistNodes.end(),
2445 rhs.mUpdatedDistNodes.begin(), rhs.mUpdatedDistNodes.end());
2446
2447 mUpdatedIndexNodes.insert(mUpdatedIndexNodes.end(),
2448 rhs.mUpdatedIndexNodes.begin(), rhs.mUpdatedIndexNodes.end());
2449
2450 mNewMaskTree.merge(rhs.mNewMaskTree);
2451 }
2452
2453 void operator()(const tbb::blocked_range<size_t>& range)
2454 {
2455 tree::ValueAccessor<BoolTreeType> newMaskAcc(mNewMaskTree);
2456 tree::ValueAccessor<TreeType> distAcc(*mDistTree);
2457 tree::ValueAccessor<Int32TreeType> indexAcc(*mIndexTree);
2458
2459 std::vector<Fragment> fragments;
2460 fragments.reserve(256);
2461
2462 std::unique_ptr<LeafNodeType> newDistNodePt;
2463 std::unique_ptr<Int32LeafNodeType> newIndexNodePt;
2464
2465 for (size_t n = range.begin(), N = range.end(); n < N; ++n) {
2466
2467 BoolLeafNodeType& maskNode = *mMaskNodes[n];
2468 if (maskNode.isEmpty()) continue;
2469
2470 // Setup local caches
2471
2472 const Coord& origin = maskNode.origin();
2473
2474 LeafNodeType * distNodePt = distAcc.probeLeaf(origin);
2475 Int32LeafNodeType * indexNodePt = indexAcc.probeLeaf(origin);
2476
2477 assert(!distNodePt == !indexNodePt);
2478
2479 bool usingNewNodes = false;
2480
2481 if (!distNodePt && !indexNodePt) {
2482
2483 const ValueType backgroundDist = distAcc.getValue(origin);
2484
2485 if (!newDistNodePt.get() && !newIndexNodePt.get()) {
2486 newDistNodePt.reset(new LeafNodeType(origin, backgroundDist));
2487 newIndexNodePt.reset(new Int32LeafNodeType(origin, indexAcc.getValue(origin)));
2488 } else {
2489
2490 if ((backgroundDist < ValueType(0.0)) !=
2491 (newDistNodePt->getValue(0) < ValueType(0.0))) {
2492 newDistNodePt->buffer().fill(backgroundDist);
2493 }
2494
2495 newDistNodePt->setOrigin(origin);
2496 newIndexNodePt->setOrigin(origin);
2497 }
2498
2499 distNodePt = newDistNodePt.get();
2500 indexNodePt = newIndexNodePt.get();
2501
2502 usingNewNodes = true;
2503 }
2504
2505
2506 // Gather neighbour information
2507
2508 CoordBBox bbox(Coord::max(), Coord::min());
2509 for (typename BoolLeafNodeType::ValueOnIter it = maskNode.beginValueOn(); it; ++it) {
2510 bbox.expand(it.getCoord());
2511 }
2512
2513 bbox.expand(1);
2514
2515 gatherFragments(fragments, bbox, distAcc, indexAcc);
2516
2517
2518 // Compute first voxel layer
2519
2520 bbox = maskNode.getNodeBoundingBox();
2521 NodeMaskType mask;
2522 bool updatedLeafNodes = false;
2523
2524 for (typename BoolLeafNodeType::ValueOnIter it = maskNode.beginValueOn(); it; ++it) {
2525
2526 const Coord ijk = it.getCoord();
2527
2528 if (updateVoxel(ijk, 5, fragments, *distNodePt, *indexNodePt, &updatedLeafNodes)) {
2529
2530 for (Int32 i = 0; i < 6; ++i) {
2531 const Coord nijk = ijk + util::COORD_OFFSETS[i];
2532 if (bbox.isInside(nijk)) {
2533 mask.setOn(BoolLeafNodeType::coordToOffset(nijk));
2534 } else {
2535 newMaskAcc.setValueOn(nijk);
2536 }
2537 }
2538
2539 for (Int32 i = 6; i < 26; ++i) {
2540 const Coord nijk = ijk + util::COORD_OFFSETS[i];
2541 if (bbox.isInside(nijk)) {
2542 mask.setOn(BoolLeafNodeType::coordToOffset(nijk));
2543 }
2544 }
2545 }
2546 }
2547
2548 if (updatedLeafNodes) {
2549
2550 // Compute second voxel layer
2551 mask -= indexNodePt->getValueMask();
2552
2553 for (typename NodeMaskType::OnIterator it = mask.beginOn(); it; ++it) {
2554
2555 const Index pos = it.pos();
2556 const Coord ijk = maskNode.origin() + LeafNodeType::offsetToLocalCoord(pos);
2557
2558 if (updateVoxel(ijk, 6, fragments, *distNodePt, *indexNodePt)) {
2559 for (Int32 i = 0; i < 6; ++i) {
2560 newMaskAcc.setValueOn(ijk + util::COORD_OFFSETS[i]);
2561 }
2562 }
2563 }
2564
2565 // Export new distance values
2566 if (usingNewNodes) {
2567 newDistNodePt->topologyUnion(*newIndexNodePt);
2568 mDistNodes.push_back(newDistNodePt.release());
2569 mIndexNodes.push_back(newIndexNodePt.release());
2570 } else {
2571 mUpdatedDistNodes.push_back(distNodePt);
2572 mUpdatedIndexNodes.push_back(indexNodePt);
2573 }
2574 }
2575 } // end leafnode loop
2576 }
2577
2579
2580 BoolTreeType& newMaskTree() { return mNewMaskTree; }
2581
2582 std::vector<LeafNodeType*>& newDistNodes() { return mDistNodes; }
2583 std::vector<LeafNodeType*>& updatedDistNodes() { return mUpdatedDistNodes; }
2584
2585 std::vector<Int32LeafNodeType*>& newIndexNodes() { return mIndexNodes; }
2586 std::vector<Int32LeafNodeType*>& updatedIndexNodes() { return mUpdatedIndexNodes; }
2587
2588 private:
2589
2591 void
2592 gatherFragments(std::vector<Fragment>& fragments, const CoordBBox& bbox,
2593 tree::ValueAccessor<TreeType>& distAcc, tree::ValueAccessor<Int32TreeType>& indexAcc)
2594 {
2595 fragments.clear();
2596 const Coord nodeMin = bbox.min() & ~(LeafNodeType::DIM - 1);
2597 const Coord nodeMax = bbox.max() & ~(LeafNodeType::DIM - 1);
2598
2599 CoordBBox region;
2600 Coord ijk;
2601
2602 for (ijk[0] = nodeMin[0]; ijk[0] <= nodeMax[0]; ijk[0] += LeafNodeType::DIM) {
2603 for (ijk[1] = nodeMin[1]; ijk[1] <= nodeMax[1]; ijk[1] += LeafNodeType::DIM) {
2604 for (ijk[2] = nodeMin[2]; ijk[2] <= nodeMax[2]; ijk[2] += LeafNodeType::DIM) {
2605 if (LeafNodeType* distleaf = distAcc.probeLeaf(ijk)) {
2606 region.min() = Coord::maxComponent(bbox.min(), ijk);
2607 region.max() = Coord::minComponent(bbox.max(),
2608 ijk.offsetBy(LeafNodeType::DIM - 1));
2609 gatherFragments(fragments, region, *distleaf, *indexAcc.probeLeaf(ijk));
2610 }
2611 }
2612 }
2613 }
2614
2615 std::sort(fragments.begin(), fragments.end());
2616 }
2617
2618 void
2619 gatherFragments(std::vector<Fragment>& fragments, const CoordBBox& bbox,
2620 const LeafNodeType& distLeaf, const Int32LeafNodeType& idxLeaf) const
2621 {
2622 const typename LeafNodeType::NodeMaskType& mask = distLeaf.getValueMask();
2623 const ValueType* distData = distLeaf.buffer().data();
2624 const Int32* idxData = idxLeaf.buffer().data();
2625
2626 for (int x = bbox.min()[0]; x <= bbox.max()[0]; ++x) {
2627 const Index xPos = (x & (LeafNodeType::DIM - 1u)) << (2 * LeafNodeType::LOG2DIM);
2628 for (int y = bbox.min()[1]; y <= bbox.max()[1]; ++y) {
2629 const Index yPos = xPos + ((y & (LeafNodeType::DIM - 1u)) << LeafNodeType::LOG2DIM);
2630 for (int z = bbox.min()[2]; z <= bbox.max()[2]; ++z) {
2631 const Index pos = yPos + (z & (LeafNodeType::DIM - 1u));
2632 if (mask.isOn(pos)) {
2633 fragments.push_back(Fragment(idxData[pos],x,y,z, std::abs(distData[pos])));
2634 }
2635 }
2636 }
2637 }
2638 }
2639
2642 ValueType
2643 computeDistance(const Coord& ijk, const Int32 manhattanLimit,
2644 const std::vector<Fragment>& fragments, Int32& closestPrimIdx) const
2645 {
2646 Vec3d a, b, c, uvw, voxelCenter(ijk[0], ijk[1], ijk[2]);
2647 double primDist, tmpDist, dist = std::numeric_limits<double>::max();
2648 Int32 lastIdx = Int32(util::INVALID_IDX);
2649
2650 for (size_t n = 0, N = fragments.size(); n < N; ++n) {
2651
2652 const Fragment& fragment = fragments[n];
2653 if (lastIdx == fragment.idx) continue;
2654
2655 const Int32 dx = std::abs(fragment.x - ijk[0]);
2656 const Int32 dy = std::abs(fragment.y - ijk[1]);
2657 const Int32 dz = std::abs(fragment.z - ijk[2]);
2658
2659 const Int32 manhattan = dx + dy + dz;
2660 if (manhattan > manhattanLimit) continue;
2661
2662 lastIdx = fragment.idx;
2663
2664 const size_t polygon = size_t(lastIdx);
2665
2666 mMesh->getIndexSpacePoint(polygon, 0, a);
2667 mMesh->getIndexSpacePoint(polygon, 1, b);
2668 mMesh->getIndexSpacePoint(polygon, 2, c);
2669
2670 primDist = (voxelCenter -
2671 closestPointOnTriangleToPoint(a, c, b, voxelCenter, uvw)).lengthSqr();
2672
2673 // Split quad into a second triangle
2674 if (4 == mMesh->vertexCount(polygon)) {
2675
2676 mMesh->getIndexSpacePoint(polygon, 3, b);
2677
2678 tmpDist = (voxelCenter - closestPointOnTriangleToPoint(
2679 a, b, c, voxelCenter, uvw)).lengthSqr();
2680
2681 if (tmpDist < primDist) primDist = tmpDist;
2682 }
2683
2684 if (primDist < dist) {
2685 dist = primDist;
2686 closestPrimIdx = lastIdx;
2687 }
2688 }
2689
2690 return ValueType(std::sqrt(dist)) * mVoxelSize;
2691 }
2692
2695 bool
2696 updateVoxel(const Coord& ijk, const Int32 manhattanLimit,
2697 const std::vector<Fragment>& fragments,
2698 LeafNodeType& distLeaf, Int32LeafNodeType& idxLeaf, bool* updatedLeafNodes = nullptr)
2699 {
2700 Int32 closestPrimIdx = 0;
2701 const ValueType distance = computeDistance(ijk, manhattanLimit, fragments, closestPrimIdx);
2702
2703 const Index pos = LeafNodeType::coordToOffset(ijk);
2704 const bool inside = distLeaf.getValue(pos) < ValueType(0.0);
2705
2706 bool activateNeighbourVoxels = false;
2707
2708 if (!inside && distance < mExteriorBandWidth) {
2709 if (updatedLeafNodes) *updatedLeafNodes = true;
2710 activateNeighbourVoxels = (distance + mVoxelSize) < mExteriorBandWidth;
2711 distLeaf.setValueOnly(pos, distance);
2712 idxLeaf.setValueOn(pos, closestPrimIdx);
2713 } else if (inside && distance < mInteriorBandWidth) {
2714 if (updatedLeafNodes) *updatedLeafNodes = true;
2715 activateNeighbourVoxels = (distance + mVoxelSize) < mInteriorBandWidth;
2716 distLeaf.setValueOnly(pos, -distance);
2717 idxLeaf.setValueOn(pos, closestPrimIdx);
2718 }
2719
2720 return activateNeighbourVoxels;
2721 }
2722
2724
2725 BoolLeafNodeType ** const mMaskNodes;
2726 BoolTreeType * const mMaskTree;
2727 TreeType * const mDistTree;
2728 Int32TreeType * const mIndexTree;
2729
2730 MeshDataAdapter const * const mMesh;
2731
2732 BoolTreeType mNewMaskTree;
2733
2734 std::vector<LeafNodeType*> mDistNodes, mUpdatedDistNodes;
2735 std::vector<Int32LeafNodeType*> mIndexNodes, mUpdatedIndexNodes;
2736
2737 const ValueType mExteriorBandWidth, mInteriorBandWidth, mVoxelSize;
2738 }; // struct ExpandNarrowband
2739
2740
2741 template<typename TreeType>
2742 struct AddNodes {
2743 using LeafNodeType = typename TreeType::LeafNodeType;
2744
2745 AddNodes(TreeType& tree, std::vector<LeafNodeType*>& nodes)
2746 : mTree(&tree) , mNodes(&nodes)
2747 {
2748 }
2749
2750 void operator()() const {
2751 tree::ValueAccessor<TreeType> acc(*mTree);
2752 std::vector<LeafNodeType*>& nodes = *mNodes;
2753 for (size_t n = 0, N = nodes.size(); n < N; ++n) {
2754 acc.addLeaf(nodes[n]);
2755 }
2756 }
2757
2758 TreeType * const mTree;
2759 std::vector<LeafNodeType*> * const mNodes;
2760 }; // AddNodes
2761
2762
2763 template<typename TreeType, typename Int32TreeType, typename BoolTreeType, typename MeshDataAdapter>
2764 inline void
2765 expandNarrowband(
2766 TreeType& distTree,
2767 Int32TreeType& indexTree,
2768 BoolTreeType& maskTree,
2769 std::vector<typename BoolTreeType::LeafNodeType*>& maskNodes,
2770 const MeshDataAdapter& mesh,
2771 typename TreeType::ValueType exteriorBandWidth,
2772 typename TreeType::ValueType interiorBandWidth,
2773 typename TreeType::ValueType voxelSize)
2774 {
2775 ExpandNarrowband<TreeType, MeshDataAdapter> expandOp(maskNodes, maskTree,
2776 distTree, indexTree, mesh, exteriorBandWidth, interiorBandWidth, voxelSize);
2777
2778 tbb::parallel_reduce(tbb::blocked_range<size_t>(0, maskNodes.size()), expandOp);
2779
2780 tbb::parallel_for(tbb::blocked_range<size_t>(0, expandOp.updatedIndexNodes().size()),
2781 UnionValueMasks<typename TreeType::LeafNodeType, typename Int32TreeType::LeafNodeType>(
2782 expandOp.updatedDistNodes(), expandOp.updatedIndexNodes()));
2783
2784 tbb::task_group tasks;
2785 tasks.run(AddNodes<TreeType>(distTree, expandOp.newDistNodes()));
2786 tasks.run(AddNodes<Int32TreeType>(indexTree, expandOp.newIndexNodes()));
2787 tasks.wait();
2788
2789 maskTree.clear();
2790 maskTree.merge(expandOp.newMaskTree());
2791 }
2792
2793
2795
2796
2797 // Transform values (sqrt, world space scaling and sign flip if sdf)
2798 template<typename TreeType>
2799 struct TransformValues
2800 {
2801 using LeafNodeType = typename TreeType::LeafNodeType;
2802 using ValueType = typename TreeType::ValueType;
2803
2804 TransformValues(std::vector<LeafNodeType*>& nodes,
2805 ValueType voxelSize, bool unsignedDist)
2806 : mNodes(&nodes[0])
2807 , mVoxelSize(voxelSize)
2808 , mUnsigned(unsignedDist)
2809 {
2810 }
2811
2812 void operator()(const tbb::blocked_range<size_t>& range) const {
2813
2814 typename LeafNodeType::ValueOnIter iter;
2815
2816 const bool udf = mUnsigned;
2817 const ValueType w[2] = { -mVoxelSize, mVoxelSize };
2818
2819 for (size_t n = range.begin(), N = range.end(); n < N; ++n) {
2820
2821 for (iter = mNodes[n]->beginValueOn(); iter; ++iter) {
2822 ValueType& val = const_cast<ValueType&>(iter.getValue());
2823 val = w[udf || (val < ValueType(0.0))] * std::sqrt(std::abs(val));
2824 }
2825 }
2826 }
2827
2828 private:
2829 LeafNodeType * * const mNodes;
2830 const ValueType mVoxelSize;
2831 const bool mUnsigned;
2832 };
2833
2834
2835 // Inactivate values outside the (exBandWidth, inBandWidth) range.
2836 template<typename TreeType>
2837 struct InactivateValues
2838 {
2839 using LeafNodeType = typename TreeType::LeafNodeType;
2840 using ValueType = typename TreeType::ValueType;
2841
2842 InactivateValues(std::vector<LeafNodeType*>& nodes,
2843 ValueType exBandWidth, ValueType inBandWidth)
2844 : mNodes(nodes.empty() ? nullptr : &nodes[0])
2845 , mExBandWidth(exBandWidth)
2846 , mInBandWidth(inBandWidth)
2847 {
2848 }
2849
2850 void operator()(const tbb::blocked_range<size_t>& range) const {
2851
2852 typename LeafNodeType::ValueOnIter iter;
2853 const ValueType exVal = mExBandWidth;
2854 const ValueType inVal = -mInBandWidth;
2855
2856 for (size_t n = range.begin(), N = range.end(); n < N; ++n) {
2857
2858 for (iter = mNodes[n]->beginValueOn(); iter; ++iter) {
2859
2860 ValueType& val = const_cast<ValueType&>(iter.getValue());
2861
2862 const bool inside = val < ValueType(0.0);
2863
2864 if (inside && !(val > inVal)) {
2865 val = inVal;
2866 iter.setValueOff();
2867 } else if (!inside && !(val < exVal)) {
2868 val = exVal;
2869 iter.setValueOff();
2870 }
2871 }
2872 }
2873 }
2874
2875 private:
2876 LeafNodeType * * const mNodes;
2877 const ValueType mExBandWidth, mInBandWidth;
2878 };
2879
2880
2881 template<typename TreeType>
2882 struct OffsetValues
2883 {
2884 using LeafNodeType = typename TreeType::LeafNodeType;
2885 using ValueType = typename TreeType::ValueType;
2886
2887 OffsetValues(std::vector<LeafNodeType*>& nodes, ValueType offset)
2888 : mNodes(nodes.empty() ? nullptr : &nodes[0]), mOffset(offset)
2889 {
2890 }
2891
2892 void operator()(const tbb::blocked_range<size_t>& range) const {
2893
2894 const ValueType offset = mOffset;
2895
2896 for (size_t n = range.begin(), N = range.end(); n < N; ++n) {
2897
2898 typename LeafNodeType::ValueOnIter iter = mNodes[n]->beginValueOn();
2899
2900 for (; iter; ++iter) {
2901 ValueType& val = const_cast<ValueType&>(iter.getValue());
2902 val += offset;
2903 }
2904 }
2905 }
2906
2907 private:
2908 LeafNodeType * * const mNodes;
2909 const ValueType mOffset;
2910 };
2911
2912
2913 template<typename TreeType>
2914 struct Renormalize
2915 {
2916 using LeafNodeType = typename TreeType::LeafNodeType;
2917 using ValueType = typename TreeType::ValueType;
2918
2919 Renormalize(const TreeType& tree, const std::vector<LeafNodeType*>& nodes,
2920 ValueType* buffer, ValueType voxelSize)
2921 : mTree(&tree)
2922 , mNodes(nodes.empty() ? nullptr : &nodes[0])
2923 , mBuffer(buffer)
2924 , mVoxelSize(voxelSize)
2925 {
2926 }
2927
2928 void operator()(const tbb::blocked_range<size_t>& range) const
2929 {
2930 using Vec3Type = math::Vec3<ValueType>;
2931
2932 tree::ValueAccessor<const TreeType> acc(*mTree);
2933
2934 Coord ijk;
2935 Vec3Type up, down;
2936
2937 const ValueType dx = mVoxelSize, invDx = ValueType(1.0) / mVoxelSize;
2938
2939 for (size_t n = range.begin(), N = range.end(); n < N; ++n) {
2940
2941 ValueType* bufferData = &mBuffer[n * LeafNodeType::SIZE];
2942
2943 typename LeafNodeType::ValueOnCIter iter = mNodes[n]->cbeginValueOn();
2944 for (; iter; ++iter) {
2945
2946 const ValueType phi0 = *iter;
2947
2948 ijk = iter.getCoord();
2949
2950 up[0] = acc.getValue(ijk.offsetBy(1, 0, 0)) - phi0;
2951 up[1] = acc.getValue(ijk.offsetBy(0, 1, 0)) - phi0;
2952 up[2] = acc.getValue(ijk.offsetBy(0, 0, 1)) - phi0;
2953
2954 down[0] = phi0 - acc.getValue(ijk.offsetBy(-1, 0, 0));
2955 down[1] = phi0 - acc.getValue(ijk.offsetBy(0, -1, 0));
2956 down[2] = phi0 - acc.getValue(ijk.offsetBy(0, 0, -1));
2957
2958 const ValueType normSqGradPhi = math::GodunovsNormSqrd(phi0 > 0.0, down, up);
2959
2960 const ValueType diff = math::Sqrt(normSqGradPhi) * invDx - ValueType(1.0);
2961 const ValueType S = phi0 / (math::Sqrt(math::Pow2(phi0) + normSqGradPhi));
2962
2963 bufferData[iter.pos()] = phi0 - dx * S * diff;
2964 }
2965 }
2966 }
2967
2968 private:
2969 TreeType const * const mTree;
2970 LeafNodeType const * const * const mNodes;
2971 ValueType * const mBuffer;
2972
2973 const ValueType mVoxelSize;
2974 };
2975
2976
2977 template<typename TreeType>
2978 struct MinCombine
2979 {
2980 using LeafNodeType = typename TreeType::LeafNodeType;
2981 using ValueType = typename TreeType::ValueType;
2982
2983 MinCombine(std::vector<LeafNodeType*>& nodes, const ValueType* buffer)
2984 : mNodes(nodes.empty() ? nullptr : &nodes[0]), mBuffer(buffer)
2985 {
2986 }
2987
2988 void operator()(const tbb::blocked_range<size_t>& range) const {
2989
2990 for (size_t n = range.begin(), N = range.end(); n < N; ++n) {
2991
2992 const ValueType* bufferData = &mBuffer[n * LeafNodeType::SIZE];
2993
2994 typename LeafNodeType::ValueOnIter iter = mNodes[n]->beginValueOn();
2995
2996 for (; iter; ++iter) {
2997 ValueType& val = const_cast<ValueType&>(iter.getValue());
2998 val = std::min(val, bufferData[iter.pos()]);
2999 }
3000 }
3001 }
3002
3003 private:
3004 LeafNodeType * * const mNodes;
3005 ValueType const * const mBuffer;
3006 };
3007
3008
3009 } // mesh_to_volume_internal namespace
3010
3011
3013
3014 // Utility method implementation
3015
3016
3017 template <typename FloatTreeT>
3018 inline void
3019 traceExteriorBoundaries(FloatTreeT& tree)
3020 {
3021 using ConnectivityTable = mesh_to_volume_internal::LeafNodeConnectivityTable<FloatTreeT>;
3022
3023 ConnectivityTable nodeConnectivity(tree);
3024
3025 std::vector<size_t> zStartNodes, yStartNodes, xStartNodes;
3026
3027 for (size_t n = 0; n < nodeConnectivity.size(); ++n) {
3028 if (ConnectivityTable::INVALID_OFFSET == nodeConnectivity.offsetsPrevX()[n]) {
3029 xStartNodes.push_back(n);
3030 }
3031
3032 if (ConnectivityTable::INVALID_OFFSET == nodeConnectivity.offsetsPrevY()[n]) {
3033 yStartNodes.push_back(n);
3034 }
3035
3036 if (ConnectivityTable::INVALID_OFFSET == nodeConnectivity.offsetsPrevZ()[n]) {
3037 zStartNodes.push_back(n);
3038 }
3039 }
3040
3041 using SweepingOp = mesh_to_volume_internal::SweepExteriorSign<FloatTreeT>;
3042
3043 tbb::parallel_for(tbb::blocked_range<size_t>(0, zStartNodes.size()),
3044 SweepingOp(SweepingOp::Z_AXIS, zStartNodes, nodeConnectivity));
3045
3046 tbb::parallel_for(tbb::blocked_range<size_t>(0, yStartNodes.size()),
3047 SweepingOp(SweepingOp::Y_AXIS, yStartNodes, nodeConnectivity));
3048
3049 tbb::parallel_for(tbb::blocked_range<size_t>(0, xStartNodes.size()),
3050 SweepingOp(SweepingOp::X_AXIS, xStartNodes, nodeConnectivity));
3051
3052 const size_t numLeafNodes = nodeConnectivity.size();
3053 const size_t numVoxels = numLeafNodes * FloatTreeT::LeafNodeType::SIZE;
3054
3055 std::unique_ptr<bool[]> changedNodeMaskA{new bool[numLeafNodes]};
3056 std::unique_ptr<bool[]> changedNodeMaskB{new bool[numLeafNodes]};
3057 std::unique_ptr<bool[]> changedVoxelMask{new bool[numVoxels]};
3058
3059 mesh_to_volume_internal::fillArray(changedNodeMaskA.get(), true, numLeafNodes);
3060 mesh_to_volume_internal::fillArray(changedNodeMaskB.get(), false, numLeafNodes);
3061 mesh_to_volume_internal::fillArray(changedVoxelMask.get(), false, numVoxels);
3062
3063 const tbb::blocked_range<size_t> nodeRange(0, numLeafNodes);
3064
3065 bool nodesUpdated = false;
3066 do {
3067 tbb::parallel_for(nodeRange, mesh_to_volume_internal::SeedFillExteriorSign<FloatTreeT>(
3068 nodeConnectivity.nodes(), changedNodeMaskA.get()));
3069
3070 tbb::parallel_for(nodeRange, mesh_to_volume_internal::SeedPoints<FloatTreeT>(
3071 nodeConnectivity, changedNodeMaskA.get(), changedNodeMaskB.get(),
3072 changedVoxelMask.get()));
3073
3074 changedNodeMaskA.swap(changedNodeMaskB);
3075
3076 nodesUpdated = false;
3077 for (size_t n = 0; n < numLeafNodes; ++n) {
3078 nodesUpdated |= changedNodeMaskA[n];
3079 if (nodesUpdated) break;
3080 }
3081
3082 if (nodesUpdated) {
3083 tbb::parallel_for(nodeRange, mesh_to_volume_internal::SyncVoxelMask<FloatTreeT>(
3084 nodeConnectivity.nodes(), changedNodeMaskA.get(), changedVoxelMask.get()));
3085 }
3086 } while (nodesUpdated);
3087
3088 } // void traceExteriorBoundaries()
3089
3090
3092
3093
3094 template <typename GridType, typename MeshDataAdapter, typename Interrupter>
3095 inline typename GridType::Ptr
3096 meshToVolume(
3097 Interrupter& interrupter,
3098 const MeshDataAdapter& mesh,
3099 const math::Transform& transform,
3100 float exteriorBandWidth,
3101 float interiorBandWidth,
3102 int flags,
3103 typename GridType::template ValueConverter<Int32>::Type * polygonIndexGrid)
3104 {
3105 using GridTypePtr = typename GridType::Ptr;
3106 using TreeType = typename GridType::TreeType;
3107 using LeafNodeType = typename TreeType::LeafNodeType;
3108 using ValueType = typename GridType::ValueType;
3109
3110 using Int32GridType = typename GridType::template ValueConverter<Int32>::Type;
3111 using Int32TreeType = typename Int32GridType::TreeType;
3112
3113 using BoolTreeType = typename TreeType::template ValueConverter<bool>::Type;
3114
3116
3117 // Setup
3118
3119 GridTypePtr distGrid(new GridType(std::numeric_limits<ValueType>::max()));
3120 distGrid->setTransform(transform.copy());
3121
3122 ValueType exteriorWidth = ValueType(exteriorBandWidth);
3123 ValueType interiorWidth = ValueType(interiorBandWidth);
3124
3125 // Note: inf interior width is all right, this value makes the converter fill
3126 // interior regions with distance values.
3127 if (!std::isfinite(exteriorWidth) || std::isnan(interiorWidth)) {
3128 std::stringstream msg;
3129 msg << "Illegal narrow band width: exterior = " << exteriorWidth
3130 << ", interior = " << interiorWidth;
3131 OPENVDB_LOG_DEBUG(msg.str());
3132 return distGrid;
3133 }
3134
3135 const ValueType voxelSize = ValueType(transform.voxelSize()[0]);
3136
3137 if (!std::isfinite(voxelSize) || math::isZero(voxelSize)) {
3138 std::stringstream msg;
3139 msg << "Illegal transform, voxel size = " << voxelSize;
3140 OPENVDB_LOG_DEBUG(msg.str());
3141 return distGrid;
3142 }
3143
3144 // Convert narrow band width from voxel units to world space units.
3145 exteriorWidth *= voxelSize;
3146 // Avoid the unit conversion if the interior band width is set to
3147 // inf or std::numeric_limits<float>::max().
3148 if (interiorWidth < std::numeric_limits<ValueType>::max()) {
3149 interiorWidth *= voxelSize;
3150 }
3151
3152 const bool computeSignedDistanceField = (flags & UNSIGNED_DISTANCE_FIELD) == 0;
3153 const bool removeIntersectingVoxels = (flags & DISABLE_INTERSECTING_VOXEL_REMOVAL) == 0;
3154 const bool renormalizeValues = (flags & DISABLE_RENORMALIZATION) == 0;
3155 const bool trimNarrowBand = (flags & DISABLE_NARROW_BAND_TRIMMING) == 0;
3156
3157 Int32GridType* indexGrid = nullptr;
3158
3159 typename Int32GridType::Ptr temporaryIndexGrid;
3160
3161 if (polygonIndexGrid) {
3162 indexGrid = polygonIndexGrid;
3163 } else {
3164 temporaryIndexGrid.reset(new Int32GridType(Int32(util::INVALID_IDX)));
3165 indexGrid = temporaryIndexGrid.get();
3166 }
3167
3168 indexGrid->newTree();
3169 indexGrid->setTransform(transform.copy());
3170
3171 if (computeSignedDistanceField) {
3172 distGrid->setGridClass(GRID_LEVEL_SET);
3173 } else {
3174 distGrid->setGridClass(GRID_UNKNOWN);
3175 interiorWidth = ValueType(0.0);
3176 }
3177
3178 TreeType& distTree = distGrid->tree();
3179 Int32TreeType& indexTree = indexGrid->tree();
3180
3181
3183
3184 // Voxelize mesh
3185
3186 {
3187 using VoxelizationDataType = mesh_to_volume_internal::VoxelizationData<TreeType>;
3188 using DataTable = tbb::enumerable_thread_specific<typename VoxelizationDataType::Ptr>;
3189
3190 DataTable data;
3191 using Voxelizer =
3192 mesh_to_volume_internal::VoxelizePolygons<TreeType, MeshDataAdapter, Interrupter>;
3193
3194 const tbb::blocked_range<size_t> polygonRange(0, mesh.polygonCount());
3195
3196 tbb::parallel_for(polygonRange, Voxelizer(data, mesh, &interrupter));
3197
3198 for (typename DataTable::iterator i = data.begin(); i != data.end(); ++i) {
3199 VoxelizationDataType& dataItem = **i;
3200 mesh_to_volume_internal::combineData(
3201 distTree, indexTree, dataItem.distTree, dataItem.indexTree);
3202 }
3203 }
3204
3205 // The progress estimates are based on the observed average time for a few different
3206 // test cases and is only intended to provide some rough progression feedback to the user.
3207 if (interrupter.wasInterrupted(30)) return distGrid;
3208
3209
3211
3212 // Classify interior and exterior regions
3213
3214 if (computeSignedDistanceField) {
3215
3216 // Determines the inside/outside state for the narrow band of voxels.
3217 traceExteriorBoundaries(distTree);
3218
3219 std::vector<LeafNodeType*> nodes;
3220 nodes.reserve(distTree.leafCount());
3221 distTree.getNodes(nodes);
3222
3223 const tbb::blocked_range<size_t> nodeRange(0, nodes.size());
3224
3225 using SignOp =
3226 mesh_to_volume_internal::ComputeIntersectingVoxelSign<TreeType, MeshDataAdapter>;
3227
3228 tbb::parallel_for(nodeRange, SignOp(nodes, distTree, indexTree, mesh));
3229
3230 if (interrupter.wasInterrupted(45)) return distGrid;
3231
3232 // Remove voxels created by self intersecting portions of the mesh.
3233 if (removeIntersectingVoxels) {
3234
3235 tbb::parallel_for(nodeRange,
3236 mesh_to_volume_internal::ValidateIntersectingVoxels<TreeType>(distTree, nodes));
3237
3238 tbb::parallel_for(nodeRange,
3239 mesh_to_volume_internal::RemoveSelfIntersectingSurface<TreeType>(
3240 nodes, distTree, indexTree));
3241
3242 tools::pruneInactive(distTree, /*threading=*/true);
3243 tools::pruneInactive(indexTree, /*threading=*/true);
3244 }
3245 }
3246
3247 if (interrupter.wasInterrupted(50)) return distGrid;
3248
3249 if (distTree.activeVoxelCount() == 0) {
3250 distTree.clear();
3251 distTree.root().setBackground(exteriorWidth, /*updateChildNodes=*/false);
3252 return distGrid;
3253 }
3254
3255 // Transform values (world space scaling etc.).
3256 {
3257 std::vector<LeafNodeType*> nodes;
3258 nodes.reserve(distTree.leafCount());
3259 distTree.getNodes(nodes);
3260
3261 tbb::parallel_for(tbb::blocked_range<size_t>(0, nodes.size()),
3262 mesh_to_volume_internal::TransformValues<TreeType>(
3263 nodes, voxelSize, !computeSignedDistanceField));
3264 }
3265
3266 // Propagate sign information into tile regions.
3267 if (computeSignedDistanceField) {
3268 distTree.root().setBackground(exteriorWidth, /*updateChildNodes=*/false);
3269 tools::signedFloodFillWithValues(distTree, exteriorWidth, -interiorWidth);
3270 } else {
3271 tools::changeBackground(distTree, exteriorWidth);
3272 }
3273
3274 if (interrupter.wasInterrupted(54)) return distGrid;
3275
3276
3278
3279 // Expand the narrow band region
3280
3281 const ValueType minBandWidth = voxelSize * ValueType(2.0);
3282
3283 if (interiorWidth > minBandWidth || exteriorWidth > minBandWidth) {
3284
3285 // Create the initial voxel mask.
3286 BoolTreeType maskTree(false);
3287
3288 {
3289 std::vector<LeafNodeType*> nodes;
3290 nodes.reserve(distTree.leafCount());
3291 distTree.getNodes(nodes);
3292
3293 mesh_to_volume_internal::ConstructVoxelMask<TreeType> op(maskTree, distTree, nodes);
3294 tbb::parallel_reduce(tbb::blocked_range<size_t>(0, nodes.size()), op);
3295 }
3296
3297 // Progress estimation
3298 unsigned maxIterations = std::numeric_limits<unsigned>::max();
3299
3300 float progress = 54.0f, step = 0.0f;
3301 double estimated =
3302 2.0 * std::ceil((std::max(interiorWidth, exteriorWidth) - minBandWidth) / voxelSize);
3303
3304 if (estimated < double(maxIterations)) {
3305 maxIterations = unsigned(estimated);
3306 step = 40.0f / float(maxIterations);
3307 }
3308
3309 std::vector<typename BoolTreeType::LeafNodeType*> maskNodes;
3310
3311 unsigned count = 0;
3312 while (true) {
3313
3314 if (interrupter.wasInterrupted(int(progress))) return distGrid;
3315
3316 const size_t maskNodeCount = maskTree.leafCount();
3317 if (maskNodeCount == 0) break;
3318
3319 maskNodes.clear();
3320 maskNodes.reserve(maskNodeCount);
3321 maskTree.getNodes(maskNodes);
3322
3323 const tbb::blocked_range<size_t> range(0, maskNodes.size());
3324
3325 tbb::parallel_for(range,
3326 mesh_to_volume_internal::DiffLeafNodeMask<TreeType>(distTree, maskNodes));
3327
3328 mesh_to_volume_internal::expandNarrowband(distTree, indexTree, maskTree, maskNodes,
3329 mesh, exteriorWidth, interiorWidth, voxelSize);
3330
3331 if ((++count) >= maxIterations) break;
3332 progress += step;
3333 }
3334 }
3335
3336 if (interrupter.wasInterrupted(94)) return distGrid;
3337
3338 if (!polygonIndexGrid) indexGrid->clear();
3339
3340
3342
3343 // Renormalize distances to smooth out bumps caused by self intersecting
3344 // and overlapping portions of the mesh and renormalize the level set.
3345
3346 if (computeSignedDistanceField && renormalizeValues) {
3347
3348 std::vector<LeafNodeType*> nodes;
3349 nodes.reserve(distTree.leafCount());
3350 distTree.getNodes(nodes);
3351
3352 std::unique_ptr<ValueType[]> buffer{new ValueType[LeafNodeType::SIZE * nodes.size()]};
3353
3354 const ValueType offset = ValueType(0.8 * voxelSize);
3355
3356 tbb::parallel_for(tbb::blocked_range<size_t>(0, nodes.size()),
3357 mesh_to_volume_internal::OffsetValues<TreeType>(nodes, -offset));
3358
3359 tbb::parallel_for(tbb::blocked_range<size_t>(0, nodes.size()),
3360 mesh_to_volume_internal::Renormalize<TreeType>(
3361 distTree, nodes, buffer.get(), voxelSize));
3362
3363 tbb::parallel_for(tbb::blocked_range<size_t>(0, nodes.size()),
3364 mesh_to_volume_internal::MinCombine<TreeType>(nodes, buffer.get()));
3365
3366 tbb::parallel_for(tbb::blocked_range<size_t>(0, nodes.size()),
3367 mesh_to_volume_internal::OffsetValues<TreeType>(
3368 nodes, offset - mesh_to_volume_internal::Tolerance<ValueType>::epsilon()));
3369 }
3370
3371 if (interrupter.wasInterrupted(99)) return distGrid;
3372
3373
3375
3376 // Remove active voxels that exceed the narrow band limits
3377
3378 if (trimNarrowBand && std::min(interiorWidth, exteriorWidth) < voxelSize * ValueType(4.0)) {
3379
3380 std::vector<LeafNodeType*> nodes;
3381 nodes.reserve(distTree.leafCount());
3382 distTree.getNodes(nodes);
3383
3384 tbb::parallel_for(tbb::blocked_range<size_t>(0, nodes.size()),
3385 mesh_to_volume_internal::InactivateValues<TreeType>(
3386 nodes, exteriorWidth, computeSignedDistanceField ? interiorWidth : exteriorWidth));
3387
3388 tools::pruneLevelSet(
3389 distTree, exteriorWidth, computeSignedDistanceField ? -interiorWidth : -exteriorWidth);
3390 }
3391
3392 return distGrid;
3393 }
3394
3395
3396 template <typename GridType, typename MeshDataAdapter>
3397 inline typename GridType::Ptr
3398 meshToVolume(
3399 const MeshDataAdapter& mesh,
3400 const math::Transform& transform,
3401 float exteriorBandWidth,
3402 float interiorBandWidth,
3403 int flags,
3404 typename GridType::template ValueConverter<Int32>::Type * polygonIndexGrid)
3405 {
3406 util::NullInterrupter nullInterrupter;
3407 return meshToVolume<GridType>(nullInterrupter, mesh, transform,
3408 exteriorBandWidth, interiorBandWidth, flags, polygonIndexGrid);
3409 }
3410
3411
3413
3414
3415 //{
3417
3419 template<typename GridType, typename Interrupter>
3420 inline typename std::enable_if<std::is_floating_point<typename GridType::ValueType>::value,
3421 typename GridType::Ptr>::type
3422 doMeshConversion(
3423 Interrupter& interrupter,
3424 const openvdb::math::Transform& xform,
3425 const std::vector<Vec3s>& points,
3426 const std::vector<Vec3I>& triangles,
3427 const std::vector<Vec4I>& quads,
3428 float exBandWidth,
3429 float inBandWidth,
3430 bool unsignedDistanceField = false)
3431 {
3432 if (points.empty()) {
3433 return typename GridType::Ptr(new GridType(typename GridType::ValueType(exBandWidth)));
3434 }
3435
3436 const size_t numPoints = points.size();
3437 std::unique_ptr<Vec3s[]> indexSpacePoints{new Vec3s[numPoints]};
3438
3439 // transform points to local grid index space
3440 tbb::parallel_for(tbb::blocked_range<size_t>(0, numPoints),
3441 mesh_to_volume_internal::TransformPoints<Vec3s>(
3442 &points[0], indexSpacePoints.get(), xform));
3443
3444 const int conversionFlags = unsignedDistanceField ? UNSIGNED_DISTANCE_FIELD : 0;
3445
3446 if (quads.empty()) {
3447
3448 QuadAndTriangleDataAdapter<Vec3s, Vec3I>
3449 mesh(indexSpacePoints.get(), numPoints, &triangles[0], triangles.size());
3450
3451 return meshToVolume<GridType>(
3452 interrupter, mesh, xform, exBandWidth, inBandWidth, conversionFlags);
3453
3454 } else if (triangles.empty()) {
3455
3456 QuadAndTriangleDataAdapter<Vec3s, Vec4I>
3457 mesh(indexSpacePoints.get(), numPoints, &quads[0], quads.size());
3458
3459 return meshToVolume<GridType>(
3460 interrupter, mesh, xform, exBandWidth, inBandWidth, conversionFlags);
3461 }
3462
3463 // pack primitives
3464
3465 const size_t numPrimitives = triangles.size() + quads.size();
3466 std::unique_ptr<Vec4I[]> prims{new Vec4I[numPrimitives]};
3467
3468 for (size_t n = 0, N = triangles.size(); n < N; ++n) {
3469 const Vec3I& triangle = triangles[n];
3470 Vec4I& prim = prims[n];
3471 prim[0] = triangle[0];
3472 prim[1] = triangle[1];
3473 prim[2] = triangle[2];
3474 prim[3] = util::INVALID_IDX;
3475 }
3476
3477 const size_t offset = triangles.size();
3478 for (size_t n = 0, N = quads.size(); n < N; ++n) {
3479 prims[offset + n] = quads[n];
3480 }
3481
3482 QuadAndTriangleDataAdapter<Vec3s, Vec4I>
3483 mesh(indexSpacePoints.get(), numPoints, prims.get(), numPrimitives);
3484
3485 return meshToVolume<GridType>(interrupter, mesh, xform,
3486 exBandWidth, inBandWidth, conversionFlags);
3487 }
3488
3489
3492 template<typename GridType, typename Interrupter>
3493 inline typename std::enable_if<!std::is_floating_point<typename GridType::ValueType>::value,
3494 typename GridType::Ptr>::type
3495 doMeshConversion(
3496 Interrupter&,
3497 const math::Transform& /*xform*/,
3498 const std::vector<Vec3s>& /*points*/,
3499 const std::vector<Vec3I>& /*triangles*/,
3500 const std::vector<Vec4I>& /*quads*/,
3501 float /*exBandWidth*/,
3502 float /*inBandWidth*/,
3503 bool /*unsignedDistanceField*/ = false)
3504 {
3505 OPENVDB_THROW(TypeError,
3506 "mesh to volume conversion is supported only for scalar floating-point grids");
3507 }
3508
3510 //}
3511
3512
3514
3515
3516 template<typename GridType>
3517 inline typename GridType::Ptr
3518 meshToLevelSet(
3519 const openvdb::math::Transform& xform,
3520 const std::vector<Vec3s>& points,
3521 const std::vector<Vec3I>& triangles,
3522 float halfWidth)
3523 {
3524 util::NullInterrupter nullInterrupter;
3525 std::vector<Vec4I> quads(0);
3526 return doMeshConversion<GridType>(nullInterrupter, xform, points, triangles, quads,
3527 halfWidth, halfWidth);
3528 }
3529
3530
3531 template<typename GridType, typename Interrupter>
3532 inline typename GridType::Ptr
3533 meshToLevelSet(
3534 Interrupter& interrupter,
3535 const openvdb::math::Transform& xform,
3536 const std::vector<Vec3s>& points,
3537 const std::vector<Vec3I>& triangles,
3538 float halfWidth)
3539 {
3540 std::vector<Vec4I> quads(0);
3541 return doMeshConversion<GridType>(interrupter, xform, points, triangles, quads,
3542 halfWidth, halfWidth);
3543 }
3544
3545
3546 template<typename GridType>
3547 inline typename GridType::Ptr
3548 meshToLevelSet(
3549 const openvdb::math::Transform& xform,
3550 const std::vector<Vec3s>& points,
3551 const std::vector<Vec4I>& quads,
3552 float halfWidth)
3553 {
3554 util::NullInterrupter nullInterrupter;
3555 std::vector<Vec3I> triangles(0);
3556 return doMeshConversion<GridType>(nullInterrupter, xform, points, triangles, quads,
3557 halfWidth, halfWidth);
3558 }
3559
3560
3561 template<typename GridType, typename Interrupter>
3562 inline typename GridType::Ptr
3563 meshToLevelSet(
3564 Interrupter& interrupter,
3565 const openvdb::math::Transform& xform,
3566 const std::vector<Vec3s>& points,
3567 const std::vector<Vec4I>& quads,
3568 float halfWidth)
3569 {
3570 std::vector<Vec3I> triangles(0);
3571 return doMeshConversion<GridType>(interrupter, xform, points, triangles, quads,
3572 halfWidth, halfWidth);
3573 }
3574
3575
3576 template<typename GridType>
3577 inline typename GridType::Ptr
3578 meshToLevelSet(
3579 const openvdb::math::Transform& xform,
3580 const std::vector<Vec3s>& points,
3581 const std::vector<Vec3I>& triangles,
3582 const std::vector<Vec4I>& quads,
3583 float halfWidth)
3584 {
3585 util::NullInterrupter nullInterrupter;
3586 return doMeshConversion<GridType>(nullInterrupter, xform, points, triangles, quads,
3587 halfWidth, halfWidth);
3588 }
3589
3590
3591 template<typename GridType, typename Interrupter>
3592 inline typename GridType::Ptr
3593 meshToLevelSet(
3594 Interrupter& interrupter,
3595 const openvdb::math::Transform& xform,
3596 const std::vector<Vec3s>& points,
3597 const std::vector<Vec3I>& triangles,
3598 const std::vector<Vec4I>& quads,
3599 float halfWidth)
3600 {
3601 return doMeshConversion<GridType>(interrupter, xform, points, triangles, quads,
3602 halfWidth, halfWidth);
3603 }
3604
3605
3606 template<typename GridType>
3607 inline typename GridType::Ptr
3608 meshToSignedDistanceField(
3609 const openvdb::math::Transform& xform,
3610 const std::vector<Vec3s>& points,
3611 const std::vector<Vec3I>& triangles,
3612 const std::vector<Vec4I>& quads,
3613 float exBandWidth,
3614 float inBandWidth)
3615 {
3616 util::NullInterrupter nullInterrupter;
3617 return doMeshConversion<GridType>(nullInterrupter, xform, points, triangles,
3618 quads, exBandWidth, inBandWidth);
3619 }
3620
3621
3622 template<typename GridType, typename Interrupter>
3623 inline typename GridType::Ptr
3624 meshToSignedDistanceField(
3625 Interrupter& interrupter,
3626 const openvdb::math::Transform& xform,
3627 const std::vector<Vec3s>& points,
3628 const std::vector<Vec3I>& triangles,
3629 const std::vector<Vec4I>& quads,
3630 float exBandWidth,
3631 float inBandWidth)
3632 {
3633 return doMeshConversion<GridType>(interrupter, xform, points, triangles,
3634 quads, exBandWidth, inBandWidth);
3635 }
3636
3637
3638 template<typename GridType>
3639 inline typename GridType::Ptr
3640 meshToUnsignedDistanceField(
3641 const openvdb::math::Transform& xform,
3642 const std::vector<Vec3s>& points,
3643 const std::vector<Vec3I>& triangles,
3644 const std::vector<Vec4I>& quads,
3645 float bandWidth)
3646 {
3647 util::NullInterrupter nullInterrupter;
3648 return doMeshConversion<GridType>(nullInterrupter, xform, points, triangles, quads,
3649 bandWidth, bandWidth, true);
3650 }
3651
3652
3653 template<typename GridType, typename Interrupter>
3654 inline typename GridType::Ptr
3655 meshToUnsignedDistanceField(
3656 Interrupter& interrupter,
3657 const openvdb::math::Transform& xform,
3658 const std::vector<Vec3s>& points,
3659 const std::vector<Vec3I>& triangles,
3660 const std::vector<Vec4I>& quads,
3661 float bandWidth)
3662 {
3663 return doMeshConversion<GridType>(interrupter, xform, points, triangles, quads,
3664 bandWidth, bandWidth, true);
3665 }
3666
3667
3669
3670
3671 // Required by several of the tree nodes
3672 inline std::ostream&
3673 operator<<(std::ostream& ostr, const MeshToVoxelEdgeData::EdgeData& rhs)
3674 {
3675 ostr << "{[ " << rhs.mXPrim << ", " << rhs.mXDist << "]";
3676 ostr << " [ " << rhs.mYPrim << ", " << rhs.mYDist << "]";
3677 ostr << " [ " << rhs.mZPrim << ", " << rhs.mZDist << "]}";
3678 return ostr;
3679 }
3680
3681 // Required by math::Abs
3682 inline MeshToVoxelEdgeData::EdgeData
3683 Abs(const MeshToVoxelEdgeData::EdgeData& x)
3684 {
3685 return x;
3686 }
3687
3688
3690
3691
3692 class MeshToVoxelEdgeData::GenEdgeData
3693 {
3694 public:
3695
3696 GenEdgeData(
3697 const std::vector<Vec3s>& pointList,
3698 const std::vector<Vec4I>& polygonList);
3699
3700 void run(bool threaded = true);
3701
3702 GenEdgeData(GenEdgeData& rhs, tbb::split);
3703 inline void operator() (const tbb::blocked_range<size_t> &range);
3704 inline void join(GenEdgeData& rhs);
3705
3706 inline TreeType& tree() { return mTree; }
3707
3708 private:
3709 void operator=(const GenEdgeData&) {}
3710
3711 struct Primitive { Vec3d a, b, c, d; Int32 index; };
3712
3713 template<bool IsQuad>
3714 inline void voxelize(const Primitive&);
3715
3716 template<bool IsQuad>
3717 inline bool evalPrimitive(const Coord&, const Primitive&);
3718
3719 inline bool rayTriangleIntersection( const Vec3d& origin, const Vec3d& dir,
3720 const Vec3d& a, const Vec3d& b, const Vec3d& c, double& t);
3721
3722
3723 TreeType mTree;
3724 Accessor mAccessor;
3725
3726 const std::vector<Vec3s>& mPointList;
3727 const std::vector<Vec4I>& mPolygonList;
3728
3729 // Used internally for acceleration
3730 using IntTreeT = TreeType::ValueConverter<Int32>::Type;
3731 IntTreeT mLastPrimTree;
3732 tree::ValueAccessor<IntTreeT> mLastPrimAccessor;
3733 }; // class MeshToVoxelEdgeData::GenEdgeData
3734
3735
3736 inline
3737 MeshToVoxelEdgeData::GenEdgeData::GenEdgeData(
3738 const std::vector<Vec3s>& pointList,
3739 const std::vector<Vec4I>& polygonList)
3740 : mTree(EdgeData())
3741 , mAccessor(mTree)
3742 , mPointList(pointList)
3743 , mPolygonList(polygonList)
3744 , mLastPrimTree(Int32(util::INVALID_IDX))
3745 , mLastPrimAccessor(mLastPrimTree)
3746 {
3747 }
3748
3749
3750 inline
3751 MeshToVoxelEdgeData::GenEdgeData::GenEdgeData(GenEdgeData& rhs, tbb::split)
3752 : mTree(EdgeData())
3753 , mAccessor(mTree)
3754 , mPointList(rhs.mPointList)
3755 , mPolygonList(rhs.mPolygonList)
3756 , mLastPrimTree(Int32(util::INVALID_IDX))
3757 , mLastPrimAccessor(mLastPrimTree)
3758 {
3759 }
3760
3761
3762 inline void
3763 MeshToVoxelEdgeData::GenEdgeData::run(bool threaded)
3764 {
3765 if (threaded) {
3766 tbb::parallel_reduce(tbb::blocked_range<size_t>(0, mPolygonList.size()), *this);
3767 } else {
3768 (*this)(tbb::blocked_range<size_t>(0, mPolygonList.size()));
3769 }
3770 }
3771
3772
3773 inline void
3774 MeshToVoxelEdgeData::GenEdgeData::join(GenEdgeData& rhs)
3775 {
3776 using RootNodeType = TreeType::RootNodeType;
3777 using NodeChainType = RootNodeType::NodeChainType;
3778 static_assert(boost::mpl::size<NodeChainType>::value > 1, "expected tree height > 1");
3779 using InternalNodeType = boost::mpl::at<NodeChainType, boost::mpl::int_<1> >::type;
3780
3781 Coord ijk;
3782 Index offset;
3783
3784 rhs.mTree.clearAllAccessors();
3785
3786 TreeType::LeafIter leafIt = rhs.mTree.beginLeaf();
3787 for ( ; leafIt; ++leafIt) {
3788 ijk = leafIt->origin();
3789
3790 TreeType::LeafNodeType* lhsLeafPt = mTree.probeLeaf(ijk);
3791
3792 if (!lhsLeafPt) {
3793
3794 mAccessor.addLeaf(rhs.mAccessor.probeLeaf(ijk));
3795 InternalNodeType* node = rhs.mAccessor.getNode<InternalNodeType>();
3796 node->stealNode<TreeType::LeafNodeType>(ijk, EdgeData(), false);
3797 rhs.mAccessor.clear();
3798
3799 } else {
3800
3801 TreeType::LeafNodeType::ValueOnCIter it = leafIt->cbeginValueOn();
3802 for ( ; it; ++it) {
3803
3804 offset = it.pos();
3805 const EdgeData& rhsValue = it.getValue();
3806
3807 if (!lhsLeafPt->isValueOn(offset)) {
3808 lhsLeafPt->setValueOn(offset, rhsValue);
3809 } else {
3810
3811 EdgeData& lhsValue = const_cast<EdgeData&>(lhsLeafPt->getValue(offset));
3812
3813 if (rhsValue.mXDist < lhsValue.mXDist) {
3814 lhsValue.mXDist = rhsValue.mXDist;
3815 lhsValue.mXPrim = rhsValue.mXPrim;
3816 }
3817
3818 if (rhsValue.mYDist < lhsValue.mYDist) {
3819 lhsValue.mYDist = rhsValue.mYDist;
3820 lhsValue.mYPrim = rhsValue.mYPrim;
3821 }
3822
3823 if (rhsValue.mZDist < lhsValue.mZDist) {
3824 lhsValue.mZDist = rhsValue.mZDist;
3825 lhsValue.mZPrim = rhsValue.mZPrim;
3826 }
3827
3828 }
3829 } // end value iteration
3830 }
3831 } // end leaf iteration
3832 }
3833
3834
3835 inline void
3836 MeshToVoxelEdgeData::GenEdgeData::operator()(const tbb::blocked_range<size_t> &range)
3837 {
3838 Primitive prim;
3839
3840 for (size_t n = range.begin(); n < range.end(); ++n) {
3841
3842 const Vec4I& verts = mPolygonList[n];
3843
3844 prim.index = Int32(n);
3845 prim.a = Vec3d(mPointList[verts[0]]);
3846 prim.b = Vec3d(mPointList[verts[1]]);
3847 prim.c = Vec3d(mPointList[verts[2]]);
3848
3849 if (util::INVALID_IDX != verts[3]) {
3850 prim.d = Vec3d(mPointList[verts[3]]);
3851 voxelize<true>(prim);
3852 } else {
3853 voxelize<false>(prim);
3854 }
3855 }
3856 }
3857
3858
3859 template<bool IsQuad>
3860 inline void
3861 MeshToVoxelEdgeData::GenEdgeData::voxelize(const Primitive& prim)
3862 {
3863 std::deque<Coord> coordList;
3864 Coord ijk, nijk;
3865
3866 ijk = Coord::floor(prim.a);
3867 coordList.push_back(ijk);
3868
3869 evalPrimitive<IsQuad>(ijk, prim);
3870
3871 while (!coordList.empty()) {
3872
3873 ijk = coordList.back();
3874 coordList.pop_back();
3875
3876 for (Int32 i = 0; i < 26; ++i) {
3877 nijk = ijk + util::COORD_OFFSETS[i];
3878
3879 if (prim.index != mLastPrimAccessor.getValue(nijk)) {
3880 mLastPrimAccessor.setValue(nijk, prim.index);
3881 if(evalPrimitive<IsQuad>(nijk, prim)) coordList.push_back(nijk);
3882 }
3883 }
3884 }
3885 }
3886
3887
3888 template<bool IsQuad>
3889 inline bool
3890 MeshToVoxelEdgeData::GenEdgeData::evalPrimitive(const Coord& ijk, const Primitive& prim)
3891 {
3892 Vec3d uvw, org(ijk[0], ijk[1], ijk[2]);
3893 bool intersecting = false;
3894 double t;
3895
3896 EdgeData edgeData;
3897 mAccessor.probeValue(ijk, edgeData);
3898
3899 // Evaluate first triangle
3900 double dist = (org -
3901 closestPointOnTriangleToPoint(prim.a, prim.c, prim.b, org, uvw)).lengthSqr();
3902
3903 if (rayTriangleIntersection(org, Vec3d(1.0, 0.0, 0.0), prim.a, prim.c, prim.b, t)) {
3904 if (t < edgeData.mXDist) {
3905 edgeData.mXDist = float(t);
3906 edgeData.mXPrim = prim.index;
3907 intersecting = true;
3908 }
3909 }
3910
3911 if (rayTriangleIntersection(org, Vec3d(0.0, 1.0, 0.0), prim.a, prim.c, prim.b, t)) {
3912 if (t < edgeData.mYDist) {
3913 edgeData.mYDist = float(t);
3914 edgeData.mYPrim = prim.index;
3915 intersecting = true;
3916 }
3917 }
3918
3919 if (rayTriangleIntersection(org, Vec3d(0.0, 0.0, 1.0), prim.a, prim.c, prim.b, t)) {
3920 if (t < edgeData.mZDist) {
3921 edgeData.mZDist = float(t);
3922 edgeData.mZPrim = prim.index;
3923 intersecting = true;
3924 }
3925 }
3926
3927 if (IsQuad) {
3928 // Split quad into a second triangle and calculate distance.
3929 double secondDist = (org -
3930 closestPointOnTriangleToPoint(prim.a, prim.d, prim.c, org, uvw)).lengthSqr();
3931
3932 if (secondDist < dist) dist = secondDist;
3933
3934 if (rayTriangleIntersection(org, Vec3d(1.0, 0.0, 0.0), prim.a, prim.d, prim.c, t)) {
3935 if (t < edgeData.mXDist) {
3936 edgeData.mXDist = float(t);
3937 edgeData.mXPrim = prim.index;
3938 intersecting = true;
3939 }
3940 }
3941
3942 if (rayTriangleIntersection(org, Vec3d(0.0, 1.0, 0.0), prim.a, prim.d, prim.c, t)) {
3943 if (t < edgeData.mYDist) {
3944 edgeData.mYDist = float(t);
3945 edgeData.mYPrim = prim.index;
3946 intersecting = true;
3947 }
3948 }
3949
3950 if (rayTriangleIntersection(org, Vec3d(0.0, 0.0, 1.0), prim.a, prim.d, prim.c, t)) {
3951 if (t < edgeData.mZDist) {
3952 edgeData.mZDist = float(t);
3953 edgeData.mZPrim = prim.index;
3954 intersecting = true;
3955 }
3956 }
3957 }
3958
3959 if (intersecting) mAccessor.setValue(ijk, edgeData);
3960
3961 return (dist < 0.86602540378443861);
3962 }
3963
3964
3965 inline bool
3966 MeshToVoxelEdgeData::GenEdgeData::rayTriangleIntersection(
3967 const Vec3d& origin, const Vec3d& dir,
3968 const Vec3d& a, const Vec3d& b, const Vec3d& c,
3969 double& t)
3970 {
3971 // Check if ray is parallel with triangle
3972
3973 Vec3d e1 = b - a;
3974 Vec3d e2 = c - a;
3975 Vec3d s1 = dir.cross(e2);
3976
3977 double divisor = s1.dot(e1);
3978 if (!(std::abs(divisor) > 0.0)) return false;
3979
3980 // Compute barycentric coordinates
3981
3982 double inv_divisor = 1.0 / divisor;
3983 Vec3d d = origin - a;
3984 double b1 = d.dot(s1) * inv_divisor;
3985
3986 if (b1 < 0.0 || b1 > 1.0) return false;
3987
3988 Vec3d s2 = d.cross(e1);
3989 double b2 = dir.dot(s2) * inv_divisor;
3990
3991 if (b2 < 0.0 || (b1 + b2) > 1.0) return false;
3992
3993 // Compute distance to intersection point
3994
3995 t = e2.dot(s2) * inv_divisor;
3996 return (t < 0.0) ? false : true;
3997 }
3998
3999
4001
4002
4003 inline
4004 MeshToVoxelEdgeData::MeshToVoxelEdgeData()
4005 : mTree(EdgeData())
4006 {
4007 }
4008
4009
4010 inline void
4011 MeshToVoxelEdgeData::convert(
4012 const std::vector<Vec3s>& pointList,
4013 const std::vector<Vec4I>& polygonList)
4014 {
4015 GenEdgeData converter(pointList, polygonList);
4016 converter.run();
4017
4018 mTree.clear();
4019 mTree.merge(converter.tree());
4020 }
4021
4022
4023 inline void
4024 MeshToVoxelEdgeData::getEdgeData(
4025 Accessor& acc,
4026 const Coord& ijk,
4027 std::vector<Vec3d>& points,
4028 std::vector<Index32>& primitives)
4029 {
4030 EdgeData data;
4031 Vec3d point;
4032
4033 Coord coord = ijk;
4034
4035 if (acc.probeValue(coord, data)) {
4036
4037 if (data.mXPrim != util::INVALID_IDX) {
4038 point[0] = double(coord[0]) + data.mXDist;
4039 point[1] = double(coord[1]);
4040 point[2] = double(coord[2]);
4041
4042 points.push_back(point);
4043 primitives.push_back(data.mXPrim);
4044 }
4045
4046 if (data.mYPrim != util::INVALID_IDX) {
4047 point[0] = double(coord[0]);
4048 point[1] = double(coord[1]) + data.mYDist;
4049 point[2] = double(coord[2]);
4050
4051 points.push_back(point);
4052 primitives.push_back(data.mYPrim);
4053 }
4054
4055 if (data.mZPrim != util::INVALID_IDX) {
4056 point[0] = double(coord[0]);
4057 point[1] = double(coord[1]);
4058 point[2] = double(coord[2]) + data.mZDist;
4059
4060 points.push_back(point);
4061 primitives.push_back(data.mZPrim);
4062 }
4063
4064 }
4065
4066 coord[0] += 1;
4067
4068 if (acc.probeValue(coord, data)) {
4069
4070 if (data.mYPrim != util::INVALID_IDX) {
4071 point[0] = double(coord[0]);
4072 point[1] = double(coord[1]) + data.mYDist;
4073 point[2] = double(coord[2]);
4074
4075 points.push_back(point);
4076 primitives.push_back(data.mYPrim);
4077 }
4078
4079 if (data.mZPrim != util::INVALID_IDX) {
4080 point[0] = double(coord[0]);
4081 point[1] = double(coord[1]);
4082 point[2] = double(coord[2]) + data.mZDist;
4083
4084 points.push_back(point);
4085 primitives.push_back(data.mZPrim);
4086 }
4087 }
4088
4089 coord[2] += 1;
4090
4091 if (acc.probeValue(coord, data)) {
4092 if (data.mYPrim != util::INVALID_IDX) {
4093 point[0] = double(coord[0]);
4094 point[1] = double(coord[1]) + data.mYDist;
4095 point[2] = double(coord[2]);
4096
4097 points.push_back(point);
4098 primitives.push_back(data.mYPrim);
4099 }
4100 }
4101
4102 coord[0] -= 1;
4103
4104 if (acc.probeValue(coord, data)) {
4105
4106 if (data.mXPrim != util::INVALID_IDX) {
4107 point[0] = double(coord[0]) + data.mXDist;
4108 point[1] = double(coord[1]);
4109 point[2] = double(coord[2]);
4110
4111 points.push_back(point);
4112 primitives.push_back(data.mXPrim);
4113 }
4114
4115 if (data.mYPrim != util::INVALID_IDX) {
4116 point[0] = double(coord[0]);
4117 point[1] = double(coord[1]) + data.mYDist;
4118 point[2] = double(coord[2]);
4119
4120 points.push_back(point);
4121 primitives.push_back(data.mYPrim);
4122 }
4123 }
4124
4125
4126 coord[1] += 1;
4127
4128 if (acc.probeValue(coord, data)) {
4129
4130 if (data.mXPrim != util::INVALID_IDX) {
4131 point[0] = double(coord[0]) + data.mXDist;
4132 point[1] = double(coord[1]);
4133 point[2] = double(coord[2]);
4134
4135 points.push_back(point);
4136 primitives.push_back(data.mXPrim);
4137 }
4138 }
4139
4140 coord[2] -= 1;
4141
4142 if (acc.probeValue(coord, data)) {
4143
4144 if (data.mXPrim != util::INVALID_IDX) {
4145 point[0] = double(coord[0]) + data.mXDist;
4146 point[1] = double(coord[1]);
4147 point[2] = double(coord[2]);
4148
4149 points.push_back(point);
4150 primitives.push_back(data.mXPrim);
4151 }
4152
4153 if (data.mZPrim != util::INVALID_IDX) {
4154 point[0] = double(coord[0]);
4155 point[1] = double(coord[1]);
4156 point[2] = double(coord[2]) + data.mZDist;
4157
4158 points.push_back(point);
4159 primitives.push_back(data.mZPrim);
4160 }
4161 }
4162
4163 coord[0] += 1;
4164
4165 if (acc.probeValue(coord, data)) {
4166
4167 if (data.mZPrim != util::INVALID_IDX) {
4168 point[0] = double(coord[0]);
4169 point[1] = double(coord[1]);
4170 point[2] = double(coord[2]) + data.mZDist;
4171
4172 points.push_back(point);
4173 primitives.push_back(data.mZPrim);
4174 }
4175 }
4176 }
4177
4178
4179 template<typename GridType, typename VecType>
4180 inline typename GridType::Ptr
4181 createLevelSetBox(const math::BBox<VecType>& bbox,
4182 const openvdb::math::Transform& xform,
4183 typename VecType::ValueType halfWidth)
4184 {
4185 const Vec3s pmin = Vec3s(xform.worldToIndex(bbox.min()));
4186 const Vec3s pmax = Vec3s(xform.worldToIndex(bbox.max()));
4187
4188 Vec3s points[8];
4189 points[0] = Vec3s(pmin[0], pmin[1], pmin[2]);
4190 points[1] = Vec3s(pmin[0], pmin[1], pmax[2]);
4191 points[2] = Vec3s(pmax[0], pmin[1], pmax[2]);
4192 points[3] = Vec3s(pmax[0], pmin[1], pmin[2]);
4193 points[4] = Vec3s(pmin[0], pmax[1], pmin[2]);
4194 points[5] = Vec3s(pmin[0], pmax[1], pmax[2]);
4195 points[6] = Vec3s(pmax[0], pmax[1], pmax[2]);
4196 points[7] = Vec3s(pmax[0], pmax[1], pmin[2]);
4197
4198 Vec4I faces[6];
4199 faces[0] = Vec4I(0, 1, 2, 3); // bottom
4200 faces[1] = Vec4I(7, 6, 5, 4); // top
4201 faces[2] = Vec4I(4, 5, 1, 0); // front
4202 faces[3] = Vec4I(6, 7, 3, 2); // back
4203 faces[4] = Vec4I(0, 3, 7, 4); // left
4204 faces[5] = Vec4I(1, 5, 6, 2); // right
4205
4206 QuadAndTriangleDataAdapter<Vec3s, Vec4I> mesh(points, 8, faces, 6);
4207
4208 return meshToVolume<GridType>(mesh, xform, halfWidth, halfWidth);
4209 }
4210
4211
4212 } // namespace tools
4213 } // namespace OPENVDB_VERSION_NAME
4214 } // namespace openvdb
4215
4216 #endif // OPENVDB_TOOLS_MESH_TO_VOLUME_HAS_BEEN_INCLUDED
openvdb::v7_0::tools::mesh_to_volume_internal::VoxelizePolygons
Definition: MeshToVolume.h:1966
openvdb::v7_0::math::CoordBBox::expand
void expand(ValueType padding)
Pad this bounding box with the specified padding.
Definition: Coord.h:418
openvdb::v7_0::tools::traceExteriorBoundaries
void traceExteriorBoundaries(FloatTreeT &tree)
Traces the exterior voxel boundary of closed objects in the input volume tree. Exterior voxels are ma...
Definition: MeshToVolume.h:3019
openvdb::v7_0::tree::ValueAccessor::isValueOn
bool isValueOn(const Coord &xyz) const
Return the active state of the voxel at the given coordinates.
Definition: ValueAccessor.h:237
openvdb::v7_0::tools::mesh_to_volume_internal::ConstructVoxelMask::operator()
void operator()(const tbb::blocked_range< size_t > &range)
Definition: MeshToVolume.h:2281
openvdb::v7_0::tools::mesh_to_volume_internal::LeafNodeConnectivityTable::nodes
std::vector< LeafNodeType * > & nodes()
Definition: MeshToVolume.h:788
openvdb::v7_0::tools::mesh_to_volume_internal::SeedFillExteriorSign::mNodes
LeafNodeType **const mNodes
Definition: MeshToVolume.h:1104
openvdb::v7_0::tools::mesh_to_volume_internal::CombineLeafNodes::Int32TreeType
typename TreeType::template ValueConverter< Int32 >::Type Int32TreeType
Definition: MeshToVolume.h:564
openvdb::v7_0::tools::mesh_to_volume_internal::RemoveSelfIntersectingSurface::mIndexTree
Int32TreeType *const mIndexTree
Definition: MeshToVolume.h:1785
openvdb::v7_0::tree::ValueAccessor::probeValue
bool probeValue(const Coord &xyz, ValueType &value) const
Return the active state of the voxel as well as its value.
Definition: ValueAccessor.h:240
Util.h
openvdb::v7_0::tools::mesh_to_volume_internal::VoxelizationData::primIdTree
UCharTreeType primIdTree
Definition: MeshToVolume.h:1928
openvdb::v7_0::math::operator<
bool operator<(const Tuple< SIZE, T0 > &t0, const Tuple< SIZE, T1 > &t1)
Definition: Tuple.h:180
openvdb::v7_0::tools::mesh_to_volume_internal::StealUniqueLeafNodes::LeafNodeType
typename TreeType::LeafNodeType LeafNodeType
Definition: MeshToVolume.h:1829
openvdb::v7_0::tools::mesh_to_volume_internal::InactivateValues::operator()
void operator()(const tbb::blocked_range< size_t > &range) const
Definition: MeshToVolume.h:2850
openvdb::v7_0::tools::mesh_to_volume_internal::TransformPoints
Definition: MeshToVolume.h:514
PointArray
Partitions points into BucketLog2Dim aligned buckets using a parallel radix-based sorting algorithm.
openvdb::v7_0::tools::mesh_to_volume_internal::Renormalize::ValueType
typename TreeType::ValueType ValueType
Definition: MeshToVolume.h:2917
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typename TreeType::template ValueConverter< Int32 >::Type Int32TreeType
Definition: MeshToVolume.h:1344
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DiffLeafNodeMask(const TreeType &rhsTree, std::vector< BoolLeafNodeType * > &lhsNodes)
Definition: MeshToVolume.h:2210
openvdb::v7_0::tools::MeshToVoxelEdgeData::EdgeData::mXDist
float mXDist
Definition: MeshToVolume.h:465
openvdb::v7_0::tools::mesh_to_volume_internal::ConstructVoxelMask::ConstructVoxelMask
ConstructVoxelMask(ConstructVoxelMask &rhs, tbb::split)
Definition: MeshToVolume.h:2273
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GridType::Ptr createLevelSetBox(const math::BBox< VecType > &bbox, const openvdb::math::Transform &xform, typename VecType::ValueType halfWidth=LEVEL_SET_HALF_WIDTH)
Return a grid of type GridType containing a narrow-band level set representation of a box.
Definition: MeshToVolume.h:4181
openvdb::v7_0::tools::MeshToVoxelEdgeData::GenEdgeData::operator()
void operator()(const tbb::blocked_range< size_t > &range)
Definition: MeshToVolume.h:3836
openvdb::v7_0::tools::mesh_to_volume_internal::DiffLeafNodeMask::BoolTreeType
typename TreeType::template ValueConverter< bool >::Type BoolTreeType
Definition: MeshToVolume.h:2207
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Definition: MeshToVolume.h:2799
openvdb::v7_0::tools::mesh_to_volume_internal::MinCombine::LeafNodeType
typename TreeType::LeafNodeType LeafNodeType
Definition: MeshToVolume.h:2980
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typename LeafNodeType::NodeMaskType NodeMaskType
Definition: MeshToVolume.h:2374
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ValueType dist
Definition: MeshToVolume.h:2383
openvdb::v7_0::tools::mesh_to_volume_internal::ConstructVoxelMask::LeafNodeType
typename TreeType::LeafNodeType LeafNodeType
Definition: MeshToVolume.h:2259
openvdb::v7_0::tools::mesh_to_volume_internal::LeafNodeConnectivityTable::LeafNodeConnectivityTable
LeafNodeConnectivityTable(TreeType &tree)
Definition: MeshToVolume.h:757
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Definition: MeshToVolume.h:2742
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void combineData(DistTreeType &lhsDist, IndexTreeType &lhsIdx, DistTreeType &rhsDist, IndexTreeType &rhsIdx)
Definition: MeshToVolume.h:1868
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void operator()(const tbb::blocked_range< size_t > &range) const
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Int32TreeAcc indexAcc
Definition: MeshToVolume.h:1926
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Definition: MeshToVolume.h:2837
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Axis-aligned bounding box.
Definition: BBox.h:23
openvdb::v7_0::math::Vec3::cross
Vec3< T > cross(const Vec3< T > &v) const
Return the cross product of "this" vector and v;.
Definition: Vec3.h:218
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static ValueType epsilon()
Definition: MeshToVolume.h:551
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void operator()(const tbb::blocked_range< size_t > &range) const
Definition: MeshToVolume.h:701
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RemoveSelfIntersectingSurface(std::vector< LeafNodeType * > &nodes, TreeType &distTree, Int32TreeType &indexTree)
Definition: MeshToVolume.h:1739
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Definition: MeshToVolume.h:549
openvdb::v7_0::tools::MeshToVoxelEdgeData::EdgeData::mZPrim
Index32 mZPrim
Definition: MeshToVolume.h:466
Types.h
openvdb::v7_0::tools::mesh_to_volume_internal::StealUniqueLeafNodes
Definition: MeshToVolume.h:1827
openvdb::v7_0::tools::mesh_to_volume_internal::RemoveSelfIntersectingSurface::Comp
Definition: MeshToVolume.h:1737
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static Coord floor(const Vec3< T > &xyz)
Return the largest integer coordinates that are not greater than xyz (node centered conversion).
Definition: Coord.h:57
openvdb::v7_0::tools::mesh_to_volume_internal::StashOriginAndStoreOffset::mNodes
LeafNodeType **const mNodes
Definition: MeshToVolume.h:653
openvdb::v7_0::tools::mesh_to_volume_internal::AddNodes::mNodes
std::vector< LeafNodeType * > *const mNodes
Definition: MeshToVolume.h:2759
openvdb::v7_0::tools::mesh_to_volume_internal::ExpandNarrowband::BoolTreeType
typename TreeType::template ValueConverter< bool >::Type BoolTreeType
Definition: MeshToVolume.h:2377
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void operator()(const tbb::blocked_range< size_t > &range) const
Definition: MeshToVolume.h:645
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Definition: MeshToVolume.h:560
openvdb::v7_0::tools::mesh_to_volume_internal::TransformPoints::TransformPoints
TransformPoints(const PointType *pointsIn, PointType *pointsOut, const math::Transform &xform)
Definition: MeshToVolume.h:516
openvdb::v7_0::tools::mesh_to_volume_internal::RestoreOrigin::operator()
void operator()(const tbb::blocked_range< size_t > &range) const
Definition: MeshToVolume.h:668
openvdb::v7_0::tree::Tree::probeLeaf
LeafNodeType * probeLeaf(const Coord &xyz)
Return a pointer to the leaf node that contains voxel (x, y, z). If no such node exists,...
Definition: Tree.h:1704
Proximity.h
openvdb::v7_0::math::Coord
Signed (x, y, z) 32-bit integer coordinates.
Definition: Coord.h:25
openvdb::v7_0::math::Z_AXIS
Definition: Math.h:852
openvdb::v7_0::tools::mesh_to_volume_internal::RestoreOrigin::mCoordinates
const Coord *const mCoordinates
Definition: MeshToVolume.h:676
openvdb::v7_0::tools::mesh_to_volume_internal::OffsetValues::OffsetValues
OffsetValues(std::vector< LeafNodeType * > &nodes, ValueType offset)
Definition: MeshToVolume.h:2887
openvdb::v7_0::tools::mesh_to_volume_internal::ConstructVoxelMask
Definition: MeshToVolume.h:2257
openvdb::v7_0::tree::ValueAccessor::setValueOn
void setValueOn(const Coord &xyz, const ValueType &value)
Definition: ValueAccessor.h:266
openvdb::v7_0::tools::mesh_to_volume_internal::VoxelizationData::distAcc
FloatTreeAcc distAcc
Definition: MeshToVolume.h:1923
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typename BoolTreeType::LeafNodeType BoolLeafNodeType
Definition: MeshToVolume.h:2378
openvdb::v7_0::tools::mesh_to_volume_internal::fillArray
void fillArray(ValueType *array, const ValueType val, const size_t length)
Definition: MeshToVolume.h:1128
openvdb::v7_0::tools::mesh_to_volume_internal::VoxelizationData
TBB body object to voxelize a mesh of triangles and/or quads into a collection of VDB grids,...
Definition: MeshToVolume.h:1898
openvdb::v7_0::tools::mesh_to_volume_internal::TransformPoints::mXform
const math::Transform *const mXform
Definition: MeshToVolume.h:544
openvdb::v7_0::tools::mesh_to_volume_internal::ComputeNodeConnectivity::ComputeNodeConnectivity
ComputeNodeConnectivity(const TreeType &tree, const Coord *coordinates, size_t *offsets, size_t numNodes, const CoordBBox &bbox)
Definition: MeshToVolume.h:686
openvdb::v7_0::tools::mesh_to_volume_internal::SeedPoints::mConnectivity
ConnectivityTable *const mConnectivity
Definition: MeshToVolume.h:1330
openvdb::v7_0::tools::mesh_to_volume_internal::checkNeighbours
bool checkNeighbours(const Coord &ijk, AccessorType &acc, bool(&mask)[26])
Definition: MeshToVolume.h:1666
openvdb::v7_0::Vec4I
math::Vec4< Index32 > Vec4I
Definition: Types.h:65
openvdb::v7_0::tools::mesh_to_volume_internal::ExpandNarrowband::Fragment
Definition: MeshToVolume.h:2380
openvdb::v7_0::tools::mesh_to_volume_internal::DiffLeafNodeMask::operator()
void operator()(const tbb::blocked_range< size_t > &range) const
Definition: MeshToVolume.h:2216
openvdb::v7_0::tools::mesh_to_volume_internal::LeafNodeConnectivityTable::LeafNodeType
typename TreeType::LeafNodeType LeafNodeType
Definition: MeshToVolume.h:755
openvdb::v7_0::tools::mesh_to_volume_internal::ComputeIntersectingVoxelSign::MaskArray
std::unique_ptr< bool[]> MaskArray
Definition: MeshToVolume.h:1348
openvdb::v7_0::tools::mesh_to_volume_internal::SeedFillExteriorSign::ValueType
typename TreeType::ValueType ValueType
Definition: MeshToVolume.h:1086
openvdb::v7_0::tools::mesh_to_volume_internal::StealUniqueLeafNodes::StealUniqueLeafNodes
StealUniqueLeafNodes(TreeType &lhsTree, TreeType &rhsTree, std::vector< LeafNodeType * > &overlappingNodes)
Definition: MeshToVolume.h:1831
openvdb::v7_0::tools::mesh_to_volume_internal::VoxelizationData::Ptr
std::unique_ptr< VoxelizationData > Ptr
Definition: MeshToVolume.h:1900
openvdb::v7_0::tools::UNSIGNED_DISTANCE_FIELD
Definition: MeshToVolume.h:67
openvdb::v7_0::tools::meshToVolume
GridType::Ptr meshToVolume(Interrupter &interrupter, const MeshDataAdapter &mesh, const math::Transform &transform, float exteriorBandWidth=3.0f, float interiorBandWidth=3.0f, int flags=0, typename GridType::template ValueConverter< Int32 >::Type *polygonIndexGrid=nullptr)
Convert polygonal meshes that consist of quads and/or triangles into signed or unsigned distance fiel...
Definition: MeshToVolume.h:3096
openvdb::v7_0::tools::mesh_to_volume_internal::Renormalize::LeafNodeType
typename TreeType::LeafNodeType LeafNodeType
Definition: MeshToVolume.h:2916
openvdb::v7_0::tools::mesh_to_volume_internal::SyncVoxelMask::ValueType
typename TreeType::ValueType ValueType
Definition: MeshToVolume.h:1141
openvdb::v7_0::tools::mesh_to_volume_internal::ExpandNarrowband::ExpandNarrowband
ExpandNarrowband(std::vector< BoolLeafNodeType * > &maskNodes, BoolTreeType &maskTree, TreeType &distTree, Int32TreeType &indexTree, const MeshDataAdapter &mesh, ValueType exteriorBandWidth, ValueType interiorBandWidth, ValueType voxelSize)
Definition: MeshToVolume.h:2397
openvdb::v7_0::math::BBox::max
const Vec3T & max() const
Return a const reference to the maximum point of this bounding box.
Definition: BBox.h:64
openvdb::v7_0::tools::mesh_to_volume_internal::SeedPoints::mChangedVoxelMask
bool *const mChangedVoxelMask
Definition: MeshToVolume.h:1333
openvdb::v7_0::tools::mesh_to_volume_internal::FillArray::mValue
const ValueType mValue
Definition: MeshToVolume.h:1122
openvdb::v7_0::tree::ValueAccessor< TreeType >
openvdb::v7_0::math::Coord::maxComponent
void maxComponent(const Coord &other)
Perform a component-wise maximum with the other Coord.
Definition: Coord.h:184
openvdb::v7_0::tools::mesh_to_volume_internal::SyncVoxelMask::LeafNodeType
typename TreeType::LeafNodeType LeafNodeType
Definition: MeshToVolume.h:1142
openvdb::v7_0::tools::mesh_to_volume_internal::TransformPoints::mPointsOut
PointType *const mPointsOut
Definition: MeshToVolume.h:543
openvdb::v7_0::tools::mesh_to_volume_internal::ComputeNodeConnectivity::findNeighbourNode
size_t findNeighbourNode(tree::ValueAccessor< const TreeType > &acc, const Coord &start, const Coord &step) const
Definition: MeshToVolume.h:724
openvdb::v7_0::tools::mesh_to_volume_internal::InactivateValues::LeafNodeType
typename TreeType::LeafNodeType LeafNodeType
Definition: MeshToVolume.h:2839
openvdb::v7_0::math::X_AXIS
Definition: Math.h:850
openvdb::v7_0::tools::mesh_to_volume_internal::ExpandNarrowband::Fragment::z
Int32 z
Definition: MeshToVolume.h:2382
openvdb::v7_0::tools::mesh_to_volume_internal::ExpandNarrowband::newDistNodes
std::vector< LeafNodeType * > & newDistNodes()
Definition: MeshToVolume.h:2582
openvdb::v7_0::tools::MeshToVoxelEdgeData::EdgeData::operator-
EdgeData operator-(const T &) const
Definition: MeshToVolume.h:456
openvdb::v7_0::tools::MeshToVoxelEdgeData::GenEdgeData::tree
TreeType & tree()
Definition: MeshToVolume.h:3706
openvdb::v7_0::tools::mesh_to_volume_internal::LeafNodeConnectivityTable::offsetsNextZ
const size_t * offsetsNextZ() const
Definition: MeshToVolume.h:798
openvdb::v7_0::tools::mesh_to_volume_internal::RestoreOrigin::RestoreOrigin
RestoreOrigin(std::vector< LeafNodeType * > &nodes, const Coord *coordinates)
Definition: MeshToVolume.h:663
openvdb::v7_0::tools::mesh_to_volume_internal::InactivateValues::ValueType
typename TreeType::ValueType ValueType
Definition: MeshToVolume.h:2840
openvdb::v7_0::math::Transform::voxelSize
Vec3d voxelSize() const
Return the size of a voxel using the linear component of the map.
Definition: Transform.h:93
openvdb::v7_0::tools::meshToUnsignedDistanceField
GridType::Ptr meshToUnsignedDistanceField(Interrupter &interrupter, const openvdb::math::Transform &xform, const std::vector< Vec3s > &points, const std::vector< Vec3I > &triangles, const std::vector< Vec4I > &quads, float bandWidth)
Adds support for a interrupter callback used to cancel the conversion.
Definition: MeshToVolume.h:3655
openvdb::v7_0::tools::mesh_to_volume_internal::ComputeIntersectingVoxelSign
Definition: MeshToVolume.h:1340
openvdb::v7_0::tools::mesh_to_volume_internal::RemoveSelfIntersectingSurface::mNodes
LeafNodeType **const mNodes
Definition: MeshToVolume.h:1783
openvdb::v7_0::tools::mesh_to_volume_internal::SeedPoints::processZ
bool processZ(const size_t n, bool firstFace) const
Definition: MeshToVolume.h:1216
openvdb::v7_0::tools::mesh_to_volume_internal::ExpandNarrowband::ValueType
typename TreeType::ValueType ValueType
Definition: MeshToVolume.h:2372
openvdb::v7_0::tools::mesh_to_volume_internal::ValidateIntersectingVoxels::mTree
TreeType *const mTree
Definition: MeshToVolume.h:1725
openvdb::v7_0::tools::mesh_to_volume_internal::AddNodes::operator()
void operator()() const
Definition: MeshToVolume.h:2750
openvdb::v7_0::tree::Tree::ValueConverter< Int32 >::Type
Tree< typename RootNodeType::template ValueConverter< Int32 >::Type > Type
Definition: Tree.h:197
openvdb::v7_0::tools::meshToLevelSet
GridType::Ptr meshToLevelSet(Interrupter &interrupter, const openvdb::math::Transform &xform, const std::vector< Vec3s > &points, const std::vector< Vec3I > &triangles, const std::vector< Vec4I > &quads, float halfWidth=float(LEVEL_SET_HALF_WIDTH))
Adds support for a interrupter callback used to cancel the conversion.
Definition: MeshToVolume.h:3593
openvdb::v7_0::tools::mesh_to_volume_internal::ComputeIntersectingVoxelSign::LocalDataTable
tbb::enumerable_thread_specific< LocalData > LocalDataTable
Definition: MeshToVolume.h:1350
openvdb::v7_0::tools::Abs
MeshToVoxelEdgeData::EdgeData Abs(const MeshToVoxelEdgeData::EdgeData &x)
Definition: MeshToVolume.h:3683
openvdb::v7_0::tools::mesh_to_volume_internal::SeedFillExteriorSign::mChangedNodeMask
bool *const mChangedNodeMask
Definition: MeshToVolume.h:1105
openvdb::v7_0::tools::mesh_to_volume_internal::RestoreOrigin::LeafNodeType
typename TreeType::LeafNodeType LeafNodeType
Definition: MeshToVolume.h:661
Platform.h
openvdb::v7_0::math::Axis
Axis
Definition: Math.h:849
openvdb::v7_0::SharedPtr
std::shared_ptr< T > SharedPtr
Definition: Types.h:91
openvdb::v7_0::tools::MeshToVoxelEdgeData::EdgeData::mZDist
float mZDist
Definition: MeshToVolume.h:465
openvdb::v7_0::tools::mesh_to_volume_internal::TransformValues::TransformValues
TransformValues(std::vector< LeafNodeType * > &nodes, ValueType voxelSize, bool unsignedDist)
Definition: MeshToVolume.h:2804
openvdb::v7_0::tools::mesh_to_volume_internal::UnionValueMasks::operator()
void operator()(const tbb::blocked_range< size_t > &range) const
Definition: MeshToVolume.h:2244
openvdb::v7_0::tools::mesh_to_volume_internal::VoxelizationData::getNewPrimId
unsigned char getNewPrimId()
Definition: MeshToVolume.h:1931
openvdb::v7_0::math::Coord::offsetBy
Coord offsetBy(Int32 dx, Int32 dy, Int32 dz) const
Definition: Coord.h:92
openvdb::v7_0::tools::mesh_to_volume_internal::ReleaseChildNodes::operator()
void operator()(const tbb::blocked_range< size_t > &range) const
Definition: MeshToVolume.h:1797
openvdb::v7_0::tree::ValueAccessor::getValue
const ValueType & getValue(const Coord &xyz) const
Return the value of the voxel at the given coordinates.
Definition: ValueAccessor.h:230
openvdb::v7_0::math::Vec4
Definition: Mat4.h:24
openvdb::v7_0::tools::mesh_to_volume_internal::VoxelizationData::indexTree
Int32TreeType indexTree
Definition: MeshToVolume.h:1925
openvdb::v7_0::math::CoordBBox
Axis-aligned bounding box of signed integer coordinates.
Definition: Coord.h:248
openvdb::v7_0::tools::MeshToVoxelEdgeData::EdgeData::mYDist
float mYDist
Definition: MeshToVolume.h:465
openvdb::v7_0::math::Vec3d
Vec3< double > Vec3d
Definition: Vec3.h:662
openvdb::v7_0::math::Pow2
Type Pow2(Type x)
Return x2.
Definition: Math.h:495
openvdb::v7_0::tools::mesh_to_volume_internal::StealUniqueLeafNodes::operator()
void operator()() const
Definition: MeshToVolume.h:1839
openvdb::v7_0::tools::DISABLE_INTERSECTING_VOXEL_REMOVAL
Definition: MeshToVolume.h:71
openvdb::v7_0::tools::mesh_to_volume_internal::SeedPoints::operator()
void operator()(const tbb::blocked_range< size_t > &range) const
Definition: MeshToVolume.h:1193
openvdb::v7_0::tools::mesh_to_volume_internal::ReleaseChildNodes
Definition: MeshToVolume.h:1793
openvdb::v7_0::tools::mesh_to_volume_internal::SyncVoxelMask
Definition: MeshToVolume.h:1138
openvdb::v7_0::util::NullInterrupter
Dummy NOOP interrupter class defining interface.
Definition: NullInterrupter.h:25
openvdb::v7_0::tools::mesh_to_volume_internal::ConstructVoxelMask::BoolTreeType
typename TreeType::template ValueConverter< bool >::Type BoolTreeType
Definition: MeshToVolume.h:2261
openvdb::v7_0::tools::mesh_to_volume_internal::ExpandNarrowband::LeafNodeType
typename TreeType::LeafNodeType LeafNodeType
Definition: MeshToVolume.h:2373
openvdb::v7_0::tools::mesh_to_volume_internal::VoxelizationData::primIdAcc
UCharTreeAcc primIdAcc
Definition: MeshToVolume.h:1929
openvdb::v7_0::tools::QuadAndTriangleDataAdapter::QuadAndTriangleDataAdapter
QuadAndTriangleDataAdapter(const std::vector< PointType > &points, const std::vector< PolygonType > &polygons)
Definition: MeshToVolume.h:167
openvdb::v7_0::tools::mesh_to_volume_internal::VoxelizationData::Int32TreeType
typename TreeType::template ValueConverter< Int32 >::Type Int32TreeType
Definition: MeshToVolume.h:1903
openvdb::v7_0::tools::mesh_to_volume_internal::SweepExteriorSign
Definition: MeshToVolume.h:808
openvdb::v7_0::tools::mesh_to_volume_internal::SeedFillExteriorSign::SeedFillExteriorSign
SeedFillExteriorSign(std::vector< LeafNodeType * > &nodes, bool *changedNodeMask)
Definition: MeshToVolume.h:1089
openvdb::v7_0::math::Y_AXIS
Definition: Math.h:851
openvdb::v7_0::tree::Tree::LeafNodeType
typename RootNodeType::LeafNodeType LeafNodeType
Definition: Tree.h:185
openvdb::v7_0::tools::mesh_to_volume_internal::MinCombine
Definition: MeshToVolume.h:2978
openvdb::v7_0::math::CoordBBox::isInside
bool isInside(const Coord &xyz) const
Return true if point (x, y, z) is inside this bounding box.
Definition: Coord.h:400
openvdb::v7_0::tools::MeshToVoxelEdgeData::getAccessor
Accessor getAccessor()
Definition: MeshToVolume.h:496
openvdb::v7_0::tools::mesh_to_volume_internal::SyncVoxelMask::mChangedNodeMask
const bool *const mChangedNodeMask
Definition: MeshToVolume.h:1171
openvdb::v7_0::tools::mesh_to_volume_internal::OffsetValues::ValueType
typename TreeType::ValueType ValueType
Definition: MeshToVolume.h:2885
FiniteDifference.h
openvdb::v7_0::tools::mesh_to_volume_internal::CombineLeafNodes::operator()
void operator()(const tbb::blocked_range< size_t > &range) const
Definition: MeshToVolume.h:578
openvdb::v7_0::tools::mesh_to_volume_internal::ValidateIntersectingVoxels::IsNegative::check
static bool check(const ValueType v)
Definition: MeshToVolume.h:1684
openvdb::v7_0::tools::DISABLE_NARROW_BAND_TRIMMING
Definition: MeshToVolume.h:79
openvdb::v7_0::tools::mesh_to_volume_internal::OffsetValues::LeafNodeType
typename TreeType::LeafNodeType LeafNodeType
Definition: MeshToVolume.h:2884
openvdb::v7_0::tools::mesh_to_volume_internal::MinCombine::operator()
void operator()(const tbb::blocked_range< size_t > &range) const
Definition: MeshToVolume.h:2988
openvdb::v7_0::tools::QuadAndTriangleDataAdapter::vertexCount
size_t vertexCount(size_t n) const
Vertex count for polygon n.
Definition: MeshToVolume.h:189
openvdb::v7_0::util::COORD_OFFSETS
const OPENVDB_API Coord COORD_OFFSETS[26]
coordinate offset table for neighboring voxels
openvdb::v7_0::tools::mesh_to_volume_internal::AddNodes::AddNodes
AddNodes(TreeType &tree, std::vector< LeafNodeType * > &nodes)
Definition: MeshToVolume.h:2745
openvdb::v7_0::tools::mesh_to_volume_internal::Tolerance::minNarrowBandWidth
static ValueType minNarrowBandWidth()
Definition: MeshToVolume.h:552
openvdb::v7_0::tools::mesh_to_volume_internal::VoxelizationData::UCharTreeType
typename TreeType::template ValueConverter< unsigned char >::Type UCharTreeType
Definition: MeshToVolume.h:1904
openvdb::v7_0::tools::meshToSignedDistanceField
GridType::Ptr meshToSignedDistanceField(Interrupter &interrupter, const openvdb::math::Transform &xform, const std::vector< Vec3s > &points, const std::vector< Vec3I > &triangles, const std::vector< Vec4I > &quads, float exBandWidth, float inBandWidth)
Adds support for a interrupter callback used to cancel the conversion.
Definition: MeshToVolume.h:3624
openvdb::v7_0::tools::mesh_to_volume_internal::LeafNodeConnectivityTable::offsetsPrevY
const size_t * offsetsPrevY() const
Definition: MeshToVolume.h:796
openvdb::v7_0::tools::MeshToVoxelEdgeData::GenEdgeData::run
void run(bool threaded=true)
Definition: MeshToVolume.h:3763
openvdb::v7_0::tools::mesh_to_volume_internal::RemoveSelfIntersectingSurface::mDistTree
TreeType *const mDistTree
Definition: MeshToVolume.h:1784
openvdb::v7_0::tools::mesh_to_volume_internal::ExpandNarrowband::updatedDistNodes
std::vector< LeafNodeType * > & updatedDistNodes()
Definition: MeshToVolume.h:2583
openvdb::v7_0::tools::mesh_to_volume_internal::ExpandNarrowband::newIndexNodes
std::vector< Int32LeafNodeType * > & newIndexNodes()
Definition: MeshToVolume.h:2585
openvdb::v7_0::tools::mesh_to_volume_internal::ExpandNarrowband::operator()
void operator()(const tbb::blocked_range< size_t > &range)
Definition: MeshToVolume.h:2453
openvdb::v7_0::tools::MeshToVoxelEdgeData::EdgeData::mXPrim
Index32 mXPrim
Definition: MeshToVolume.h:466
openvdb::v7_0::LEVEL_SET_HALF_WIDTH
static const Real LEVEL_SET_HALF_WIDTH
Definition: Types.h:460
openvdb::v7_0::tree::LeafIteratorBase
Base class for tree-traversal iterators over all leaf nodes (but not leaf voxels)
Definition: TreeIterator.h:1191
openvdb::v7_0::tools::mesh_to_volume_internal::VoxelizationData::ValueType
typename TreeType::ValueType ValueType
Definition: MeshToVolume.h:1901
openvdb::v7_0::tools::pruneLevelSet
void pruneLevelSet(TreeT &tree, bool threaded=true, size_t grainSize=1)
Reduce the memory footprint of a tree by replacing nodes whose values are all inactive with inactive ...
Definition: Prune.h:389
openvdb::v7_0::tools::mesh_to_volume_internal::SyncVoxelMask::mChangedVoxelMask
bool *const mChangedVoxelMask
Definition: MeshToVolume.h:1172
Prune.h
Defined various multi-threaded utility functions for trees.
openvdb::v7_0::math::operator>
bool operator>(const Tuple< SIZE, T0 > &t0, const Tuple< SIZE, T1 > &t1)
Definition: Tuple.h:192
openvdb::v7_0::tools::mesh_to_volume_internal::ValidateIntersectingVoxels::operator()
void operator()(const tbb::blocked_range< size_t > &range) const
Definition: MeshToVolume.h:1692
openvdb::v7_0::tools::mesh_to_volume_internal::LeafNodeConnectivityTable::size
size_t size() const
Definition: MeshToVolume.h:786
openvdb::v7_0::tools::MeshToVoxelEdgeData::EdgeData::operator==
bool operator==(const EdgeData &rhs) const
Definition: MeshToVolume.h:460
openvdb::v7_0::tools::mesh_to_volume_internal::seedFill
void seedFill(LeafNodeType &node)
Definition: MeshToVolume.h:938
openvdb::v7_0::tools::mesh_to_volume_internal::ExpandNarrowband::Fragment::Fragment
Fragment(Int32 idx_, Int32 x_, Int32 y_, Int32 z_, ValueType dist_)
Definition: MeshToVolume.h:2387
openvdb::v7_0::tools::mesh_to_volume_internal::LeafNodeConnectivityTable
Definition: MeshToVolume.h:751
openvdb::v7_0::tools::mesh_to_volume_internal::RemoveSelfIntersectingSurface::LeafNodeType
typename TreeType::LeafNodeType LeafNodeType
Definition: MeshToVolume.h:1734
openvdb::v7_0::tools::mesh_to_volume_internal::ExpandNarrowband::updatedIndexNodes
std::vector< Int32LeafNodeType * > & updatedIndexNodes()
Definition: MeshToVolume.h:2586
openvdb::v7_0::tools::MeshToVoxelEdgeData::EdgeData::mYPrim
Index32 mYPrim
Definition: MeshToVolume.h:466
openvdb::v7_0::tools::mesh_to_volume_internal::ComputeIntersectingVoxelSign::LeafNodeType
typename TreeType::LeafNodeType LeafNodeType
Definition: MeshToVolume.h:1343
openvdb::v7_0::tools::composite::max
const std::enable_if<!VecTraits< T >::IsVec, T >::type & max(const T &a, const T &b)
Definition: Composite.h:106
openvdb::v7_0::tools::mesh_to_volume_internal::FillArray::FillArray
FillArray(ValueType *array, const ValueType v)
Definition: MeshToVolume.h:1112
openvdb::v7_0::tree::ValueAccessor::touchLeaf
LeafNodeT * touchLeaf(const Coord &xyz)
Return a pointer to the leaf node that contains voxel (x, y, z). If no such node exists,...
Definition: ValueAccessor.h:359
openvdb::v7_0::tools::mesh_to_volume_internal::RemoveSelfIntersectingSurface::Comp::check
static bool check(const ValueType v)
Definition: MeshToVolume.h:1737
openvdb::v7_0::tools::operator<<
std::ostream & operator<<(std::ostream &ostr, const MeshToVoxelEdgeData::EdgeData &rhs)
Definition: MeshToVolume.h:3673
openvdb::v7_0::tools::mesh_to_volume_internal::StashOriginAndStoreOffset::StashOriginAndStoreOffset
StashOriginAndStoreOffset(std::vector< LeafNodeType * > &nodes, Coord *coordinates)
Definition: MeshToVolume.h:640
openvdb::v7_0::tree::ValueAccessor::clear
void clear() override
Remove all nodes from this cache, then reinsert the root node.
Definition: ValueAccessor.h:404
openvdb::v7_0::tools::mesh_to_volume_internal::ReleaseChildNodes::mNodes
NodeType **const mNodes
Definition: MeshToVolume.h:1806
openvdb::v7_0::math::closestPointOnTriangleToPoint
OPENVDB_API Vec3d closestPointOnTriangleToPoint(const Vec3d &a, const Vec3d &b, const Vec3d &c, const Vec3d &p, Vec3d &uvw)
Closest Point on Triangle to Point. Given a triangle abc and a point p, return the point on abc close...
openvdb::v7_0::math::CoordBBox::max
const Coord & max() const
Definition: Coord.h:322
openvdb::v7_0::tools::mesh_to_volume_internal::LeafNodeConnectivityTable::offsetsNextY
const size_t * offsetsNextY() const
Definition: MeshToVolume.h:795
openvdb::v7_0::GRID_UNKNOWN
Definition: Types.h:453
openvdb::v7_0::math::Vec3
Definition: Mat.h:170
openvdb::v7_0::tools::mesh_to_volume_internal::ValidateIntersectingVoxels::mNodes
LeafNodeType **const mNodes
Definition: MeshToVolume.h:1726
openvdb::v7_0::tools::mesh_to_volume_internal::ValidateIntersectingVoxels::LeafNodeType
typename TreeType::LeafNodeType LeafNodeType
Definition: MeshToVolume.h:1682
openvdb::v7_0::util::INVALID_IDX
const OPENVDB_API Index32 INVALID_IDX
NullInterrupter.h
openvdb::v7_0::tools::mesh_to_volume_internal::LeafNodeConnectivityTable::offsetsPrevZ
const size_t * offsetsPrevZ() const
Definition: MeshToVolume.h:799
openvdb::v7_0::tools::mesh_to_volume_internal::ReleaseChildNodes::ReleaseChildNodes
ReleaseChildNodes(NodeType **nodes)
Definition: MeshToVolume.h:1795
openvdb::v7_0::tools::mesh_to_volume_internal::RemoveSelfIntersectingSurface::ValueType
typename TreeType::ValueType ValueType
Definition: MeshToVolume.h:1733
openvdb::v7_0::math::Coord::max
static Coord max()
Return the largest possible coordinate.
Definition: Coord.h:47
openvdb::v7_0::math::CoordBBox::min
const Coord & min() const
Definition: Coord.h:321
openvdb::v7_0::tools::mesh_to_volume_internal::ComputeIntersectingVoxelSign::operator()
void operator()(const tbb::blocked_range< size_t > &range) const
Definition: MeshToVolume.h:1366
openvdb::v7_0::tools::mesh_to_volume_internal::UnionValueMasks
Definition: MeshToVolume.h:2236
openvdb::v7_0::tools::mesh_to_volume_internal::ConstructVoxelMask::ConstructVoxelMask
ConstructVoxelMask(BoolTreeType &maskTree, const TreeType &tree, std::vector< LeafNodeType * > &nodes)
Definition: MeshToVolume.h:2264
openvdb::v7_0::tools::mesh_to_volume_internal::SeedFillExteriorSign::operator()
void operator()(const tbb::blocked_range< size_t > &range) const
Definition: MeshToVolume.h:1095
openvdb::v7_0::tools::mesh_to_volume_internal::MinCombine::ValueType
typename TreeType::ValueType ValueType
Definition: MeshToVolume.h:2981
openvdb::v7_0::tools::mesh_to_volume_internal::Renormalize::Renormalize
Renormalize(const TreeType &tree, const std::vector< LeafNodeType * > &nodes, ValueType *buffer, ValueType voxelSize)
Definition: MeshToVolume.h:2919
openvdb::v7_0::tools::mesh_to_volume_internal::Renormalize
Definition: MeshToVolume.h:2914
openvdb::v7_0::tools::MeshToVoxelEdgeData
Extracts and stores voxel edge intersection data from a mesh.
Definition: MeshToVolume.h:434
openvdb::v7_0::tools::mesh_to_volume_internal::ExpandNarrowband
Definition: MeshToVolume.h:2370
openvdb::v7_0::tools::mesh_to_volume_internal::TransformValues::ValueType
typename TreeType::ValueType ValueType
Definition: MeshToVolume.h:2802
openvdb::v7_0::tree::Tree::merge
void merge(Tree &other, MergePolicy=MERGE_ACTIVE_STATES)
Efficiently merge another tree into this tree using one of several schemes.
Definition: Tree.h:1832
openvdb::v7_0::tools::MeshToVoxelEdgeData::GenEdgeData::GenEdgeData
GenEdgeData(const std::vector< Vec3s > &pointList, const std::vector< Vec4I > &polygonList)
Definition: MeshToVolume.h:3737
openvdb::v7_0::tools::QuadAndTriangleDataAdapter::pointCount
size_t pointCount() const
Definition: MeshToVolume.h:186
openvdb::v7_0::tools::mesh_to_volume_internal::SeedPoints::mNodeMask
bool *const mNodeMask
Definition: MeshToVolume.h:1332
openvdb::v7_0::tools::mesh_to_volume_internal::TransformPoints::operator()
void operator()(const tbb::blocked_range< size_t > &range) const
Definition: MeshToVolume.h:522
openvdb::v7_0::tools::mesh_to_volume_internal::SeedPoints::SeedPoints
SeedPoints(ConnectivityTable &connectivity, bool *changedNodeMask, bool *nodeMask, bool *changedVoxelMask)
Definition: MeshToVolume.h:1184
openvdb::v7_0::tools::mesh_to_volume_internal::SeedFillExteriorSign::LeafNodeType
typename TreeType::LeafNodeType LeafNodeType
Definition: MeshToVolume.h:1087
openvdb::v7_0::tools::mesh_to_volume_internal::VoxelizePolygons::operator()
void operator()(const tbb::blocked_range< size_t > &range) const
Definition: MeshToVolume.h:1982
OPENVDB_USE_VERSION_NAMESPACE
#define OPENVDB_USE_VERSION_NAMESPACE
Definition: version.h:154
openvdb::v7_0::tools::mesh_to_volume_internal::maskNodeInternalNeighbours
void maskNodeInternalNeighbours(const Index pos, bool(&mask)[26])
Definition: MeshToVolume.h:1535
openvdb::v7_0::tools::mesh_to_volume_internal::CombineLeafNodes::Int32LeafNodeType
typename Int32TreeType::LeafNodeType Int32LeafNodeType
Definition: MeshToVolume.h:567
openvdb::v7_0::tools::mesh_to_volume_internal::ConstructVoxelMask::BoolLeafNodeType
typename BoolTreeType::LeafNodeType BoolLeafNodeType
Definition: MeshToVolume.h:2262
openvdb::v7_0::tools::QuadAndTriangleDataAdapter::QuadAndTriangleDataAdapter
QuadAndTriangleDataAdapter(const PointType *pointArray, size_t pointArraySize, const PolygonType *polygonArray, size_t polygonArraySize)
Definition: MeshToVolume.h:176
openvdb::v7_0::tools::mesh_to_volume_internal::SeedPoints::processY
bool processY(const size_t n, bool firstFace) const
Definition: MeshToVolume.h:1254
openvdb::v7_0::math::Sqrt
float Sqrt(float x)
Return the square root of a floating-point value.
Definition: Math.h:708
openvdb::v7_0::tools::mesh_to_volume_internal::SeedPoints::ValueType
typename TreeType::ValueType ValueType
Definition: MeshToVolume.h:1180
MeshDataAdapter
Convert polygonal meshes that consist of quads and/or triangles into signed or unsigned distance fiel...
openvdb::v7_0::tools::mesh_to_volume_internal::LeafNodeConnectivityTable::offsetsNextX
const size_t * offsetsNextX() const
Definition: MeshToVolume.h:792
openvdb::v7_0::tools::mesh_to_volume_internal::SeedPoints::mChangedNodeMask
bool *const mChangedNodeMask
Definition: MeshToVolume.h:1331
openvdb::v7_0::tools::mesh_to_volume_internal::releaseLeafNodes
void releaseLeafNodes(TreeType &tree)
Definition: MeshToVolume.h:1812
openvdb::v7_0::tools::mesh_to_volume_internal::Renormalize::operator()
void operator()(const tbb::blocked_range< size_t > &range) const
Definition: MeshToVolume.h:2928
openvdb::v7_0::math::Coord::min
static Coord min()
Return the smallest possible coordinate.
Definition: Coord.h:44
openvdb::v7_0::tree::Tree::beginLeaf
LeafIter beginLeaf()
Return an iterator over all leaf nodes in this tree.
Definition: Tree.h:1155
openvdb::v7_0::tools::MeshToVoxelEdgeData::EdgeData::operator+
EdgeData operator+(const T &) const
Definition: MeshToVolume.h:455
openvdb::v7_0::tree::TreeValueIteratorBase
Base class for tree-traversal iterators over tile and voxel values.
Definition: TreeIterator.h:621
openvdb::v7_0::tree::ValueAccessor::addLeaf
void addLeaf(LeafNodeT *leaf)
Add the specified leaf to this tree, possibly creating a child branch in the process....
Definition: ValueAccessor.h:340
openvdb::v7_0::tools::mesh_to_volume_internal::ConstructVoxelMask::join
void join(ConstructVoxelMask &rhs)
Definition: MeshToVolume.h:2357
openvdb::v7_0::tools::mesh_to_volume_internal::ValidateIntersectingVoxels::ValidateIntersectingVoxels
ValidateIntersectingVoxels(TreeType &tree, std::vector< LeafNodeType * > &nodes)
Definition: MeshToVolume.h:1686
openvdb::v7_0::tools::composite::min
const std::enable_if<!VecTraits< T >::IsVec, T >::type & min(const T &a, const T &b)
Definition: Composite.h:102
openvdb::v7_0::tools::mesh_to_volume_internal::ValidateIntersectingVoxels
Definition: MeshToVolume.h:1679
openvdb::v7_0::tools::signedFloodFillWithValues
void signedFloodFillWithValues(TreeOrLeafManagerT &tree, const typename TreeOrLeafManagerT::ValueType &outsideWidth, const typename TreeOrLeafManagerT::ValueType &insideWidth, bool threaded=true, size_t grainSize=1, Index minLevel=0)
Set the values of all inactive voxels and tiles of a narrow-band level set from the signs of the acti...
Definition: SignedFloodFill.h:252
openvdb::v7_0::tools::mesh_to_volume_internal::ComputeIntersectingVoxelSign::ValueType
typename TreeType::ValueType ValueType
Definition: MeshToVolume.h:1342
openvdb::v7_0::tools::MeshToVoxelEdgeData::GenEdgeData
Definition: MeshToVolume.h:3692
openvdb::v7_0::tools::mesh_to_volume_internal::ValidateIntersectingVoxels::ValueType
typename TreeType::ValueType ValueType
Definition: MeshToVolume.h:1681
openvdb::v7_0::tools::mesh_to_volume_internal::DiffLeafNodeMask::AccessorType
typename tree::ValueAccessor< TreeType > AccessorType
Definition: MeshToVolume.h:2204
std
Definition: Coord.h:587
openvdb::v7_0::tools::mesh_to_volume_internal::scanFill
bool scanFill(LeafNodeType &node)
Definition: MeshToVolume.h:1014
openvdb::v7_0::tools::mesh_to_volume_internal::ExpandNarrowband::ExpandNarrowband
ExpandNarrowband(const ExpandNarrowband &rhs, tbb::split)
Definition: MeshToVolume.h:2422
SignedFloodFill.h
Propagate the signs of distance values from the active voxels in the narrow band to the inactive valu...
openvdb::v7_0::tools::mesh_to_volume_internal::CombineLeafNodes::LeafNodeType
typename TreeType::LeafNodeType LeafNodeType
Definition: MeshToVolume.h:566
openvdb::v7_0::tools::mesh_to_volume_internal::ExpandNarrowband::Fragment::Fragment
Fragment()
Definition: MeshToVolume.h:2385
openvdb::v7_0::tree::ValueAccessor::probeConstLeaf
const LeafNodeT * probeConstLeaf(const Coord &xyz) const
Definition: ValueAccessor.h:395
openvdb::v7_0::tools::mesh_to_volume_internal::DiffLeafNodeMask::BoolLeafNodeType
typename BoolTreeType::LeafNodeType BoolLeafNodeType
Definition: MeshToVolume.h:2208
openvdb::v7_0::tools::mesh_to_volume_internal::UnionValueMasks::UnionValueMasks
UnionValueMasks(std::vector< LeafNodeTypeA * > &nodesA, std::vector< LeafNodeTypeB * > &nodesB)
Definition: MeshToVolume.h:2238
openvdb::v7_0::Index
Index32 Index
Definition: Types.h:31
openvdb::v7_0::tools::DISABLE_RENORMALIZATION
Definition: MeshToVolume.h:75
openvdb::v7_0::tools::mesh_to_volume_internal::ComputeIntersectingVoxelSign::ComputeIntersectingVoxelSign
ComputeIntersectingVoxelSign(std::vector< LeafNodeType * > &distNodes, const TreeType &distTree, const Int32TreeType &indexTree, const MeshDataAdapter &mesh)
Definition: MeshToVolume.h:1352
openvdb::v7_0::tools::mesh_to_volume_internal::SweepExteriorSign::SweepExteriorSign
SweepExteriorSign(Axis axis, const std::vector< size_t > &startNodeIndices, ConnectivityTable &connectivity)
Definition: MeshToVolume.h:818
openvdb::v7_0::tools::mesh_to_volume_internal::LeafNodeConnectivityTable::nodes
const std::vector< LeafNodeType * > & nodes() const
Definition: MeshToVolume.h:789
openvdb::v7_0::tools::mesh_to_volume_internal::SeedPoints::LeafNodeType
typename TreeType::LeafNodeType LeafNodeType
Definition: MeshToVolume.h:1181
openvdb::v7_0::tools::mesh_to_volume_internal::StashOriginAndStoreOffset
Definition: MeshToVolume.h:636
openvdb::v7_0::tools::QuadAndTriangleDataAdapter::getIndexSpacePoint
void getIndexSpacePoint(size_t n, size_t v, Vec3d &pos) const
Returns position pos in local grid index space for polygon n and vertex v.
Definition: MeshToVolume.h:195
openvdb::v7_0::tools::MeshToVolumeFlags
MeshToVolumeFlags
Mesh to volume conversion flags.
Definition: MeshToVolume.h:61
openvdb::v7_0::tools::mesh_to_volume_internal::SeedPoints::processX
bool processX(const size_t n, bool firstFace) const
Definition: MeshToVolume.h:1292
openvdb::v7_0::tools::mesh_to_volume_internal::ComputeNodeConnectivity::LeafNodeType
typename TreeType::LeafNodeType LeafNodeType
Definition: MeshToVolume.h:684
openvdb::v7_0::math::Vec3s
Vec3< float > Vec3s
Definition: Vec3.h:661
openvdb::v7_0::math::Transform
Definition: Transform.h:39
openvdb::v7_0::tools::MeshToVoxelEdgeData::EdgeData::operator-
EdgeData operator-() const
Definition: MeshToVolume.h:457
openvdb::v7_0::tools::mesh_to_volume_internal::MinCombine::MinCombine
MinCombine(std::vector< LeafNodeType * > &nodes, const ValueType *buffer)
Definition: MeshToVolume.h:2983
openvdb::v7_0::tools::MeshToVoxelEdgeData::getEdgeData
void getEdgeData(Accessor &acc, const Coord &ijk, std::vector< Vec3d > &points, std::vector< Index32 > &primitives)
Returns intersection points with corresponding primitive indices for the given ijk voxel.
Definition: MeshToVolume.h:4024
openvdb::v7_0::math::isExactlyEqual
bool isExactlyEqual(const T0 &a, const T1 &b)
Return true if a is exactly equal to b.
Definition: Math.h:388
openvdb::v7_0::tools::mesh_to_volume_internal::StashOriginAndStoreOffset::LeafNodeType
typename TreeType::LeafNodeType LeafNodeType
Definition: MeshToVolume.h:638
OPENVDB_LOG_DEBUG
#define OPENVDB_LOG_DEBUG(message)
In debug builds only, log a debugging message of the form 'someVar << "text" << .....
Definition: logging.h:263
openvdb::v7_0::tools::mesh_to_volume_internal::SyncVoxelMask::SyncVoxelMask
SyncVoxelMask(std::vector< LeafNodeType * > &nodes, const bool *changedNodeMask, bool *changedVoxelMask)
Definition: MeshToVolume.h:1144
OPENVDB_VERSION_NAME
#define OPENVDB_VERSION_NAME
The version namespace name for this library version.
Definition: version.h:102
openvdb::v7_0::tools::mesh_to_volume_internal::VoxelizePolygons::VoxelizePolygons
VoxelizePolygons(DataTable &dataTable, const MeshDataAdapter &mesh, Interrupter *interrupter=nullptr)
Definition: MeshToVolume.h:1973
openvdb::v7_0::tools::mesh_to_volume_internal::AddNodes::mTree
TreeType *const mTree
Definition: MeshToVolume.h:2758
openvdb::v7_0::math::Transform::copy
Ptr copy() const
Definition: Transform.h:50
openvdb::v7_0::tools::mesh_to_volume_internal::AddNodes::LeafNodeType
typename TreeType::LeafNodeType LeafNodeType
Definition: MeshToVolume.h:2743
openvdb::v7_0::tools::QuadAndTriangleDataAdapter::polygonCount
size_t polygonCount() const
Definition: MeshToVolume.h:185
openvdb::v7_0::math::Vec3::dot
T dot(const Vec3< T > &v) const
Dot product.
Definition: Vec3.h:189
ChangeBackground.h
Efficient multi-threaded replacement of the background values in tree.
openvdb::v7_0::tools::mesh_to_volume_internal::TransformPoints::mPointsIn
const PointType *const mPointsIn
Definition: MeshToVolume.h:542
openvdb::v7_0::tools::mesh_to_volume_internal::FillArray::operator()
void operator()(const tbb::blocked_range< size_t > &range) const
Definition: MeshToVolume.h:1114
openvdb::v7_0::Index32
uint32_t Index32
Definition: Types.h:29
openvdb::v7_0::tools::mesh_to_volume_internal::RemoveSelfIntersectingSurface::Int32TreeType
typename TreeType::template ValueConverter< Int32 >::Type Int32TreeType
Definition: MeshToVolume.h:1735
openvdb::v7_0::tools::mesh_to_volume_internal::VoxelizePolygons::DataTable
tbb::enumerable_thread_specific< typename VoxelizationDataType::Ptr > DataTable
Definition: MeshToVolume.h:1971
openvdb::v7_0::tools::mesh_to_volume_internal::SweepExteriorSign::traceVoxelLine
bool traceVoxelLine(LeafNodeType &node, Index pos, Index step) const
Definition: MeshToVolume.h:902
openvdb::v7_0::tools::mesh_to_volume_internal::SeedFillExteriorSign
Definition: MeshToVolume.h:1083
openvdb::v7_0::tree::Tree::RootNodeType
_RootNodeType RootNodeType
Definition: Tree.h:182
openvdb::v7_0::tools::mesh_to_volume_internal::SyncVoxelMask::mNodes
LeafNodeType **const mNodes
Definition: MeshToVolume.h:1170
openvdb::v7_0::tools::MeshToVoxelEdgeData::convert
void convert(const std::vector< Vec3s > &pointList, const std::vector< Vec4I > &polygonList)
Threaded method to extract voxel edge data, the closest intersection point and corresponding primitiv...
Definition: MeshToVolume.h:4011
openvdb::v7_0::tools::mesh_to_volume_internal::ComputeIntersectingVoxelSign::LocalData
std::pair< PointArray, MaskArray > LocalData
Definition: MeshToVolume.h:1349
openvdb::v7_0::tools::mesh_to_volume_internal::SweepExteriorSign::ValueType
typename TreeType::ValueType ValueType
Definition: MeshToVolume.h:814
openvdb::v7_0::tools::mesh_to_volume_internal::InactivateValues::InactivateValues
InactivateValues(std::vector< LeafNodeType * > &nodes, ValueType exBandWidth, ValueType inBandWidth)
Definition: MeshToVolume.h:2842
openvdb::v7_0::tools::changeBackground
void changeBackground(TreeOrLeafManagerT &tree, const typename TreeOrLeafManagerT::ValueType &background, bool threaded=true, size_t grainSize=32)
Replace the background value in all the nodes of a tree.
Definition: ChangeBackground.h:203
openvdb::v7_0::tree::Tree::clear
void clear()
Remove all tiles from this tree and all nodes other than the root node.
Definition: Tree.h:1458
openvdb::v7_0::tools::mesh_to_volume_internal::SyncVoxelMask::operator()
void operator()(const tbb::blocked_range< size_t > &range) const
Definition: MeshToVolume.h:1152
openvdb::v7_0::util::wasInterrupted
bool wasInterrupted(T *i, int percent=-1)
Definition: NullInterrupter.h:49
openvdb::v7_0::tools::mesh_to_volume_internal::TransformValues::operator()
void operator()(const tbb::blocked_range< size_t > &range) const
Definition: MeshToVolume.h:2812
openvdb::v7_0::GRID_LEVEL_SET
Definition: Types.h:454
openvdb::v7_0::math::Coord::minComponent
void minComponent(const Coord &other)
Perform a component-wise minimum with the other Coord.
Definition: Coord.h:176
openvdb::v7_0::tools::mesh_to_volume_internal::FillArray
Definition: MeshToVolume.h:1110
openvdb::v7_0::tools::mesh_to_volume_internal::RestoreOrigin::mNodes
LeafNodeType **const mNodes
Definition: MeshToVolume.h:675
openvdb::v7_0::tools::mesh_to_volume_internal::ExpandNarrowband::newMaskTree
BoolTreeType & newMaskTree()
Definition: MeshToVolume.h:2580
openvdb::v7_0::tree::TreeValueIteratorBase::getValue
const ValueT & getValue() const
Return the tile or voxel value to which this iterator is currently pointing.
Definition: TreeIterator.h:697
openvdb
Definition: Exceptions.h:13
openvdb::v7_0::math::BBox::min
const Vec3T & min() const
Return a const reference to the minimum point of this bounding box.
Definition: BBox.h:62
openvdb::v7_0::Int32
int32_t Int32
Definition: Types.h:33
openvdb::v7_0::tools::mesh_to_volume_internal::VoxelizationData::distTree
TreeType distTree
Definition: MeshToVolume.h:1922
openvdb::v7_0::tree::ValueAccessor::getNode
NodeType * getNode()
Return the cached node of type NodeType. [Mainly for internal use].
Definition: ValueAccessor.h:315
openvdb::v7_0::tools::mesh_to_volume_internal::RemoveSelfIntersectingSurface
Definition: MeshToVolume.h:1731
openvdb::v7_0::tools::mesh_to_volume_internal::CombineLeafNodes::CombineLeafNodes
CombineLeafNodes(TreeType &lhsDistTree, Int32TreeType &lhsIdxTree, LeafNodeType **rhsDistNodes, Int32LeafNodeType **rhsIdxNodes)
Definition: MeshToVolume.h:569
openvdb::v7_0::tools::mesh_to_volume_internal::SweepExteriorSign::LeafNodeType
typename TreeType::LeafNodeType LeafNodeType
Definition: MeshToVolume.h:815
openvdb::v7_0::tools::mesh_to_volume_internal::expandNarrowband
void expandNarrowband(TreeType &distTree, Int32TreeType &indexTree, BoolTreeType &maskTree, std::vector< typename BoolTreeType::LeafNodeType * > &maskNodes, const MeshDataAdapter &mesh, typename TreeType::ValueType exteriorBandWidth, typename TreeType::ValueType interiorBandWidth, typename TreeType::ValueType voxelSize)
Definition: MeshToVolume.h:2765
openvdb::v7_0::tools::mesh_to_volume_internal::ComputeNodeConnectivity
Definition: MeshToVolume.h:681
openvdb::v7_0::tools::MeshToVoxelEdgeData::EdgeData::EdgeData
EdgeData(float dist=1.0)
Definition: MeshToVolume.h:442
openvdb::v7_0::tools::mesh_to_volume_internal::ValidateIntersectingVoxels::IsNegative
Definition: MeshToVolume.h:1684
openvdb::v7_0::tools::pruneInactive
void pruneInactive(TreeT &tree, bool threaded=true, size_t grainSize=1)
Reduce the memory footprint of a tree by replacing with background tiles any nodes whose values are a...
Definition: Prune.h:354
openvdb::v7_0::tools::mesh_to_volume_internal::StashOriginAndStoreOffset::mCoordinates
Coord *const mCoordinates
Definition: MeshToVolume.h:654
openvdb::v7_0::tools::mesh_to_volume_internal::OffsetValues
Definition: MeshToVolume.h:2882
openvdb::v7_0::tools::MeshToVoxelEdgeData::EdgeData
Internal edge data type.
Definition: MeshToVolume.h:441
openvdb::v7_0::tools::mesh_to_volume_internal::ExpandNarrowband::Int32TreeType
typename TreeType::template ValueConverter< Int32 >::Type Int32TreeType
Definition: MeshToVolume.h:2375
openvdb::v7_0::tools::mesh_to_volume_internal::TransformValues::LeafNodeType
typename TreeType::LeafNodeType LeafNodeType
Definition: MeshToVolume.h:2801
openvdb::v7_0::tree::ValueAccessor::probeLeaf
LeafNodeT * probeLeaf(const Coord &xyz)
Return a pointer to the leaf node that contains voxel (x, y, z), or nullptr if no such node exists.
Definition: ValueAccessor.h:390
openvdb::v7_0::tools::mesh_to_volume_internal::OffsetValues::operator()
void operator()(const tbb::blocked_range< size_t > &range) const
Definition: MeshToVolume.h:2892
openvdb::v7_0::tools::mesh_to_volume_internal::LeafNodeConnectivityTable::offsetsPrevX
const size_t * offsetsPrevX() const
Definition: MeshToVolume.h:793
openvdb::v7_0::tools::mesh_to_volume_internal::FillArray::mArray
ValueType *const mArray
Definition: MeshToVolume.h:1121
openvdb::v7_0::tools::mesh_to_volume_internal::SweepExteriorSign::operator()
void operator()(const tbb::blocked_range< size_t > &range) const
Definition: MeshToVolume.h:826
openvdb::v7_0::tools::mesh_to_volume_internal::ComputeIntersectingVoxelSign::Int32LeafNodeType
typename Int32TreeType::LeafNodeType Int32LeafNodeType
Definition: MeshToVolume.h:1345
openvdb::v7_0::tools::QuadAndTriangleDataAdapter
Contiguous quad and triangle data adapter class.
Definition: MeshToVolume.h:165
OPENVDB_THROW
#define OPENVDB_THROW(exception, message)
Definition: Exceptions.h:82
openvdb::v7_0::Vec3I
math::Vec3< Index32 > Vec3I
Definition: Types.h:50
openvdb::v7_0::tree::Tree::clearAllAccessors
void clearAllAccessors()
Clear all registered accessors.
Definition: Tree.h:1517
openvdb::v7_0::tools::mesh_to_volume_internal::SeedPoints
Definition: MeshToVolume.h:1177
openvdb::v7_0::tools::mesh_to_volume_internal::ExpandNarrowband::Fragment::operator<
bool operator<(const Fragment &rhs) const
Definition: MeshToVolume.h:2392
openvdb::v7_0::tools::mesh_to_volume_internal::ExpandNarrowband::Int32LeafNodeType
typename Int32TreeType::LeafNodeType Int32LeafNodeType
Definition: MeshToVolume.h:2376
openvdb::v7_0::tools::mesh_to_volume_internal::ExpandNarrowband::join
void join(ExpandNarrowband &rhs)
Definition: MeshToVolume.h:2439
openvdb::v7_0::tools::mesh_to_volume_internal::VoxelizationData::VoxelizationData
VoxelizationData()
Definition: MeshToVolume.h:1911
openvdb::v7_0::tools::mesh_to_volume_internal::SweepExteriorSign::Axis
Axis
Definition: MeshToVolume.h:812
openvdb::v7_0::tools::mesh_to_volume_internal::DiffLeafNodeMask
Definition: MeshToVolume.h:2202
openvdb::v7_0::tools::MeshToVoxelEdgeData::GenEdgeData::join
void join(GenEdgeData &rhs)
Definition: MeshToVolume.h:3774
openvdb::v7_0::tree::Tree
Definition: Tree.h:176
openvdb::v7_0::tools::mesh_to_volume_internal::ExpandNarrowband::Fragment::idx
Int32 idx
Definition: MeshToVolume.h:2382
openvdb::v7_0::tools::mesh_to_volume_internal::DiffLeafNodeMask::LeafNodeType
typename TreeType::LeafNodeType LeafNodeType
Definition: MeshToVolume.h:2205
openvdb::v7_0::tools::MeshToVoxelEdgeData::MeshToVoxelEdgeData
MeshToVoxelEdgeData()
Definition: MeshToVolume.h:4004
openvdb::v7_0::tools::mesh_to_volume_internal::RestoreOrigin
Definition: MeshToVolume.h:659
openvdb::v7_0::math::isZero
bool isZero(const Type &x)
Return true if x is exactly equal to zero.
Definition: Math.h:281
openvdb::v7_0::math::GodunovsNormSqrd
Real GodunovsNormSqrd(bool isOutside, Real dP_xm, Real dP_xp, Real dP_ym, Real dP_yp, Real dP_zm, Real dP_zp)
Definition: FiniteDifference.h:326