/*=========================================================================

  Program:   Visualization Toolkit

  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
  All rights reserved.
  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

     This software is distributed WITHOUT ANY WARRANTY; without even
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
     PURPOSE.  See the above copyright notice for more information.

=========================================================================*/
/**
 * @class   vtkQWidgetWidget
 * @brief   3D VTK widget for a QWidget
 *
 * This 3D widget handles events between VTK and Qt for a QWidget placed
 * in a scene. It currently takes 6dof events as from VR controllers and
 * if they intersect the widghet it converts them to Qt events and fires
 * them off.
 */

#ifndef vtkQWidgetWidget_h
#define vtkQWidgetWidget_h

#include "vtkGUISupportQtModule.h" // For export macro
#include "vtkAbstractWidget.h"
#include <QPointF> // for ivar

class QWidget;
class vtkQWidgetRepresentation;

class VTKGUISUPPORTQT_EXPORT vtkQWidgetWidget : public vtkAbstractWidget
{
  friend class vtkInteractionCallback;

public:
  /**
   * Instantiate the object.
   */
  static vtkQWidgetWidget *New();

  //@{
  /**
   * Standard vtkObject methods
   */
  vtkTypeMacro(vtkQWidgetWidget,vtkAbstractWidget);
  void PrintSelf(ostream& os, vtkIndent indent) override;
  //@}

  /**
   * Specify an instance of vtkQWidgetRepresentation used to represent this
   * widget in the scene. Note that the representation is a subclass of vtkProp
   * so it can be added to the renderer independent of the widget.
   */
  void SetRepresentation( vtkQWidgetRepresentation *rep );

  // Description:
  // Disable/Enable the widget if needed.
  // Unobserved the camera if the widget is disabled.
  void SetEnabled(int enabling) override;

  /**
   * Return the representation as a vtkQWidgetRepresentation
   */
  vtkQWidgetRepresentation *GetQWidgetRepresentation();

  /**
   * Create the default widget representation if one is not set.
   */
  void CreateDefaultRepresentation() override;

  /**
   * Set the QWidget that will receive the events.
   */
  void SetWidget(QWidget *w);

protected:
  vtkQWidgetWidget();
  ~vtkQWidgetWidget() override;

  // Manage the state of the widget
  int WidgetState;
  enum _WidgetState {Start=0,Active};

  QWidget *Widget;
  QPointF LastWidgetCoordinates;

  // These methods handle events
  static void SelectAction3D(vtkAbstractWidget*);
  static void EndSelectAction3D(vtkAbstractWidget*);
  static void MoveAction3D(vtkAbstractWidget*);

private:
  vtkQWidgetWidget(const vtkQWidgetWidget&) = delete;
  void operator=(const vtkQWidgetWidget&) = delete;
};

#endif
