目次
索引 🔎︎

# 表示

Sets the shading and shadow options for the selected 3D object.

このコマンドの見つけ方

Open the context menu of the 3D object, choose 3D Effects - Shading tab.

## 網かけ

選択した立体オブジェクトに適用する表示モードを指定します。

### モード

Select the shading method that you want to use. Flat shading assigns a single color to a single polygon on the surface of the object. Gouraud shading blends colors across the polygons. Phong shading averages the color of each pixel based on the pixels that surround it, and requires the most processing power.

## 影付き

Adds or removes a shadow from the selected 3D object.

3D 影付きのオンあるいはオフ

### 用紙の傾き

Enter an angle from 0 to 90 degrees for casting the shadow.

## カメラ

選択した 3D オブジェクトに対するカメラ関係のオプションを指定します。

### 間隔

Enter the distance to leave between the camera and the center of the selected object.

### 焦点距離

Enter the focal length of the camera, where a small value corresponds to a "fisheye" lens, and a large value to a telephoto lens.