segment_control_example.c
#include <Elementary.h>
EAPI_MAIN int
elm_main(int argc EINA_UNUSED, char **argv EINA_UNUSED)
{
Evas_Object *win, *sc, *ic;
Elm_Object_Item *seg_it;
int count, idx;
win = elm_win_util_standard_add("segment_control", "Segment Control Example");
evas_object_size_hint_weight_set(sc, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
elm_segment_control_item_add(sc, NULL, "only text");
ic = elm_icon_add(win);
elm_icon_standard_set(ic, "close");
elm_segment_control_item_add(sc, ic, NULL);
ic = elm_icon_add(win);
elm_icon_standard_set(ic, "home");
elm_segment_control_item_add(sc, ic, "Home");
ic = elm_icon_add(win);
elm_icon_standard_set(ic, "close");
elm_segment_control_item_add(sc, ic, "");
count = elm_segment_control_item_count_get(sc);
elm_segment_control_item_insert_at(sc, NULL, "Inserted at", count - 1);
seg_it = elm_segment_control_item_insert_at(sc, NULL, "To be deleted", 2);
elm_segment_control_item_insert_at(sc, NULL, "To be deleted", 2);
elm_segment_control_item_del_at(sc, 2);
seg_it = elm_segment_control_item_get(sc, 0);
elm_object_item_text_set(seg_it, "Only Text");
count = elm_segment_control_item_count_get(sc);
seg_it = elm_segment_control_item_get(sc, count / 2);
elm_segment_control_item_selected_set(seg_it, EINA_TRUE);
seg_it = elm_segment_control_item_selected_get(sc);
idx = elm_segment_control_item_index_get(seg_it);
printf("Item selected: %i\n", idx);
return 0;
}
elm_segment_control_add
EAPI Evas_Object * elm_segment_control_add(Evas_Object *parent)
Add a new segment control widget to the given parent Elementary (container) object.
Definition: elm_segment_control.c:646
ELM_POLICY_QUIT_LAST_WINDOW_CLOSED
quit when the application's last window is closed
Definition: elm_general.h:248
Elm_Object_Item
Eo Elm_Object_Item
Definition: elm_object_item.h:6
EINA_UNUSED
#define EINA_UNUSED
Definition: eina_types.h:321
EVAS_HINT_EXPAND
#define EVAS_HINT_EXPAND
Use with evas_object_size_hint_weight_set(), evas_object_size_hint_weight_get(), evas_object_size_hin...
Definition: Evas_Common.h:292
Evas_Object
Efl_Canvas_Object Evas_Object
Definition: Evas_Common.h:180
elm_icon_add
Evas_Object * elm_icon_add(Evas_Object *parent)
Add a new icon object to the parent.
Definition: elm_icon.c:606
elm_run
void elm_run(void)
Run Elementary's main loop.
Definition: elm_main.c:1384
ELM_MAIN
#define ELM_MAIN()
macro to be used after the elm_main() function
Definition: elm_general.h:528
elm_object_item_del
void elm_object_item_del(Eo *obj)
Delete the given item.
Definition: elm_main.c:2044
elm_win_util_standard_add
Evas_Object * elm_win_util_standard_add(const char *name, const char *title)
Adds a window object with standard setup.
Definition: efl_ui_win.c:9199
evas_object_show
void evas_object_show(Evas_Object *eo_obj)
Makes the given Evas object visible.
Definition: evas_object_main.c:1853
EINA_TRUE
#define EINA_TRUE
Definition: eina_types.h:508
elm_policy_set
Eina_Bool elm_policy_set(unsigned int policy, int value)
Set a new policy's value (for a given policy group/identifier).
Definition: elm_main.c:1407
elm_win_resize_object_add
void elm_win_resize_object_add(Eo *obj, Evas_Object *subobj)
Add subobj as a resize object of window obj.
Definition: efl_ui_win.c:8899
elm_object_item_text_set
#define elm_object_item_text_set(it, label)
Macro to set a label of an object item.
Definition: elm_object_item.h:44
elm_win_autodel_set
void elm_win_autodel_set(Eo *obj, Eina_Bool autodel)
Set the window's autodel state.
Definition: efl_ui_win.c:6145
elm_icon_standard_set
Eina_Bool elm_icon_standard_set(Evas_Object *obj, const char *name)
Set the icon by icon standards names.
Definition: elm_icon.c:878
ELM_POLICY_QUIT
under which circumstances the application should quit automatically.
Definition: elm_general.h:227