This example shows how to apply the transition effects:
- flip
- resizable_flip
- fade
- blend over two objects. This kind of transition effect is used to make one object disappear and another one appear on its place.
You can mix more than one effect of this type on the same objects, and the transition will apply both.
#include <Elementary.h>
static void
{
}
static void
{
}
static void
{
}
static void
{
}
static struct {
const char *label;
} _transitions[] = {
{
"Resizable Flip", _transit_resizable_flip,
EINA_FALSE },
};
static void
{
evas_object_size_hint_align_set(check, 0.0, 0.0);
elm_object_text_set(check, label);
elm_box_pack_end(box, check);
}
static void
{
int i;
for (i = 0; _transitions[i].label; i++)
{
if (_transitions[i].checked)
_transitions[i].transition_add_cb(trans);
}
}
EAPI_MAIN int
{
char buf[PATH_MAX];
int i;
elm_object_text_set(btn, "Transformed object!");
evas_object_move(btn, 50, 50);
evas_object_resize(btn, 200, 50);
elm_object_text_set(btn, "Another object!");
evas_object_move(btn, 50, 50);
evas_object_resize(btn, 200, 50);
elm_box_pack_end(box, hbox);
for (i = 0; _transitions[i].label; i++)
_checkbox_transition_add(hbox, _transitions[i].label, &_transitions[i].checked);
elm_object_text_set(btn, "Transit!");
elm_box_pack_end(hbox, btn);
elm_box_pack_end(box, rect);
evas_object_resize(win, 300, 100);
return 0;
}
quit when the application's last window is closed
Definition: elm_general.h:248
EAPI void elm_transit_duration_set(Elm_Transit *transit, double duration)
Set the transit animation time.
Definition: elm_transit.c:807
EAPI Elm_Transit_Effect * elm_transit_effect_blend_add(Elm_Transit *transit)
Add the Blend Effect to Elm_Transit.
Definition: elm_transit.c:2447
EAPI Eina_List * eina_list_append(Eina_List *list, const void *data)
Appends the given data to the given linked list.
Definition: eina_list.c:584
EAPI Evas_Object * elm_box_add(Evas_Object *parent)
Add a new box to the parent.
Definition: elm_box.c:366
const char * elm_app_data_dir_get(void)
Get the application's run time data prefix directory, as set by elm_app_info_set() and the way (envir...
Definition: elm_main.c:586
#define EINA_LIST_FOREACH(list, l, _data)
Definition for the macro to iterate over a list.
Definition: eina_list.h:1427
#define EINA_UNUSED
Definition: eina_types.h:321
#define EINA_FALSE
Definition: eina_types.h:502
Flip on X axis.
Definition: elm_transit.h:93
#define EVAS_HINT_EXPAND
Use with evas_object_size_hint_weight_set(), evas_object_size_hint_weight_get(), evas_object_size_hin...
Definition: Evas_Common.h:292
void evas_object_smart_callback_add(Evas_Object *eo_obj, const char *event, Evas_Smart_Cb func, const void *data)
Add (register) a callback function to the smart event specified by event on the smart object obj.
Definition: evas_object_smart.c:980
Efl_Canvas_Object Evas_Object
Definition: Evas_Common.h:180
EAPI void elm_check_state_pointer_set(Eo *obj, Eina_Bool *statep)
Set a convenience pointer to a boolean to change.
Definition: efl_ui_check.c:384
EAPI Elm_Transit_Effect * elm_transit_effect_flip_add(Elm_Transit *transit, Elm_Transit_Effect_Flip_Axis axis, Eina_Bool cw)
Add the Flip Effect to Elm_Transit.
Definition: elm_transit.c:1474
Evas_Object * elm_icon_add(Evas_Object *parent)
Add a new icon object to the parent.
Definition: elm_icon.c:606
EAPI void elm_transit_go(Elm_Transit *transit)
Starts the transition.
Definition: elm_transit.c:843
void elm_object_part_content_set(Evas_Object *obj, const char *part, Evas_Object *content)
Set the content on part of a given container widget.
Definition: elm_main.c:1589
void elm_run(void)
Run Elementary's main loop.
Definition: elm_main.c:1384
EAPI Elm_Transit_Effect * elm_transit_effect_fade_add(Elm_Transit *transit)
Add the Fade Effect to Elm_Transit.
Definition: elm_transit.c:2280
#define ELM_MAIN()
macro to be used after the elm_main() function
Definition: elm_general.h:528
void elm_app_info_set(void *mainfunc, const char *dom, const char *checkfile)
Re-locate the application somewhere else after compilation, if the developer wishes for easier distri...
Definition: elm_main.c:496
Evas_Object * elm_win_util_standard_add(const char *name, const char *title)
Adds a window object with standard setup.
Definition: efl_ui_win.c:9199
EAPI Eina_Bool elm_image_file_set(Evas_Object *obj, const char *file, const char *group)
Set the file that will be used as the image's source.
Definition: efl_ui_image.c:2375
void evas_object_show(Evas_Object *eo_obj)
Makes the given Evas object visible.
Definition: evas_object_main.c:1853
#define EVAS_HINT_FILL
Use with evas_object_size_hint_align_set(), evas_object_size_hint_align_get(), evas_object_size_hint_...
Definition: Evas_Common.h:293
EAPI Elm_Transit * elm_transit_add(void)
Create new transit.
Definition: elm_transit.c:560
EAPI void elm_transit_object_add(Elm_Transit *transit, Evas_Object *obj)
Add new object to apply the effects.
Definition: elm_transit.c:647
#define EINA_TRUE
Definition: eina_types.h:508
Eina_Bool elm_policy_set(unsigned int policy, int value)
Set a new policy's value (for a given policy group/identifier).
Definition: elm_main.c:1407
unsigned char Eina_Bool
Definition: eina_types.h:496
Evas_Object * evas_object_rectangle_add(Evas *e)
Adds a rectangle to the given evas.
Definition: evas_object_rectangle.c:78
EAPI Evas_Object * elm_check_add(Evas_Object *parent)
Add a new Check object.
Definition: efl_ui_check.c:533
Definition: eina_list.h:326
void elm_win_resize_object_add(Eo *obj, Evas_Object *subobj)
Add subobj as a resize object of window obj.
Definition: efl_ui_win.c:8899
Flip on Y axis.
Definition: elm_transit.h:94
EAPI Elm_Transit_Effect * elm_transit_effect_resizable_flip_add(Elm_Transit *transit, Elm_Transit_Effect_Flip_Axis axis, Eina_Bool cw)
Add the Resizeable Flip Effect to Elm_Transit.
Definition: elm_transit.c:1783
void elm_win_autodel_set(Eo *obj, Eina_Bool autodel)
Set the window's autodel state.
Definition: efl_ui_win.c:6145
void evas_object_color_set(Evas_Object *obj, int r, int g, int b, int a)
Sets the general/main color of the given Evas object to the given one.
Definition: evas_object_main.c:2063
struct _Elm_Transit Elm_Transit
Definition: elm_transit.h:130
under which circumstances the application should quit automatically.
Definition: elm_general.h:227