#ifndef EFL_CANVAS_ANIMATION_PLAYER_EO_HH
#define EFL_CANVAS_ANIMATION_PLAYER_EO_HH
#include <Eo.h>

extern "C" {
#include "efl_canvas_animation.eo.h"
#include "efl_canvas_animation_player.eo.h"
#include "efl_canvas_object.eo.h"
#include "efl_class.eo.h"
#include "efl_object.eo.h"
#include "efl_player.eo.h"
}
#include <Eina.hh>
#include <Eo.hh>
#include "efl_canvas_animation.eo.hh"
#include "efl_canvas_object.eo.hh"
#include "efl_class.eo.hh"
#include "efl_object.eo.hh"
#include "efl_player.eo.hh"
#ifndef EFL_CANVAS_ANIMATION_PLAYER_FWD_GUARD
#define EFL_CANVAS_ANIMATION_PLAYER_FWD_GUARD
namespace efl { namespace canvas { 
struct Animation_Player;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Animation_Player> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Animation_Player&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Animation_Player const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Animation_Player const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_CANVAS_ANIMATION_FWD_GUARD
#define EFL_CANVAS_ANIMATION_FWD_GUARD
namespace efl { namespace canvas { 
struct Animation;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Animation> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Animation&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Animation const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Animation const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_CLASS_FWD_GUARD
#define EFL_CLASS_FWD_GUARD
namespace efl { 
struct Class;
} 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Class> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Class&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Class const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Class const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_OBJECT_FWD_GUARD
#define EFL_OBJECT_FWD_GUARD
namespace efl { 
struct Object;
} 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Object> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Object&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Object const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Object const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_CANVAS_OBJECT_FWD_GUARD
#define EFL_CANVAS_OBJECT_FWD_GUARD
namespace efl { namespace canvas { 
struct Object;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Object> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Object&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Object const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Object const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_PLAYER_FWD_GUARD
#define EFL_PLAYER_FWD_GUARD
namespace efl { 
struct Player;
} 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Player> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Player&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Player const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Player const&> : ::std::true_type {}; } }
#endif

namespace eo_cxx {
namespace efl { namespace canvas { 
struct Animation_Player {
#ifdef EFL_BETA_API_SUPPORT
    ::efl::eolian::return_traits< ::efl::canvas::Animation>::type animation_get() const;
#endif
#ifdef EFL_BETA_API_SUPPORT
    ::efl::eolian::return_traits<void>::type animation_set( ::efl::eolian::in_traits< ::efl::canvas::Animation>::type animation) const;
#endif
#ifdef EFL_BETA_API_SUPPORT
    ::efl::eolian::return_traits<bool>::type auto_del_get() const;
#endif
#ifdef EFL_BETA_API_SUPPORT
    ::efl::eolian::return_traits<void>::type auto_del_set( ::efl::eolian::in_traits<bool>::type auto_del) const;
#endif
#ifdef EFL_BETA_API_SUPPORT
    ::efl::eolian::return_traits< ::efl::canvas::Object>::type target_get() const;
#endif
#ifdef EFL_BETA_API_SUPPORT
    ::efl::eolian::return_traits<void>::type target_set( ::efl::eolian::in_traits< ::efl::canvas::Object>::type target) const;
#endif
    static Efl_Class const* _eo_class()
    {
        return EFL_CANVAS_ANIMATION_PLAYER_CLASS;
    }
    Eo* _eo_ptr() const { return *(reinterpret_cast<Eo **>(const_cast<Animation_Player *>(this))); }
    operator ::efl::canvas::Animation_Player() const;
    operator ::efl::canvas::Animation_Player&();
    operator ::efl::canvas::Animation_Player const&() const;
    /// @cond LOCAL
     ::efl::eolian::address_of_operator<Animation_Player,  ::efl::Object,  ::efl::Player> operator&() { return {this}; }
     ::efl::eolian::address_of_operator<Animation_Player const ,  ::efl::Object const ,  ::efl::Player const > operator&() const { return {this}; }
    /// @endcond
};
} } 
}
namespace efl { namespace canvas { 
struct Animation_Player : private ::efl::eo::concrete
    , EO_CXX_INHERIT(::efl::Object)
    , EO_CXX_INHERIT(::efl::Player)
{
    explicit Animation_Player( ::Eo* eo)
        : ::efl::eo::concrete(eo) {}
    Animation_Player(std::nullptr_t)
        : ::efl::eo::concrete(nullptr) {}
    explicit Animation_Player() = default;
    Animation_Player(Animation_Player const&) = default;
    Animation_Player(Animation_Player&&) = default;
    Animation_Player& operator=(Animation_Player const&) = default;
    Animation_Player& operator=(Animation_Player&&) = default;
    template <typename Derived>
    Animation_Player(Derived&& derived
        , typename std::enable_if<
            ::efl::eo::is_eolian_object<Derived>::value
             && std::is_base_of< Animation_Player, Derived>::value>::type* = 0)
            : ::efl::eo::concrete(derived._eo_ptr()) {}

    Animation_Player( ::efl::eo::instantiate_t)
    {
        ::efl::eolian::do_eo_add( ::efl::eo::concrete::_eo_raw, ::efl::eo::concrete{nullptr}, _eo_class());
    }
    template <typename T>
    explicit Animation_Player( ::efl::eo::instantiate_t, T&& parent, typename std::enable_if< ::efl::eo::is_eolian_object<T>::value>::type* = 0)
    {
        ::efl::eolian::do_eo_add( ::efl::eo::concrete::_eo_raw, parent, _eo_class());
    }
    template <typename F> Animation_Player( ::efl::eo::instantiate_t, F&& f, typename ::std::enable_if< ::efl::eolian::is_constructor_lambda<F, Animation_Player >::value>::type* = 0)
    {
        ::efl::eolian::do_eo_add( ::efl::eo::concrete::_eo_raw, ::efl::eo::concrete{nullptr}, _eo_class(), *this, std::forward<F>(f));
    }
    template <typename T, typename F> Animation_Player(  ::efl::eo::instantiate_t, T&& parent, F&& f, typename ::std::enable_if< ::efl::eolian::is_constructor_lambda<F, Animation_Player >::value && ::efl::eo::is_eolian_object<T>::value>::type* = 0)
    {
        ::efl::eolian::do_eo_add( ::efl::eo::concrete::_eo_raw, parent, _eo_class(), *this, std::forward<F>(f));
    }

#ifdef EFL_BETA_API_SUPPORT
    ::efl::eolian::return_traits< ::efl::canvas::Animation>::type animation_get() const;
#endif
#ifdef EFL_BETA_API_SUPPORT
    ::efl::eolian::return_traits<void>::type animation_set( ::efl::eolian::in_traits< ::efl::canvas::Animation>::type animation) const;
#endif
#ifdef EFL_BETA_API_SUPPORT
    ::efl::eolian::return_traits<bool>::type auto_del_get() const;
#endif
#ifdef EFL_BETA_API_SUPPORT
    ::efl::eolian::return_traits<void>::type auto_del_set( ::efl::eolian::in_traits<bool>::type auto_del) const;
#endif
#ifdef EFL_BETA_API_SUPPORT
    ::efl::eolian::return_traits< ::efl::canvas::Object>::type target_get() const;
#endif
#ifdef EFL_BETA_API_SUPPORT
    ::efl::eolian::return_traits<void>::type target_set( ::efl::eolian::in_traits< ::efl::canvas::Object>::type target) const;
#endif
    static Efl_Class const* _eo_class()
    {
        return EFL_CANVAS_ANIMATION_PLAYER_CLASS;
    }
    Eo* _eo_ptr() const { return *(reinterpret_cast<Eo **>(const_cast<Animation_Player *>(this))); }
    static struct started_event
    {
        static Efl_Event_Description const* description()
        { return EFL_ANIMATION_PLAYER_EVENT_STARTED; }
        typedef void parameter_type;
    } const started_event;
#ifdef EFL_CXXPERIMENTAL
    template <typename F>
    typename std::enable_if<std::is_bind_expression<F>::value, ::efl::eolian::signal_connection>::type
    started_event_cb_add(F function)
    {
        return ::efl::eolian::event_add(started_event, *this, function);
    }
    template <typename F>
    typename std::enable_if<!std::is_bind_expression<F>::value, ::efl::eolian::signal_connection>::type
    started_event_cb_add(F function)
    {
        return ::efl::eolian::event_add(started_event, *this, std::bind(function));
    }
#endif
    static struct running_event
    {
        static Efl_Event_Description const* description()
        { return EFL_ANIMATION_PLAYER_EVENT_RUNNING; }
        typedef Efl_Canvas_Object_Animation_Event parameter_type;
    } const running_event;
#ifdef EFL_CXXPERIMENTAL
    template <typename F>
    typename std::enable_if<std::is_bind_expression<F>::value, ::efl::eolian::signal_connection>::type
    running_event_cb_add(F function)
    {
        return ::efl::eolian::event_add(running_event, *this, function);
    }
    template <typename F>
    typename std::enable_if<!std::is_bind_expression<F>::value, ::efl::eolian::signal_connection>::type
    running_event_cb_add(F function)
    {
        return ::efl::eolian::event_add(running_event, *this, std::bind(function));
    }
#endif
    static struct ended_event
    {
        static Efl_Event_Description const* description()
        { return EFL_ANIMATION_PLAYER_EVENT_ENDED; }
        typedef void parameter_type;
    } const ended_event;
#ifdef EFL_CXXPERIMENTAL
    template <typename F>
    typename std::enable_if<std::is_bind_expression<F>::value, ::efl::eolian::signal_connection>::type
    ended_event_cb_add(F function)
    {
        return ::efl::eolian::event_add(ended_event, *this, function);
    }
    template <typename F>
    typename std::enable_if<!std::is_bind_expression<F>::value, ::efl::eolian::signal_connection>::type
    ended_event_cb_add(F function)
    {
        return ::efl::eolian::event_add(ended_event, *this, std::bind(function));
    }
#endif
    /// @cond LOCAL
     ::efl::eolian::address_of_operator<Animation_Player,  ::efl::Object,  ::efl::Player> operator&() { return {this}; }
     ::efl::eolian::address_of_operator<Animation_Player const ,  ::efl::Object const ,  ::efl::Player const > operator&() const { return {this}; }
    /// @endcond
    ::efl::eo::wref<Animation_Player> _get_wref() const { return ::efl::eo::wref<Animation_Player>(*this); }
    ::efl::eo::concrete const& _get_concrete() const { return *this; }
    ::efl::eo::concrete& _get_concrete() { return *this; }
    using ::efl::eo::concrete::_eo_ptr;
    using ::efl::eo::concrete::_release;
    using ::efl::eo::concrete::_reset;
    using ::efl::eo::concrete::_delete;
    using ::efl::eo::concrete::operator bool;
#ifdef EFL_CXXPERIMENTAL
    const Animation_Player* operator->() const { return this; }
    Animation_Player* operator->() { return this; }
    operator Eo*() const { return _eo_ptr(); }
#endif 
    friend bool operator==(Animation_Player const& lhs, Animation_Player const& rhs)
    { return lhs._get_concrete() == rhs._get_concrete(); }
    friend bool operator!=(Animation_Player const& lhs, Animation_Player const& rhs)
    { return !(lhs == rhs); }
};
static_assert(sizeof(Animation_Player) == sizeof(Eo*), "");
static_assert(std::is_standard_layout<Animation_Player>::value, "");
} } 
#endif
