\hypertarget{_ogre_terrain_8h}{}\doxysection{Ogre\+Terrain.\+h File Reference}
\label{_ogre_terrain_8h}\index{OgreTerrain.h@{OgreTerrain.h}}
{\ttfamily \#include \char`\"{}Ogre\+Terrain\+Prerequisites.\+h\char`\"{}}\newline
{\ttfamily \#include \char`\"{}Ogre\+Common.\+h\char`\"{}}\newline
{\ttfamily \#include \char`\"{}Ogre\+Vector3.\+h\char`\"{}}\newline
{\ttfamily \#include \char`\"{}Ogre\+Axis\+Aligned\+Box.\+h\char`\"{}}\newline
{\ttfamily \#include \char`\"{}Ogre\+Scene\+Manager.\+h\char`\"{}}\newline
{\ttfamily \#include \char`\"{}Ogre\+Terrain\+Material\+Generator.\+h\char`\"{}}\newline
{\ttfamily \#include \char`\"{}Ogre\+Terrain\+Layer\+Blend\+Map.\+h\char`\"{}}\newline
{\ttfamily \#include \char`\"{}Ogre\+Work\+Queue.\+h\char`\"{}}\newline
{\ttfamily \#include \char`\"{}Ogre\+Terrain\+Lod\+Manager.\+h\char`\"{}}\newline
\doxysubsection*{Classes}
\begin{DoxyCompactItemize}
\item 
class \mbox{\hyperlink{class_ogre_1_1_terrain}{Ogre\+::\+Terrain}}
\begin{DoxyCompactList}\small\item\em The main containing class for a chunk of terrain. \end{DoxyCompactList}\item 
class \mbox{\hyperlink{class_ogre_1_1_terrain_1_1_default_gpu_buffer_allocator}{Ogre\+::\+Terrain\+::\+Default\+Gpu\+Buffer\+Allocator}}
\begin{DoxyCompactList}\small\item\em Standard implementation of a buffer allocator which re-\/uses buffers. \end{DoxyCompactList}\item 
class \mbox{\hyperlink{class_ogre_1_1_terrain_1_1_gpu_buffer_allocator}{Ogre\+::\+Terrain\+::\+Gpu\+Buffer\+Allocator}}
\begin{DoxyCompactList}\small\item\em Interface used to by the \mbox{\hyperlink{class_ogre_1_1_terrain}{Terrain}} instance to allocate G\+PU buffers. \end{DoxyCompactList}\item 
struct \mbox{\hyperlink{struct_ogre_1_1_terrain_1_1_import_data}{Ogre\+::\+Terrain\+::\+Import\+Data}}
\begin{DoxyCompactList}\small\item\em Structure encapsulating import data that you may use to bootstrap the terrain without loading from a native data stream. \end{DoxyCompactList}\item 
struct \mbox{\hyperlink{struct_ogre_1_1_terrain_1_1_layer_instance}{Ogre\+::\+Terrain\+::\+Layer\+Instance}}
\begin{DoxyCompactList}\small\item\em An instance of a layer, with specific texture names. \end{DoxyCompactList}\item 
class \mbox{\hyperlink{class_ogre_1_1_terrain_global_options}{Ogre\+::\+Terrain\+Global\+Options}}
\begin{DoxyCompactList}\small\item\em Options class which just stores default options for the terrain. \end{DoxyCompactList}\end{DoxyCompactItemize}
\doxysubsection*{Namespaces}
\begin{DoxyCompactItemize}
\item 
 \mbox{\hyperlink{namespace_ogre}{Ogre}}
\end{DoxyCompactItemize}
