\hypertarget{_ogre_shadow_camera_setup_8h}{}\doxysection{Ogre\+Shadow\+Camera\+Setup.\+h File Reference}
\label{_ogre_shadow_camera_setup_8h}\index{OgreShadowCameraSetup.h@{OgreShadowCameraSetup.h}}
{\ttfamily \#include \char`\"{}Ogre\+Prerequisites.\+h\char`\"{}}\newline
{\ttfamily \#include \char`\"{}Ogre\+Header\+Prefix.\+h\char`\"{}}\newline
{\ttfamily \#include \char`\"{}Ogre\+Header\+Suffix.\+h\char`\"{}}\newline
\doxysubsection*{Classes}
\begin{DoxyCompactItemize}
\item 
class \mbox{\hyperlink{class_ogre_1_1_default_shadow_camera_setup}{Ogre\+::\+Default\+Shadow\+Camera\+Setup}}
\begin{DoxyCompactList}\small\item\em Implements default shadow camera setup. \end{DoxyCompactList}\item 
class \mbox{\hyperlink{class_ogre_1_1_shadow_camera_setup}{Ogre\+::\+Shadow\+Camera\+Setup}}
\begin{DoxyCompactList}\small\item\em This class allows you to plug in new ways to define the camera setup when rendering and projecting shadow textures. \end{DoxyCompactList}\end{DoxyCompactItemize}
\doxysubsection*{Namespaces}
\begin{DoxyCompactItemize}
\item 
 \mbox{\hyperlink{namespace_ogre}{Ogre}}
\end{DoxyCompactItemize}
