<map id="Ogre::D3D9HardwareBufferManager" name="Ogre::D3D9HardwareBufferManager">
<area shape="rect" id="node1" title="Implementation of HardwareBufferManager for D3D9." alt="" coords="157,244,356,285"/>
<area shape="rect" id="node2" href="$class_ogre_1_1_hardware_buffer_manager.html" title="Singleton wrapper for hardware buffer manager." alt="" coords="147,169,367,196"/>
<area shape="rect" id="node3" href="$class_ogre_1_1_hardware_buffer_manager_base.html" title="Base definition of a hardware buffer manager." alt="" coords="5,87,257,114"/>
<area shape="rect" id="node4" href="$class_ogre_1_1_allocated_object.html" title=" " alt="" coords="85,5,178,32"/>
<area shape="rect" id="node5" href="$class_ogre_1_1_singleton.html" title=" " alt="" coords="282,80,482,121"/>
</map>
