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IdeDebuggerVariable * | ide_debugger_variable_new () |
const gchar * | ide_debugger_variable_get_name () |
const gchar * | ide_debugger_variable_get_type_name () |
void | ide_debugger_variable_set_type_name () |
const gchar * | ide_debugger_variable_get_value () |
void | ide_debugger_variable_set_value () |
gboolean | ide_debugger_variable_get_has_children () |
void | ide_debugger_variable_set_has_children () |
const gchar *
ide_debugger_variable_get_name (IdeDebuggerVariable *self
);
const gchar *
ide_debugger_variable_get_type_name (IdeDebuggerVariable *self
);
void ide_debugger_variable_set_type_name (IdeDebuggerVariable *self
,const gchar *type_name
);
const gchar *
ide_debugger_variable_get_value (IdeDebuggerVariable *self
);
void ide_debugger_variable_set_value (IdeDebuggerVariable *self
,const gchar *value
);
gboolean
ide_debugger_variable_get_has_children
(IdeDebuggerVariable *self
);
void ide_debugger_variable_set_has_children (IdeDebuggerVariable *self
,gboolean has_children
);
“has-children”
property“has-children” gboolean
If the variable has children variables such as struct members.
Owner: IdeDebuggerVariable
Flags: Read / Write
Default value: FALSE
“name”
property“name” gchar *
The name of the variable.
Owner: IdeDebuggerVariable
Flags: Read / Write / Construct Only
Default value: NULL
“type-name”
property“type-name” gchar *
The name of the variable's type.
Owner: IdeDebuggerVariable
Flags: Read / Write
Default value: NULL
“value”
property“value” gchar *
The value of the variable.
Owner: IdeDebuggerVariable
Flags: Read / Write
Default value: NULL