Module javafx.graphics

# Package javafx.scene.image

Provides the set of classes for loading and displaying images.

- The `Image` class is used to load images (synchronously or asynchronously). Image can be resized as it is loaded and the resizing can be performed with specified filtering quality and with an option of preserving image's original aspect ratio.
- The `ImageView` is a `Node` used for displaying images loaded with `Image` class. It allows displaying a dynamically scaled and/or cropped view of the source image. The scaling can be performed with specified filtering quality and with an option of preserving image's original aspect ratio.

- Interface Summary
  Interface | Description
  --- | ---
  PixelReader | This interface defines methods for retrieving the pixel data from an `Image` or other surface containing pixels.
  PixelWriter | This interface defines methods for writing the pixel data of a `WritableImage` or other surface containing writable pixels.

- Class Summary
  Class | Description
  --- | ---
  Image | The `Image` class represents graphical images and is used for loading images from a specified URL.
  ImageView | The `ImageView` is a `Node` used for painting images loaded with `Image` class.
  PixelFormat<T extends Buffer> | A `PixelFormat` object defines the layout of data for a pixel of a given format.
  WritableImage | The `WritableImage` class represents a custom graphical image that is constructed from pixels supplied by the application, and possibly from `PixelReader` objects from any number of sources, including images read from a file or URL.
  WritablePixelFormat<T extends Buffer> | A `PixelFormat` object representing a pixel format that can store full colors and so can be used as a destination format to write pixel data from an arbitrary image.

- Enum Summary
  Enum | Description
  --- | ---
  PixelFormat.Type | An enum describing the in-array storage format of a single pixel managed by a `PixelFormat`.