Module javafx.graphics
Package javafx.scene.effect

## Class Light.Point

- java.lang.Object
- - javafx.scene.effect.Light
  - - javafx.scene.effect.Light.Point

- Direct Known Subclasses:
    `Light.Spot`
  Enclosing class:
    Light

      public static class Light.Point
      extends Light

  Represents a light source at a given position in 3D space.

  Example:

       Light.Point light = new Light.Point();
       light.setX(100);
       light.setY(100);
       light.setZ(50);

       Lighting lighting = new Lighting();
       lighting.setLight(light);
       lighting.setSurfaceScale(5.0);

       Text text = new Text();
       text.setText("Point");
       text.setFill(Color.STEELBLUE);
       text.setFont(Font.font(null, FontWeight.BOLD, 80));
       text.setX(10.0);
       text.setY(10.0);
       text.setTextOrigin(VPos.TOP);

       Rectangle rect = new Rectangle(250, 150);
       rect.setFill(Color.ALICEBLUE);
       rect.setEffect(lighting);
       text.setEffect(lighting);

  The code above produces the following:

  Since:
    JavaFX 2.0

- - ### Property Summary

    Properties
    Type | Property | Description
    --- | --- | ---
    `DoubleProperty` | `x` | The x coordinate of the light position.
    `DoubleProperty` | `y` | The y coordinate of the light position.
    `DoubleProperty` | `z` | The z coordinate of the light position.

    - ### Properties inherited from class javafx.scene.effect.Light

      `color`

  - ### Nested Class Summary

    - ### Nested classes/interfaces inherited from class javafx.scene.effect.Light

      `Light.Distant, Light.Point, Light.Spot`

  - ### Constructor Summary

    Constructors
    Constructor | Description
    --- | ---
    `Point()` | Creates a new instance of Point light with default parameters.
    `Point​(double x, double y, double z, Color color)` | Creates a new instance of Point light with the specified x, y, x, and color.

  - ### Method Summary

    Modifier and Type | Method | Description
    --- | --- | ---
    `double` | `getX()` | Gets the value of the property x.
    `double` | `getY()` | Gets the value of the property y.
    `double` | `getZ()` | Gets the value of the property z.
    `void` | `setX​(double value)` | Sets the value of the property x.
    `void` | `setY​(double value)` | Sets the value of the property y.
    `void` | `setZ​(double value)` | Sets the value of the property z.
    `DoubleProperty` | `xProperty()` | The x coordinate of the light position.
    `DoubleProperty` | `yProperty()` | The y coordinate of the light position.
    `DoubleProperty` | `zProperty()` | The z coordinate of the light position.

    - ### Methods inherited from class javafx.scene.effect.Light

      `colorProperty, getColor, setColor`

    - ### Methods inherited from class java.lang.Object

      `clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

- - ### Property Detail

    - #### x

          public final DoubleProperty xProperty

      The x coordinate of the light position.

                 Min: n/a
                 Max: n/a
             Default: 0.0
            Identity: n/a

      Default value:
        0.0
      See Also:
        `getX()`, `setX(double)`

    - #### y

          public final DoubleProperty yProperty

      The y coordinate of the light position.

                 Min: n/a
                 Max: n/a
             Default: 0.0
            Identity: n/a

      Default value:
        0.0
      See Also:
        `getY()`, `setY(double)`

    - #### z

          public final DoubleProperty zProperty

      The z coordinate of the light position.

                 Min: n/a
                 Max: n/a
             Default: 0.0
            Identity: n/a

      Default value:
        0.0
      See Also:
        `getZ()`, `setZ(double)`

  - ### Constructor Detail

    - #### Point

          public Point()

      Creates a new instance of Point light with default parameters.

    - #### Point

          public Point​(double x,
                       double y,
                       double z,
                       Color color)

      Creates a new instance of Point light with the specified x, y, x, and color.
      Parameters:
        `x` - the x coordinate of the light position
        `y` - the y coordinate of the light position
        `z` - the z coordinate of the light position
        `color` - the color of the light
      Since:
        JavaFX 2.1

  - ### Method Detail

    - #### setX

          public final void setX​(double value)

      Sets the value of the property x.
      Property description:
        The x coordinate of the light position.

                   Min: n/a
                   Max: n/a
               Default: 0.0
              Identity: n/a

      Default value:
        0.0

    - #### getX

          public final double getX()

      Gets the value of the property x.
      Property description:
        The x coordinate of the light position.

                   Min: n/a
                   Max: n/a
               Default: 0.0
              Identity: n/a

      Default value:
        0.0

    - #### xProperty

          public final DoubleProperty xProperty()

      The x coordinate of the light position.

                 Min: n/a
                 Max: n/a
             Default: 0.0
            Identity: n/a

      Default value:
        0.0
      See Also:
        `getX()`, `setX(double)`

    - #### setY

          public final void setY​(double value)

      Sets the value of the property y.
      Property description:
        The y coordinate of the light position.

                   Min: n/a
                   Max: n/a
               Default: 0.0
              Identity: n/a

      Default value:
        0.0

    - #### getY

          public final double getY()

      Gets the value of the property y.
      Property description:
        The y coordinate of the light position.

                   Min: n/a
                   Max: n/a
               Default: 0.0
              Identity: n/a

      Default value:
        0.0

    - #### yProperty

          public final DoubleProperty yProperty()

      The y coordinate of the light position.

                 Min: n/a
                 Max: n/a
             Default: 0.0
            Identity: n/a

      Default value:
        0.0
      See Also:
        `getY()`, `setY(double)`

    - #### setZ

          public final void setZ​(double value)

      Sets the value of the property z.
      Property description:
        The z coordinate of the light position.

                   Min: n/a
                   Max: n/a
               Default: 0.0
              Identity: n/a

      Default value:
        0.0

    - #### getZ

          public final double getZ()

      Gets the value of the property z.
      Property description:
        The z coordinate of the light position.

                   Min: n/a
                   Max: n/a
               Default: 0.0
              Identity: n/a

      Default value:
        0.0

    - #### zProperty

          public final DoubleProperty zProperty()

      The z coordinate of the light position.

                 Min: n/a
                 Max: n/a
             Default: 0.0
            Identity: n/a

      Default value:
        0.0
      See Also:
        `getZ()`, `setZ(double)`