## Uses of Class
javafx.scene.input.KeyEvent

- Packages that use KeyEvent
  Package | Description
  --- | ---
  javafx.scene | Provides the core set of base classes for the JavaFX Scene Graph API.
  javafx.scene.input | Provides the set of classes for mouse and keyboard input event handling.

- - ### Uses of KeyEvent in javafx.scene

    Methods in javafx.scene that return types with arguments of type KeyEvent
    Modifier and Type | Method | Description
    --- | --- | ---
    `EventHandler<? super KeyEvent>` | Node.`getOnKeyPressed()` | Gets the value of the property onKeyPressed.
    `EventHandler<? super KeyEvent>` | Scene.`getOnKeyPressed()` | Gets the value of the property onKeyPressed.
    `EventHandler<? super KeyEvent>` | Node.`getOnKeyReleased()` | Gets the value of the property onKeyReleased.
    `EventHandler<? super KeyEvent>` | Scene.`getOnKeyReleased()` | Gets the value of the property onKeyReleased.
    `EventHandler<? super KeyEvent>` | Node.`getOnKeyTyped()` | Gets the value of the property onKeyTyped.
    `EventHandler<? super KeyEvent>` | Scene.`getOnKeyTyped()` | Gets the value of the property onKeyTyped.
    `ObjectProperty<EventHandler<? super KeyEvent>>` | Node.`onKeyPressedProperty()` | Defines a function to be called when this `Node` or its child `Node` has input focus and a key has been pressed.
    `ObjectProperty<EventHandler<? super KeyEvent>>` | Scene.`onKeyPressedProperty()` | Defines a function to be called when some `Node` of this `Scene` has input focus and a key has been pressed.
    `ObjectProperty<EventHandler<? super KeyEvent>>` | Node.`onKeyReleasedProperty()` | Defines a function to be called when this `Node` or its child `Node` has input focus and a key has been released.
    `ObjectProperty<EventHandler<? super KeyEvent>>` | Scene.`onKeyReleasedProperty()` | Defines a function to be called when some `Node` of this `Scene` has input focus and a key has been released.
    `ObjectProperty<EventHandler<? super KeyEvent>>` | Node.`onKeyTypedProperty()` | Defines a function to be called when this `Node` or its child `Node` has input focus and a key has been typed.
    `ObjectProperty<EventHandler<? super KeyEvent>>` | Scene.`onKeyTypedProperty()` | Defines a function to be called when some `Node` of this `Scene` has input focus and a key has been typed.

    Methods in javafx.scene with parameters of type KeyEvent
    Modifier and Type | Method | Description
    --- | --- | ---
    `void` | Scene.`processKeyEvent​(KeyEvent e)` |

    Method parameters in javafx.scene with type arguments of type KeyEvent
    Modifier and Type | Method | Description
    --- | --- | ---
    `void` | Node.`setOnKeyPressed​(EventHandler<? super KeyEvent> value)` | Sets the value of the property onKeyPressed.
    `void` | Scene.`setOnKeyPressed​(EventHandler<? super KeyEvent> value)` | Sets the value of the property onKeyPressed.
    `void` | Node.`setOnKeyReleased​(EventHandler<? super KeyEvent> value)` | Sets the value of the property onKeyReleased.
    `void` | Scene.`setOnKeyReleased​(EventHandler<? super KeyEvent> value)` | Sets the value of the property onKeyReleased.
    `void` | Node.`setOnKeyTyped​(EventHandler<? super KeyEvent> value)` | Sets the value of the property onKeyTyped.
    `void` | Scene.`setOnKeyTyped​(EventHandler<? super KeyEvent> value)` | Sets the value of the property onKeyTyped.

  - ### Uses of KeyEvent in javafx.scene.input

    Fields in javafx.scene.input with type parameters of type KeyEvent
    Modifier and Type | Field | Description
    --- | --- | ---
    `static EventType<KeyEvent>` | KeyEvent.`ANY` | Common supertype for all key event types.
    `static EventType<KeyEvent>` | KeyEvent.`KEY_PRESSED` | This event occurs when a key has been pressed.
    `static EventType<KeyEvent>` | KeyEvent.`KEY_RELEASED` | This event occurs when a key has been released.
    `static EventType<KeyEvent>` | KeyEvent.`KEY_TYPED` | This event occurs when a character-generating key was typed (pressed and released).

    Methods in javafx.scene.input that return KeyEvent
    Modifier and Type | Method | Description
    --- | --- | ---
    `KeyEvent` | KeyEvent.`copyFor​(Object newSource, EventTarget newTarget)` |
    `KeyEvent` | KeyEvent.`copyFor​(Object source, EventTarget target, EventType<KeyEvent> type)` | Creates a copy of the given event with the given fields substituted.

    Methods in javafx.scene.input that return types with arguments of type KeyEvent
    Modifier and Type | Method | Description
    --- | --- | ---
    `EventType<KeyEvent>` | KeyEvent.`getEventType()` |

    Methods in javafx.scene.input with parameters of type KeyEvent
    Modifier and Type | Method | Description
    --- | --- | ---
    `boolean` | KeyCharacterCombination.`match​(KeyEvent event)` | Tests whether this key combination matches the key combination in the given `KeyEvent`.
    `boolean` | KeyCodeCombination.`match​(KeyEvent event)` | Tests whether this key combination matches the key combination in the given `KeyEvent`.
    `boolean` | KeyCombination.`match​(KeyEvent event)` | Tests whether this key combination matches the combination in the given `KeyEvent`.

    Method parameters in javafx.scene.input with type arguments of type KeyEvent
    Modifier and Type | Method | Description
    --- | --- | ---
    `KeyEvent` | KeyEvent.`copyFor​(Object source, EventTarget target, EventType<KeyEvent> type)` | Creates a copy of the given event with the given fields substituted.

    Constructor parameters in javafx.scene.input with type arguments of type KeyEvent
    Constructor | Description
    --- | ---
    `KeyEvent​(Object source, EventTarget target, EventType<KeyEvent> eventType, String character, String text, KeyCode code, boolean shiftDown, boolean controlDown, boolean altDown, boolean metaDown)` | Constructs a new `KeyEvent` event from the specified parameters.
    `KeyEvent​(EventType<KeyEvent> eventType, String character, String text, KeyCode code, boolean shiftDown, boolean controlDown, boolean altDown, boolean metaDown)` | Constructs a new `KeyEvent` event from the specified parameters, with a `null` source and target.