Module javafx.controls
Package javafx.scene.control

## Class TreeView<T>

- java.lang.Object
- - javafx.scene.Node
  - - javafx.scene.Parent
    - - javafx.scene.layout.Region
      - - javafx.scene.control.Control
        - - javafx.scene.control.TreeView<T>

- Type Parameters:
    `T` - The type of the item contained within the `TreeItem` value property for all tree items in this TreeView.
  All Implemented Interfaces:
    `Styleable`, `EventTarget`, `Skinnable`

      @DefaultProperty("root")
      public class TreeView<T>
      extends Control

  The TreeView control provides a view on to a tree root (of type `TreeItem`). By using a TreeView, it is possible to drill down into the children of a TreeItem, recursively until a TreeItem has no children (that is, it is a leaf node in the tree). To facilitate this, unlike controls like `ListView`, in TreeView it is necessary to only specify the `root` node.

  For more information on building up a tree using this approach, refer to the `TreeItem` class documentation. Briefly however, to create a TreeView, you should do something along the lines of the following:

       TreeItem<String> root = new TreeItem<>("Root Node");
       root.setExpanded(true);
       root.getChildren().addAll(
           new TreeItem<>("Item 1"),
           new TreeItem<>("Item 2"),
           new TreeItem<>("Item 3")
       );
       TreeView<String> treeView = new TreeView<>(root);

  A TreeView may be configured to optionally hide the root node by setting the `showRoot` property to `false`. If the root node is hidden, there is one less level of indentation, and all children nodes of the root node are shown. By default, the root node is shown in the TreeView.

  ### TreeView Selection / Focus APIs

  To track selection and focus, it is necessary to become familiar with the `SelectionModel` and `FocusModel` classes. A TreeView has at most one instance of each of these classes, available from `selectionModel` and `focusModel` properties respectively. Whilst it is possible to use this API to set a new selection model, in most circumstances this is not necessary - the default selection and focus models should work in most circumstances.

  The default `SelectionModel` used when instantiating a TreeView is an implementation of the `MultipleSelectionModel` abstract class. However, as noted in the API documentation for the `selectionMode` property, the default value is `SelectionMode.SINGLE`. To enable multiple selection in a default TreeView instance, it is therefore necessary to do the following:

       treeView.getSelectionModel().setSelectionMode(SelectionMode.MULTIPLE);

  ### Customizing TreeView Visuals

  The visuals of the TreeView can be entirely customized by replacing the default `cell factory`. A cell factory is used to generate `TreeCell` instances, which are used to represent an item in the TreeView. See the `Cell` class documentation for a more complete description of how to write custom Cells.

  ### Editing

  This control supports inline editing of values, and this section attempts to give an overview of the available APIs and how you should use them.

  Firstly, cell editing most commonly requires a different user interface than when a cell is not being edited. This is the responsibility of the `Cell` implementation being used. For TreeView, this is the responsibility of the `cell factory`. It is your choice whether the cell is permanently in an editing state (e.g. this is common for `CheckBox` cells), or to switch to a different UI when editing begins (e.g. when a double-click is received on a cell).

  To know when editing has been requested on a cell, simply override the `Cell.startEdit()` method, and update the cell `text` and `graphic` properties as appropriate (e.g. set the text to null and set the graphic to be a `TextField`). Additionally, you should also override `Cell.cancelEdit()` to reset the UI back to its original visual state when the editing concludes. In both cases it is important that you also ensure that you call the super method to have the cell perform all duties it must do to enter or exit its editing mode.

  Once your cell is in an editing state, the next thing you are most probably interested in is how to commit or cancel the editing that is taking place. This is your responsibility as the cell factory provider. Your cell implementation will know when the editing is over, based on the user input (e.g. when the user presses the Enter or ESC keys on their keyboard). When this happens, it is your responsibility to call `Cell.commitEdit(Object)` or `Cell.cancelEdit()`, as appropriate.

  When you call `Cell.commitEdit(Object)` an event is fired to the TreeView, which you can observe by adding an `EventHandler` via `setOnEditCommit(javafx.event.EventHandler)`. Similarly, you can also observe edit events for `edit start` and `edit cancel`.

  By default the TreeView edit commit handler is non-null, with a default handler that attempts to overwrite the property value for the item in the currently-being-edited row. It is able to do this as the `Cell.commitEdit(Object)` method is passed in the new value, and this is passed along to the edit commit handler via the `TreeView.EditEvent` that is fired. It is simply a matter of calling `TreeView.EditEvent.getNewValue()` to retrieve this value.

  It is very important to note that if you call `setOnEditCommit(javafx.event.EventHandler)` with your own `EventHandler`, then you will be removing the default handler. Unless you then handle the writeback to the property (or the relevant data source), nothing will happen. You can work around this by using the `Node.addEventHandler(javafx.event.EventType, javafx.event.EventHandler)` method to add a `editCommitEvent()` `EventType` with your desired `EventHandler` as the second argument. Using this method, you will not replace the default implementation, but you will be notified when an edit commit has occurred.

  Hopefully this summary answers some of the commonly asked questions. Fortunately, JavaFX ships with a number of pre-built cell factories that handle all the editing requirements on your behalf. You can find these pre-built cell factories in the javafx.scene.control.cell package.

  Since:
    JavaFX 2.0
  See Also:
    `TreeItem`, `TreeCell`

- - ### Property Summary

    Properties
    Type | Property | Description
    --- | --- | ---
    `ObjectProperty<Callback<TreeView<T>,​TreeCell<T>>>` | `cellFactory` | Represents the cell factory that will be used for creating TreeCells, which are used to represent items in the TreeView.
    `BooleanProperty` | `editable` | Specifies whether this TreeView is editable - only if the TreeView and the TreeCells within it are both editable will a TreeCell be able to go into their editing state.
    `ReadOnlyObjectProperty<TreeItem<T>>` | `editingItem` | A property used to represent the TreeItem currently being edited in the TreeView, if editing is taking place, or null if no item is being edited.
    `ReadOnlyIntegerProperty` | `expandedItemCount` | Represents the number of tree nodes presently able to be visible in the TreeView.
    `DoubleProperty` | `fixedCellSize` | Specifies whether this control has cells that are a fixed height (of the specified value).
    `ObjectProperty<FocusModel<TreeItem<T>>>` | `focusModel` | The FocusModel provides the API through which it is possible to control focus on zero or one rows of the TreeView.
    `ObjectProperty<EventHandler<TreeView.EditEvent<T>>>` | `onEditCancel` | This event handler will be fired when the user cancels editing a cell.
    `ObjectProperty<EventHandler<TreeView.EditEvent<T>>>` | `onEditCommit` | This property is used when the user performs an action that should result in their editing input being persisted.
    `ObjectProperty<EventHandler<TreeView.EditEvent<T>>>` | `onEditStart` | This event handler will be fired when the user successfully initiates editing.
    `ObjectProperty<EventHandler<ScrollToEvent<Integer>>>` | `onScrollTo` | Called when there's a request to scroll an index into view using `scrollTo(int)`
    `ObjectProperty<TreeItem<T>>` | `root` | Property representing the root node of the TreeView.
    `ObjectProperty<MultipleSelectionModel<TreeItem<T>>>` | `selectionModel` | The SelectionModel provides the API through which it is possible to select single or multiple items within a TreeView, as well as inspect which rows have been selected by the user.
    `BooleanProperty` | `showRoot` | Property that represents whether or not the TreeView root node is visible.

    - ### Properties inherited from class javafx.scene.control.Control

      `contextMenu, skin, tooltip`

    - ### Properties inherited from class javafx.scene.layout.Region

      `background, border, cacheShape, centerShape, height, insets, maxHeight, maxWidth, minHeight, minWidth, opaqueInsets, padding, prefHeight, prefWidth, scaleShape, shape, snapToPixel, width`

    - ### Properties inherited from class javafx.scene.Parent

      `needsLayout`

    - ### Properties inherited from class javafx.scene.Node

      `accessibleHelp, accessibleRoleDescription, accessibleRole, accessibleText, blendMode, boundsInLocal, boundsInParent, cacheHint, cache, clip, cursor, depthTest, disabled, disable, effectiveNodeOrientation, effect, eventDispatcher, focused, focusTraversable, hover, id, inputMethodRequests, layoutBounds, layoutX, layoutY, localToParentTransform, localToSceneTransform, managed, mouseTransparent, nodeOrientation, onContextMenuRequested, onDragDetected, onDragDone, onDragDropped, onDragEntered, onDragExited, onDragOver, onInputMethodTextChanged, onKeyPressed, onKeyReleased, onKeyTyped, onMouseClicked, onMouseDragEntered, onMouseDragExited, onMouseDragged, onMouseDragOver, onMouseDragReleased, onMouseEntered, onMouseExited, onMouseMoved, onMousePressed, onMouseReleased, onRotate, onRotationFinished, onRotationStarted, onScrollFinished, onScroll, onScrollStarted, onSwipeDown, onSwipeLeft, onSwipeRight, onSwipeUp, onTouchMoved, onTouchPressed, onTouchReleased, onTouchStationary, onZoomFinished, onZoom, onZoomStarted, opacity, parent, pickOnBounds, pressed, rotate, rotationAxis, scaleX, scaleY, scaleZ, scene, style, translateX, translateY, translateZ, viewOrder, visible`

  - ### Nested Class Summary

    Nested Classes
    Modifier and Type | Class | Description
    --- | --- | ---
    `static class` | `TreeView.EditEvent<T>` | An `Event` subclass used specifically in TreeView for representing edit-related events.

  - ### Field Summary

    - ### Fields inherited from class javafx.scene.layout.Region

      `USE_COMPUTED_SIZE, USE_PREF_SIZE`

    - ### Fields inherited from class javafx.scene.Node

      `BASELINE_OFFSET_SAME_AS_HEIGHT`

  - ### Constructor Summary

    Constructors
    Constructor | Description
    --- | ---
    `TreeView()` | Creates an empty TreeView.
    `TreeView​(TreeItem<T> root)` | Creates a TreeView with the provided root node.

  - ### Method Summary

    Modifier and Type | Method | Description
    --- | --- | ---
    `ObjectProperty<Callback<TreeView<T>,​TreeCell<T>>>` | `cellFactoryProperty()` | Represents the cell factory that will be used for creating TreeCells, which are used to represent items in the TreeView.
    `protected Skin<?>` | `createDefaultSkin()` | Create a new instance of the default skin for this control.
    `void` | `edit​(TreeItem<T> item)` | Instructs the TreeView to begin editing the given TreeItem, if the TreeView is `editable`.
    `BooleanProperty` | `editableProperty()` | Specifies whether this TreeView is editable - only if the TreeView and the TreeCells within it are both editable will a TreeCell be able to go into their editing state.
    `static <T> EventType<TreeView.EditEvent<T>>` | `editAnyEvent()` | An EventType that indicates some edit event has occurred.
    `static <T> EventType<TreeView.EditEvent<T>>` | `editCancelEvent()` | An EventType used to indicate that an edit event has just been canceled within the TreeView upon which the event was fired.
    `static <T> EventType<TreeView.EditEvent<T>>` | `editCommitEvent()` | An EventType that is used to indicate that an edit in a TreeView has been committed.
    `ReadOnlyObjectProperty<TreeItem<T>>` | `editingItemProperty()` | A property used to represent the TreeItem currently being edited in the TreeView, if editing is taking place, or null if no item is being edited.
    `static <T> EventType<TreeView.EditEvent<T>>` | `editStartEvent()` | An EventType used to indicate that an edit event has started within the TreeView upon which the event was fired.
    `ReadOnlyIntegerProperty` | `expandedItemCountProperty()` | Represents the number of tree nodes presently able to be visible in the TreeView.
    `DoubleProperty` | `fixedCellSizeProperty()` | Specifies whether this control has cells that are a fixed height (of the specified value).
    `ObjectProperty<FocusModel<TreeItem<T>>>` | `focusModelProperty()` | The FocusModel provides the API through which it is possible to control focus on zero or one rows of the TreeView.
    `Callback<TreeView<T>,​TreeCell<T>>` | `getCellFactory()` | Returns the cell factory that will be used for creating TreeCells, which are used to represent items in the TreeView, or null if no custom cell factory has been set.
    `static List<CssMetaData<? extends Styleable,​?>>` | `getClassCssMetaData()` |
    `List<CssMetaData<? extends Styleable,​?>>` | `getControlCssMetaData()`
    `TreeItem<T>` | `getEditingItem()` | Returns the TreeItem that is currently being edited in the TreeView, or null if no item is being edited.
    `int` | `getExpandedItemCount()` | Gets the value of the property expandedItemCount.
    `double` | `getFixedCellSize()` | Returns the fixed cell size value.
    `FocusModel<TreeItem<T>>` | `getFocusModel()` | Returns the currently installed `FocusModel`.
    `static int` | `getNodeLevel​(TreeItem<?> node)` | Deprecated. This method does not correctly calculate the distance from the given TreeItem to the root of the TreeView.
    `EventHandler<TreeView.EditEvent<T>>` | `getOnEditCancel()` | Returns the `EventHandler` that will be called when the user cancels an edit.
    `EventHandler<TreeView.EditEvent<T>>` | `getOnEditCommit()` | Returns the `EventHandler` that will be called when the user commits an edit.
    `EventHandler<TreeView.EditEvent<T>>` | `getOnEditStart()` | Returns the `EventHandler` that will be called when the user begins an edit.
    `EventHandler<ScrollToEvent<Integer>>` | `getOnScrollTo()` | Gets the value of the property onScrollTo.
    `TreeItem<T>` | `getRoot()` | Returns the current root node of this TreeView, or null if no root node is specified.
    `int` | `getRow​(TreeItem<T> item)` | Returns the index position of the given TreeItem, assuming that it is currently accessible through the tree hierarchy (most notably, that all parent tree items are expanded).
    `MultipleSelectionModel<TreeItem<T>>` | `getSelectionModel()` | Returns the currently installed selection model.
    `TreeItem<T>` | `getTreeItem​(int row)` | Returns the TreeItem in the given index, or null if it is out of bounds.
    `int` | `getTreeItemLevel​(TreeItem<?> node)` | Returns the number of levels of 'indentation' of the given TreeItem, based on how many times getParent() can be recursively called.
    `boolean` | `isEditable()` | Gets the value of the property editable.
    `boolean` | `isShowRoot()` | Returns true if the root of the TreeView should be shown, and false if it should not.
    `protected void` | `layoutChildren()` | Invoked during the layout pass to layout the children in this `Parent`.
    `ObjectProperty<EventHandler<TreeView.EditEvent<T>>>` | `onEditCancelProperty()` | This event handler will be fired when the user cancels editing a cell.
    `ObjectProperty<EventHandler<TreeView.EditEvent<T>>>` | `onEditCommitProperty()` | This property is used when the user performs an action that should result in their editing input being persisted.
    `ObjectProperty<EventHandler<TreeView.EditEvent<T>>>` | `onEditStartProperty()` | This event handler will be fired when the user successfully initiates editing.
    `ObjectProperty<EventHandler<ScrollToEvent<Integer>>>` | `onScrollToProperty()` | Called when there's a request to scroll an index into view using `scrollTo(int)`
    `Object` | `queryAccessibleAttribute​(AccessibleAttribute attribute, Object... parameters)` | This method is called by the assistive technology to request the value for an attribute.
    `void` | `refresh()` | Calling `refresh()` forces the TreeView control to recreate and repopulate the cells necessary to populate the visual bounds of the control.
    `ObjectProperty<TreeItem<T>>` | `rootProperty()` | Property representing the root node of the TreeView.
    `void` | `scrollTo​(int index)` | Scrolls the TreeView such that the item in the given index is visible to the end user.
    `ObjectProperty<MultipleSelectionModel<TreeItem<T>>>` | `selectionModelProperty()` | The SelectionModel provides the API through which it is possible to select single or multiple items within a TreeView, as well as inspect which rows have been selected by the user.
    `void` | `setCellFactory​(Callback<TreeView<T>,​TreeCell<T>> value)` | Sets the cell factory that will be used for creating TreeCells, which are used to represent items in the TreeView.
    `void` | `setEditable​(boolean value)` | Sets the value of the property editable.
    `void` | `setFixedCellSize​(double value)` | Sets the new fixed cell size for this control.
    `void` | `setFocusModel​(FocusModel<TreeItem<T>> value)` | Sets the `FocusModel` to be used in the TreeView.
    `void` | `setOnEditCancel​(EventHandler<TreeView.EditEvent<T>> value)` | Sets the `EventHandler` that will be called when the user cancels an edit.
    `void` | `setOnEditCommit​(EventHandler<TreeView.EditEvent<T>> value)` | Sets the `EventHandler` that will be called when the user commits an edit.
    `void` | `setOnEditStart​(EventHandler<TreeView.EditEvent<T>> value)` | Sets the `EventHandler` that will be called when the user begins an edit.
    `void` | `setOnScrollTo​(EventHandler<ScrollToEvent<Integer>> value)` | Sets the value of the property onScrollTo.
    `void` | `setRoot​(TreeItem<T> value)` | Sets the root node in this TreeView.
    `void` | `setSelectionModel​(MultipleSelectionModel<TreeItem<T>> value)` | Sets the `MultipleSelectionModel` to be used in the TreeView.
    `void` | `setShowRoot​(boolean value)` | Specifies whether the root `TreeItem` should be shown within this TreeView.
    `BooleanProperty` | `showRootProperty()` | Property that represents whether or not the TreeView root node is visible.

    - ### Methods inherited from class javafx.scene.control.Control

      `computeMaxHeight, computeMaxWidth, computeMinHeight, computeMinWidth, computePrefHeight, computePrefWidth, contextMenuProperty, executeAccessibleAction, getBaselineOffset, getContextMenu, getCssMetaData, getInitialFocusTraversable, getSkin, getTooltip, isResizable, setContextMenu, setSkin, setTooltip, skinProperty, tooltipProperty`

    - ### Methods inherited from class javafx.scene.layout.Region

      `backgroundProperty, borderProperty, cacheShapeProperty, centerShapeProperty, getBackground, getBorder, getHeight, getInsets, getMaxHeight, getMaxWidth, getMinHeight, getMinWidth, getOpaqueInsets, getPadding, getPrefHeight, getPrefWidth, getShape, getUserAgentStylesheet, getWidth, heightProperty, insetsProperty, isCacheShape, isCenterShape, isScaleShape, isSnapToPixel, layoutInArea, layoutInArea, layoutInArea, layoutInArea, maxHeight, maxHeightProperty, maxWidth, maxWidthProperty, minHeight, minHeightProperty, minWidth, minWidthProperty, opaqueInsetsProperty, paddingProperty, positionInArea, positionInArea, prefHeight, prefHeightProperty, prefWidth, prefWidthProperty, resize, scaleShapeProperty, setBackground, setBorder, setCacheShape, setCenterShape, setHeight, setMaxHeight, setMaxSize, setMaxWidth, setMinHeight, setMinSize, setMinWidth, setOpaqueInsets, setPadding, setPrefHeight, setPrefSize, setPrefWidth, setScaleShape, setShape, setSnapToPixel, setWidth, shapeProperty, snappedBottomInset, snappedLeftInset, snappedRightInset, snappedTopInset, snapPosition, snapPositionX, snapPositionY, snapSize, snapSizeX, snapSizeY, snapSpace, snapSpaceX, snapSpaceY, snapToPixelProperty, widthProperty`

    - ### Methods inherited from class javafx.scene.Parent

      `getChildren, getChildrenUnmodifiable, getManagedChildren, getStylesheets, isNeedsLayout, layout, lookup, needsLayoutProperty, requestLayout, requestParentLayout, setNeedsLayout, updateBounds`

    - ### Methods inherited from class javafx.scene.Node

      `accessibleHelpProperty, accessibleRoleDescriptionProperty, accessibleRoleProperty, accessibleTextProperty, addEventFilter, addEventHandler, applyCss, autosize, blendModeProperty, boundsInLocalProperty, boundsInParentProperty, buildEventDispatchChain, cacheHintProperty, cacheProperty, clipProperty, computeAreaInScreen, contains, contains, cursorProperty, depthTestProperty, disabledProperty, disableProperty, effectiveNodeOrientationProperty, effectProperty, eventDispatcherProperty, fireEvent, focusedProperty, focusTraversableProperty, getAccessibleHelp, getAccessibleRole, getAccessibleRoleDescription, getAccessibleText, getBlendMode, getBoundsInLocal, getBoundsInParent, getCacheHint, getClip, getContentBias, getCursor, getDepthTest, getEffect, getEffectiveNodeOrientation, getEventDispatcher, getId, getInitialCursor, getInputMethodRequests, getLayoutBounds, getLayoutX, getLayoutY, getLocalToParentTransform, getLocalToSceneTransform, getNodeOrientation, getOnContextMenuRequested, getOnDragDetected, getOnDragDone, getOnDragDropped, getOnDragEntered, getOnDragExited, getOnDragOver, getOnInputMethodTextChanged, getOnKeyPressed, getOnKeyReleased, getOnKeyTyped, getOnMouseClicked, getOnMouseDragEntered, getOnMouseDragExited, getOnMouseDragged, getOnMouseDragOver, getOnMouseDragReleased, getOnMouseEntered, getOnMouseExited, getOnMouseMoved, getOnMousePressed, getOnMouseReleased, getOnRotate, getOnRotationFinished, getOnRotationStarted, getOnScroll, getOnScrollFinished, getOnScrollStarted, getOnSwipeDown, getOnSwipeLeft, getOnSwipeRight, getOnSwipeUp, getOnTouchMoved, getOnTouchPressed, getOnTouchReleased, getOnTouchStationary, getOnZoom, getOnZoomFinished, getOnZoomStarted, getOpacity, getParent, getProperties, getPseudoClassStates, getRotate, getRotationAxis, getScaleX, getScaleY, getScaleZ, getScene, getStyle, getStyleableParent, getStyleClass, getTransforms, getTranslateX, getTranslateY, getTranslateZ, getTypeSelector, getUserData, getViewOrder, hasProperties, hoverProperty, idProperty, inputMethodRequestsProperty, intersects, intersects, isCache, isDisable, isDisabled, isFocused, isFocusTraversable, isHover, isManaged, isMouseTransparent, isPickOnBounds, isPressed, isVisible, layoutBoundsProperty, layoutXProperty, layoutYProperty, localToParent, localToParent, localToParent, localToParent, localToParent, localToParentTransformProperty, localToScene, localToScene, localToScene, localToScene, localToScene, localToScene, localToScene, localToScene, localToScene, localToScene, localToSceneTransformProperty, localToScreen, localToScreen, localToScreen, localToScreen, localToScreen, lookupAll, managedProperty, mouseTransparentProperty, nodeOrientationProperty, notifyAccessibleAttributeChanged, onContextMenuRequestedProperty, onDragDetectedProperty, onDragDoneProperty, onDragDroppedProperty, onDragEnteredProperty, onDragExitedProperty, onDragOverProperty, onInputMethodTextChangedProperty, onKeyPressedProperty, onKeyReleasedProperty, onKeyTypedProperty, onMouseClickedProperty, onMouseDragEnteredProperty, onMouseDragExitedProperty, onMouseDraggedProperty, onMouseDragOverProperty, onMouseDragReleasedProperty, onMouseEnteredProperty, onMouseExitedProperty, onMouseMovedProperty, onMousePressedProperty, onMouseReleasedProperty, onRotateProperty, onRotationFinishedProperty, onRotationStartedProperty, onScrollFinishedProperty, onScrollProperty, onScrollStartedProperty, onSwipeDownProperty, onSwipeLeftProperty, onSwipeRightProperty, onSwipeUpProperty, onTouchMovedProperty, onTouchPressedProperty, onTouchReleasedProperty, onTouchStationaryProperty, onZoomFinishedProperty, onZoomProperty, onZoomStartedProperty, opacityProperty, parentProperty, parentToLocal, parentToLocal, parentToLocal, parentToLocal, parentToLocal, pickOnBoundsProperty, pressedProperty, pseudoClassStateChanged, relocate, removeEventFilter, removeEventHandler, requestFocus, resizeRelocate, rotateProperty, rotationAxisProperty, scaleXProperty, scaleYProperty, scaleZProperty, sceneProperty, sceneToLocal, sceneToLocal, sceneToLocal, sceneToLocal, sceneToLocal, sceneToLocal, sceneToLocal, sceneToLocal, screenToLocal, screenToLocal, screenToLocal, setAccessibleHelp, setAccessibleRole, setAccessibleRoleDescription, setAccessibleText, setBlendMode, setCache, setCacheHint, setClip, setCursor, setDepthTest, setDisable, setDisabled, setEffect, setEventDispatcher, setEventHandler, setFocused, setFocusTraversable, setHover, setId, setInputMethodRequests, setLayoutX, setLayoutY, setManaged, setMouseTransparent, setNodeOrientation, setOnContextMenuRequested, setOnDragDetected, setOnDragDone, setOnDragDropped, setOnDragEntered, setOnDragExited, setOnDragOver, setOnInputMethodTextChanged, setOnKeyPressed, setOnKeyReleased, setOnKeyTyped, setOnMouseClicked, setOnMouseDragEntered, setOnMouseDragExited, setOnMouseDragged, setOnMouseDragOver, setOnMouseDragReleased, setOnMouseEntered, setOnMouseExited, setOnMouseMoved, setOnMousePressed, setOnMouseReleased, setOnRotate, setOnRotationFinished, setOnRotationStarted, setOnScroll, setOnScrollFinished, setOnScrollStarted, setOnSwipeDown, setOnSwipeLeft, setOnSwipeRight, setOnSwipeUp, setOnTouchMoved, setOnTouchPressed, setOnTouchReleased, setOnTouchStationary, setOnZoom, setOnZoomFinished, setOnZoomStarted, setOpacity, setPickOnBounds, setPressed, setRotate, setRotationAxis, setScaleX, setScaleY, setScaleZ, setStyle, setTranslateX, setTranslateY, setTranslateZ, setUserData, setViewOrder, setVisible, snapshot, snapshot, startDragAndDrop, startFullDrag, styleProperty, toBack, toFront, toString, translateXProperty, translateYProperty, translateZProperty, usesMirroring, viewOrderProperty, visibleProperty`

    - ### Methods inherited from class java.lang.Object

      `clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait`

    - ### Methods inherited from interface javafx.css.Styleable

      `getStyleableNode`

- - ### Property Detail

    - #### cellFactory

          public final ObjectProperty<Callback<TreeView<T>,​TreeCell<T>>> cellFactoryProperty

      Represents the cell factory that will be used for creating TreeCells, which are used to represent items in the TreeView.
      Returns:
        the cell factory property

    - #### root

          public final ObjectProperty<TreeItem<T>> rootProperty

      Property representing the root node of the TreeView.
      See Also:
        `getRoot()`, `setRoot(TreeItem)`

    - #### showRoot

          public final BooleanProperty showRootProperty

      Property that represents whether or not the TreeView root node is visible.
      See Also:
        `isShowRoot()`, `setShowRoot(boolean)`

    - #### selectionModel

          public final ObjectProperty<MultipleSelectionModel<TreeItem<T>>> selectionModelProperty

      The SelectionModel provides the API through which it is possible to select single or multiple items within a TreeView, as well as inspect which rows have been selected by the user. Note that it has a generic type that must match the type of the TreeView itself.
      See Also:
        `getSelectionModel()`, `setSelectionModel(MultipleSelectionModel)`

    - #### focusModel

          public final ObjectProperty<FocusModel<TreeItem<T>>> focusModelProperty

      The FocusModel provides the API through which it is possible to control focus on zero or one rows of the TreeView. Generally the default implementation should be more than sufficient.
      See Also:
        `getFocusModel()`, `setFocusModel(FocusModel)`

    - #### expandedItemCount

          public final ReadOnlyIntegerProperty expandedItemCountProperty

      Represents the number of tree nodes presently able to be visible in the TreeView. This is essentially the count of all expanded tree items, and their children.

      For example, if just the root node is visible, the expandedItemCount will be one. If the root had three children and the root was expanded, the value will be four.

      Since:
        JavaFX 8.0
      See Also:
        `getExpandedItemCount()`

    - #### fixedCellSize

          public final DoubleProperty fixedCellSizeProperty

      Specifies whether this control has cells that are a fixed height (of the specified value). If this value is less than or equal to zero, then all cells are individually sized and positioned. This is a slow operation. Therefore, when performance matters and developers are not dependent on variable cell sizes it is a good idea to set the fixed cell size value. Generally cells are around 24px, so setting a fixed cell size of 24 is likely to result in very little difference in visuals, but a improvement to performance.

      To set this property via CSS, use the -fx-fixed-cell-size property. This should not be confused with the -fx-cell-size property. The difference between these two CSS properties is that -fx-cell-size will size all cells to the specified size, but it will not enforce that this is the only size (thus allowing for variable cell sizes, and preventing the performance gains from being possible). Therefore, when performance matters use -fx-fixed-cell-size, instead of -fx-cell-size. If both properties are specified in CSS, -fx-fixed-cell-size takes precedence.

      Since:
        JavaFX 8.0
      See Also:
        `getFixedCellSize()`, `setFixedCellSize(double)`

    - #### editable

          public final BooleanProperty editableProperty

      Specifies whether this TreeView is editable - only if the TreeView and the TreeCells within it are both editable will a TreeCell be able to go into their editing state.
      See Also:
        `isEditable()`, `setEditable(boolean)`

    - #### editingItem

          public final ReadOnlyObjectProperty<TreeItem<T>> editingItemProperty

      A property used to represent the TreeItem currently being edited in the TreeView, if editing is taking place, or null if no item is being edited.

      It is not possible to set the editing item, instead it is required that you call `edit(javafx.scene.control.TreeItem)`.

      See Also:
        `getEditingItem()`

    - #### onEditStart

          public final ObjectProperty<EventHandler<TreeView.EditEvent<T>>> onEditStartProperty

      This event handler will be fired when the user successfully initiates editing.
      See Also:
        `getOnEditStart()`, `setOnEditStart(EventHandler)`

    - #### onEditCommit

          public final ObjectProperty<EventHandler<TreeView.EditEvent<T>>> onEditCommitProperty

      This property is used when the user performs an action that should result in their editing input being persisted.

      The EventHandler in this property should not be called directly - instead call `TreeCell.commitEdit(java.lang.Object)` from within your custom TreeCell. This will handle firing this event, updating the view, and switching out of the editing state.

      See Also:
        `getOnEditCommit()`, `setOnEditCommit(EventHandler)`

    - #### onEditCancel

          public final ObjectProperty<EventHandler<TreeView.EditEvent<T>>> onEditCancelProperty

      This event handler will be fired when the user cancels editing a cell.
      See Also:
        `getOnEditCancel()`, `setOnEditCancel(EventHandler)`

    - #### onScrollTo

          public ObjectProperty<EventHandler<ScrollToEvent<Integer>>> onScrollToProperty

      Called when there's a request to scroll an index into view using `scrollTo(int)`
      Since:
        JavaFX 8.0
      See Also:
        `getOnScrollTo()`, `setOnScrollTo(EventHandler)`

  - ### Constructor Detail

    - #### TreeView

          public TreeView()

      Creates an empty TreeView.

      Refer to the `TreeView` class documentation for details on the default state of other properties.

    - #### TreeView

          public TreeView​(TreeItem<T> root)

      Creates a TreeView with the provided root node.

      Refer to the `TreeView` class documentation for details on the default state of other properties.

      Parameters:
        `root` - The node to be the root in this TreeView.

  - ### Method Detail

    - #### editAnyEvent

          public static <T> EventType<TreeView.EditEvent<T>> editAnyEvent()

      An EventType that indicates some edit event has occurred. It is the parent type of all other edit events: `editStartEvent()`, `editCommitEvent()` and `editCancelEvent()`.
      Type Parameters:
        `T` - the type of the TreeItem instances used in this TreeView
      Returns:
        An EventType that indicates some edit event has occurred.

    - #### editStartEvent

          public static <T> EventType<TreeView.EditEvent<T>> editStartEvent()

      An EventType used to indicate that an edit event has started within the TreeView upon which the event was fired.
      Type Parameters:
        `T` - the type of the TreeItem instances used in this TreeView
      Returns:
        An EventType used to indicate that an edit event has started.

    - #### editCancelEvent

          public static <T> EventType<TreeView.EditEvent<T>> editCancelEvent()

      An EventType used to indicate that an edit event has just been canceled within the TreeView upon which the event was fired.
      Type Parameters:
        `T` - the type of the TreeItem instances used in this TreeView
      Returns:
        An EventType used to indicate that an edit event has just been canceled.

    - #### editCommitEvent

          public static <T> EventType<TreeView.EditEvent<T>> editCommitEvent()

      An EventType that is used to indicate that an edit in a TreeView has been committed. This means that user has made changes to the data of a TreeItem, and that the UI should be updated.
      Type Parameters:
        `T` - the type of the TreeItem instances used in this TreeView
      Returns:
        An EventType that is used to indicate that an edit in a TreeView has been committed.

    - #### getNodeLevel

          @Deprecated(since="8u20")
          public static int getNodeLevel​(TreeItem<?> node)

      Deprecated.
      This method does not correctly calculate the distance from the given TreeItem to the root of the TreeView. As of JavaFX 8.0_20, the proper way to do this is via `getTreeItemLevel(TreeItem)`
      Returns the number of levels of 'indentation' of the given TreeItem, based on how many times `TreeItem.getParent()` can be recursively called. If the TreeItem does not have any parent set, the returned value will be zero. For each time getParent() is recursively called, the returned value is incremented by one.

      Important note: This method is deprecated as it does not consider the root node. This means that this method will iterate past the root node of the TreeView control, if the root node has a parent. If this is important, call `getTreeItemLevel(TreeItem)` instead.

      Parameters:
        `node` - The TreeItem for which the level is needed.
      Returns:
        An integer representing the number of parents above the given node, or -1 if the given TreeItem is null.

    - #### setCellFactory

          public final void setCellFactory​(Callback<TreeView<T>,​TreeCell<T>> value)

      Sets the cell factory that will be used for creating TreeCells, which are used to represent items in the TreeView. The factory works identically to the cellFactory in ListView and other complex composite controls. It is called to create a new TreeCell only when the system has determined that it doesn't have enough cells to represent the currently visible items. The TreeCell is reused by the system to represent different items in the tree when possible.

      Refer to the `Cell` class documentation for more details.

      Parameters:
        `value` - The `Callback` to use for generating TreeCell instances, or null if the default cell factory should be used.

    - #### getCellFactory

          public final Callback<TreeView<T>,​TreeCell<T>> getCellFactory()

      Returns the cell factory that will be used for creating TreeCells, which are used to represent items in the TreeView, or null if no custom cell factory has been set.

      Returns:
        the cell factory

    - #### cellFactoryProperty

          public final ObjectProperty<Callback<TreeView<T>,​TreeCell<T>>> cellFactoryProperty()

      Represents the cell factory that will be used for creating TreeCells, which are used to represent items in the TreeView.
      Returns:
        the cell factory property

    - #### setRoot

          public final void setRoot​(TreeItem<T> value)

      Sets the root node in this TreeView. See the `TreeItem` class level documentation for more details.
      Parameters:
        `value` - The `TreeItem` that will be placed at the root of the TreeView.

    - #### getRoot

          public final TreeItem<T> getRoot()

      Returns the current root node of this TreeView, or null if no root node is specified.
      Returns:
        The current root node, or null if no root node exists.

    - #### rootProperty

          public final ObjectProperty<TreeItem<T>> rootProperty()

      Property representing the root node of the TreeView.
      See Also:
        `getRoot()`, `setRoot(TreeItem)`

    - #### setShowRoot

          public final void setShowRoot​(boolean value)

      Specifies whether the root `TreeItem` should be shown within this TreeView.
      Parameters:
        `value` - If true, the root TreeItem will be shown, and if false it will be hidden.

    - #### isShowRoot

          public final boolean isShowRoot()

      Returns true if the root of the TreeView should be shown, and false if it should not. By default, the root TreeItem is visible in the TreeView.
      Returns:
        true if the root of the TreeView should be shown

    - #### showRootProperty

          public final BooleanProperty showRootProperty()

      Property that represents whether or not the TreeView root node is visible.
      See Also:
        `isShowRoot()`, `setShowRoot(boolean)`

    - #### setSelectionModel

          public final void setSelectionModel​(MultipleSelectionModel<TreeItem<T>> value)

      Sets the `MultipleSelectionModel` to be used in the TreeView. Despite a TreeView requiring a `MultipleSelectionModel`, it is possible to configure it to only allow single selection (see `MultipleSelectionModel.setSelectionMode(javafx.scene.control.SelectionMode)` for more information).
      Parameters:
        `value` - the `MultipleSelectionModel` to be used

    - #### getSelectionModel

          public final MultipleSelectionModel<TreeItem<T>> getSelectionModel()

      Returns the currently installed selection model.
      Returns:
        the currently installed selection model

    - #### selectionModelProperty

          public final ObjectProperty<MultipleSelectionModel<TreeItem<T>>> selectionModelProperty()

      The SelectionModel provides the API through which it is possible to select single or multiple items within a TreeView, as well as inspect which rows have been selected by the user. Note that it has a generic type that must match the type of the TreeView itself.
      See Also:
        `getSelectionModel()`, `setSelectionModel(MultipleSelectionModel)`

    - #### setFocusModel

          public final void setFocusModel​(FocusModel<TreeItem<T>> value)

      Sets the `FocusModel` to be used in the TreeView.
      Parameters:
        `value` - the `FocusModel` to be used

    - #### getFocusModel

          public final FocusModel<TreeItem<T>> getFocusModel()

      Returns the currently installed `FocusModel`.
      Returns:
        the currently installed `FocusModel`

    - #### focusModelProperty

          public final ObjectProperty<FocusModel<TreeItem<T>>> focusModelProperty()

      The FocusModel provides the API through which it is possible to control focus on zero or one rows of the TreeView. Generally the default implementation should be more than sufficient.
      See Also:
        `getFocusModel()`, `setFocusModel(FocusModel)`

    - #### expandedItemCountProperty

          public final ReadOnlyIntegerProperty expandedItemCountProperty()

      Represents the number of tree nodes presently able to be visible in the TreeView. This is essentially the count of all expanded tree items, and their children.

      For example, if just the root node is visible, the expandedItemCount will be one. If the root had three children and the root was expanded, the value will be four.

      Since:
        JavaFX 8.0
      See Also:
        `getExpandedItemCount()`

    - #### getExpandedItemCount

          public final int getExpandedItemCount()

      Gets the value of the property expandedItemCount.
      Property description:

        Represents the number of tree nodes presently able to be visible in the TreeView. This is essentially the count of all expanded tree items, and their children.

        For example, if just the root node is visible, the expandedItemCount will be one. If the root had three children and the root was expanded, the value will be four.

      Since:
        JavaFX 8.0

    - #### setFixedCellSize

          public final void setFixedCellSize​(double value)

      Sets the new fixed cell size for this control. Any value greater than zero will enable fixed cell size mode, whereas a zero or negative value (or Region.USE_COMPUTED_SIZE) will be used to disabled fixed cell size mode.
      Parameters:
        `value` - The new fixed cell size value, or a value less than or equal to zero (or Region.USE_COMPUTED_SIZE) to disable.
      Since:
        JavaFX 8.0

    - #### getFixedCellSize

          public final double getFixedCellSize()

      Returns the fixed cell size value. A value less than or equal to zero is used to represent that fixed cell size mode is disabled, and a value greater than zero represents the size of all cells in this control.
      Returns:
        A double representing the fixed cell size of this control, or a value less than or equal to zero if fixed cell size mode is disabled.
      Since:
        JavaFX 8.0

    - #### fixedCellSizeProperty

          public final DoubleProperty fixedCellSizeProperty()

      Specifies whether this control has cells that are a fixed height (of the specified value). If this value is less than or equal to zero, then all cells are individually sized and positioned. This is a slow operation. Therefore, when performance matters and developers are not dependent on variable cell sizes it is a good idea to set the fixed cell size value. Generally cells are around 24px, so setting a fixed cell size of 24 is likely to result in very little difference in visuals, but a improvement to performance.

      To set this property via CSS, use the -fx-fixed-cell-size property. This should not be confused with the -fx-cell-size property. The difference between these two CSS properties is that -fx-cell-size will size all cells to the specified size, but it will not enforce that this is the only size (thus allowing for variable cell sizes, and preventing the performance gains from being possible). Therefore, when performance matters use -fx-fixed-cell-size, instead of -fx-cell-size. If both properties are specified in CSS, -fx-fixed-cell-size takes precedence.

      Since:
        JavaFX 8.0
      See Also:
        `getFixedCellSize()`, `setFixedCellSize(double)`

    - #### setEditable

          public final void setEditable​(boolean value)

      Sets the value of the property editable.
      Property description:
        Specifies whether this TreeView is editable - only if the TreeView and the TreeCells within it are both editable will a TreeCell be able to go into their editing state.

    - #### isEditable

          public final boolean isEditable()

      Gets the value of the property editable.
      Property description:
        Specifies whether this TreeView is editable - only if the TreeView and the TreeCells within it are both editable will a TreeCell be able to go into their editing state.

    - #### editableProperty

          public final BooleanProperty editableProperty()

      Specifies whether this TreeView is editable - only if the TreeView and the TreeCells within it are both editable will a TreeCell be able to go into their editing state.
      See Also:
        `isEditable()`, `setEditable(boolean)`

    - #### getEditingItem

          public final TreeItem<T> getEditingItem()

      Returns the TreeItem that is currently being edited in the TreeView, or null if no item is being edited.
      Returns:
        the TreeItem that is currently being edited in the TreeView

    - #### editingItemProperty

          public final ReadOnlyObjectProperty<TreeItem<T>> editingItemProperty()

      A property used to represent the TreeItem currently being edited in the TreeView, if editing is taking place, or null if no item is being edited.

      It is not possible to set the editing item, instead it is required that you call `edit(javafx.scene.control.TreeItem)`.

      See Also:
        `getEditingItem()`

    - #### setOnEditStart

          public final void setOnEditStart​(EventHandler<TreeView.EditEvent<T>> value)

      Sets the `EventHandler` that will be called when the user begins an edit.
      Parameters:
        `value` - the `EventHandler` that will be called when the user begins an edit

    - #### getOnEditStart

          public final EventHandler<TreeView.EditEvent<T>> getOnEditStart()

      Returns the `EventHandler` that will be called when the user begins an edit.
      Returns:
        the `EventHandler` when the user begins an edit

    - #### onEditStartProperty

          public final ObjectProperty<EventHandler<TreeView.EditEvent<T>>> onEditStartProperty()

      This event handler will be fired when the user successfully initiates editing.
      See Also:
        `getOnEditStart()`, `setOnEditStart(EventHandler)`

    - #### setOnEditCommit

          public final void setOnEditCommit​(EventHandler<TreeView.EditEvent<T>> value)

      Sets the `EventHandler` that will be called when the user commits an edit.
      Parameters:
        `value` - the `EventHandler` that will be called when the user commits an edit

    - #### getOnEditCommit

          public final EventHandler<TreeView.EditEvent<T>> getOnEditCommit()

      Returns the `EventHandler` that will be called when the user commits an edit.
      Returns:
        the `EventHandler` that will be called when the user commits an edit

    - #### onEditCommitProperty

          public final ObjectProperty<EventHandler<TreeView.EditEvent<T>>> onEditCommitProperty()

      This property is used when the user performs an action that should result in their editing input being persisted.

      The EventHandler in this property should not be called directly - instead call `TreeCell.commitEdit(java.lang.Object)` from within your custom TreeCell. This will handle firing this event, updating the view, and switching out of the editing state.

      See Also:
        `getOnEditCommit()`, `setOnEditCommit(EventHandler)`

    - #### setOnEditCancel

          public final void setOnEditCancel​(EventHandler<TreeView.EditEvent<T>> value)

      Sets the `EventHandler` that will be called when the user cancels an edit.
      Parameters:
        `value` - the `EventHandler` that will be called when the user cancels an edit

    - #### getOnEditCancel

          public final EventHandler<TreeView.EditEvent<T>> getOnEditCancel()

      Returns the `EventHandler` that will be called when the user cancels an edit.
      Returns:
        the `EventHandler` that will be called when the user cancels an edit

    - #### onEditCancelProperty

          public final ObjectProperty<EventHandler<TreeView.EditEvent<T>>> onEditCancelProperty()

      This event handler will be fired when the user cancels editing a cell.
      See Also:
        `getOnEditCancel()`, `setOnEditCancel(EventHandler)`

    - #### layoutChildren

          protected void layoutChildren()

      Invoked during the layout pass to layout the children in this `Parent`. By default it will only set the size of managed, resizable content to their preferred sizes and does not do any node positioning.

      Subclasses should override this function to layout content as needed.

      Overrides:
        `layoutChildren` in class `Control`

    - #### edit

          public void edit​(TreeItem<T> item)

      Instructs the TreeView to begin editing the given TreeItem, if the TreeView is `editable`. Once this method is called, if the current `cell factory` is set up to support editing, the Cell will switch its visual state to enable the user input to take place.
      Parameters:
        `item` - The TreeItem in the TreeView that should be edited.

    - #### scrollTo

          public void scrollTo​(int index)

      Scrolls the TreeView such that the item in the given index is visible to the end user.
      Parameters:
        `index` - The index that should be made visible to the user, assuming of course that it is greater than, or equal to 0, and less than the number of the visible items in the TreeView.

    - #### setOnScrollTo

          public void setOnScrollTo​(EventHandler<ScrollToEvent<Integer>> value)

      Sets the value of the property onScrollTo.
      Property description:
        Called when there's a request to scroll an index into view using `scrollTo(int)`
      Since:
        JavaFX 8.0

    - #### getOnScrollTo

          public EventHandler<ScrollToEvent<Integer>> getOnScrollTo()

      Gets the value of the property onScrollTo.
      Property description:
        Called when there's a request to scroll an index into view using `scrollTo(int)`
      Since:
        JavaFX 8.0

    - #### onScrollToProperty

          public ObjectProperty<EventHandler<ScrollToEvent<Integer>>> onScrollToProperty()

      Called when there's a request to scroll an index into view using `scrollTo(int)`
      Since:
        JavaFX 8.0
      See Also:
        `getOnScrollTo()`, `setOnScrollTo(EventHandler)`

    - #### getRow

          public int getRow​(TreeItem<T> item)

      Returns the index position of the given TreeItem, assuming that it is currently accessible through the tree hierarchy (most notably, that all parent tree items are expanded). If a parent tree item is collapsed, the result is that this method will return -1 to indicate that the given tree item is not accessible in the tree.
      Parameters:
        `item` - The TreeItem for which the index is sought.
      Returns:
        An integer representing the location in the current TreeView of the first instance of the given TreeItem, or -1 if it is null or can not be found (for example, if a parent (all the way up to the root) is collapsed).

    - #### getTreeItem

          public TreeItem<T> getTreeItem​(int row)

      Returns the TreeItem in the given index, or null if it is out of bounds.
      Parameters:
        `row` - The index of the TreeItem being sought.
      Returns:
        The TreeItem in the given index, or null if it is out of bounds.

    - #### getTreeItemLevel

          public int getTreeItemLevel​(TreeItem<?> node)

      Returns the number of levels of 'indentation' of the given TreeItem, based on how many times getParent() can be recursively called. If the given TreeItem is the root node of this TreeView, or if the TreeItem does not have any parent set, the returned value will be zero. For each time getParent() is recursively called, the returned value is incremented by one.
      Parameters:
        `node` - The TreeItem for which the level is needed.
      Returns:
        An integer representing the number of parents above the given node, or -1 if the given TreeItem is null.

    - #### createDefaultSkin

          protected Skin<?> createDefaultSkin()

      Create a new instance of the default skin for this control. This is called to create a skin for the control if no skin is provided via CSS `-fx-skin` or set explicitly in a sub-class with `setSkin(...)`.
      Overrides:
        `createDefaultSkin` in class `Control`
      Returns:
        new instance of default skin for this control. If null then the control will have no skin unless one is provided by css.

    - #### refresh

          public void refresh()

      Calling `refresh()` forces the TreeView control to recreate and repopulate the cells necessary to populate the visual bounds of the control. In other words, this forces the TreeView to update what it is showing to the user. This is useful in cases where the underlying data source has changed in a way that is not observed by the TreeView itself.
      Since:
        JavaFX 8u60

    - #### getClassCssMetaData

          public static List<CssMetaData<? extends Styleable,​?>> getClassCssMetaData()

      Returns:
        The CssMetaData associated with this class, which may include the CssMetaData of its superclasses.
      Since:
        JavaFX 8.0

    - #### getControlCssMetaData

          public List<CssMetaData<? extends Styleable,​?>> getControlCssMetaData()

      Overrides:
        `getControlCssMetaData` in class `Control`
      Returns:
        unmodifiable list of the controls css styleable properties
      Since:
        JavaFX 8.0

    - #### queryAccessibleAttribute

          public Object queryAccessibleAttribute​(AccessibleAttribute attribute,
                                                 Object... parameters)

      This method is called by the assistive technology to request the value for an attribute.

      This method is commonly overridden by subclasses to implement attributes that are required for a specific role.
      If a particular attribute is not handled, the superclass implementation must be called.

      Overrides:
        `queryAccessibleAttribute` in class `Control`
      Parameters:
        `attribute` - the requested attribute
        `parameters` - optional list of parameters
      Returns:
        the value for the requested attribute
      See Also:
        `AccessibleAttribute`