Module javafx.graphics
Package javafx.scene.layout

## Class BackgroundFill

- java.lang.Object
- - javafx.scene.layout.BackgroundFill

-     public final class BackgroundFill
      extends Object

  The fill and associated properties that direct how to fill the background of a `Region`. Because BackgroundFill is an immutable object, it can safely be used in any cache, and can safely be reused among multiple Regions or multiple times in the same Region.

  All BackgroundFills are drawn in order.

  When applied to a Region with a defined shape, the corner radii are ignored.

  Since:
    JavaFX 8.0

- - ### Constructor Summary

    Constructors
    Constructor | Description
    --- | ---
    `BackgroundFill​(Paint fill, CornerRadii radii, Insets insets)` | Creates a new BackgroundFill with the specified fill, radii, and insets.

  - ### Method Summary

    Modifier and Type | Method | Description
    --- | --- | ---
    `boolean` | `equals​(Object o)`
    `Paint` | `getFill()` | The Paint to use for filling the background of the `Region`.
    `Insets` | `getInsets()` | The Insets to use for this fill.
    `CornerRadii` | `getRadii()` | The Radii to use for representing the four radii of the BackgroundFill.
    `int` | `hashCode()`

    - ### Methods inherited from class java.lang.Object

      `clone, finalize, getClass, notify, notifyAll, toString, wait, wait, wait`

- - ### Constructor Detail

    - #### BackgroundFill

          public BackgroundFill​(Paint fill,
                                CornerRadii radii,
                                Insets insets)

      Creates a new BackgroundFill with the specified fill, radii, and insets. Null values are acceptable, but default values will be used in place of any null value.
      Parameters:
        `fill` - Any Paint. If null, the value Color.TRANSPARENT is used.
        `radii` - The corner Radii. If null, the value Radii.EMPTY is used.
        `insets` - The insets. If null, the value Insets.EMPTY is used.

  - ### Method Detail

    - #### getFill

          public final Paint getFill()

      The Paint to use for filling the background of the `Region`. This value will never be null.
      Returns:
        the Paint to use for filling the background of the `Region`

    - #### getRadii

          public final CornerRadii getRadii()

      The Radii to use for representing the four radii of the BackgroundFill. Each corner can therefore be independently specified. This will never be null. The radii values will never be negative.
      Returns:
        the Radii to use for representing the four radii of the BackgroundFill

    - #### getInsets

          public final Insets getInsets()

      The Insets to use for this fill. Each inset indicates at what distance from the Region's bounds the drawing should begin. The insets will never be null, but the values may be negative in order to position the border beyond the natural bounds (that is, (0, 0, width, height)) of the Region.
      Returns:
        the Insets to use for this fill

    - #### equals

          public boolean equals​(Object o)

      Overrides:
        `equals` in class `Object`

    - #### hashCode

          public int hashCode()

      Overrides:
        `hashCode` in class `Object`