Module javafx.graphics
Package javafx.scene.effect

## Class BoxBlur

- java.lang.Object
- - javafx.scene.effect.Effect
  - - javafx.scene.effect.BoxBlur

-     public class BoxBlur
      extends Effect

  A blur effect using a simple box filter kernel, with separately configurable sizes in both dimensions, and an iteration parameter that controls the quality of the resulting blur.

  Example:

       BoxBlur boxBlur = new BoxBlur();
       boxBlur.setWidth(10);
       boxBlur.setHeight(3);
       boxBlur.setIterations(3);

       Text text = new Text();
       text.setText("Blurry Text!");
       text.setFill(Color.web("0x3b596d"));
       text.setFont(Font.font(null, FontWeight.BOLD, 50));
       text.setX(10);
       text.setY(50);
       text.setEffect(boxBlur);

  The code above produces the following:

  Since:
    JavaFX 2.0

- - ### Property Summary

    Properties
    Type | Property | Description
    --- | --- | ---
    `DoubleProperty` | `height` | The vertical dimension of the blur effect.
    `ObjectProperty<Effect>` | `input` | The input for this `Effect`.
    `IntegerProperty` | `iterations` | The number of times to iterate the blur effect to improve its "quality" or "smoothness".
    `DoubleProperty` | `width` | The horizontal dimension of the blur effect.

  - ### Constructor Summary

    Constructors
    Constructor | Description
    --- | ---
    `BoxBlur()` | Creates a new instance of BoxBlur with default parameters.
    `BoxBlur​(double width, double height, int iterations)` | Creates a new instance of BoxBlur with specified width, height and iterations.

  - ### Method Summary

    Modifier and Type | Method | Description
    --- | --- | ---
    `double` | `getHeight()` | Gets the value of the property height.
    `Effect` | `getInput()` | Gets the value of the property input.
    `int` | `getIterations()` | Gets the value of the property iterations.
    `double` | `getWidth()` | Gets the value of the property width.
    `DoubleProperty` | `heightProperty()` | The vertical dimension of the blur effect.
    `ObjectProperty<Effect>` | `inputProperty()` | The input for this `Effect`.
    `IntegerProperty` | `iterationsProperty()` | The number of times to iterate the blur effect to improve its "quality" or "smoothness".
    `void` | `setHeight​(double value)` | Sets the value of the property height.
    `void` | `setInput​(Effect value)` | Sets the value of the property input.
    `void` | `setIterations​(int value)` | Sets the value of the property iterations.
    `void` | `setWidth​(double value)` | Sets the value of the property width.
    `DoubleProperty` | `widthProperty()` | The horizontal dimension of the blur effect.

    - ### Methods inherited from class java.lang.Object

      `clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

- - ### Property Detail

    - #### input

          public final ObjectProperty<Effect> inputProperty

      The input for this `Effect`. If set to `null`, or left unspecified, a graphical image of the `Node` to which the `Effect` is attached will be used as the input.
      Default value:
        null
      See Also:
        `getInput()`, `setInput(Effect)`

    - #### width

          public final DoubleProperty widthProperty

      The horizontal dimension of the blur effect. The color information for a given pixel will be spread across a Box of the indicated width centered over the pixel. Values less than or equal to 1 will not spread the color data beyond the pixel where it originated from and so will have no effect.

                 Min:   0.0
                 Max: 255.0
             Default:   5.0
            Identity:  <1.0

      Default value:
        5.0
      See Also:
        `getWidth()`, `setWidth(double)`

    - #### height

          public final DoubleProperty heightProperty

      The vertical dimension of the blur effect. The color information for a given pixel will be spread across a Box of the indicated height centered over the pixel. Values less than or equal to 1 will not spread the color data beyond the pixel where it originated from and so will have no effect.

                 Min:   0.0
                 Max: 255.0
             Default:   5.0
            Identity:  <1.0

      Default value:
        5.0
      See Also:
        `getHeight()`, `setHeight(double)`

    - #### iterations

          public final IntegerProperty iterationsProperty

      The number of times to iterate the blur effect to improve its "quality" or "smoothness". Iterating the effect 3 times approximates the quality of a Gaussian Blur to within 3%.

                 Min:   0
                 Max:   3
             Default:   1
            Identity:   0

      Default value:
        1
      See Also:
        `getIterations()`, `setIterations(int)`

  - ### Constructor Detail

    - #### BoxBlur

          public BoxBlur()

      Creates a new instance of BoxBlur with default parameters.

    - #### BoxBlur

          public BoxBlur​(double width,
                         double height,
                         int iterations)

      Creates a new instance of BoxBlur with specified width, height and iterations.
      Parameters:
        `width` - the horizontal dimension of the blur effect
        `height` - the vertical dimension of the blur effect
        `iterations` - the number of times to iterate the blur effect to improve its "quality" or "smoothness"

  - ### Method Detail

    - #### setInput

          public final void setInput​(Effect value)

      Sets the value of the property input.
      Property description:
        The input for this `Effect`. If set to `null`, or left unspecified, a graphical image of the `Node` to which the `Effect` is attached will be used as the input.
      Default value:
        null

    - #### getInput

          public final Effect getInput()

      Gets the value of the property input.
      Property description:
        The input for this `Effect`. If set to `null`, or left unspecified, a graphical image of the `Node` to which the `Effect` is attached will be used as the input.
      Default value:
        null

    - #### inputProperty

          public final ObjectProperty<Effect> inputProperty()

      The input for this `Effect`. If set to `null`, or left unspecified, a graphical image of the `Node` to which the `Effect` is attached will be used as the input.
      Default value:
        null
      See Also:
        `getInput()`, `setInput(Effect)`

    - #### setWidth

          public final void setWidth​(double value)

      Sets the value of the property width.
      Property description:
        The horizontal dimension of the blur effect. The color information for a given pixel will be spread across a Box of the indicated width centered over the pixel. Values less than or equal to 1 will not spread the color data beyond the pixel where it originated from and so will have no effect.

                   Min:   0.0
                   Max: 255.0
               Default:   5.0
              Identity:  <1.0

      Default value:
        5.0

    - #### getWidth

          public final double getWidth()

      Gets the value of the property width.
      Property description:
        The horizontal dimension of the blur effect. The color information for a given pixel will be spread across a Box of the indicated width centered over the pixel. Values less than or equal to 1 will not spread the color data beyond the pixel where it originated from and so will have no effect.

                   Min:   0.0
                   Max: 255.0
               Default:   5.0
              Identity:  <1.0

      Default value:
        5.0

    - #### widthProperty

          public final DoubleProperty widthProperty()

      The horizontal dimension of the blur effect. The color information for a given pixel will be spread across a Box of the indicated width centered over the pixel. Values less than or equal to 1 will not spread the color data beyond the pixel where it originated from and so will have no effect.

                 Min:   0.0
                 Max: 255.0
             Default:   5.0
            Identity:  <1.0

      Default value:
        5.0
      See Also:
        `getWidth()`, `setWidth(double)`

    - #### setHeight

          public final void setHeight​(double value)

      Sets the value of the property height.
      Property description:
        The vertical dimension of the blur effect. The color information for a given pixel will be spread across a Box of the indicated height centered over the pixel. Values less than or equal to 1 will not spread the color data beyond the pixel where it originated from and so will have no effect.

                   Min:   0.0
                   Max: 255.0
               Default:   5.0
              Identity:  <1.0

      Default value:
        5.0

    - #### getHeight

          public final double getHeight()

      Gets the value of the property height.
      Property description:
        The vertical dimension of the blur effect. The color information for a given pixel will be spread across a Box of the indicated height centered over the pixel. Values less than or equal to 1 will not spread the color data beyond the pixel where it originated from and so will have no effect.

                   Min:   0.0
                   Max: 255.0
               Default:   5.0
              Identity:  <1.0

      Default value:
        5.0

    - #### heightProperty

          public final DoubleProperty heightProperty()

      The vertical dimension of the blur effect. The color information for a given pixel will be spread across a Box of the indicated height centered over the pixel. Values less than or equal to 1 will not spread the color data beyond the pixel where it originated from and so will have no effect.

                 Min:   0.0
                 Max: 255.0
             Default:   5.0
            Identity:  <1.0

      Default value:
        5.0
      See Also:
        `getHeight()`, `setHeight(double)`

    - #### setIterations

          public final void setIterations​(int value)

      Sets the value of the property iterations.
      Property description:
        The number of times to iterate the blur effect to improve its "quality" or "smoothness". Iterating the effect 3 times approximates the quality of a Gaussian Blur to within 3%.

                   Min:   0
                   Max:   3
               Default:   1
              Identity:   0

      Default value:
        1

    - #### getIterations

          public final int getIterations()

      Gets the value of the property iterations.
      Property description:
        The number of times to iterate the blur effect to improve its "quality" or "smoothness". Iterating the effect 3 times approximates the quality of a Gaussian Blur to within 3%.

                   Min:   0
                   Max:   3
               Default:   1
              Identity:   0

      Default value:
        1

    - #### iterationsProperty

          public final IntegerProperty iterationsProperty()

      The number of times to iterate the blur effect to improve its "quality" or "smoothness". Iterating the effect 3 times approximates the quality of a Gaussian Blur to within 3%.

                 Min:   0
                 Max:   3
             Default:   1
            Identity:   0

      Default value:
        1
      See Also:
        `getIterations()`, `setIterations(int)`