<?xml version="1.0" encoding="utf-8"?>
<page xmlns="http://projectmallard.org/1.0/" xmlns:its="http://www.w3.org/2005/11/its" xmlns:xi="http://www.w3.org/2003/XInclude" type="topic" id="async-programming" xml:lang="ro">

  <info>
    <link type="guide" xref="index#specific-how-tos"/>

    <credit type="author copyright">
      <name>Philip Withnall</name>
      <email its:translate="no">philip.withnall@collabora.co.uk</email>
      <years>2015</years>
    </credit>

    <include xmlns="http://www.w3.org/2001/XInclude" href="cc-by-sa-3-0.xml"/>

    <desc>
      Use of GLib-style asynchronous methods in various situations
    </desc>
  </info>

  <title>Asynchronous Programming</title>

  <synopsis>
    <title>Sumar</title>

    <list>
      <item><p>
        Use asynchronous calls in preference to synchronous calls or explicit
        use of threads (<link xref="#concepts"/>)
      </p></item>
      <item><p>
        Learn and follow the GLib pattern for declaring asynchronous APIs
        (<link xref="#api-pattern"/>)
      </p></item>
      <item><p>
        Place callbacks from asynchronous functions in order down the file, so
        control flow is easy to follow (<link xref="#single-call"/>)
      </p></item>
      <item><p>
        Use the presence of a
        <link href="https://developer.gnome.org/gio/stable/GTask.html"><code>GTask</code></link>
        or <link href="https://developer.gnome.org/gio/stable/GCancellable.html"><code>GCancellable</code></link>
        to indicate whether an operation is ongoing
        (<link xref="#single-call"/>, <link xref="#gtask"/>)
      </p></item>
      <item><p>
        If running operations in parallel, track how many operations are yet to
        start, and how many are yet to finish — the overall operation is
        complete once both counts are zero
        (<link xref="#parallel"/>)
      </p></item>
      <item><p>
        Separate state for operations into ‘task data’ structures for
        <link href="https://developer.gnome.org/gio/stable/GTask.html"><code>GTask</code>s</link>,
        allowing operations to be reused more easily without needing changes to
        global state handling (<link xref="#gtask"/>)
      </p></item>
      <item><p>
        Consider how asynchronous methods on an object instance interact with
        finalization of that instance (<link xref="#lifetimes"/>)
      </p></item>
    </list>
  </synopsis>

  <section id="concepts">
    <title>Concepts</title>

    <p>
      GLib supports <em>asynchronous</em> programming, where long-running
      operations can be started, run ‘in the background’, and a callback invoked
      when they are finished and their results are available. This is in direct
      contrast to <em>synchronous</em> long-running operations, which are a
      single function call which blocks program control flow until complete.
    </p>

    <p>
      As discussed in <link xref="main-contexts"/> and
      <link xref="threading#when-to-use-threading"/>, asynchronous operations
      should be favoured over synchronous ones and over explicit use of
      threading. They do not block the main context like sychronous operations
      do; and are easier to use correctly than threads. They often also have a
      lower performance penalty than spawning a thread and sending work to it.
    </p>
  </section>

  <section id="api-pattern">
    <title>API Pattern</title>

    <p>
      Asynchronous calls follow a standard pattern in GLib code. For an
      operation named <code>load_data</code> on the <code>File</code> class in
      the <code>Foo</code> namespace, there will be:
    </p>
    <list>
      <item>
        <code mime="text/x-csrc">
foo_file_load_data_async (FooFile             *self,
                          …,
                          GCancellable        *cancellable,
                          GAsyncReadyCallback  callback,
                          gpointer             user_data)</code>
      </item>
      <item>
        <code mime="text/x-csrc">
foo_file_load_data_finish (FooFile       *self,
                           GAsyncResult  *result,
                           …,
                           GError       **error)</code>
      </item>
    </list>

    <p>
      The <code>…</code> parameters to <code>foo_file_load_data_async()</code>
      are those specific to the operation — in this case, perhaps the size of a
      buffer to load into. Similarly for
      <code>foo_file_load_data_finish()</code> they are the operation-specific
      return values — perhaps a location to return a content type string in this
      case.
    </p>

    <p>
      When <code>foo_file_load_data_async()</code> is called, it schedules the
      load operation in the background (as a new file descriptor on the
      <link xref="main-contexts"><code>GMainContext</code></link> or as a worker
      thread, for example), then returns without blocking.
    </p>

    <p>
      When the operation is complete, the <code>callback</code> is executed in
      the same <code>GMainContext</code> as the original asynchronous call. The
      callback is invoked <em>exactly</em> once, whether the operation succeeded
      or failed.
    </p>

    <p>
      From the callback, <code>foo_file_load_data_finish()</code> may be called
      by the user’s code to retrieve return values and error details, passing
      the <link href="https://developer.gnome.org/gio/stable/GAsyncResult.html"><code>GAsyncResult</code></link>
      instance which was passed to the callback.
    </p>
  </section>

  <section id="lifetimes">
    <title>Operation Lifetimes</title>

    <p>
      When writing asynchronous operations, it is common to write them as
      methods of a class. In this case, it is important to define how ongoing
      operations on a class instance interact with finalization of that
      instance. There are two approaches:
    </p>

    <terms>
      <item>
        <title>Strong</title>
        <p>
          The ongoing operation keeps a reference to the class instance, forcing
          it to remain alive for the duration of the operation. The class should
          provide some kind of ‘close’ or ‘cancel’ method which can be used by
          other classes to force cancellation of the operation and allow that
          instance to be finalized.
        </p>
      </item>

      <item>
        <title>Weak</title>
        <p>
          The ongoing operation does <em>not</em> keep a reference to the class
          instance, and the class cancels the operation (using
          <link href="https://developer.gnome.org/gio/stable/GCancellable.html#g-cancellable-cancel"><code>g_cancellable_cancel()</code></link>)
          in its dispose function.
        </p>
      </item>
    </terms>

    <p>
      Which approach is used depends on the class’ design. A class which wraps
      a particular operation (perhaps a <code>MyFileTransfer</code> class, for
      example) might want to use the <em style="strong">weak</em> approach.
      A class which manages multiple network connections and asynchronous
      operations on them may use the <em style="strong">strong</em> approach
      instead. Due to incoming network connections, for example, it might not be
      in complete control of the scheduling of its asynchronous calls, so the
      weak approach would not be appropriate — any code dropping a reference to
      the object could not be sure it was not accidentally killing a new network
      connection.
    </p>
  </section>

  <section id="async-examples">
    <title>Examples of Using Asynchronous Functions</title>

    <p>
      It is often the case that multiple asynchronous calls need to be used to
      complete an operation. For example, opening a file for reading, then
      performing a couple of reads, and then closing the file. Or opening
      several network sockets in parallel and waiting until they are all open
      before continuing with other work. Some examples of these situations are
      given below.
    </p>

    <section id="single-call">
      <title>Single Operation</title>

      <p>
        A single asynchronous call requires two functions: one to start the
        operation, and one to complete it. In C, the demanding part of
        performing an asynchronous call is correctly storing state between these
        two functions, and handling changes to that state in the time between
        those two functions being called. For example, cancellation of an
        ongoing asynchronous call is a state change, and if not implemented
        carefully, any UI updates (for example) made when cancelling an
        operation will be undone by updates in the operation’s callback.
      </p>

      <example>
        <p>
          This example demonstrates copying a file from one location in the file
          system to another. The key principles demonstrated here are:
        </p>
        <list>
          <item><p>
            Placing the <code>copy_button_clicked_cb()</code> (start) and
            <code>copy_finish_cb()</code> (finish) functions in order by using
            a forward declaration for <code>copy_finish_cb()</code>. This means
            the control flow continues linearly down the file, rather than
            getting to the bottom of <code>copy_button_clicked_cb()</code> and
            resuming in <code>copy_finish_cb()</code> somewhere else in the
            file.
          </p></item>
          <item><p>
            Use of a
            <link href="https://developer.gnome.org/gio/stable/GCancellable.html"><code>GCancellable</code></link>
            to allow cancelling the operation
            after it has started. The code in
            <code>cancel_button_clicked_cb()</code> is very simple: as the
            <code>copy_finish_cb()</code> callback is <em>guaranteed</em> to be
            invoked when the operation completes (even when completing early
            due to cancellation), all the UI and state updates for cancellation
            can be handled there, rather than in
            <code>cancel_button_clicked_cb()</code>.
          </p></item>
          <item><p>
            An operation is ongoing exactly while
            <code>MyObjectPrivate.copy_cancellable</code> is
            non-<code>NULL</code>, making it easy to track running operations.
            Note that this means only one file copy operation can be started
            via <code>copy_button_clicked_cb()</code> at a time. One
            <code>GCancellable</code> cannot easily be used for multiple
            operations like this.
          </p></item>
        </list>

        <code mime="text/x-csrc" style="valid">
static void
copy_finish_cb (GObject      *source_object,
                GAsyncResult *result,
                gpointer      user_data);

static void
copy_button_clicked_cb (GtkButton *button
                        gpointer   user_data)
{
  MyObjectPrivate *priv;
  GFile *source = NULL, *destination = NULL;  /* owned */

  priv = my_object_get_instance_private (MY_OBJECT (user_data));

  /* Operation already in progress? */
  if (priv-&gt;copy_cancellable != NULL)
    {
      g_debug ("Copy already in progress.");
      return;
    }

  /* Build source and destination file paths. */
  source = g_file_new_for_path (/* some path generated from UI */);
  destination = g_file_new_for_path (/* some other path generated from UI */);

  /* Set up a cancellable. */
  priv-&gt;copy_cancellable = g_cancellable_new ();

  g_file_copy_async (source, destination, G_FILE_COPY_NONE, G_PRIORITY_DEFAULT,
                     priv-&gt;copy_cancellable, NULL, NULL,
                     copy_finish_cb, user_data);

  g_object_unref (destination);
  g_object_unref (source);

  /* Update UI to show copy is in progress. */
  …
}

static void
copy_finish_cb (GObject      *source_object,
                GAsyncResult *result,
                gpointer      user_data)
{
  MyObjectPrivate *priv;
  GFile *source;  /* unowned */
  GError *error = NULL;

  source = G_FILE (source_object);
  priv = my_object_get_instance_private (MY_OBJECT (user_data));

  /* Handle completion of the operation. */
  g_file_copy_finish (source, result, &amp;error);

  if (error != NULL &amp;&amp;
      !g_error_matches (error, G_IO_ERROR, G_IO_ERROR_CANCELLED))
    {
      /* Should update the UI to signal failure.
       * Ignore failure due to cancellation. */
      g_warning ("Failed to copy file: %s", error-&gt;message);
    }

  g_clear_error (&amp;error);

  /* Clear the cancellable to signify the operation has finished. */
  g_clear_object (&amp;priv-&gt;copy_cancellable);

  /* Update UI to show copy as complete. */
  …
}

static void
cancel_button_clicked_cb (GtkButton *button,
                          gpointer   user_data)
{
  MyObjectPrivate *priv;
  GFile *source = NULL, *destination = NULL;  /* owned */

  priv = my_object_get_instance_private (MY_OBJECT (user_data));

  /* Operation in progress? No-op if @copy_cancellable is %NULL. */
  g_cancellable_cancel (priv-&gt;copy_cancellable);
}

static void
my_object_dispose (GObject *obj)
{
  MyObjectPrivate *priv;

  priv = my_object_get_instance_private (MY_OBJECT (obj));

  /* Cancel any ongoing copy operation.
   *
   * This ensures that if #MyObject is disposed part-way through a copy, the
   * callback doesn’t get invoked with an invalid #MyObject pointer. */
  g_cancellable_cancel (priv-&gt;copy_cancellable);

  /* Do other dispose calls here. */
  …

  /* Chain up. */
  G_OBJECT_CLASS (my_object_parent_class)-&gt;dispose (obj);
}</code>

        <p>
          For comparison, here is the same code implemented using the
          <em>synchronous</em> version of
          <link href="https://developer.gnome.org/gio/stable/GFile.html#g-file-copy"><code>g_file_copy()</code></link>.
          Note how the order of statements is almost identical. Cancellation
          cannot be supported here, as the UI is blocked from receiving ‘click’
          events on the cancellation button while the copy is ongoing, so
          <code>NULL</code> is passed to the <code>GCancellable</code>
          parameter. This is the main reason why this code should <em>not</em>
          be used in practice.
        </p>

        <code mime="text/x-csrc" style="invalid">
static void
copy_button_clicked_cb (GtkButton *button
                        gpointer   user_data)
{
  MyObjectPrivate *priv;
  GFile *source = NULL, *destination = NULL;  /* owned */

  priv = my_object_get_instance_private (MY_OBJECT (user_data));

  /* Build source and destination file paths. */
  source = g_file_new_for_path (/* some path generated from UI */);
  destination = g_file_new_for_path (/* some other path generated from UI */);

  g_file_copy (source, destination, G_FILE_COPY_NONE,
               NULL  /* cancellable */, NULL, NULL,
               &amp;error);

  g_object_unref (destination);
  g_object_unref (source);

  /* Handle completion of the operation. */
  if (error != NULL)
    {
      /* Should update the UI to signal failure.
       * Ignore failure due to cancellation. */
      g_warning ("Failed to copy file: %s", error-&gt;message);
    }

  g_clear_error (&amp;error);

  /* Update UI to show copy as complete. */
  …
}</code>
      </example>
    </section>

    <section id="series">
      <title>Operations in Series</title>

      <p>
        A common situation is to run multiple asynchronous operations in series,
        when each operation depends on the previous one completing.
      </p>

      <example>
        <p>
          In this example, the application reads a socket address from a file,
          opens a connection to that address, reads a message, and then
          finishes.
        </p>

        <p>
          Key points in this example are:
        </p>
        <list>
          <item><p>
            Each callback is numbered consistently, and they are all placed in
            order in the file so the code follows sequentially.
          </p></item>
          <item><p>
            As in <link xref="#single-call"/>, a single
            <code>GCancellable</code> indicates that the series of operations is
            ongoing. Cancelling it aborts the entire sequence.
          </p></item>
          <item><p>
            As in <link xref="#single-call"/>, the pending operation is
            cancelled if the owning <code>MyObject</code> instance is disposed,
            to prevent callbacks being called later with an invalid
            <code>MyObject</code> pointer.
          </p></item>
        </list>

        <p>
          <link xref="#gtask"/> gives a version of this example wrapped in a
          <link href="https://developer.gnome.org/gio/stable/GTask.html"><code>GTask</code></link>
          for convenience.
        </p>

        <code mime="text/x-csrc" style="valid">
static void
connect_to_server_cb1 (GObject      *source_object,
                       GAsyncResult *result,
                       gpointer      user_data);
static void
connect_to_server_cb2 (GObject      *source_object,
                       GAsyncResult *result,
                       gpointer      user_data);
static void
connect_to_server_cb3 (GObject      *source_object,
                       GAsyncResult *result,
                       gpointer      user_data);

static void
connect_to_server (MyObject *self)
{
  MyObjectPrivate *priv;
  GFile *address_file = NULL;  /* owned */

  priv = my_object_get_instance_private (self);

  if (priv-&gt;connect_cancellable != NULL)
    {
      /* Already connecting. */
      return;
    }

  /* Set up a cancellable. */
  priv-&gt;connect_cancellable = g_cancellable_new ();

  /* Read the socket address. */
  address_file = build_address_file ();
  g_file_load_contents_async (address_file, priv-&gt;connect_cancellable,
                              connect_to_server_cb1, self);
  g_object_unref (address_file);
}

static void
connect_to_server_cb1 (GObject      *source_object,
                       GAsyncResult *result,
                       gpointer      user_data)
{
  MyObject *self;
  MyObjectPrivate *priv;
  GFile *address_file;  /* unowned */
  gchar *address = NULL;  /* owned */
  gsize address_size = 0;
  GInetAddress *inet_address = NULL;  /* owned */
  GInetSocketAddress *inet_socket_address = NULL;  /* owned */
  guint16 port = 123;
  GSocketClient *socket_client = NULL;  /* owned */
  GError *error = NULL;

  address_file = G_FILE (source_object);
  self = MY_OBJECT (user_data);
  priv = my_object_get_instance_private (self);

  /* Finish loading the address. */
  g_file_load_contents_finish (address_file, result, &amp;address,
                               &amp;address_size, NULL, &amp;error);

  if (error != NULL)
    {
      goto done;
    }

  /* Parse the address. */
  inet_address = g_inet_address_new_from_string (address);

  if (inet_address == NULL)
    {
      /* Error. */
      g_set_error (&amp;error, G_IO_ERROR, G_IO_ERROR_INVALID_ARGUMENT,
                   "Invalid address ‘%s’.", address);
      goto done;
    }

  inet_socket_address = g_inet_socket_address_new (inet_address, port);

  /* Connect to the given address. */
  socket_client = g_socket_client_new ();

  g_socket_client_connect_async (socket_client,
                                 G_SOCKET_CONNECTABLE (inet_socket_address),
                                 priv-&gt;connect_cancellable,
                                 connect_to_server_cb2,
                                 self);

done:
  if (error != NULL)
    {
      /* Stop the operation. */
      if (!g_error_matches (error, G_IO_ERROR, G_IO_ERROR_CANCELLED))
        {
          g_warning ("Failed to load server address: %s", error-&gt;message);
        }

      g_clear_object (&amp;priv-&gt;connect_cancellable);
      g_error_free (error);
    }

  g_free (address);
  g_clear_object (&amp;inet_address);
  g_clear_object (&amp;inet_socket_address);
  g_clear_object (&amp;socket_client);
}

static void
connect_to_server_cb2 (GObject      *source_object,
                       GAsyncResult *result,
                       gpointer      user_data)
{
  MyObject *self;
  MyObjectPrivate *priv;
  GSocketClient *socket_client;  /* unowned */
  GSocketConnection *connection = NULL;  /* owned */
  GInputStream *input_stream;  /* unowned */
  GError *error = NULL;

  socket_client = G_SOCKET_CLIENT (source_object);
  self = MY_OBJECT (user_data);
  priv = my_object_get_instance_private (self);

  /* Finish connecting to the socket. */
  connection = g_socket_client_connect_finish (socket_client, result,
                                               &amp;error);

  if (error != NULL)
    {
      goto done;
    }

  /* Store a reference to the connection so it is kept open while we read from
   * it: #GInputStream does not keep a reference to a #GIOStream which contains
   * it. */
  priv-&gt;connection = g_object_ref (connection);

  /* Read a message from the connection. This uses a single buffer stored in
   * #MyObject, meaning that only one connect_to_server() operation can run at
   * any time. The buffer could instead be allocated dynamically if this is a
   * problem. */
  input_stream = g_io_stream_get_input_stream (G_IO_STREAM (connection));

  g_input_stream_read_async (input_stream,
                             priv-&gt;message_buffer,
                             sizeof (priv-&gt;message_buffer),
                             G_PRIORITY_DEFAULT, priv-&gt;connect_cancellable,
                             connect_to_server_cb3, self);

done:
  if (error != NULL)
    {
      /* Stop the operation. */
      if (!g_error_matches (error, G_IO_ERROR, G_IO_ERROR_CANCELLED))
        {
          g_warning ("Failed to connect to server: %s", error-&gt;message);
        }

      g_clear_object (&amp;priv-&gt;connect_cancellable);
      g_clear_object (&amp;priv-&gt;connection);
      g_error_free (error);
    }

  g_clear_object (&amp;connection);
}

static void
connect_to_server_cb3 (GObject      *source_object,
                       GAsyncResult *result,
                       gpointer      user_data)
{
  MyObject *self;
  MyObjectPrivate *priv;
  GInputStream *input_stream;  /* unowned */
  gssize len = 0;
  GError *error = NULL;

  input_stream = G_INPUT_STREAM (source_object);
  self = MY_OBJECT (user_data);
  priv = my_object_get_instance_private (self);

  /* Finish reading from the socket. */
  len = g_input_stream_read_finish (input_stream, result, &amp;error);

  if (error != NULL)
    {
      goto done;
    }

  /* Handle the message. */
  g_assert_cmpint (len, &gt;=, 0);
  g_assert_cmpuint ((gsize) len, &lt;=, sizeof (priv-&gt;message_buffer));

  handle_received_message (self, priv-&gt;message_buffer, len, &amp;error);

  if (error != NULL)
    {
      goto done;
    }

done:
  /* Unconditionally mark the operation as finished.
   *
   * The streams should automatically close as this
   * last reference is dropped. */
  g_clear_object (&amp;priv-&gt;connect_cancellable);
  g_clear_object (&amp;priv-&gt;connection);

  if (error != NULL)
    {
      /* Warn about the error. */
      if (!g_error_matches (error, G_IO_ERROR, G_IO_ERROR_CANCELLED))
        {
          g_warning ("Failed to read from the server: %s", error-&gt;message);
        }

      g_error_free (error);
    }
}

static void
my_object_dispose (GObject *obj)
{
  MyObjectPrivate *priv;

  priv = my_object_get_instance_private (MY_OBJECT (obj));

  /* Cancel any ongoing connection operations.
   *
   * This ensures that if #MyObject is disposed part-way through the
   * connect_to_server() sequence of operations, the sequence gets cancelled and
   * doesn’t continue with an invalid #MyObject pointer. */
  g_cancellable_cancel (priv-&gt;connect_cancellable);

  /* Do other dispose calls here. */
  …

  /* Chain up. */
  G_OBJECT_CLASS (my_object_parent_class)-&gt;dispose (obj);
}</code>
      </example>
    </section>

    <section id="parallel">
      <title>Operations in Parallel</title>

      <p>
        Another common situation is to run multiple asynchronous operations in
        parallel, considering the overall operation complete when all its
        constituents are complete.
      </p>

      <example>
        <p>
          In this example, the application deletes multiple files in parallel.
        </p>

        <p>
          Key points in this example are:
        </p>
        <list>
          <item><p>
            The number of pending asynchronous operations (ones which have
            started but not yet finished) is tracked as
            <code>n_deletions_pending</code>. The <code>delete_files_cb()</code>
            callback only considers the entire operation complete once this
            reaches zero.
          </p></item>
          <item><p>
            <code>n_deletions_to_start</code> tracks deletion operations being
            started, in case
            <link href="https://developer.gnome.org/gio/stable/GFile.html#g-file-delete-async"><code>g_file_delete_async()</code></link>
            manages to use a fast path and complete synchronously (without
            blocking).
          </p></item>
          <item><p>
            As in <link xref="#single-call"/>, all pending deletions are
            cancelled if the owning <code>MyObject</code> instance is disposed,
            to prevent callbacks being called later with an invalid
            <code>MyObject</code> pointer.
          </p></item>
        </list>

        <code mime="text/x-csrc" style="valid">
static void
delete_files_cb (GObject      *source_object,
                 GAsyncResult *result,
                 gpointer      user_data);

static void
delete_files (MyObject *self,
              GPtrArray/*&lt;owned GFile*&gt;&gt;*/ *files)
{
  MyObjectPrivate *priv;
  GFile *address_file = NULL;  /* owned */

  priv = my_object_get_instance_private (self);

  /* Set up a cancellable if no operation is ongoing already. */
  if (priv-&gt;delete_cancellable == NULL)
    {
      priv-&gt;delete_cancellable = g_cancellable_new ();
      priv-&gt;n_deletions_pending = 0;
      priv-&gt;n_deletions_total = 0;
    }

  /* Update internal state, and temporarily set @n_deletions_to_start. This is
   * used in delete_files_cb() to avoid indicating the overall operation has
   * completed while deletions are still being started. This can happen if
   * g_file_delete_async() completes synchronously, for example if there’s a
   * non-blocking fast path for the given file system. */
  priv-&gt;n_deletions_pending += files-&gt;len;
  priv-&gt;n_deletions_total += files-&gt;len;
  priv-&gt;n_deletions_to_start = files-&gt;len;

  /* Update the UI to indicate the files are being deleted. */
  update_ui_to_show_progress (self,
                              priv-&gt;n_deletions_pending,
                              priv-&gt;n_deletions_total);

  /* Start all the deletion operations in parallel. They share the same
   * #GCancellable. */
  for (i = 0; i &lt; files-&gt;len; i++)
    {
      GFile *file = files-&gt;pdata[i];

      priv-&gt;n_deletions_to_start--;
      g_file_delete_async (file, G_PRIORITY_DEFAULT, priv-&gt;delete_cancellable,
                           delete_files_cb, self);
    }
}

static void
delete_files_cb (GObject      *source_object,
                 GAsyncResult *result,
                 gpointer      user_data)
{
  MyObject *self;
  MyObjectPrivate *priv;
  GFile *file;  /* unowned */
  GError *error = NULL;

  file = G_FILE (source_object);
  self = MY_OBJECT (user_data);
  priv = my_object_get_instance_private (self);

  /* Finish deleting the file. */
  g_file_delete_finish (file, result, &amp;error);

  if (error != NULL &amp;&amp;
      !g_error_matches (error, G_IO_ERROR, G_IO_ERROR_CANCELLED))
    {
      g_warning ("Error deleting file: %s", error-&gt;message);
    }

  g_clear_error (&amp;error);

  /* Update the internal state. */
  g_assert_cmpuint (priv-&gt;n_deletions_pending, &gt;, 0);
  priv-&gt;n_deletions_pending--;

  /* Update the UI to show progress. */
  update_ui_to_show_progress (self,
                              priv-&gt;n_deletions_pending,
                              priv-&gt;n_deletions_total);

  /* If all deletions have completed, and no more are being started,
   * update the UI to show completion. */
  if (priv-&gt;n_deletions_pending == 0 &amp;&amp; priv-&gt;n_deletions_to_start == 0)
    {
      update_ui_to_show_completion (self);

      /* Clear the operation state. */
      g_clear_object (&amp;priv-&gt;delete_cancellable);
      priv-&gt;n_deletions_total = 0;
    }
}

static void
my_object_dispose (GObject *obj)
{
  MyObjectPrivate *priv;

  priv = my_object_get_instance_private (MY_OBJECT (obj));

  /* Cancel any ongoing deletion operations.
   *
   * This ensures that if #MyObject is disposed part-way through the
   * delete_files() set of operations, the set gets cancelled and
   * doesn’t continue with an invalid #MyObject pointer. */
  g_cancellable_cancel (priv-&gt;delete_cancellable);

  /* Do other dispose calls here. */
  …

  /* Chain up. */
  G_OBJECT_CLASS (my_object_parent_class)-&gt;dispose (obj);
}</code>
      </example>
    </section>

    <section id="gtask">
      <title>Wrapping with <code>GTask</code></title>

      <p>
        Often when an asynchronous operation (or set of operations) becomes more
        complex, it needs associated state. This is typically stored in a custom
        structure — but defining a new structure to store the standard callback,
        user data and cancellable tuple is laborious.
        <link href="https://developer.gnome.org/gio/stable/GTask.html"><code>GTask</code></link>
        eases this by providing a standardized way to wrap all three, plus extra
        custom ‘task data’.
      </p>

      <p>
        The use of a <code>GTask</code> can replace the use of a
        <link href="https://developer.gnome.org/gio/stable/GCancellable.html"><code>GCancellable</code></link>
        for indicating whether an operation is ongoing.
      </p>

      <example>
        <p>
          This example is functionally the same as <link xref="#series"/>, but
          refactored to use a <code>GTask</code> to wrap the sequence of
          operations.
        </p>

        <p>
          Key points in this example are:
        </p>
        <list>
          <item><p>
            State which was in <code>MyObjectPrivate</code> in
            <link xref="#series"/> is now in the
            <code>ConnectToServerData</code> closure, which is set as the ‘task
            data’ of the <code>GTask</code> representing the overall operation.
            This means it’s automatically freed after the operation returns.
          </p></item>
          <item><p>
            Furthermore, this means that manipulations of
            <code>MyObjectPrivate</code> state are limited to the start and end
            of the sequence of operations, so reusing the task in different
            situations becomes easier — for example, it is now a lot easier to
            support running multiple such tasks in parallel.
          </p></item>
          <item><p>
            As the <code>GTask</code> holds a reference to
            <code>MyObject</code>, it is impossible for the object to be
            disposed while the sequence of operations is ongoing, so the
            <code>my_object_dispose()</code> code has been removed. Instead, a
            <code>my_object_close()</code> method exists to allow any pending
            operations can be cancelled so <code>MyObject</code> can be disposed
            when desired.
          </p></item>
        </list>

        <code mime="text/x-csrc" style="valid">
static void
connect_to_server_cb1 (GObject      *source_object,
                       GAsyncResult *result,
                       gpointer      user_data);
static void
connect_to_server_cb2 (GObject      *source_object,
                       GAsyncResult *result,
                       gpointer      user_data);
static void
connect_to_server_cb3 (GObject      *source_object,
                       GAsyncResult *result,
                       gpointer      user_data);

typedef struct {
  GSocketConnection *connection;  /* nullable; owned */
  guint8 message_buffer[128];
} ConnectToServerData;

static void
connect_to_server_data_free (ConnectToServerData *data)
{
  g_clear_object (&amp;data-&gt;connection);
}

void
my_object_connect_to_server_async (MyObject            *self,
                                   GCancellable        *cancellable,
                                   GAsyncReadyCallback  callback,
                                   gpointer             user_data)
{
  MyObjectPrivate *priv;
  GTask *task = NULL;  /* owned */
  ConnectToServerData *data = NULL;  /* owned */
  GFile *address_file = NULL;  /* owned */

  g_return_if_fail (MY_IS_OBJECT (self));
  g_return_if_fail (cancellable == NULL || G_IS_CANCELLABLE (cancellable));

  priv = my_object_get_instance_private (self);

  if (priv-&gt;connect_task != NULL)
    {
      g_task_report_new_error (self, callback, user_data, NULL,
                               G_IO_ERROR, G_IO_ERROR_PENDING,
                               "Already connecting to the server.");
      return;
    }

  /* Set up a cancellable. */
  if (cancellable != NULL)
    {
      g_object_ref (cancellable);
    }
  else
    {
      cancellable = g_cancellable_new ();
    }

  /* Set up the task. */
  task = g_task_new (self, cancellable, callback, user_data);
  g_task_set_check_cancellable (task, FALSE);

  data = g_malloc0 (sizeof (ConnectToServerData));
  g_task_set_task_data (task, data,
                        (GDestroyNotify) connect_to_server_data_free);

  g_object_unref (cancellable);

  priv-&gt;connect_task = g_object_ref (task);

  /* Read the socket address. */
  address_file = build_address_file ();
  g_file_load_contents_async (address_file, g_task_get_cancellable (task),
                              connect_to_server_cb1, g_object_ref (task));
  g_object_unref (address_file);

  g_clear_object (&amp;task);
}

static void
connect_to_server_cb1 (GObject      *source_object,
                       GAsyncResult *result,
                       gpointer      user_data)
{
  MyObject *self;
  MyObjectPrivate *priv;
  GTask *task = NULL;  /* owned */
  GFile *address_file;  /* unowned */
  gchar *address = NULL;  /* owned */
  gsize address_size = 0;
  GInetAddress *inet_address = NULL;  /* owned */
  GInetSocketAddress *inet_socket_address = NULL;  /* owned */
  guint16 port = 123;
  GSocketClient *socket_client = NULL;  /* owned */
  GError *error = NULL;

  address_file = G_FILE (source_object);
  task = G_TASK (user_data);
  self = g_task_get_source_object (task);
  priv = my_object_get_instance_private (self);

  /* Finish loading the address. */
  g_file_load_contents_finish (address_file, result, &amp;address,
                               &amp;address_size, NULL, &amp;error);

  if (error != NULL)
    {
      goto done;
    }

  /* Parse the address. */
  inet_address = g_inet_address_new_from_string (address);

  if (inet_address == NULL)
    {
      /* Error. */
      g_set_error (&amp;error, G_IO_ERROR, G_IO_ERROR_INVALID_ARGUMENT,
                   "Invalid address ‘%s’.", address);
      goto done;
    }

  inet_socket_address = g_inet_socket_address_new (inet_address, port);

  /* Connect to the given address. */
  socket_client = g_socket_client_new ();

  g_socket_client_connect_async (socket_client,
                                 G_SOCKET_CONNECTABLE (inet_socket_address),
                                 g_task_get_cancellable (task),
                                 connect_to_server_cb2,
                                 g_object_ref (task));

done:
  if (error != NULL)
    {
      /* Stop the operation and propagate the error. */
      g_clear_object (&amp;priv-&gt;connect_task);
      g_task_return_error (task, error);
    }

  g_free (address);
  g_clear_object (&amp;inet_address);
  g_clear_object (&amp;inet_socket_address);
  g_clear_object (&amp;socket_client);
  g_clear_object (&amp;task);
}

static void
connect_to_server_cb2 (GObject      *source_object,
                       GAsyncResult *result,
                       gpointer      user_data)
{
  MyObject *self;
  MyObjectPrivate *priv;
  GTask *task = NULL;  /* owned */
  ConnectToServerData *data;  /* unowned */
  GSocketClient *socket_client;  /* unowned */
  GSocketConnection *connection = NULL;  /* owned */
  GInputStream *input_stream;  /* unowned */
  GError *error = NULL;

  socket_client = G_SOCKET_CLIENT (source_object);
  task = G_TASK (user_data);
  data = g_task_get_task_data (task);
  self = g_task_get_source_object (task);
  priv = my_object_get_instance_private (self);

  /* Finish connecting to the socket. */
  connection = g_socket_client_connect_finish (socket_client, result,
                                               &amp;error);

  if (error != NULL)
    {
      goto done;
    }

  /* Store a reference to the connection so it is kept open while we read from
   * it: #GInputStream does not keep a reference to a #GIOStream which contains
   * it. */
  data-&gt;connection = g_object_ref (connection);

  /* Read a message from the connection. As the buffer is allocated as part of
   * the per-task @data, multiple tasks can run concurrently. */
  input_stream = g_io_stream_get_input_stream (G_IO_STREAM (connection));

  g_input_stream_read_async (input_stream,
                             data-&gt;message_buffer,
                             sizeof (data-&gt;message_buffer),
                             G_PRIORITY_DEFAULT, g_task_get_cancellable (task),
                             connect_to_server_cb3, g_object_ref (task));

done:
  if (error != NULL)
    {
      /* Stop the operation and propagate the error. */
      g_clear_object (&amp;priv-&gt;connect_task);
      g_task_return_error (task, error);
    }

  g_clear_object (&amp;connection);
  g_clear_object (&amp;task);
}

static void
connect_to_server_cb3 (GObject      *source_object,
                       GAsyncResult *result,
                       gpointer      user_data)
{
  MyObject *self;
  MyObjectPrivate *priv;
  GTask *task = NULL;  /* owned */
  ConnectToServerData *data;  /* unowned */
  GInputStream *input_stream;  /* unowned */
  gssize len = 0;
  GError *error = NULL;

  input_stream = G_INPUT_STREAM (source_object);
  task = G_TASK (user_data);
  data = g_task_get_task_data (task);
  self = g_task_get_source_object (task);
  priv = my_object_get_instance_private (self);

  /* Finish reading from the socket. */
  len = g_input_stream_read_finish (input_stream, result, &amp;error);

  if (error != NULL)
    {
      goto done;
    }

  /* Handle the message. */
  g_assert_cmpint (len, &gt;=, 0);
  g_assert_cmpuint ((gsize) len, &lt;=, sizeof (data-&gt;message_buffer));

  handle_received_message (self, data-&gt;message_buffer, len, &amp;error);

  if (error != NULL)
    {
      goto done;
    }

  /* Success! */
  g_task_return_boolean (task, TRUE);

done:
  /* Unconditionally mark the operation as finished.
   *
   * The streams should automatically close as this
   * last reference is dropped. */
  g_clear_object (&amp;priv-&gt;connect_task);

  if (error != NULL)
    {
      /* Stop the operation and propagate the error. */
      g_task_return_error (task, error);
    }

  g_clear_object (&amp;task);
}

void
my_object_connect_to_server_finish (MyObject      *self,
                                    GAsyncResult  *result,
                                    GError       **error)
{
  g_return_if_fail (MY_IS_OBJECT (self));
  g_return_if_fail (g_task_is_valid (result, self));
  g_return_if_fail (error == NULL || *error == NULL);

  g_task_propagate_boolean (G_TASK (result), error);
}

void
my_object_close (MyObject *self)
{
  MyObjectPrivate *priv;

  g_return_if_fail (MY_IS_OBJECT (self));

  priv = my_object_get_instance_private (self);

  if (priv-&gt;connect_task != NULL)
    {
      GCancellable *cancellable = g_task_get_cancellable (priv-&gt;connect_task);
      g_cancellable_cancel (cancellable);
    }
}</code>
      </example>
    </section>
  </section>
</page>
