TextEditor Namespace
(Debugger::TextEditor)The TextEditor namespace contains the base text editor and several classes which provide supporting functionality like snippets, highlighting, code assist, indentation and style, and others. More...
Header: | #include <TextEditor> |
Namespaces
Classes
class | BlockRange |
class | BlockRange |
class | ColorScheme |
class | ColorScheme |
class | Indenter |
class | Indenter |
class | RangeInLines |
class | RangeInLines |
class | Replacement |
class | Replacement |
class | TextStyles |
class | TextStyles |
Types
enum | AssistKind { Completion, QuickFix, FollowSymbol } |
enum | AssistKind { Completion, QuickFix, FollowSymbol } |
enum | AssistReason { IdleEditor, ActivationCharacter, ExplicitlyInvoked } |
enum | AssistReason { IdleEditor, ActivationCharacter, ExplicitlyInvoked } |
typedef | MixinTextStyles |
typedef | RefactorMarkers |
typedef | RefactorMarkers |
typedef | RefactorMarkers |
typedef | RefactorMarkers |
enum | TextMarkRequestKind { BreakpointRequest, BookmarkRequest, TaskMarkRequest } |
enum | TextMarkRequestKind { BreakpointRequest, BookmarkRequest, TaskMarkRequest } |
typedef | TextMarks |
typedef | TextMarks |
typedef | TextMarks |
typedef | TextMarks |
typedef | TextMarks |
typedef | TextMarks |
enum | TextStyle { C_TEXT, C_LINK, C_SELECTION, C_LINE_NUMBER, ..., C_LAST_STYLE_SENTINEL } |
Functions
bool | operator!=(const int &f1, const int &f2) |
bool | operator!=(const int &f1, const int &f2) |
bool | operator!=(const Debugger::QmlJS::TextEditor::ColorScheme &cs1, const Debugger::QmlJS::TextEditor::ColorScheme &cs2) |
bool | operator!=(const Debugger::TextEditor::ColorScheme &cs1, const Debugger::TextEditor::ColorScheme &cs2) |
bool | operator!=(const Debugger::TextEditor::FontSettings &f1, const Debugger::TextEditor::FontSettings &f2) |
bool | operator==(const int &f1, const int &f2) |
bool | operator==(const int &f1, const int &f2) |
bool | operator==(const Debugger::QmlJS::TextEditor::ColorScheme &cs1, const Debugger::QmlJS::TextEditor::ColorScheme &cs2) |
bool | operator==(const Debugger::TextEditor::ColorScheme &cs1, const Debugger::TextEditor::ColorScheme &cs2) |
bool | operator==(const Debugger::TextEditor::FontSettings &f1, const Debugger::TextEditor::FontSettings &f2) |
Detailed Description
The TextEditor namespace contains the base text editor and several classes which provide supporting functionality like snippets, highlighting, code assist, indentation and style, and others.