Jack2 1.9.12

JackThreadedDriver.h
1 /*
2 Copyright (C) 2001 Paul Davis
3 Copyright (C) 2004-2008 Grame
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation; either version 2 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU General Public License for more details.
14
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
18
19 */
20
21 #ifndef __JackThreadedDriver__
22 #define __JackThreadedDriver__
23
24 #include "JackDriver.h"
25 #include "JackPlatformPlug.h"
26
27 namespace Jack
28 {
29
34 class SERVER_EXPORT JackThreadedDriver : public JackDriverClientInterface, public JackRunnableInterface
35 {
36
37 protected:
38
39 JackThread fThread;
40 JackDriver* fDriver;
41
42 void SetRealTime();
43
44 public:
45
46 JackThreadedDriver(JackDriver* driver);
47 virtual ~JackThreadedDriver();
48
49 virtual int Open();
50 virtual int Open(jack_nframes_t buffer_size,
51 jack_nframes_t samplerate,
52 bool capturing,
53 bool playing,
54 int inchannels,
55 int outchannels,
56 bool monitor,
57 const char* capture_driver_name,
58 const char* playback_driver_name,
59 jack_nframes_t capture_latency,
60 jack_nframes_t playback_latency);
61 virtual int Close();
62
63 virtual int Process();
64
65 virtual int Attach();
66 virtual int Detach();
67
68 virtual int Read();
69 virtual int Write();
70
71 virtual int Start();
72 virtual int Stop();
73
74 virtual bool IsFixedBufferSize();
75 virtual int SetBufferSize(jack_nframes_t buffer_size);
76 virtual int SetSampleRate(jack_nframes_t sample_rate);
77
78 virtual void SetMaster(bool onoff);
79 virtual bool GetMaster();
80
81 virtual void AddSlave(JackDriverInterface* slave);
82 virtual void RemoveSlave(JackDriverInterface* slave);
83
84 virtual std::list<JackDriverInterface*> GetSlaves();
85
86 virtual int ProcessReadSlaves();
87 virtual int ProcessWriteSlaves();
88
89 virtual int ProcessRead();
90 virtual int ProcessWrite();
91
92 virtual int ProcessReadSync();
93 virtual int ProcessWriteSync();
94
95 virtual int ProcessReadAsync();
96 virtual int ProcessWriteAsync();
97
98 virtual int ClientNotify(int refnum, const char* name, int notify, int sync, const char* message, int value1, int value2);
99 virtual JackClientControl* GetClientControl() const;
100 virtual bool IsRealTime() const;
101 virtual bool IsRunning() const;
102
103 // JackRunnableInterface interface
104 virtual bool Execute();
105 virtual bool Init();
106
107 };
108
109 } // end of namespace
110
111
112 #endif
Jack::JackDriverInterface
The base interface for drivers.
Definition: JackDriver.h:43
Jack::JackThreadedDriver
The base class for threaded drivers using a "decorator" pattern. Threaded drivers are used with block...
Definition: JackThreadedDriver.h:34
Jack::JackRunnableInterface
The base class for runnable objects, that have an Init and Execute method to be called in a threa...
Definition: JackThread.h:34
Jack::JackDriver
Definition: JackDriver.h:127
Jack::JackDriverClientInterface
The base interface for drivers clients.
Definition: JackDriver.h:114
Jack::JackMachThread
Darwin threads. Real-time threads are actually "time constraint" threads.
Definition: JackMachThread.h:92
Jack::JackClientControl
Client control possibly in shared memory.
Definition: JackClientControl.h:38