JACK-AUDIO-CONNECTION-KIT 0.125.0

Data Structures | Functions
inprocess.c File Reference

This demonstrates the basic concepts for writing a client that runs within the JACK server process. More...

`#include <stdlib.h>`
`#include <stdio.h>`
`#include <memory.h>`
`#include <jack/jack.h>`

## Data Structures
struct | port_pair_t

## Functions
int | inprocess (jack_nframes_t nframes, void *arg)
int | jack_initialize (jack_client_t *client, const char *load_init)
void | jack_finish (void *arg)

## Detailed Description

This demonstrates the basic concepts for writing a client that runs within the JACK server process.

For the sake of example, a port_pair_t is allocated in jack_initialize(), passed to inprocess() as an argument, then freed in jack_finish().

## Function Documentation

## ◆ inprocess()

int inprocess | ( | jack_nframes_t | nframes,
|  | void * | arg
| ) |  |

Called in the realtime thread on every process cycle. The entry point name was passed to jack_set_process_callback() from jack_initialize(). Although this is an internal client, its process() interface is identical to simple_client.c.

Returns
  0 if successful; otherwise jack_finish() will be called and the client terminated immediately.

References port_pair_t::input_port, jack_port_get_buffer(), and port_pair_t::output_port.

Referenced by jack_initialize().

## ◆ jack_finish()

void jack_finish | ( | void * | arg | ) |

This required entry point is called immediately before the client is unloaded, which could happen due to a call to jack_internal_client_unload(), or a nonzero return from either jack_initialize() or inprocess().

Parameters

  arg | the same parameter provided to inprocess().

## ◆ jack_initialize()

int jack_initialize | ( | jack_client_t * | client,
|  | const char * | load_init
| ) |  |

This required entry point is called after the client is loaded by jack_internal_client_load().

Parameters

  client | pointer to JACK client structure.
  load_init | character string passed to the load operation.

Returns
  0 if successful; otherwise jack_finish() will be called and the client terminated immediately.

References client, inprocess(), port_pair_t::input_port, jack_activate(), jack_connect(), JACK_DEFAULT_AUDIO_TYPE, jack_port_name(), jack_port_register(), jack_set_process_callback(), JackPortIsInput, JackPortIsOutput, and port_pair_t::output_port.