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Name | pan() |
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Examples | import processing.sound.*; AudioIn in; void setup() { size(640, 360); background(255); // Create the Input stream in = new AudioIn(this, 0); in.play(); in.amp(0.5); } void draw() { // Map mouseX from -1.0 to 1.0 for left to right in.pan(map(mouseX, 0, width, -1.0, 1.0)); } |
Description | Pan the input stream in a stereo panorama. -1.0 pans to the left channel and 1.0 to the right channel. |
Syntax | in.pan(pos) |