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# Ģeometrija

Adjusts the shape of the selected 3D object. You can only modify the shape of a 3D object that was created by converting a 2D object. To convert a 2D object to 3D, select the object, right-click, and then choose Convert - To 3D, or Convert - To 3D Rotation Object.

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Atveriet 3D objekta konteksta izvēlni, izvēlieties 3D efekti - Ģeometrija cilni

## Ģeometrija

Define the shape properties for the selected 3D object.

### Noapaļoti stūri

Enter the amount by which you want to round the corners of the selected 3D object.

### Mērogots dziļums

Enter the amount by which to increase or decrease the area of the front side of the selected 3D object.

### Rotācijas leņķis

Enter the angle in degrees to rotate the selected 3D rotation object.

### Dziļums

Enter the extrusion depth for the selected 3D object. This option is not valid for 3D rotation objects.

## Segmenti

You can change the number of segments that are used to draw a 3D rotation object.

### Horizontāls

Enter the number of horizontal segments to use in the selected 3D rotation object.

### Vertikāls

Enter the number of vertical segments to use in the selected 3D rotation object

## Perpendikuli

Allows you to modify the rendering style of the 3D surface.

### Objektam specifiskais

Renders the 3D surface according to the shape of the object. For example, a circular shape is rendered with a spherical surface.

Objektam specifiskais

### Plakans

Renders the 3D surface as polygons.

Plakans

### Sfērisks

Renders a smooth 3D surface.

Sfērisks

### Invertēt perpendikulus

Inverts the light source.

Invertēt perpendikulus

### Divpusīgs apgaismojums

Lights the object from the outside and the inside. To use an ambient light source, click this button, and then click the Invert Normals button.

Divpusīgs apgaismojums

### Divpusīgs

Closes the shape of a 3D object that was created by extruding a freeform line (Convert - To 3D).

Divpusīgs