Module
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Index 🔎︎

# Visning

Sets the shading and shadow options for the selected 3D object.

Så här använder du det här kommandot...

Öppna snabbmenyn för 3D-objektet och välj 3D-effekter - fliken Skuggning

## Skuggning

Ange vilken typ av toning som ska användas för det markerade 3D-objektet.

### Läge

Select the shading method that you want to use. Flat shading assigns a single color to a single polygon on the surface of the object. Gouraud shading blends colors across the polygons. Phong shading averages the color of each pixel based on the pixels that surround it, and requires the most processing power.

## Skugga

Adds or removes a shadow from the selected 3D object.

3D-skugga på/av

### Papperslutning

Enter an angle from 0 to 90 degrees for casting the shadow.

## Kamera

Ange kameraalternativ för det markerade 3D-objektet.

### Distans

Enter the distance to leave between the camera and the center of the selected object.

### Brännvidd

Enter the focal length of the camera, where a small value corresponds to a "fisheye" lens, and a large value to a telephoto lens.