#ifndef ELM_BG_EO_HH
#define ELM_BG_EO_HH
#include <Eo.h>

extern "C" {
#include "efl_animator.eo.h"
#include "efl_canvas_group.eo.h"
#include "efl_canvas_object.eo.h"
#include "efl_container.eo.h"
#include "efl_file.eo.h"
#include "efl_gfx.eo.h"
#include "efl_gfx_map.eo.h"
#include "efl_gfx_size_hint.eo.h"
#include "efl_gfx_stack.eo.h"
#include "efl_input_device.eo.h"
#include "efl_input_focus.eo.h"
#include "efl_input_hold.eo.h"
#include "efl_input_interface.eo.h"
#include "efl_input_key.eo.h"
#include "efl_input_pointer.eo.h"
#include "efl_interface.eo.h"
#include "efl_loop.eo.h"
#include "efl_loop_user.eo.h"
#include "efl_model.eo.h"
#include "efl_object.eo.h"
#include "efl_part.eo.h"
#include "efl_ui_base.eo.h"
#include "efl_ui_factory.eo.h"
#include "efl_ui_focus_manager.eo.h"
#include "efl_ui_focus_object.eo.h"
#include "efl_ui_focus_user.eo.h"
#include "efl_ui_model_connect.eo.h"
#include "efl_ui_model_factory_connect.eo.h"
#include "efl_ui_view.eo.h"
#include "elm_bg.eo.h"
#include "elm_interface_atspi_accessible.eo.h"
#include "elm_interface_atspi_component.eo.h"
#include "elm_layout.eo.h"
#include "elm_widget.eo.h"
#include "elm_widget_item.eo.h"
}
#include <Eina.hh>
#include <Eo.hh>
#include "efl_animator.eo.hh"
#include "efl_canvas_group.eo.hh"
#include "efl_canvas_object.eo.hh"
#include "efl_container.eo.hh"
#include "efl_file.eo.hh"
#include "efl_gfx.eo.hh"
#include "efl_gfx_map.eo.hh"
#include "efl_gfx_size_hint.eo.hh"
#include "efl_gfx_stack.eo.hh"
#include "efl_input_device.eo.hh"
#include "efl_input_focus.eo.hh"
#include "efl_input_hold.eo.hh"
#include "efl_input_interface.eo.hh"
#include "efl_input_key.eo.hh"
#include "efl_input_pointer.eo.hh"
#include "efl_interface.eo.hh"
#include "efl_loop.eo.hh"
#include "efl_loop_user.eo.hh"
#include "efl_model.eo.hh"
#include "efl_object.eo.hh"
#include "efl_part.eo.hh"
#include "efl_ui_base.eo.hh"
#include "efl_ui_factory.eo.hh"
#include "efl_ui_focus_manager.eo.hh"
#include "efl_ui_focus_object.eo.hh"
#include "efl_ui_focus_user.eo.hh"
#include "efl_ui_model_connect.eo.hh"
#include "efl_ui_model_factory_connect.eo.hh"
#include "efl_ui_view.eo.hh"
#include "elm_interface_atspi_accessible.eo.hh"
#include "elm_interface_atspi_component.eo.hh"
#include "elm_layout.eo.hh"
#include "elm_widget.eo.hh"
#include "elm_widget_item.eo.hh"
namespace elm { 
struct Bg;
} 
namespace efl { namespace eo { template<> struct is_eolian_object< ::elm::Bg> : ::std::true_type {}; } }
namespace elm { 
struct Bg;
} 
namespace elm { 
struct Layout;
} 
namespace elm { 
struct Widget;
} 
namespace efl { namespace canvas { 
struct Group;
} } 
namespace efl { namespace canvas { 
struct Object;
} } 
namespace efl { 
struct Object;
} 
namespace efl { 
struct Gfx;
} 
namespace efl { namespace gfx { 
struct Stack;
} } 
namespace efl { 
struct Animator;
} 
namespace efl { namespace input { 
struct Interface;
} } 
namespace efl { namespace input { 
struct Device;
} } 
namespace efl { namespace input { 
struct Pointer;
} } 
namespace efl { namespace input { 
struct Key;
} } 
namespace efl { namespace input { 
struct Hold;
} } 
namespace efl { namespace input { 
struct Focus;
} } 
namespace efl { namespace gfx { namespace size { 
struct Hint;
} } } 
namespace efl { namespace gfx { 
struct Map;
} } 
namespace efl { 
struct Interface;
} 
namespace efl { 
struct Loop_User;
} 
namespace efl { 
struct Loop;
} 
namespace elm { namespace interface { 
struct Atspi_Accessible;
} } 
namespace elm { namespace interface { 
struct Atspi_Component;
} } 
namespace efl { namespace ui { namespace focus { 
struct User;
} } } 
namespace efl { namespace ui { namespace focus { 
struct Manager;
} } } 
namespace efl { namespace ui { namespace focus { 
struct Object;
} } } 
namespace efl { namespace ui { 
struct Base;
} } 
namespace elm { namespace widget { 
struct Item;
} } 
namespace efl { 
struct Part;
} 
namespace efl { 
struct Container;
} 
namespace efl { 
struct File;
} 
namespace efl { namespace ui { 
struct View;
} } 
namespace efl { 
struct Model;
} 
namespace efl { namespace ui { namespace model { 
struct Connect;
} } } 
namespace efl { namespace ui { namespace model { namespace factory { 
struct Connect;
} } } } 
namespace efl { namespace ui { 
struct Factory;
} } 

namespace eo_cxx {
namespace elm { 
struct Bg {
   ::efl::eolian::return_traits<Elm_Bg_Option>::type option_get() const;
   ::efl::eolian::return_traits<void>::type option_set( ::efl::eolian::in_traits<Elm_Bg_Option>::type option) const;
   ::efl::eolian::return_traits<void>::type color_get( ::efl::eolian::out_traits<int>::type r,  ::efl::eolian::out_traits<int>::type g,  ::efl::eolian::out_traits<int>::type b,  ::efl::eolian::out_traits<int>::type a) const;
   ::efl::eolian::return_traits<void>::type color_set( ::efl::eolian::in_traits<int>::type r,  ::efl::eolian::in_traits<int>::type g,  ::efl::eolian::in_traits<int>::type b,  ::efl::eolian::in_traits<int>::type a) const;
   ::efl::eolian::return_traits<void>::type load_size_set( ::efl::eolian::in_traits<int>::type w,  ::efl::eolian::in_traits<int>::type h) const;
   static Efl_Class const* _eo_class()
   {
      return ELM_BG_CLASS;
   }
   Eo* _eo_ptr() const { return *(Eo**)this; }
   operator ::elm::Bg() const;
   operator ::elm::Bg&();
   operator ::elm::Bg const&() const;
   /// @cond LOCAL
    ::efl::eolian::address_of_operator<Bg,  ::efl::Animator,  ::efl::Container,  ::efl::File,  ::efl::Gfx,  ::efl::Interface,  ::efl::Loop_User,  ::efl::Object,  ::efl::Part,  ::efl::canvas::Group,  ::efl::canvas::Object,  ::efl::gfx::Map,  ::efl::gfx::Stack,  ::efl::gfx::size::Hint,  ::efl::input::Interface,  ::efl::ui::Base,  ::efl::ui::View,  ::efl::ui::focus::Object,  ::efl::ui::focus::User,  ::efl::ui::model::Connect,  ::efl::ui::model::factory::Connect,  ::elm::Layout,  ::elm::Widget,  ::elm::interface::Atspi_Accessible,  ::elm::interface::Atspi_Component> operator&() { return {this}; }
    ::efl::eolian::address_of_operator<Bg const ,  ::efl::Animator const ,  ::efl::Container const ,  ::efl::File const ,  ::efl::Gfx const ,  ::efl::Interface const ,  ::efl::Loop_User const ,  ::efl::Object const ,  ::efl::Part const ,  ::efl::canvas::Group const ,  ::efl::canvas::Object const ,  ::efl::gfx::Map const ,  ::efl::gfx::Stack const ,  ::efl::gfx::size::Hint const ,  ::efl::input::Interface const ,  ::efl::ui::Base const ,  ::efl::ui::View const ,  ::efl::ui::focus::Object const ,  ::efl::ui::focus::User const ,  ::efl::ui::model::Connect const ,  ::efl::ui::model::factory::Connect const ,  ::elm::Layout const ,  ::elm::Widget const ,  ::elm::interface::Atspi_Accessible const ,  ::elm::interface::Atspi_Component const > operator&() const { return {this}; }
   /// @endcond
};
} 
}
namespace elm { 
struct Bg : ::efl::eo::concrete
   , EO_CXX_INHERIT( ::efl::Animator)
   , EO_CXX_INHERIT( ::efl::Container)
   , EO_CXX_INHERIT( ::efl::File)
   , EO_CXX_INHERIT( ::efl::Gfx)
   , EO_CXX_INHERIT( ::efl::Interface)
   , EO_CXX_INHERIT( ::efl::Loop_User)
   , EO_CXX_INHERIT( ::efl::Object)
   , EO_CXX_INHERIT( ::efl::Part)
   , EO_CXX_INHERIT( ::efl ::canvas::Group)
   , EO_CXX_INHERIT( ::efl ::canvas::Object)
   , EO_CXX_INHERIT( ::efl ::gfx::Map)
   , EO_CXX_INHERIT( ::efl ::gfx::Stack)
   , EO_CXX_INHERIT( ::efl ::gfx ::size::Hint)
   , EO_CXX_INHERIT( ::efl ::input::Interface)
   , EO_CXX_INHERIT( ::efl ::ui::Base)
   , EO_CXX_INHERIT( ::efl ::ui::View)
   , EO_CXX_INHERIT( ::efl ::ui ::focus::Object)
   , EO_CXX_INHERIT( ::efl ::ui ::focus::User)
   , EO_CXX_INHERIT( ::efl ::ui ::model::Connect)
   , EO_CXX_INHERIT( ::efl ::ui ::model ::factory::Connect)
   , EO_CXX_INHERIT( ::elm::Layout)
   , EO_CXX_INHERIT( ::elm::Widget)
   , EO_CXX_INHERIT( ::elm ::interface::Atspi_Accessible)
   , EO_CXX_INHERIT( ::elm ::interface::Atspi_Component)
{
   explicit Bg( ::Eo* eo)
      : ::efl::eo::concrete(eo) {}
   explicit Bg(std::nullptr_t)
      : ::efl::eo::concrete(nullptr) {}
   Bg(Bg const& other) = default;
   Bg(Bg&& other) = default;
   Bg& operator=(Bg const& other) = default;
   Bg& operator=(Bg&& other) = default;
   Bg()
   {
      ::efl::eolian::do_eo_add( ::efl::eo::concrete::_eo_raw, ::efl::eo::concrete{nullptr}, _eo_class());
   }
   Bg( ::efl::eo::concrete parent)
   {
      ::efl::eolian::do_eo_add( ::efl::eo::concrete::_eo_raw, parent, _eo_class());
   }
   template <typename F> Bg(F f, typename ::std::enable_if< ::efl::eolian::is_callable<F>::value>::type* = 0)
   {
      ::efl::eolian::do_eo_add( ::efl::eo::concrete::_eo_raw, ::efl::eo::concrete{nullptr}, _eo_class(), f);
   }
   ::efl::eolian::return_traits<Elm_Bg_Option>::type option_get() const;
   ::efl::eolian::return_traits<void>::type option_set( ::efl::eolian::in_traits<Elm_Bg_Option>::type option) const;
   ::efl::eolian::return_traits<void>::type color_get( ::efl::eolian::out_traits<int>::type r,  ::efl::eolian::out_traits<int>::type g,  ::efl::eolian::out_traits<int>::type b,  ::efl::eolian::out_traits<int>::type a) const;
   ::efl::eolian::return_traits<void>::type color_set( ::efl::eolian::in_traits<int>::type r,  ::efl::eolian::in_traits<int>::type g,  ::efl::eolian::in_traits<int>::type b,  ::efl::eolian::in_traits<int>::type a) const;
   ::efl::eolian::return_traits<void>::type load_size_set( ::efl::eolian::in_traits<int>::type w,  ::efl::eolian::in_traits<int>::type h) const;
   static Efl_Class const* _eo_class()
   {
      return ELM_BG_CLASS;
   }
   Eo* _eo_ptr() const { return *(Eo**)this; }
   /// @cond LOCAL
    ::efl::eolian::address_of_operator<Bg,  ::efl::Animator,  ::efl::Container,  ::efl::File,  ::efl::Gfx,  ::efl::Interface,  ::efl::Loop_User,  ::efl::Object,  ::efl::Part,  ::efl::canvas::Group,  ::efl::canvas::Object,  ::efl::gfx::Map,  ::efl::gfx::Stack,  ::efl::gfx::size::Hint,  ::efl::input::Interface,  ::efl::ui::Base,  ::efl::ui::View,  ::efl::ui::focus::Object,  ::efl::ui::focus::User,  ::efl::ui::model::Connect,  ::efl::ui::model::factory::Connect,  ::elm::Layout,  ::elm::Widget,  ::elm::interface::Atspi_Accessible,  ::elm::interface::Atspi_Component> operator&() { return {this}; }
    ::efl::eolian::address_of_operator<Bg const ,  ::efl::Animator const ,  ::efl::Container const ,  ::efl::File const ,  ::efl::Gfx const ,  ::efl::Interface const ,  ::efl::Loop_User const ,  ::efl::Object const ,  ::efl::Part const ,  ::efl::canvas::Group const ,  ::efl::canvas::Object const ,  ::efl::gfx::Map const ,  ::efl::gfx::Stack const ,  ::efl::gfx::size::Hint const ,  ::efl::input::Interface const ,  ::efl::ui::Base const ,  ::efl::ui::View const ,  ::efl::ui::focus::Object const ,  ::efl::ui::focus::User const ,  ::efl::ui::model::Connect const ,  ::efl::ui::model::factory::Connect const ,  ::elm::Layout const ,  ::elm::Widget const ,  ::elm::interface::Atspi_Accessible const ,  ::elm::interface::Atspi_Component const > operator&() const { return {this}; }
   /// @endcond
};
static_assert(sizeof(Bg) == sizeof(Eo*), "");
static_assert(std::is_standard_layout<Bg>::value, "");
} 
#endif
