| OGRE 1.11.1 Object-Oriented Graphics Rendering Engine

### - l -

- LAST : Ogre::CompositorChain
- lastCFactor : Ogre::TerrainQuadTreeNode::LodLevel
- lastFPS : Ogre::RenderTarget::FrameStats
- lastTransitionDist : Ogre::TerrainQuadTreeNode::LodLevel
- layerDeclaration : Ogre::Terrain::ImportData
- layerList : Ogre::Terrain::ImportData
- left : Ogre::Box , Ogre::TRect< T >
- length : Ogre::StreamSerialiser::Chunk
- level : Ogre::Volume::ChunkRequest
- levels : Ogre::LodConfig
- LIGHT_TYPE_MASK : Ogre::SceneManager
- lightmap : bsp_vertex_t
- LightsAttenuation : Ogre::DefaultProperties
- LightsDirectional : Ogre::DefaultProperties
- LightsPoint : Ogre::DefaultProperties
- LightsSpot : Ogre::DefaultProperties
- LightsSpotParams : Ogre::DefaultProperties
- line : Ogre::AbstractNode , Ogre::ConcreteNode
- lm_offset : bsp_face_t
- lm_size : bsp_face_t
- lm_texture : bsp_face_t
- loader : Ogre::ResourceGroupManager::ResourceDeclaration
- LOD_MORPH_CUSTOM_PARAM : Ogre::Terrain
- lodBias : Ogre::CompositorInstance::TargetOperation
- lodCallback : Ogre::Volume::ChunkParameters
- lodValue : Ogre::EntityMaterialLodChangedEvent , Ogre::EntityMeshLodChangedEvent
- LOG2 : Ogre::Math
- logicalIndex : Ogre::GpuConstantDefinition
- lumps : bsp_header_t