| OGRE 1.11.1 Object-Oriented Graphics Rendering Engine

Ogre::TerrainQuadTreeNode Member List

This is the complete list of members for Ogre::TerrainQuadTreeNode, including all inherited members.

_getRenderable() | Ogre::TerrainQuadTreeNode |
assignVertexData(uint16 treeDepthStart, uint16 treeDepthEnd, uint16 resolution, uint sz) | Ogre::TerrainQuadTreeNode |
calculateCurrentLod(const Camera *cam, Real cFactor) | Ogre::TerrainQuadTreeNode |
DELTA_BUFFER | Ogre::TerrainQuadTreeNode | static
finaliseDeltaValues(const Rect &rect) | Ogre::TerrainQuadTreeNode |
getAABB() const | Ogre::TerrainQuadTreeNode |
getBaseLod() const | Ogre::TerrainQuadTreeNode | inline
getBoundingRadius() const | Ogre::TerrainQuadTreeNode |
getChild(unsigned short child) const | Ogre::TerrainQuadTreeNode |
getCurrentLod() const | Ogre::TerrainQuadTreeNode | inline
getLocalCentre() const | Ogre::TerrainQuadTreeNode | inline
getLodCount() const | Ogre::TerrainQuadTreeNode |
getLodLevel(uint16 lod) | Ogre::TerrainQuadTreeNode |
getLodTransition() const | Ogre::TerrainQuadTreeNode | inline
getMaxHeight() const | Ogre::TerrainQuadTreeNode |
getMinHeight() const | Ogre::TerrainQuadTreeNode |
getParent() const | Ogre::TerrainQuadTreeNode |
getTerrain() const | Ogre::TerrainQuadTreeNode |
getXOffset() const | Ogre::TerrainQuadTreeNode | inline
getYOffset() const | Ogre::TerrainQuadTreeNode | inline
isLeaf() const | Ogre::TerrainQuadTreeNode |
isRenderedAtCurrentLod() const | Ogre::TerrainQuadTreeNode |
isSelfOrChildRenderedAtCurrentLod() const | Ogre::TerrainQuadTreeNode |
load() | Ogre::TerrainQuadTreeNode |
load(uint16 depthStart, uint16 depthEnd) | Ogre::TerrainQuadTreeNode |
loadSelf() | Ogre::TerrainQuadTreeNode |
LodLevelList typedef | Ogre::TerrainQuadTreeNode |
mergeIntoBounds(long x, long y, const Vector3 &pos) | Ogre::TerrainQuadTreeNode |
Movable class | Ogre::TerrainQuadTreeNode | friend
notifyDelta(uint16 x, uint16 y, uint16 lod, Real delta) | Ogre::TerrainQuadTreeNode |
pointIntersectsNode(long x, long y) | Ogre::TerrainQuadTreeNode |
POSITION_BUFFER | Ogre::TerrainQuadTreeNode | static
postDeltaCalculation(const Rect &rect) | Ogre::TerrainQuadTreeNode |
preDeltaCalculation(const Rect &rect) | Ogre::TerrainQuadTreeNode |
prepare() | Ogre::TerrainQuadTreeNode |
prepare(StreamSerialiser &stream) | Ogre::TerrainQuadTreeNode |
rectContainsNode(const Rect &rect) | Ogre::TerrainQuadTreeNode |
rectIntersectsNode(const Rect &rect) | Ogre::TerrainQuadTreeNode |
Rend class | Ogre::TerrainQuadTreeNode | friend
resetBounds(const Rect &rect) | Ogre::TerrainQuadTreeNode |
save(StreamSerialiser &stream) | Ogre::TerrainQuadTreeNode |
setCurrentLod(int lod) | Ogre::TerrainQuadTreeNode |
setLodTransition(float t) | Ogre::TerrainQuadTreeNode |
TerrainQuadTreeNode(Terrain *terrain, TerrainQuadTreeNode *parent, uint16 xoff, uint16 yoff, uint16 size, uint16 lod, uint16 depth, uint16 quadrant) | Ogre::TerrainQuadTreeNode |
unload() | Ogre::TerrainQuadTreeNode |
unload(uint16 depthStart, uint16 depthEnd) | Ogre::TerrainQuadTreeNode |
unprepare() | Ogre::TerrainQuadTreeNode |
updateVertexData(bool positions, bool deltas, const Rect &rect, bool cpuData) | Ogre::TerrainQuadTreeNode |
useAncestorVertexData(TerrainQuadTreeNode *owner, uint16 treeDepthEnd, uint16 resolution) | Ogre::TerrainQuadTreeNode |
~TerrainQuadTreeNode() | Ogre::TerrainQuadTreeNode | virtual