| OGRE 1.11.1 Object-Oriented Graphics Rendering Engine

### - l -

- LB_BlendAdd : Ogre::RTShader::LayeredBlending
- LB_BlendAverage : Ogre::RTShader::LayeredBlending
- LB_BlendColor : Ogre::RTShader::LayeredBlending
- LB_BlendColorBurn : Ogre::RTShader::LayeredBlending
- LB_BlendColorDodge : Ogre::RTShader::LayeredBlending
- LB_BlendDarken : Ogre::RTShader::LayeredBlending
- LB_BlendDifference : Ogre::RTShader::LayeredBlending
- LB_BlendExclusion : Ogre::RTShader::LayeredBlending
- LB_BlendGlow : Ogre::RTShader::LayeredBlending
- LB_BlendHardLight : Ogre::RTShader::LayeredBlending
- LB_BlendHardMix : Ogre::RTShader::LayeredBlending
- LB_BlendLighten : Ogre::RTShader::LayeredBlending
- LB_BlendLinearBurn : Ogre::RTShader::LayeredBlending
- LB_BlendLinearDodge : Ogre::RTShader::LayeredBlending
- LB_BlendLinearLight : Ogre::RTShader::LayeredBlending
- LB_BlendLuminosity : Ogre::RTShader::LayeredBlending
- LB_BlendMultiply : Ogre::RTShader::LayeredBlending
- LB_BlendNegation : Ogre::RTShader::LayeredBlending
- LB_BlendNormal : Ogre::RTShader::LayeredBlending
- LB_BlendOverlay : Ogre::RTShader::LayeredBlending
- LB_BlendPhoenix : Ogre::RTShader::LayeredBlending
- LB_BlendPinLight : Ogre::RTShader::LayeredBlending
- LB_BlendReflect : Ogre::RTShader::LayeredBlending
- LB_BlendSaturation : Ogre::RTShader::LayeredBlending
- LB_BlendScreen : Ogre::RTShader::LayeredBlending
- LB_BlendSoftLight : Ogre::RTShader::LayeredBlending
- LB_BlendSubtract : Ogre::RTShader::LayeredBlending
- LB_BlendVividLight : Ogre::RTShader::LayeredBlending
- LB_FFPBlend : Ogre::RTShader::LayeredBlending
- LB_Invalid : Ogre::RTShader::LayeredBlending
- LB_MaxBlendModes : Ogre::RTShader::LayeredBlending
- Left : Ogre::TextAreaOverlayElement
- LF_DEFAULT : Ogre::Resource
- LF_INCLUDE_NON_RELOADABLE : Ogre::Resource
- LF_ONLY_UNREFERENCED : Ogre::Resource
- LF_ONLY_UNREFERENCED_INCLUDE_NON_RELOADABLE : Ogre::Resource
- LF_PRESERVE_STATE : Ogre::Resource
- LOADSTATE_LOADED : Ogre::Resource
- LOADSTATE_LOADING : Ogre::Resource
- LOADSTATE_PREPARED : Ogre::Resource
- LOADSTATE_PREPARING : Ogre::Resource
- LOADSTATE_UNLOADED : Ogre::Resource
- LOADSTATE_UNLOADING : Ogre::Resource
- LOCAL_SPACE : Ogre::Terrain
- LT_DIRECTIONAL : Ogre::Light
- LT_POINT : Ogre::Light
- LT_SPOTLIGHT : Ogre::Light