| OGRE 1.11.1 Object-Oriented Graphics Rendering Engine

Ogre::GLPBRenderTexture Member List

This is the complete list of members for Ogre::GLPBRenderTexture, including all inherited members.

_beginUpdate() | Ogre::RenderTarget | virtual
_detachDepthBuffer() | Ogre::RenderTarget | virtual
_endUpdate() | Ogre::RenderTarget | virtual
_getImpl() | Ogre::RenderTarget | virtual
_notifyCameraRemoved(const Camera *cam) | Ogre::RenderTarget | virtual
_updateAutoUpdatedViewports(bool updateStatistics=true) | Ogre::RenderTarget | virtual
_updateViewport(int zorder, bool updateStatistics=true) | Ogre::RenderTarget | virtual
_updateViewport(Viewport *viewport, bool updateStatistics=true) | Ogre::RenderTarget | virtual
addListener(RenderTargetListener *listener) | Ogre::RenderTarget | virtual
addViewport(Camera *cam, int ZOrder=0, float left=0.0f, float top=0.0f, float width=1.0f, float height=1.0f) | Ogre::RenderTarget | virtual
attachDepthBuffer(DepthBuffer *depthBuffer) | Ogre::RenderTarget | virtual
copyContentsToMemory(const Box &src, const PixelBox &dst, FrameBuffer buffer=FB_AUTO) | Ogre::RenderTexture | virtual
copyContentsToMemory(const Box &src, const PixelBox &dst, FrameBuffer buffer=FB_AUTO)=0 | Ogre::RenderTexture |
copyContentsToMemory(const PixelBox &dst, FrameBuffer buffer=FB_AUTO) | Ogre::RenderTexture | inline
Ogre::RenderTarget::copyContentsToMemory(const PixelBox &dst, FrameBuffer buffer=FB_AUTO) | Ogre::RenderTarget | inline
CustomAttributeString_FBO | Ogre::GLRenderTexture | static
CustomAttributeString_GLCONTEXT | Ogre::GLRenderTexture | static
CustomAttributeString_TARGET | Ogre::GLRenderTexture | static
detachDepthBuffer() | Ogre::RenderTarget | virtual
FB_AUTO enum value | Ogre::RenderTarget |
FB_BACK enum value | Ogre::RenderTarget |
FB_FRONT enum value | Ogre::RenderTarget |
FrameBuffer enum name | Ogre::RenderTarget |
getColourDepth(void) const | Ogre::RenderTarget | virtual
getCustomAttribute(const String &name, void *pData) | Ogre::GLPBRenderTexture | virtual
getDepthBuffer() const | Ogre::RenderTarget |
getDepthBufferPool() const | Ogre::RenderTarget |
getFSAA() const | Ogre::RenderTarget | inline virtual
getFSAAHint() const | Ogre::RenderTarget | inline virtual
getHeight(void) const | Ogre::RenderTarget | virtual
getMetrics(unsigned int &width, unsigned int &height, unsigned int &colourDepth) | Ogre::RenderTarget | virtual
getName(void) const | Ogre::RenderTarget | virtual
getNumViewports(void) const | Ogre::RenderTarget | virtual
getPriority() const | Ogre::RenderTarget | inline virtual
getStatistics(void) const | Ogre::RenderTarget | inline
getViewport(unsigned short index) | Ogre::RenderTarget | virtual
getViewportByZOrder(int ZOrder) | Ogre::RenderTarget | virtual
getWidth(void) const | Ogre::RenderTarget | virtual
GLPBRenderTexture(GLPBRTTManager *manager, const String &name, const GLSurfaceDesc &target, bool writeGamma, uint fsaa) | Ogre::GLPBRenderTexture |
GLRenderTexture(const String &name, const GLSurfaceDesc &target, bool writeGamma, uint fsaa) | Ogre::GLRenderTexture |
hasViewportWithZOrder(int ZOrder) | Ogre::RenderTarget | virtual
insertListener(RenderTargetListener *listener, const unsigned int pos=0) | Ogre::RenderTarget | virtual
isActive() const | Ogre::RenderTarget | virtual
isAutoUpdated(void) const | Ogre::RenderTarget | virtual
isHardwareGammaEnabled() const | Ogre::RenderTarget | inline virtual
isPrimary(void) const | Ogre::RenderTarget | virtual
isStereoEnabled(void) const | Ogre::RenderTarget | virtual
removeAllListeners(void) | Ogre::RenderTarget | virtual
removeAllViewports(void) | Ogre::RenderTarget | virtual
removeListener(RenderTargetListener *listener) | Ogre::RenderTarget | virtual
removeViewport(int ZOrder) | Ogre::RenderTarget | virtual
RenderTarget() | Ogre::RenderTarget |
RenderTexture(HardwarePixelBuffer *buffer, uint32 zoffset) | Ogre::RenderTexture |
requiresTextureFlipping() const | Ogre::GLRenderTexture | inline virtual
resetStatistics(void) | Ogre::RenderTarget |
setActive(bool state) | Ogre::RenderTarget | virtual
setAutoUpdated(bool autoupdate) | Ogre::RenderTarget | virtual
setDepthBufferPool(uint16 poolId) | Ogre::RenderTarget |
setFSAA(uint fsaa, const String &fsaaHint) | Ogre::RenderTarget | inline virtual
setPriority(uchar priority) | Ogre::RenderTarget | inline virtual
SF_ALL enum value | Ogre::RenderTarget |
SF_AVG_FPS enum value | Ogre::RenderTarget |
SF_BEST_FPS enum value | Ogre::RenderTarget |
SF_FPS enum value | Ogre::RenderTarget |
SF_NONE enum value | Ogre::RenderTarget |
SF_TRIANGLE_COUNT enum value | Ogre::RenderTarget |
SF_WORST_FPS enum value | Ogre::RenderTarget |
StatFlags enum name | Ogre::RenderTarget |
suggestPixelFormat() const | Ogre::RenderTexture | virtual
swapBuffers() | Ogre::RenderTarget | inline virtual
update(bool swapBuffers=true) | Ogre::RenderTarget | virtual
writeContentsToFile(const String &filename) | Ogre::RenderTarget |
writeContentsToTimestampedFile(const String &filenamePrefix, const String &filenameSuffix) | Ogre::RenderTarget | virtual
~GLPBRenderTexture() | Ogre::GLPBRenderTexture | virtual
~RenderTarget() | Ogre::RenderTarget | virtual
~RenderTexture() | Ogre::RenderTexture | virtual