| OGRE 1.11.1 Object-Oriented Graphics Rendering Engine

Ogre::Entity Member List

This is the complete list of members for Ogre::Entity, including all inherited members.

_deinitialise(void) | Ogre::Entity |
_getBoneMatrices(void) const | Ogre::Entity | inline
_getBuffersMarkedForAnimation(void) const | Ogre::Entity | inline
_getCreator(void) const | Ogre::MovableObject | inline
_getHardwareVertexAnimVertexData(void) const | Ogre::Entity |
_getLightList() | Ogre::MovableObject | inline
_getManager(void) const | Ogre::MovableObject | inline
_getMeshLodFactorTransformed() const | Ogre::Entity |
_getNumBoneMatrices(void) const | Ogre::Entity | inline
_getParentNodeFullTransform(void) const | Ogre::MovableObject | virtual
_getSkelAnimTempBufferInfo(void) | Ogre::Entity |
_getSkelAnimVertexData(void) const | Ogre::Entity |
_getSoftwareVertexAnimVertexData(void) const | Ogre::Entity |
_getVertexAnimTempBufferInfo(void) | Ogre::Entity |
_initialise(bool forceReinitialise=false) | Ogre::Entity |
_isAnimated(void) const | Ogre::Entity |
_isSkeletonAnimated(void) const | Ogre::Entity |
_markBuffersUsedForAnimation(void) | Ogre::Entity |
_notifyAttached(Node *parent, bool isTagPoint=false) | Ogre::Entity | virtual
_notifyCreator(MovableObjectFactory *fact) | Ogre::MovableObject | inline virtual
_notifyCurrentCamera(Camera *cam) | Ogre::Entity | virtual
_notifyManager(SceneManager *man) | Ogre::MovableObject | inline virtual
_notifyMoved(void) | Ogre::MovableObject | virtual
_releaseManualHardwareResources() | Ogre::Entity | virtual
_restoreManualHardwareResources() | Ogre::Entity | virtual
_updateAnimation(void) | Ogre::Entity |
_updateRenderQueue(RenderQueue *queue) | Ogre::Entity | virtual
addQueryFlags(uint32 flags) | Ogre::MovableObject | inline
addSoftwareAnimationRequest(bool normalsAlso) | Ogre::Entity |
addVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline
AnimableObject() | Ogre::AnimableObject | inline
attachObjectToBone(const String &boneName, MovableObject *pMovable, const Quaternion &offsetOrientation=Quaternion::IDENTITY, const Vector3 &offsetPosition=Vector3::ZERO) | Ogre::Entity |
BIND_HARDWARE_MORPH enum value | Ogre::Entity |
BIND_ORIGINAL enum value | Ogre::Entity |
BIND_SOFTWARE_MORPH enum value | Ogre::Entity |
BIND_SOFTWARE_SKELETAL enum value | Ogre::Entity |
ChildObjectList typedef | Ogre::Entity |
ChildObjectListIterator typedef | Ogre::Entity |
chooseVertexDataForBinding(bool hasVertexAnim) | Ogre::Entity |
clearShadowRenderableList(ShadowRenderableList &shadowRenderables) | Ogre::ShadowCaster | static
clone(const String &newName) const | Ogre::Entity |
createAnimableValue(const String &valueName) | Ogre::AnimableObject | inline virtual
detachAllObjectsFromBone(void) | Ogre::Entity |
detachFromParent(void) | Ogre::MovableObject |
detachObjectFromBone(const String &movableName) | Ogre::Entity |
detachObjectFromBone(MovableObject *obj) | Ogre::Entity |
EntityFactory class | Ogre::Entity | friend
EntitySet typedef | Ogre::Entity |
extrudeVertices(const HardwareVertexBufferSharedPtr &vertexBuffer, size_t originalVertexCount, const Vector4 &lightPos, Real extrudeDist) | Ogre::ShadowCaster | static
getAllAnimationStates(void) const | Ogre::Entity |
getAlwaysUpdateMainSkeleton() const | Ogre::Entity | inline
getAnimableValueNames(void) const | Ogre::AnimableObject | inline
getAnimationState(const String &name) const | Ogre::Entity |
getAttachedObjectIterator(void) | Ogre::Entity |
getBoundingBox(void) const | Ogre::Entity | virtual
getBoundingRadius(void) const | Ogre::Entity | virtual
getCastShadows(void) const | Ogre::MovableObject | inline virtual
getChildObjectsBoundingBox(void) const | Ogre::Entity |
getCurrentLodIndex() | Ogre::Entity | inline
getDarkCapBounds(const Light &light, Real dirLightExtrusionDist) const | Ogre::MovableObject | virtual
getDefaultQueryFlags() | Ogre::MovableObject | inline static
getDefaultVisibilityFlags() | Ogre::MovableObject | inline static
getDisplaySkeleton(void) const | Ogre::Entity |
getEdgeList(void) | Ogre::Entity | virtual
getLightCapBounds(void) const | Ogre::MovableObject | virtual
getLightMask() const | Ogre::MovableObject | inline
getListener(void) const | Ogre::MovableObject | inline
getManualLodLevel(size_t index) const | Ogre::Entity |
getMesh(void) const | Ogre::Entity |
getMovableType(void) const | Ogre::Entity | virtual
getName(void) const | Ogre::MovableObject | inline
getNumManualLodLevels(void) const | Ogre::Entity |
getNumSubEntities(void) const | Ogre::Entity |
getParentNode(void) const | Ogre::MovableObject | inline
getParentSceneNode(void) const | Ogre::MovableObject |
getPointExtrusionDistance(const Light *l) const | Ogre::MovableObject | virtual
getQueryFlags(void) const | Ogre::MovableObject | inline
getReceivesShadows() | Ogre::MovableObject |
getRenderingDistance(void) const | Ogre::MovableObject | inline
getRenderingMinPixelSize() const | Ogre::MovableObject | inline
getRenderQueueGroup(void) const | Ogre::MovableObject | inline
getShadowVolumeRenderableIterator(ShadowTechnique shadowTechnique, const Light *light, HardwareIndexBufferSharedPtr *indexBuffer, size_t *indexBufferUsedSize, bool extrudeVertices, Real extrusionDistance, unsigned long flags=0) | Ogre::Entity | virtual
getSkeleton(void) const | Ogre::Entity | inline
getSkeletonInstanceSharingSet() const | Ogre::Entity | inline
getSkipAnimationStateUpdate() const | Ogre::Entity | inline
getSoftwareAnimationNormalsRequests(void) const | Ogre::Entity | inline
getSoftwareAnimationRequests(void) const | Ogre::Entity | inline
getSubEntities() const | Ogre::Entity | inline
getSubEntity(size_t index) const | Ogre::Entity |
getSubEntity(const String &name) const | Ogre::Entity |
getTypeFlags(void) const | Ogre::Entity | virtual
getUpdateBoundingBoxFromSkeleton() const | Ogre::Entity | inline
getUserAny(void) const | Ogre::MovableObject | inline
getUserObjectBindings() | Ogre::MovableObject | inline
getUserObjectBindings() const | Ogre::MovableObject | inline
getVertexDataForBinding(void) | Ogre::Entity |
getVisibilityFlags(void) const | Ogre::MovableObject | inline
getVisible(void) const | Ogre::MovableObject | inline
getWorldBoundingBox(bool derive=false) const | Ogre::Entity | virtual
getWorldBoundingSphere(bool derive=false) const | Ogre::Entity | virtual
hasAnimationState(const String &name) const | Ogre::Entity |
hasEdgeList(void) | Ogre::Entity | virtual
hasSkeleton(void) const | Ogre::Entity | inline
hasVertexAnimation(void) const | Ogre::Entity |
isAttached(void) const | Ogre::MovableObject | inline
isDebugDisplayEnabled(void) const | Ogre::MovableObject | inline
isHardwareAnimationEnabled(void) | Ogre::Entity |
isInitialised(void) const | Ogre::Entity | inline
isInScene(void) const | Ogre::MovableObject | virtual
isParentTagPoint() const | Ogre::MovableObject | inline
isVisible(void) const | Ogre::MovableObject | virtual
loadingComplete(Resource *res) | Ogre::Entity | virtual
MovableObject() | Ogre::MovableObject |
MovableObject(const String &name) | Ogre::MovableObject |
preparingComplete(Resource *) | Ogre::Resource::Listener | inline virtual
queryLights(void) const | Ogre::MovableObject |
refreshAvailableAnimationState(void) | Ogre::Entity |
removeQueryFlags(uint32 flags) | Ogre::MovableObject | inline
removeSoftwareAnimationRequest(bool normalsAlso) | Ogre::Entity |
removeVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline
SchemeHardwareAnimMap typedef | Ogre::Entity |
setAlwaysUpdateMainSkeleton(bool update) | Ogre::Entity | inline
setCastShadows(bool enabled) | Ogre::MovableObject | inline
setDebugDisplayEnabled(bool enabled) | Ogre::MovableObject | inline
setDefaultQueryFlags(uint32 flags) | Ogre::MovableObject | inline static
setDefaultVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline static
setDisplaySkeleton(bool display) | Ogre::Entity |
setLightMask(uint32 lightMask) | Ogre::MovableObject |
setListener(Listener *listener) | Ogre::MovableObject | inline
setMaterial(const MaterialPtr &material) | Ogre::Entity |
setMaterialLodBias(Real factor, ushort maxDetailIndex=0, ushort minDetailIndex=99) | Ogre::Entity |
setMaterialName(const String &name, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME) | Ogre::Entity |
setMeshLodBias(Real factor, ushort maxDetailIndex=0, ushort minDetailIndex=99) | Ogre::Entity |
setPolygonModeOverrideable(bool PolygonModeOverrideable) | Ogre::Entity |
setQueryFlags(uint32 flags) | Ogre::MovableObject | inline
setRenderingDistance(Real dist) | Ogre::MovableObject | inline
setRenderingMinPixelSize(Real pixelSize) | Ogre::MovableObject | inline
setRenderQueueGroup(uint8 queueID) | Ogre::Entity | virtual
setRenderQueueGroupAndPriority(uint8 queueID, ushort priority) | Ogre::Entity | virtual
setSkipAnimationStateUpdate(bool skip) | Ogre::Entity | inline
setUpdateBoundingBoxFromSkeleton(bool update) | Ogre::Entity |
setUserAny(const Any &anything) | Ogre::MovableObject | inline
setVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline
setVisible(bool visible) | Ogre::MovableObject | inline
ShadowRenderableList typedef | Ogre::ShadowCaster |
ShadowRenderableListIterator typedef | Ogre::ShadowCaster |
shareSkeletonInstanceWith(Entity *entity) | Ogre::Entity |
sharesSkeletonInstance() const | Ogre::Entity | inline
stopSharingSkeletonInstance() | Ogre::Entity |
SubEntity class | Ogre::Entity | friend
SubEntityList typedef | Ogre::Entity |
unloadingComplete(Resource *) | Ogre::Resource::Listener | inline virtual
VertexDataBindChoice enum name | Ogre::Entity |
visitRenderables(Renderable::Visitor *visitor, bool debugRenderables=false) | Ogre::Entity | virtual
~AnimableObject() | Ogre::AnimableObject | inline virtual
~Entity() | Ogre::Entity |
~Listener() | Ogre::Resource::Listener | inline virtual
~MovableObject() | Ogre::MovableObject | virtual
~ShadowCaster() | Ogre::ShadowCaster | inline virtual