| OGRE 1.11.1 Object-Oriented Graphics Rendering Engine

Here is a list of all class members with links to the classes they belong to:

### - f -

- FA_ADD : Ogre::LinearForceAffector
- FA_AVERAGE : Ogre::LinearForceAffector
- face_count : bsp_leaf_t , bsp_model_t
- face_start : bsp_leaf_t , bsp_model_t
- faceIndex : Ogre::TangentSpaceCalc::IndexRemap
- factor : Ogre::LayerBlendModeEx
- FACTORY_NAME : Ogre::SimplePageContentCollectionFactory
- FACTORY_TYPE_FLAG : Ogre::AntiPortalFactory , Ogre::PortalFactory
- FACTORY_TYPE_NAME : Ogre::AntiPortalFactory , Ogre::BillboardChainFactory , Ogre::BillboardSetFactory , Ogre::BspSceneManagerFactory , Ogre::DefaultSceneManagerFactory , Ogre::EntityFactory , Ogre::LightFactory , Ogre::ManualObjectFactory , Ogre::OctreeSceneManagerFactory , Ogre::ParticleSystemFactory , Ogre::PCZLightFactory , Ogre::PCZSceneManagerFactory , Ogre::PortalFactory , Ogre::RibbonTrailFactory
- FactoryMap : Ogre::HighLevelGpuProgramManager , Ogre::OverlayManager , Ogre::RTShader::ProgramWriterManager
- FAR_LEFT_BOTTOM : Ogre::AxisAlignedBox
- FAR_LEFT_TOP : Ogre::AxisAlignedBox
- FAR_RIGHT_BOTTOM : Ogre::AxisAlignedBox
- FAR_RIGHT_TOP : Ogre::AxisAlignedBox
- farbox : Ogre::Quake3Shader
- farboxName : Ogre::Quake3Shader
- fastForward() : Ogre::ParticleSystem
- FB_AUTO : Ogre::RenderTarget
- FB_BACK : Ogre::RenderTarget
- FB_FRONT : Ogre::RenderTarget
- fData : Ogre::GpuProgramParameters::AutoConstantEntry
- fDeg2Rad : Ogre::Math
- ff() : Ogre::StaticCache< cacheSize >
- FFPColour() : Ogre::RTShader::FFPColour
- FFPFog() : Ogre::RTShader::FFPFog
- FFPLighting() : Ogre::RTShader::FFPLighting
- FFPRenderStateBuilder() : Ogre::RTShader::FFPRenderStateBuilder , Ogre::RTShader::RenderState , Ogre::RTShader::ShaderGenerator , Ogre::RTShader::TargetRenderState
- FFPTexturing() : Ogre::RTShader::FFPTexturing
- FFT_INTERNAL : Ogre::RTShader::Function
- FFT_PS_MAIN : Ogre::RTShader::Function
- FFT_VS_MAIN : Ogre::RTShader::Function
- file : Ogre::AbstractNode , Ogre::ConcreteNode
- fileExists() : Ogre::FileSystemLayer
- FileHandleDataStream() : Ogre::FileHandleDataStream
- filename : Ogre::FileInfo , Ogre::TerrainGroup::TerrainSlotDefinition
- FileNotFoundException() : Ogre::FileNotFoundException
- FileStreamDataStream() : Ogre::FileStreamDataStream
- FileSystemLayer() : Ogre::FileSystemLayer
- fillBuffer() : Ogre::LodIndexBuffer , Ogre::LodInputBuffer , Ogre::LodVertexBuffer
- fillBufferAtLod() : Ogre::TerrainLodManager
- Filter : Ogre::Image
- FILTER_BICUBIC : Ogre::Image
- FILTER_BILINEAR : Ogre::Image
- FILTER_BOX : Ogre::Image
- FILTER_LINEAR : Ogre::Image
- FILTER_NEAREST : Ogre::Image
- FILTER_TRIANGLE : Ogre::Image
- finaliseDeltaValues() : Ogre::TerrainQuadTreeNode
- finaliseHeightDeltas() : Ogre::Terrain
- finaliseLightmap() : Ogre::Terrain
- finaliseNormals() : Ogre::Terrain
- finalize() : Ogre::LodOutputProvider , Ogre::LodOutputProviderBuffer , Ogre::LodOutputProviderCompressedMesh , Ogre::LodOutputProviderMesh
- find() : Ogre::Archive , Ogre::VectorSet< T, S >
- findAutoConstantEntry() : Ogre::GpuProgramParameters
- findByName() : Ogre::D3D11DriverList
- findDoubleAutoConstantEntry() : Ogre::GpuProgramParameters
- findElementAt() : Ogre::Overlay , Ogre::OverlayContainer , Ogre::OverlayElement
- findElementBySemantic() : Ogre::VertexDeclaration
- findElementsBySource() : Ogre::VertexDeclaration
- findExists() : Ogre::VectorSet< T, S >
- findFileInfo() : Ogre::Archive
- findFloatAutoConstantEntry() : Ogre::GpuProgramParameters
- findGroupContainingResource() : Ogre::ResourceGroupManager
- findIntAutoConstantEntry() : Ogre::GpuProgramParameters
- findLeaf() : Ogre::BspLevel
- findLights() : Ogre::SceneNode
- findMatchingPortal() : Ogre::PCZone
- findNodesIn() : Ogre::OctreeSceneManager , Ogre::PCZSceneManager
- findResourceFileInfo() : Ogre::ResourceGroupManager
- findResourceLocation() : Ogre::ResourceGroupManager
- findResourceNames() : Ogre::ResourceGroupManager
- findUnsignedIntAutoConstantEntry() : Ogre::GpuProgramParameters
- findVisibleNodes() : Ogre::DefaultZone , Ogre::OctreeZone , Ogre::PCZone
- findVisibleObjects : Ogre::CompositorInstance::TargetOperation
- findZoneForPoint() : Ogre::PCZSceneManager
- fingerId : OgreBites::TouchFingerEvent
- finializeSession() : Ogre::OverlayProfileSessionListener , Ogre::ProfileSessionListener
- fireDeviceEvent() : Ogre::D3D11RenderSystem , Ogre::D3D9RenderSystem
- firstPO2From() : Ogre::Bitwise
- firstside : bsp_brush_t
- fitCaptionToArea() : OgreBites::Widget
- fixedToFixed() : Ogre::Bitwise
- fixedToFloat() : Ogre::Bitwise
- flags : Ogre::ImageCodec::ImageData , Ogre::Quake3Shader , Ogre::Quake3Shader::Pass
- flipAroundX() : Ogre::Image
- flipAroundY() : Ogre::Image
- flipVisibility() : Ogre::SceneNode
- floatBufferSize : Ogre::GpuNamedConstants
- FloatGpuParameterControllerValue() : Ogre::FloatGpuParameterControllerValue
- floatToFixed() : Ogre::Bitwise
- floatToHalf() : Ogre::Bitwise
- floatToHalfI() : Ogre::Bitwise
- Floor() : Ogre::Math
- flush() : Ogre::VertexCacheProfiler
- flushGpuProgramsCache() : Ogre::RTShader::ProgramManager
- flushShaderCache() : Ogre::RTShader::ShaderGenerator
- FocusedShadowCameraSetup() : Ogre::FocusedShadowCameraSetup
- fog : Ogre::Quake3Shader
- fogColour : Ogre::Quake3Shader
- fogDistance : Ogre::Quake3Shader
- Font() : Ogre::Font
- FontManager() : Ogre::FontManager
- ForceApplication : Ogre::LinearForceAffector
- forceOneWeight() : Ogre::BaseInstanceBatchVTF
- format : Ogre::ImageCodec::ImageData , Ogre::PixelBox , Ogre::ShadowTextureConfig , Ogre::TerrainLayerSampler
- formatErrorCode() : Ogre::ScriptCompiler
- formatList : Ogre::CompositionTechnique::TextureDefinition
- forwardIntersect() : Ogre::Camera
- fRad2Deg : Ogre::Math
- fragment : Ogre::BspNode::Brush
- fragmentType : Ogre::SceneQuery::WorldFragment
- frame : Ogre::ProfileInstance
- FrameBuffer : Ogre::RenderTarget
- frameEnd() : Ogre::Page , Ogre::PageContent , Ogre::PageContentCollection , Ogre::PagedWorld , Ogre::PagedWorldSection , Ogre::PageStrategy , Ogre::SimplePageContentCollection
- frameEnded() : Ogre::FrameListener , Ogre::FrameTimeControllerValue , OgreBites::ApplicationContext
- frameNumber : Ogre::ProfileInstance
- frameRendered() : OgreBites::AdvancedRenderControls , OgreBites::CameraMan , OgreBites::InputListener , OgreBites::TrayManager
- frameRenderingQueued() : Ogre::FrameListener , OgreBites::ApplicationContext
- frames : Ogre::Quake3Shader::Pass
- frameStart() : Ogre::Page , Ogre::PageContent , Ogre::PageContentCollection , Ogre::PagedWorld , Ogre::PagedWorldSection , Ogre::PageStrategy , Ogre::SimplePageContentCollection
- frameStarted() : Ogre::FrameListener , Ogre::FrameTimeControllerValue , Ogre::Volume::Chunk , OgreBites::ApplicationContext
- frameTime : Ogre::ProfileFrame
- FrameTimeControllerValue() : Ogre::FrameTimeControllerValue
- freeAllBuffers() : Ogre::Terrain::DefaultGpuBufferAllocator , Ogre::Terrain::GpuBufferAllocator
- freeEdgeList() : Ogre::Mesh
- FreeImageCodec() : Ogre::FreeImageCodec
- freeImportData() : Ogre::TerrainGroup::TerrainSlotDefinition
- freeInstance() : Ogre::TerrainGroup::TerrainSlot
- freeInternalResources() : Ogre::Texture
- freeMemory() : Ogre::Image
- freePooledTextures() : Ogre::CompositorManager
- freeTagPoint() : Ogre::SkeletonInstance
- freeTemporaryResources() : Ogre::Terrain , Ogre::TerrainGroup
- freeVertexBuffers() : Ogre::Terrain::DefaultGpuBufferAllocator , Ogre::Terrain::GpuBufferAllocator
- frequency : Ogre::TextureUnitState::TextureEffect
- FromAngleAxis() : Ogre::Matrix3 , Ogre::Quaternion
- FromAxes() : Ogre::Matrix3 , Ogre::Quaternion
- FromEulerAnglesXYZ() : Ogre::Matrix3
- FromEulerAnglesXZY() : Ogre::Matrix3
- FromEulerAnglesYXZ() : Ogre::Matrix3
- FromEulerAnglesYZX() : Ogre::Matrix3
- FromEulerAnglesZXY() : Ogre::Matrix3
- FromEulerAnglesZYX() : Ogre::Matrix3
- FromRotationMatrix() : Ogre::Quaternion
- fromRotationTranslation() : Ogre::DualQuaternion
- fromString() : Ogre::DriverVersion
- fromTransformationMatrix() : Ogre::DualQuaternion
- front : bsp_node_t , Ogre::Box , Ogre::HashedVector< T > , Ogre::SmallVectorTemplateCommon< T >
- Frustum() : Ogre::Frustum
- frustum : Ogre::TextureUnitState::TextureEffect
- FRUSTUM_TYPE_MASK : Ogre::SceneManager
- fsaa : Ogre::CompositionTechnique::TextureDefinition , Ogre::ShadowTextureConfig
- fType : Ogre::StaticFaceGroup
- FULL : Ogre::OctreeCamera , Ogre::PCZCamera , Ogre::PCZFrustum
- FunctionAtom() : Ogre::RTShader::FunctionAtom
- FunctionInvocation() : Ogre::RTShader::FunctionInvocation
- FunctionType : Ogre::RTShader::Function
- FX_TYPE_MASK : Ogre::SceneManager