| OGRE 1.11.1 Object-Oriented Graphics Rendering Engine

Ogre::GL3PlusHardwareBufferManager Member List

This is the complete list of members for Ogre::GL3PlusHardwareBufferManager, including all inherited members.

_forceReleaseBufferCopies(const HardwareVertexBufferSharedPtr &sourceBuffer) | Ogre::HardwareBufferManagerBase |
_forceReleaseBufferCopies(HardwareVertexBuffer *sourceBuffer) | Ogre::HardwareBufferManagerBase |
_freeUnusedBufferCopies(void) | Ogre::HardwareBufferManagerBase |
_notifyCounterBufferDestroyed(HardwareCounterBuffer *buf) | Ogre::HardwareBufferManagerBase |
_notifyIndexBufferDestroyed(HardwareIndexBuffer *buf) | Ogre::HardwareBufferManagerBase |
_notifyUniformBufferDestroyed(HardwareUniformBuffer *buf) | Ogre::HardwareBufferManagerBase |
_notifyVertexBufferDestroyed(HardwareVertexBuffer *buf) | Ogre::HardwareBufferManagerBase |
_releaseBufferCopies(bool forceFreeUnused=false) | Ogre::HardwareBufferManagerBase |
allocateScratch(uint32 size) | Ogre::GL3PlusHardwareBufferManager |
allocateVertexBufferCopy(const HardwareVertexBufferSharedPtr &sourceBuffer, BufferLicenseType licenseType, HardwareBufferLicensee *licensee, bool copyData=false) | Ogre::HardwareBufferManagerBase |
BLT_AUTOMATIC_RELEASE enum value | Ogre::HardwareBufferManagerBase |
BLT_MANUAL_RELEASE enum value | Ogre::HardwareBufferManagerBase |
BufferLicenseType enum name | Ogre::HardwareBufferManagerBase |
createCounterBuffer(size_t sizeBytes, HardwareBuffer::Usage usage, bool useShadowBuffer, const String &name="") | Ogre::GL3PlusHardwareBufferManager | virtual
createIndexBuffer(HardwareIndexBuffer::IndexType itype, size_t numIndexes, HardwareBuffer::Usage usage, bool useShadowBuffer=false) | Ogre::GL3PlusHardwareBufferManager | virtual
createRenderToVertexBuffer() | Ogre::GL3PlusHardwareBufferManager | virtual
createShaderStorageBuffer(size_t sizeBytes, HardwareBuffer::Usage usage, bool useShadowBuffer, const String &name="") | Ogre::GL3PlusHardwareBufferManager |
createUniformBuffer(size_t sizeBytes, HardwareBuffer::Usage usage, bool useShadowBuffer, const String &name="") | Ogre::GL3PlusHardwareBufferManager | virtual
createVertexBuffer(size_t vertexSize, size_t numVerts, HardwareBuffer::Usage usage, bool useShadowBuffer=false) | Ogre::GL3PlusHardwareBufferManager | virtual
createVertexBufferBinding(void) | Ogre::HardwareBufferManagerBase |
createVertexDeclaration(void) | Ogre::HardwareBufferManagerBase |
deallocateScratch(void *ptr) | Ogre::GL3PlusHardwareBufferManager |
destroyVertexBufferBinding(VertexBufferBinding *binding) | Ogre::HardwareBufferManagerBase |
destroyVertexDeclaration(VertexDeclaration *decl) | Ogre::HardwareBufferManagerBase |
getGLMapBufferThreshold() const | Ogre::GL3PlusHardwareBufferManager |
getGLType(VertexElementType type) | Ogre::GL3PlusHardwareBufferManager | static
getSingleton(void) | Ogre::HardwareBufferManager | static
getSingletonPtr(void) | Ogre::HardwareBufferManager | static
getStateCacheManager() | Ogre::GL3PlusHardwareBufferManager |
GL3PlusHardwareBufferManager() | Ogre::GL3PlusHardwareBufferManager |
HardwareBufferManager() | Ogre::HardwareBufferManager |
HardwareBufferManagerBase() | Ogre::HardwareBufferManagerBase |
notifyContextDestroyed(GLContext *context) | Ogre::GL3PlusHardwareBufferManager |
registerVertexBufferSourceAndCopy(const HardwareVertexBufferSharedPtr &sourceBuffer, const HardwareVertexBufferSharedPtr &copy) | Ogre::HardwareBufferManagerBase | virtual
releaseVertexBufferCopy(const HardwareVertexBufferSharedPtr &bufferCopy) | Ogre::HardwareBufferManagerBase |
setGLMapBufferThreshold(const size_t value) | Ogre::GL3PlusHardwareBufferManager |
Singleton(void) | Ogre::Singleton< HardwareBufferManager > | inline
touchVertexBufferCopy(const HardwareVertexBufferSharedPtr &bufferCopy) | Ogre::HardwareBufferManagerBase |
~GL3PlusHardwareBufferManager() | Ogre::GL3PlusHardwareBufferManager |
~HardwareBufferManager() | Ogre::HardwareBufferManager |
~HardwareBufferManagerBase() | Ogre::HardwareBufferManagerBase | virtual
~Singleton(void) | Ogre::Singleton< HardwareBufferManager > | inline