| OGRE 1.11.1 Object-Oriented Graphics Rendering Engine

OgreShaderPrecompiledHeaders.h File Reference
`#include <algorithm>`
`#include "OgreMaterialManager.h"`
`#include "OgreTechnique.h"`
`#include "OgreSceneManager.h"`
`#include "OgreViewport.h"`
`#include "OgreGpuProgramManager.h"`
`#include "OgreHighLevelGpuProgram.h"`
`#include "OgreHighLevelGpuProgramManager.h"`
`#include "OgreRoot.h"`
`#include "OgreException.h"`
`#include "OgreStringConverter.h"`
`#include "OgreLogManager.h"`
`#include "OgreMesh.h"`
`#include "OgreSubMesh.h"`
`#include "OgreEntity.h"`
`#include "OgreSubEntity.h"`
`#include "OgreShaderFunction.h"`
`#include "OgreShaderFunctionAtom.h"`
`#include "OgreShaderGenerator.h"`
`#include "OgreShaderProgram.h"`
`#include "OgreShaderProgramSet.h"`
`#include "OgreShaderProgramManager.h"`
`#include "OgreShaderProgramProcessor.h"`
`#include "OgreShaderRenderState.h"`
`#include "OgreShaderMaterialSerializerListener.h"`
`#include "OgreShaderProgramWriterManager.h"`
`#include "OgreShaderFFPRenderState.h"`
`#include "OgreShaderFFPRenderStateBuilder.h"`
`#include "OgreShaderFFPTransform.h"`
`#include "OgreShaderFFPLighting.h"`
`#include "OgreShaderFFPColour.h"`
`#include "OgreShaderFFPTexturing.h"`
`#include "OgreShaderFFPFog.h"`
`#include "OgreShaderFFPAlphaTest.h"`
`#include "OgreShaderExPerPixelLighting.h"`
`#include "OgreShaderExNormalMapLighting.h"`
`#include "OgreShaderExIntegratedPSSM3.h"`
`#include "OgreShaderExLayeredBlending.h"`
`#include "OgreShaderExHardwareSkinningTechnique.h"`
`#include "OgreShaderExHardwareSkinning.h"`
`#include "OgreShaderExLinearSkinning.h"`
`#include "OgreShaderExDualQuaternionSkinning.h"`
`#include "OgreShaderExTextureAtlasSampler.h"`
`#include "OgreShaderExTriplanarTexturing.h"`
`#include "OgreShaderCGProgramProcessor.h"`
`#include "OgreShaderHLSLProgramProcessor.h"`
`#include "OgreShaderGLSLProgramProcessor.h"`
`#include "OgreShaderGLSLESProgramProcessor.h"`
`#include "OgreShaderProgramWriter.h"`
`#include "OgreShaderCGProgramWriter.h"`
`#include "OgreShaderHLSLProgramWriter.h"`
`#include "OgreShaderGLSLProgramWriter.h"`
`#include "OgreShaderGLSLESProgramWriter.h"`