| OGRE 1.11.1 Object-Oriented Graphics Rendering Engine

Ogre::RTShader::ShaderGenerator Member List

This is the complete list of members for Ogre::RTShader::ShaderGenerator, including all inherited members.

_setActiveSceneManager(SceneManager *sceneManager) | Ogre::RTShader::ShaderGenerator |
addSceneManager(SceneManager *sceneMgr) | Ogre::RTShader::ShaderGenerator |
addSubRenderStateFactory(SubRenderStateFactory *factory) | Ogre::RTShader::ShaderGenerator |
cloneShaderBasedTechniques(const String &srcMaterialName, const String &srcGroupName, const String &dstMaterialName, const String &dstGroupName) | Ogre::RTShader::ShaderGenerator |
createOrRetrieveRenderState(const String &schemeName) | Ogre::RTShader::ShaderGenerator |
createScheme(const String &schemeName) | Ogre::RTShader::ShaderGenerator |
createShaderBasedTechnique(const Material &srcMat, const String &srcTechniqueSchemeName, const String &dstTechniqueSchemeName, bool overProgrammable=false) | Ogre::RTShader::ShaderGenerator |
createSubRenderState(const String &type) | Ogre::RTShader::ShaderGenerator |
DEFAULT_SCHEME_NAME | Ogre::RTShader::ShaderGenerator | static
destroy() | Ogre::RTShader::ShaderGenerator | static
destroySubRenderState(SubRenderState *subRenderState) | Ogre::RTShader::ShaderGenerator |
FFPRenderStateBuilder class | Ogre::RTShader::ShaderGenerator | friend
flushShaderCache() | Ogre::RTShader::ShaderGenerator |
getActiveSceneManager() | Ogre::RTShader::ShaderGenerator |
getCreateShaderOverProgrammablePass() const | Ogre::RTShader::ShaderGenerator | inline
getMaterialSerializerListener() | Ogre::RTShader::ShaderGenerator |
getNumSubRenderStateFactories() const | Ogre::RTShader::ShaderGenerator |
getRenderState(const String &schemeName) | Ogre::RTShader::ShaderGenerator |
getRenderState(const String &schemeName, const String &materialName, const String &groupName, unsigned short passIndex) | Ogre::RTShader::ShaderGenerator |
getRTShaderScheme(size_t index) const | Ogre::RTShader::ShaderGenerator |
getRTShaderSchemeCount() const | Ogre::RTShader::ShaderGenerator |
getShaderCachePath() const | Ogre::RTShader::ShaderGenerator | inline
getShaderCount(GpuProgramType type) const | Ogre::RTShader::ShaderGenerator |
getShaderProfiles(GpuProgramType type) const | Ogre::RTShader::ShaderGenerator |
getShaderProfilesList(GpuProgramType type) | Ogre::RTShader::ShaderGenerator |
getSingleton() | Ogre::RTShader::ShaderGenerator | static
getSingletonPtr() | Ogre::RTShader::ShaderGenerator | static
getSubRenderStateFactory(size_t index) | Ogre::RTShader::ShaderGenerator |
getSubRenderStateFactory(const String &type) | Ogre::RTShader::ShaderGenerator |
getTargetLanguage() const | Ogre::RTShader::ShaderGenerator | inline
getVertexShaderOutputsCompactPolicy() const | Ogre::RTShader::ShaderGenerator | inline
hasRenderState(const String &schemeName) const | Ogre::RTShader::ShaderGenerator |
hasShaderBasedTechnique(const String &materialName, const String &srcTechniqueSchemeName, const String &dstTechniqueSchemeName) const | Ogre::RTShader::ShaderGenerator |
hasShaderBasedTechnique(const String &materialName, const String &groupName, const String &srcTechniqueSchemeName, const String &dstTechniqueSchemeName) const | Ogre::RTShader::ShaderGenerator |
initialize() | Ogre::RTShader::ShaderGenerator | static
invalidateMaterial(const String &schemeName, const String &materialName, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::RTShader::ShaderGenerator |
invalidateMaterialIlluminationPasses(const String &schemeName, const String &materialName, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::RTShader::ShaderGenerator |
invalidateScheme(const String &schemeName) | Ogre::RTShader::ShaderGenerator |
removeAllShaderBasedTechniques(const String &materialName, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::RTShader::ShaderGenerator |
removeAllShaderBasedTechniques() | Ogre::RTShader::ShaderGenerator |
removeSceneManager(SceneManager *sceneMgr) | Ogre::RTShader::ShaderGenerator |
removeShaderBasedTechnique(const String &materialName, const String &groupName, const String &srcTechniqueSchemeName, const String &dstTechniqueSchemeName) | Ogre::RTShader::ShaderGenerator |
removeSubRenderStateFactory(SubRenderStateFactory *factory) | Ogre::RTShader::ShaderGenerator |
RenderStateCreateOrRetrieveResult typedef | Ogre::RTShader::ShaderGenerator |
setCreateShaderOverProgrammablePass(bool value) | Ogre::RTShader::ShaderGenerator | inline
setShaderCachePath(const String &cachePath) | Ogre::RTShader::ShaderGenerator |
setShaderProfiles(GpuProgramType type, const String &shaderProfiles) | Ogre::RTShader::ShaderGenerator |
setTargetLanguage(const String &shaderLanguage) | Ogre::RTShader::ShaderGenerator |
setVertexShaderOutputsCompactPolicy(VSOutputCompactPolicy policy) | Ogre::RTShader::ShaderGenerator | inline
SGMaterialSerializerListener class | Ogre::RTShader::ShaderGenerator | friend
SGPass class | Ogre::RTShader::ShaderGenerator | friend
SGScriptTranslator class | Ogre::RTShader::ShaderGenerator | friend
SGScriptTranslatorManager class | Ogre::RTShader::ShaderGenerator | friend
Singleton(void) | Ogre::Singleton< ShaderGenerator > | inline
validateMaterial(const String &schemeName, const String &materialName, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::RTShader::ShaderGenerator |
validateMaterialIlluminationPasses(const String &schemeName, const String &materialName, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::RTShader::ShaderGenerator |
validateScheme(const String &schemeName) | Ogre::RTShader::ShaderGenerator |
~Singleton(void) | Ogre::Singleton< ShaderGenerator > | inline