| OGRE 1.11.1 Object-Oriented Graphics Rendering Engine

Ogre::TerrainGroup Member List

This is the complete list of members for Ogre::TerrainGroup, including all inherited members.

autoUpdateLod(long x, long y, bool synchronous, const Any &data) | Ogre::TerrainGroup |
autoUpdateLodAll(bool synchronous, const Any &data) | Ogre::TerrainGroup |
boxIntersects(const AxisAlignedBox &box, TerrainList *resultList) const | Ogre::TerrainGroup |
canHandleRequest(const WorkQueue::Request *req, const WorkQueue *srcQ) | Ogre::TerrainGroup | virtual
canHandleResponse(const WorkQueue::Response *res, const WorkQueue *srcQ) | Ogre::TerrainGroup | virtual
CHUNK_ID | Ogre::TerrainGroup | static
CHUNK_VERSION | Ogre::TerrainGroup | static
ConstTerrainIterator typedef | Ogre::TerrainGroup |
convertTerrainSlotToWorldPosition(long x, long y, Vector3 *pos) const | Ogre::TerrainGroup |
convertWorldPositionToTerrainSlot(const Vector3 &pos, long *x, long *y) const | Ogre::TerrainGroup |
decreaseLodLevel(long x, long y) | Ogre::TerrainGroup |
defineTerrain(long x, long y) | Ogre::TerrainGroup | virtual
defineTerrain(long x, long y, float constantHeight) | Ogre::TerrainGroup | virtual
defineTerrain(long x, long y, const Terrain::ImportData *importData) | Ogre::TerrainGroup | virtual
defineTerrain(long x, long y, const Image *img, const Terrain::LayerInstanceList *layers=0) | Ogre::TerrainGroup | virtual
defineTerrain(long x, long y, const float *pFloat, const Terrain::LayerInstanceList *layers=0) | Ogre::TerrainGroup | virtual
defineTerrain(long x, long y, const String &filename) | Ogre::TerrainGroup | virtual
freeTemporaryResources() | Ogre::TerrainGroup |
generateFilename(long x, long y) const | Ogre::TerrainGroup |
getAlignment() const | Ogre::TerrainGroup | inline virtual
getDefaultImportSettings() | Ogre::TerrainGroup | inline virtual
getFilenameExtension() const | Ogre::TerrainGroup | inline
getFilenamePrefix() const | Ogre::TerrainGroup | inline
getHeightAtWorldPosition(Real x, Real y, Real z, Terrain **ppTerrain=0) | Ogre::TerrainGroup |
getHeightAtWorldPosition(const Vector3 &pos, Terrain **ppTerrain=0) | Ogre::TerrainGroup |
getNumTerrainPrepareRequests() const | Ogre::TerrainGroup |
getOrigin() const | Ogre::TerrainGroup | inline virtual
getResourceGroup() const | Ogre::TerrainGroup | inline
getSceneManager() const | Ogre::TerrainGroup | inline virtual
getTerrain(long x, long y) const | Ogre::TerrainGroup | virtual
getTerrainDefinition(long x, long y) const | Ogre::TerrainGroup | virtual
getTerrainIterator() | Ogre::TerrainGroup |
getTerrainIterator() const | Ogre::TerrainGroup |
getTerrainSize() const | Ogre::TerrainGroup | inline virtual
getTerrainWorldSize() const | Ogre::TerrainGroup | inline virtual
handleRequest(const WorkQueue::Request *req, const WorkQueue *srcQ) | Ogre::TerrainGroup | virtual
handleResponse(const WorkQueue::Response *res, const WorkQueue *srcQ) | Ogre::TerrainGroup | virtual
increaseLodLevel(long x, long y, bool synchronous=false) | Ogre::TerrainGroup |
isDerivedDataUpdateInProgress() const | Ogre::TerrainGroup |
loadAllTerrains(bool synchronous=false) | Ogre::TerrainGroup | virtual
loadGroupDefinition(const String &filename) | Ogre::TerrainGroup |
loadGroupDefinition(StreamSerialiser &stream) | Ogre::TerrainGroup |
loadTerrain(long x, long y, bool synchronous=false) | Ogre::TerrainGroup | virtual
packIndex(long x, long y) const | Ogre::TerrainGroup |
rayIntersects(const Ray &ray, Real distanceLimit=0) const | Ogre::TerrainGroup |
removeAllTerrains() | Ogre::TerrainGroup |
removeTerrain(long x, long y) | Ogre::TerrainGroup | virtual
RequestHandler() | Ogre::WorkQueue::RequestHandler | inline
ResponseHandler() | Ogre::WorkQueue::ResponseHandler | inline
saveAllTerrains(bool onlyIfModified, bool replaceManualFilenames=true) | Ogre::TerrainGroup |
saveGroupDefinition(const String &filename) | Ogre::TerrainGroup |
saveGroupDefinition(StreamSerialiser &stream) | Ogre::TerrainGroup |
setAutoUpdateLod(TerrainAutoUpdateLod *updater) | Ogre::TerrainGroup |
setFilenameConvention(const String &prefix, const String &extension) | Ogre::TerrainGroup |
setFilenameExtension(const String &extension) | Ogre::TerrainGroup |
setFilenamePrefix(const String &prefix) | Ogre::TerrainGroup |
setOrigin(const Vector3 &pos) | Ogre::TerrainGroup | virtual
setResourceGroup(const String &grp) | Ogre::TerrainGroup | inline
setTerrainSize(uint16 newTerrainSize) | Ogre::TerrainGroup | virtual
setTerrainWorldSize(Real newWorldSize) | Ogre::TerrainGroup | virtual
sphereIntersects(const Sphere &sphere, TerrainList *resultList) const | Ogre::TerrainGroup |
TerrainGroup(SceneManager *sm, Terrain::Alignment align, uint16 terrainSize, Real terrainWorldSize) | Ogre::TerrainGroup |
TerrainGroup(SceneManager *sm) | Ogre::TerrainGroup |
TerrainIterator typedef | Ogre::TerrainGroup |
TerrainList typedef | Ogre::TerrainGroup |
TerrainSlotMap typedef | Ogre::TerrainGroup |
unloadTerrain(long x, long y) | Ogre::TerrainGroup | virtual
unpackIndex(uint32 key, long *x, long *y) | Ogre::TerrainGroup |
update(bool synchronous=false) | Ogre::TerrainGroup |
updateDerivedData(bool synchronous=false, uint8 typeMask=0xFF) | Ogre::TerrainGroup |
updateGeometry() | Ogre::TerrainGroup |
WORKQUEUE_LOAD_REQUEST | Ogre::TerrainGroup | static
~RequestHandler() | Ogre::WorkQueue::RequestHandler | inline virtual
~ResponseHandler() | Ogre::WorkQueue::ResponseHandler | inline virtual
~TerrainGroup() | Ogre::TerrainGroup | virtual