| OGRE 1.11.1 Object-Oriented Graphics Rendering Engine

Ogre::D3D9RenderSystem Member List

This is the complete list of members for Ogre::D3D9RenderSystem, including all inherited members.

_addManualDepthBuffer(IDirect3DDevice9 *depthSurfaceDevice, IDirect3DSurface9 *surf) | Ogre::D3D9RenderSystem |
_applyObliqueDepthProjection(Matrix4 &matrix, const Plane &plane, bool forGpuProgram) | Ogre::D3D9RenderSystem | virtual
_beginFrame() | Ogre::D3D9RenderSystem | virtual
_beginGeometryCount(void) | Ogre::RenderSystem | virtual
_checkTextureFilteringSupported(TextureType ttype, PixelFormat format, int usage) | Ogre::D3D9RenderSystem |
_cleanupDepthBuffers(IDirect3DDevice9 *creator) | Ogre::D3D9RenderSystem |
_cleanupDepthBuffers(IDirect3DSurface9 *manualSurface) | Ogre::D3D9RenderSystem |
_cleanupDepthBuffers(bool bCleanManualBuffers=true) | Ogre::D3D9RenderSystem |
Ogre::RenderSystem::_cleanupDepthBuffers(bool bCleanManualBuffers=true) | Ogre::RenderSystem |
_convertProjectionMatrix(const Matrix4 &matrix, Matrix4 &dest, bool forGpuProgram=false) | Ogre::D3D9RenderSystem | virtual
_createDepthBufferFor(RenderTarget *renderTarget) | Ogre::D3D9RenderSystem | virtual
_createRenderWindow(const String &name, unsigned int width, unsigned int height, bool fullScreen, const NameValuePairList *miscParams=0) | Ogre::D3D9RenderSystem | virtual
_createRenderWindows(const RenderWindowDescriptionList &renderWindowDescriptions, RenderWindowList &createdWindows) | Ogre::D3D9RenderSystem | virtual
_disableTextureUnit(size_t texUnit) | Ogre::D3D9RenderSystem | virtual
_disableTextureUnitsFrom(size_t texUnit) | Ogre::RenderSystem | virtual
_endFrame() | Ogre::D3D9RenderSystem | virtual
_getBatchCount(void) const | Ogre::RenderSystem | virtual
_getCullingMode(void) const | Ogre::RenderSystem | virtual
_getDefaultViewportMaterialScheme(void) const | Ogre::RenderSystem |
_getDepthStencilFormatFor(D3DFORMAT fmt) | Ogre::D3D9RenderSystem |
_getFaceCount(void) const | Ogre::RenderSystem | virtual
_getVertexCount(void) const | Ogre::RenderSystem | virtual
_getViewport(void) | Ogre::RenderSystem | virtual
_initialise(bool autoCreateWindow, const String &windowTitle="OGRE Render Window") | Ogre::D3D9RenderSystem | virtual
_initRenderTargets(void) | Ogre::RenderSystem |
_makeOrthoMatrix(const Radian &fovy, Real aspect, Real nearPlane, Real farPlane, Matrix4 &dest, bool forGpuProgram=false) | Ogre::D3D9RenderSystem | virtual
_makeProjectionMatrix(const Radian &fovy, Real aspect, Real nearPlane, Real farPlane, Matrix4 &dest, bool forGpuProgram=false) | Ogre::D3D9RenderSystem | virtual
_makeProjectionMatrix(Real left, Real right, Real bottom, Real top, Real nearPlane, Real farPlane, Matrix4 &dest, bool forGpuProgram=false) | Ogre::D3D9RenderSystem | virtual
_notifyCameraRemoved(const Camera *cam) | Ogre::RenderSystem |
_pauseFrame(void) | Ogre::D3D9RenderSystem | virtual
_render(const RenderOperation &op) | Ogre::D3D9RenderSystem | virtual
_resumeFrame(RenderSystemContext *context) | Ogre::D3D9RenderSystem | virtual
_setAlphaRejectSettings(CompareFunction func, unsigned char value, bool alphaToCoverage) | Ogre::D3D9RenderSystem | virtual
_setBindingType(TextureUnitState::BindingType bindigType) | Ogre::RenderSystem | inline virtual
_setColourBufferWriteEnabled(bool red, bool green, bool blue, bool alpha) | Ogre::D3D9RenderSystem | virtual
_setCullingMode(CullingMode mode) | Ogre::D3D9RenderSystem | virtual
_setDepthBias(float constantBias, float slopeScaleBias) | Ogre::D3D9RenderSystem | virtual
_setDepthBufferCheckEnabled(bool enabled=true) | Ogre::D3D9RenderSystem | virtual
_setDepthBufferFunction(CompareFunction func=CMPF_LESS_EQUAL) | Ogre::D3D9RenderSystem | virtual
_setDepthBufferParams(bool depthTest=true, bool depthWrite=true, CompareFunction depthFunction=CMPF_LESS_EQUAL) | Ogre::D3D9RenderSystem | virtual
_setDepthBufferWriteEnabled(bool enabled=true) | Ogre::D3D9RenderSystem | virtual
_setFog(FogMode mode=FOG_NONE, const ColourValue &colour=ColourValue::White, Real expDensity=1.0, Real linearStart=0.0, Real linearEnd=1.0) | Ogre::D3D9RenderSystem | virtual
_setPointParameters(Real size, bool attenuationEnabled, Real constant, Real linear, Real quadratic, Real minSize, Real maxSize) | Ogre::D3D9RenderSystem | virtual
_setPointSpritesEnabled(bool enabled) | Ogre::D3D9RenderSystem | virtual
_setPolygonMode(PolygonMode level) | Ogre::D3D9RenderSystem | virtual
_setProjectionMatrix(const Matrix4 &m) | Ogre::D3D9RenderSystem | virtual
_setRenderTarget(RenderTarget *target) | Ogre::D3D9RenderSystem | virtual
_setSceneBlending(SceneBlendFactor sourceFactor, SceneBlendFactor destFactor, SceneBlendOperation op) | Ogre::D3D9RenderSystem | virtual
_setSeparateSceneBlending(SceneBlendFactor sourceFactor, SceneBlendFactor destFactor, SceneBlendFactor sourceFactorAlpha, SceneBlendFactor destFactorAlpha, SceneBlendOperation op, SceneBlendOperation alphaOp) | Ogre::D3D9RenderSystem | virtual
_setSurfaceParams(const ColourValue &ambient, const ColourValue &diffuse, const ColourValue &specular, const ColourValue &emissive, Real shininess, TrackVertexColourType tracking) | Ogre::D3D9RenderSystem | virtual
_setTexture(size_t unit, bool enabled, const TexturePtr &texPtr) | Ogre::D3D9RenderSystem | virtual
_setTextureAddressingMode(size_t stage, const TextureUnitState::UVWAddressingMode &uvw) | Ogre::D3D9RenderSystem | virtual
_setTextureBlendMode(size_t unit, const LayerBlendModeEx &bm) | Ogre::D3D9RenderSystem | virtual
_setTextureBorderColour(size_t stage, const ColourValue &colour) | Ogre::D3D9RenderSystem | virtual
_setTextureCoordCalculation(size_t unit, TexCoordCalcMethod m, const Frustum *frustum=0) | Ogre::D3D9RenderSystem | virtual
_setTextureCoordSet(size_t unit, size_t index) | Ogre::D3D9RenderSystem | virtual
_setTextureLayerAnisotropy(size_t unit, unsigned int maxAnisotropy) | Ogre::D3D9RenderSystem | virtual
_setTextureMatrix(size_t unit, const Matrix4 &xform) | Ogre::D3D9RenderSystem | virtual
_setTextureMipmapBias(size_t unit, float bias) | Ogre::D3D9RenderSystem | virtual
_setTextureProjectionRelativeTo(bool enabled, const Vector3 &pos) | Ogre::RenderSystem | virtual
_setTextureUnitCompareEnabled(size_t unit, bool compare) | Ogre::D3D9RenderSystem | virtual
_setTextureUnitCompareFunction(size_t unit, CompareFunction function) | Ogre::D3D9RenderSystem | virtual
_setTextureUnitFiltering(size_t unit, FilterType ftype, FilterOptions filter) | Ogre::D3D9RenderSystem | virtual
Ogre::RenderSystem::_setTextureUnitFiltering(size_t unit, FilterOptions minFilter, FilterOptions magFilter, FilterOptions mipFilter) | Ogre::RenderSystem | virtual
_setTextureUnitSettings(size_t texUnit, TextureUnitState &tl) | Ogre::RenderSystem | virtual
_setVertexTexture(size_t unit, const TexturePtr &tex) | Ogre::D3D9RenderSystem | virtual
_setViewMatrix(const Matrix4 &m) | Ogre::D3D9RenderSystem | virtual
_setViewport(Viewport *vp) | Ogre::D3D9RenderSystem | virtual
_setWorldMatrix(const Matrix4 &m) | Ogre::D3D9RenderSystem | virtual
_swapAllRenderTargetBuffers() | Ogre::RenderSystem | virtual
_updateAllRenderTargets(bool swapBuffers=true) | Ogre::RenderSystem | virtual
_useLights(const LightList &lights, unsigned short limit) | Ogre::D3D9RenderSystem | virtual
addClipPlane(const Plane &p) | Ogre::RenderSystem |
addListener(Listener *l) | Ogre::RenderSystem |
areFixedFunctionLightsInViewSpace() const | Ogre::RenderSystem | inline virtual
attachRenderTarget(RenderTarget &target) | Ogre::RenderSystem |
beginProfileEvent(const String &eventName) | Ogre::D3D9RenderSystem | virtual
bindGpuProgram(GpuProgram *prg) | Ogre::D3D9RenderSystem | virtual
bindGpuProgramParameters(GpuProgramType gptype, GpuProgramParametersSharedPtr params, uint16 variabilityMask) | Ogre::D3D9RenderSystem | virtual
bindGpuProgramPassIterationParameters(GpuProgramType gptype) | Ogre::D3D9RenderSystem | virtual
clearFrameBuffer(unsigned int buffers, const ColourValue &colour=ColourValue::Black, Real depth=1.0f, unsigned short stencil=0) | Ogre::D3D9RenderSystem | virtual
convertColourValue(const ColourValue &colour, uint32 *pDest) | Ogre::RenderSystem |
createHardwareOcclusionQuery() | Ogre::D3D9RenderSystem | virtual
createMultiRenderTarget(const String &name) | Ogre::D3D9RenderSystem | virtual
createStereoDriver(const NameValuePairList *miscParams) | Ogre::D3D9RenderSystem |
D3D9Device class | Ogre::D3D9RenderSystem | friend
D3D9DeviceManager class | Ogre::D3D9RenderSystem | friend
D3D9RenderSystem(HINSTANCE hInstance) | Ogre::D3D9RenderSystem |
destroyHardwareOcclusionQuery(HardwareOcclusionQuery *hq) | Ogre::RenderSystem | virtual
destroyRenderTarget(const String &name) | Ogre::D3D9RenderSystem | virtual
destroyRenderTexture(const String &name) | Ogre::RenderSystem | virtual
destroyRenderWindow(const String &name) | Ogre::RenderSystem | virtual
detachRenderTarget(const String &name) | Ogre::D3D9RenderSystem | virtual
determineFSAASettings(IDirect3DDevice9 *d3d9Device, size_t fsaa, const String &fsaaHint, D3DFORMAT d3dPixelFormat, bool fullScreen, D3DMULTISAMPLE_TYPE *outMultisampleType, DWORD *outMultisampleQuality) | Ogre::D3D9RenderSystem |
enableClipPlane(ushort index, bool enable) | Ogre::D3D9RenderSystem |
endProfileEvent(void) | Ogre::D3D9RenderSystem | virtual
fireDeviceEvent(D3D9Device *device, const String &name) | Ogre::D3D9RenderSystem |
getActiveD3D9Device() | Ogre::D3D9RenderSystem | static
getActiveD3D9DeviceIfExists() | Ogre::D3D9RenderSystem | static
getCapabilities(void) const | Ogre::RenderSystem | inline
getColourVertexElementType() const | Ogre::D3D9RenderSystem | virtual
getConfigOptions() | Ogre::D3D9RenderSystem | virtual
getCustomAttribute(const String &name, void *pData) | Ogre::RenderSystem | virtual
getDeviceManager() | Ogre::D3D9RenderSystem | static
getDirect3D9() | Ogre::D3D9RenderSystem | static
getDisplayMonitorCount() const | Ogre::D3D9RenderSystem | virtual
getDriverVersion(void) const | Ogre::RenderSystem | inline
getErrorDescription(long errorNumber) const | Ogre::D3D9RenderSystem |
getGlobalInstanceVertexBuffer() const | Ogre::RenderSystem |
getGlobalInstanceVertexBufferVertexDeclaration() const | Ogre::RenderSystem |
getGlobalNumberOfInstances() const | Ogre::RenderSystem |
getHorizontalTexelOffset() | Ogre::D3D9RenderSystem | virtual
getInvertVertexWinding(void) const | Ogre::RenderSystem |
getMaximumDepthInputValue() | Ogre::D3D9RenderSystem | virtual
getMinimumDepthInputValue() | Ogre::D3D9RenderSystem | virtual
getMultiheadUse() const | Ogre::D3D9RenderSystem | inline
getMutableCapabilities() | Ogre::RenderSystem | inline
getName() const | Ogre::D3D9RenderSystem | virtual
getNativeShadingLanguageVersion() const | Ogre::RenderSystem | inline
getRenderSystemEvents(void) const | Ogre::RenderSystem | inline
getRenderTarget(const String &name) | Ogre::RenderSystem |
getRenderTargetIterator(void) | Ogre::RenderSystem | inline
getResourceCreationDevice(UINT index) | Ogre::D3D9RenderSystem | static
getResourceCreationDeviceCount() | Ogre::D3D9RenderSystem | static
getResourceManager() | Ogre::D3D9RenderSystem | static
getSharedListener(void) | Ogre::RenderSystem | static
getVerticalTexelOffset() | Ogre::D3D9RenderSystem | virtual
getWBufferEnabled(void) const | Ogre::RenderSystem |
hasAnisotropicMipMapFilter() const | Ogre::D3D9RenderSystem | inline virtual
initConfigOptions() | Ogre::D3D9RenderSystem | virtual
IsActiveDeviceLost() | Ogre::D3D9RenderSystem |
isDirectX9Ex() | Ogre::D3D9RenderSystem | inline static
isGpuProgramBound(GpuProgramType gptype) | Ogre::RenderSystem |
isStaticBufferLockable() const | Ogre::D3D9RenderSystem | inline virtual
markProfileEvent(const String &eventName) | Ogre::D3D9RenderSystem | virtual
MultiheadUseType enum name | Ogre::D3D9RenderSystem |
mutAuto enum value | Ogre::D3D9RenderSystem |
mutNo enum value | Ogre::D3D9RenderSystem |
mutYes enum value | Ogre::D3D9RenderSystem |
postExtraThreadsStarted() | Ogre::D3D9RenderSystem | virtual
preExtraThreadsStarted() | Ogre::D3D9RenderSystem | virtual
registerThread() | Ogre::D3D9RenderSystem | virtual
reinitialise() | Ogre::D3D9RenderSystem | virtual
removeListener(Listener *l) | Ogre::RenderSystem |
RenderSystem() | Ogre::RenderSystem |
RenderTargetIterator typedef | Ogre::RenderSystem |
resetClipPlanes() | Ogre::RenderSystem |
setAmbientLight(float r, float g, float b) | Ogre::D3D9RenderSystem | virtual
Ogre::RenderSystem::setAmbientLight(const ColourValue &c) | Ogre::RenderSystem | inline
setClipPlane(ushort index, Real A, Real B, Real C, Real D) | Ogre::D3D9RenderSystem |
setClipPlanes(const PlaneList &clipPlanes) | Ogre::RenderSystem | virtual
setConfigOption(const String &name, const String &value) | Ogre::D3D9RenderSystem | virtual
setCurrentPassIterationCount(const size_t count) | Ogre::RenderSystem | inline virtual
setDepthBufferFor(RenderTarget *renderTarget) | Ogre::RenderSystem |
setDeriveDepthBias(bool derive, float baseValue=0.0f, float multiplier=0.0f, float slopeScale=0.0f) | Ogre::RenderSystem | inline
setDrawBuffer(ColourBufferType colourBuffer) | Ogre::D3D9RenderSystem | virtual
setGlobalInstanceVertexBuffer(const HardwareVertexBufferSharedPtr &val) | Ogre::RenderSystem |
setGlobalInstanceVertexBufferVertexDeclaration(VertexDeclaration *val) | Ogre::RenderSystem |
setGlobalNumberOfInstances(const size_t val) | Ogre::RenderSystem |
setInvertVertexWinding(bool invert) | Ogre::RenderSystem |
setLightingEnabled(bool enabled) | Ogre::D3D9RenderSystem | virtual
setNormaliseNormals(bool normalise) | Ogre::D3D9RenderSystem | virtual
setScissorTest(bool enabled, size_t left=0, size_t top=0, size_t right=800, size_t bottom=600) | Ogre::D3D9RenderSystem | virtual
setShadingType(ShadeOptions so) | Ogre::D3D9RenderSystem | virtual
setSharedListener(Listener *listener) | Ogre::RenderSystem | static
setStencilBufferParams(CompareFunction func=CMPF_ALWAYS_PASS, uint32 refValue=0, uint32 compareMask=0xFFFFFFFF, uint32 writeMask=0xFFFFFFFF, StencilOperation stencilFailOp=SOP_KEEP, StencilOperation depthFailOp=SOP_KEEP, StencilOperation passOp=SOP_KEEP, bool twoSidedOperation=false, bool readBackAsTexture=false) | Ogre::D3D9RenderSystem | virtual
setStencilCheckEnabled(bool enabled) | Ogre::D3D9RenderSystem | virtual
setVertexBufferBinding(VertexBufferBinding *binding) | Ogre::D3D9RenderSystem |
setVertexBufferBinding(VertexBufferBinding *binding, size_t numberOfInstances, bool useGlobalInstancingVertexBufferIsAvailable, bool indexesUsed) | Ogre::D3D9RenderSystem |
setVertexDeclaration(VertexDeclaration *decl) | Ogre::D3D9RenderSystem |
setVertexDeclaration(VertexDeclaration *decl, bool useGlobalInstancingVertexBufferIsAvailable) | Ogre::D3D9RenderSystem |
setWBufferEnabled(bool enabled) | Ogre::RenderSystem |
shutdown() | Ogre::D3D9RenderSystem | virtual
unbindGpuProgram(GpuProgramType gptype) | Ogre::D3D9RenderSystem | virtual
unregisterThread() | Ogre::D3D9RenderSystem | virtual
useCustomRenderSystemCapabilities(RenderSystemCapabilities *capabilities) | Ogre::RenderSystem |
validateConfigOptions() | Ogre::D3D9RenderSystem | virtual
~D3D9RenderSystem() | Ogre::D3D9RenderSystem |
~RenderSystem() | Ogre::RenderSystem | virtual