| OGRE 1.11.1 Object-Oriented Graphics Rendering Engine

Ogre::D3D9HardwareIndexBuffer Member List

This is the complete list of members for Ogre::D3D9HardwareIndexBuffer, including all inherited members.

_updateFromShadow(void) | Ogre::HardwareBuffer | inline virtual
copyData(HardwareBuffer &srcBuffer, size_t srcOffset, size_t dstOffset, size_t length, bool discardWholeBuffer=false) | Ogre::HardwareBuffer | inline virtual
copyData(HardwareBuffer &srcBuffer) | Ogre::HardwareBuffer | inline virtual
createBuffer(IDirect3DDevice9 *d3d9Device, D3DPOOL ePool, bool updateNewBuffer) | Ogre::D3D9HardwareIndexBuffer |
D3D9HardwareIndexBuffer(HardwareBufferManagerBase *mgr, IndexType idxType, size_t numIndexes, HardwareBuffer::Usage usage, bool useSystemMem, bool useShadowBuffer) | Ogre::D3D9HardwareIndexBuffer |
D3D9Resource() | Ogre::D3D9Resource |
getD3DIndexBuffer(void) | Ogre::D3D9HardwareIndexBuffer |
getIndexSize(void) const | Ogre::HardwareIndexBuffer | inline
getManager() const | Ogre::HardwareIndexBuffer | inline
getNumIndexes(void) const | Ogre::HardwareIndexBuffer | inline
getSizeInBytes(void) const | Ogre::HardwareBuffer | inline
getType(void) const | Ogre::HardwareIndexBuffer | inline
getUsage(void) const | Ogre::HardwareBuffer | inline
HardwareBuffer(Usage usage, bool systemMemory, bool useShadowBuffer) | Ogre::HardwareBuffer | inline
HardwareIndexBuffer(HardwareBufferManagerBase *mgr, IndexType idxType, size_t numIndexes, HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer) | Ogre::HardwareIndexBuffer |
hasShadowBuffer(void) const | Ogre::HardwareBuffer | inline
HBL_DISCARD enum value | Ogre::HardwareBuffer |
HBL_NO_OVERWRITE enum value | Ogre::HardwareBuffer |
HBL_NORMAL enum value | Ogre::HardwareBuffer |
HBL_READ_ONLY enum value | Ogre::HardwareBuffer |
HBL_WRITE_ONLY enum value | Ogre::HardwareBuffer |
HBU_DISCARDABLE enum value | Ogre::HardwareBuffer |
HBU_DYNAMIC enum value | Ogre::HardwareBuffer |
HBU_DYNAMIC_WRITE_ONLY enum value | Ogre::HardwareBuffer |
HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE enum value | Ogre::HardwareBuffer |
HBU_STATIC enum value | Ogre::HardwareBuffer |
HBU_STATIC_WRITE_ONLY enum value | Ogre::HardwareBuffer |
HBU_WRITE_ONLY enum value | Ogre::HardwareBuffer |
IndexType enum name | Ogre::HardwareIndexBuffer |
isLocked(void) const | Ogre::HardwareBuffer | inline
isSystemMemory(void) const | Ogre::HardwareBuffer | inline
IT_16BIT enum value | Ogre::HardwareIndexBuffer |
IT_32BIT enum value | Ogre::HardwareIndexBuffer |
lock(size_t offset, size_t length, LockOptions options) | Ogre::HardwareBuffer | inline virtual
lock(LockOptions options) | Ogre::HardwareBuffer | inline
lockDeviceAccess() | Ogre::D3D9Resource | static
LockOptions enum name | Ogre::HardwareBuffer |
notifyOnDeviceCreate(IDirect3DDevice9 *d3d9Device) | Ogre::D3D9HardwareIndexBuffer | virtual
notifyOnDeviceDestroy(IDirect3DDevice9 *d3d9Device) | Ogre::D3D9HardwareIndexBuffer | virtual
notifyOnDeviceLost(IDirect3DDevice9 *d3d9Device) | Ogre::D3D9HardwareIndexBuffer | virtual
notifyOnDeviceReset(IDirect3DDevice9 *d3d9Device) | Ogre::D3D9HardwareIndexBuffer | virtual
readData(size_t offset, size_t length, void *pDest) | Ogre::D3D9HardwareIndexBuffer | virtual
suppressHardwareUpdate(bool suppress) | Ogre::HardwareBuffer | inline
unlock(void) | Ogre::HardwareBuffer | inline virtual
unlockDeviceAccess() | Ogre::D3D9Resource | static
Usage enum name | Ogre::HardwareBuffer |
writeData(size_t offset, size_t length, const void *pSource, bool discardWholeBuffer=false) | Ogre::D3D9HardwareIndexBuffer | virtual
~D3D9HardwareIndexBuffer() | Ogre::D3D9HardwareIndexBuffer |
~D3D9Resource() | Ogre::D3D9Resource | virtual
~HardwareBuffer() | Ogre::HardwareBuffer | inline virtual
~HardwareIndexBuffer() | Ogre::HardwareIndexBuffer |