| OGRE 1.11.1 Object-Oriented Graphics Rendering Engine

Ogre::D3D11HLSLProgram Member List

This is the complete list of members for Ogre::D3D11HLSLProgram, including all inherited members.

_dirtyState() | Ogre::Resource | virtual
_fireLoadingComplete(bool wasBackgroundLoaded) | Ogre::Resource |
_firePreparingComplete(bool wasBackgroundLoaded) | Ogre::Resource |
_fireUnloadingComplete(void) | Ogre::Resource |
_getBindingDelegate(void) | Ogre::HighLevelGpuProgram | inline virtual
_notifyOrigin(const String &origin) | Ogre::Resource | inline
addListener(Listener *lis) | Ogre::Resource | virtual
buildConstantDefinitions() const | Ogre::D3D11HLSLProgram | virtual
calculateSize(void) const | Ogre::HighLevelGpuProgram | virtual
changeGroupOwnership(const String &newGroup) | Ogre::Resource | virtual
cleanupDictionary() | Ogre::StringInterface | static
copyParametersTo(StringInterface *dest) const | Ogre::StringInterface | inline
CreateComputeShader() | Ogre::D3D11HLSLProgram |
CreateDomainShader() | Ogre::D3D11HLSLProgram |
CreateGeometryShader() | Ogre::D3D11HLSLProgram |
CreateHullShader() | Ogre::D3D11HLSLProgram |
createParameters(void) | Ogre::D3D11HLSLProgram | virtual
CreatePixelShader() | Ogre::D3D11HLSLProgram |
CreateVertexShader() | Ogre::D3D11HLSLProgram |
D3D11HLSLProgram(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader, D3D11Device &device) | Ogre::D3D11HLSLProgram |
escalateLoading() | Ogre::Resource | virtual
getColumnMajorMatrices(void) const | Ogre::D3D11HLSLProgram | inline
getCompatibleTarget(void) const | Ogre::D3D11HLSLProgram |
getComputeGroupDimensions(void) const | Ogre::GpuProgram | inline virtual
getComputeShader(void) const | Ogre::D3D11HLSLProgram |
getConstantBuffer(GpuProgramParametersSharedPtr params, uint16 variabilityMask) | Ogre::D3D11HLSLProgram |
getConstantBuffers(ID3D11Buffer **buffers, unsigned int &numBuffers, ID3D11ClassInstance **classes, unsigned int &numInstances, GpuProgramParametersSharedPtr params, uint16 variabilityMask) | Ogre::D3D11HLSLProgram |
getConstantDefinitions() const | Ogre::HighLevelGpuProgram | virtual
getCreator(void) | Ogre::Resource | inline
getDefaultParameters(void) | Ogre::GpuProgram | virtual
getDomainShader(void) const | Ogre::D3D11HLSLProgram |
getEnableBackwardsCompatibility(void) const | Ogre::D3D11HLSLProgram | inline
getEntryPoint(void) const | Ogre::D3D11HLSLProgram | inline
getGeometryShader(void) const | Ogre::D3D11HLSLProgram |
getGroup(void) const | Ogre::Resource | inline virtual
getHandle(void) const | Ogre::Resource | inline virtual
getHullShader(void) const | Ogre::D3D11HLSLProgram |
getInputParamDesc(unsigned int index) const | Ogre::D3D11HLSLProgram |
getLanguage(void) const | Ogre::D3D11HLSLProgram | virtual
getLoadingState() const | Ogre::Resource | inline virtual
getManualNamedConstantsFile() const | Ogre::GpuProgram | inline
getMicroCode(void) const | Ogre::D3D11HLSLProgram |
getName(void) const | Ogre::Resource | inline virtual
getNameForMicrocodeCache() | Ogre::D3D11HLSLProgram |
getNumberOfPosesIncluded(void) const | Ogre::GpuProgram | inline virtual
getNumInputs(void) const | Ogre::D3D11HLSLProgram |
getNumOutputs(void) const | Ogre::D3D11HLSLProgram |
getOrigin(void) const | Ogre::Resource | inline
getOutputParamDesc(unsigned int index) const | Ogre::D3D11HLSLProgram |
getParamDictionary(void) | Ogre::StringInterface | inline
getParamDictionary(void) const | Ogre::StringInterface | inline
getParameter(const String &name) const | Ogre::StringInterface | inline
getParameters(void) const | Ogre::StringInterface |
getPassFogStates(void) const | Ogre::GpuProgram | inline virtual
getPassSurfaceAndLightStates(void) const | Ogre::GpuProgram | inline virtual
getPassTransformStates(void) const | Ogre::GpuProgram | inline virtual
getPixelShader(void) const | Ogre::D3D11HLSLProgram |
getPreprocessorDefines(void) const | Ogre::HighLevelGpuProgram | inline
getProgramTypeName(GpuProgramType programType) | Ogre::GpuProgram | static
getSize(void) const | Ogre::Resource | inline virtual
getSource(void) const | Ogre::GpuProgram | inline
getSourceFile(void) const | Ogre::GpuProgram | inline
getStateCount() const | Ogre::Resource | inline virtual
getSubroutineSlot(const String &subroutineSlotName) const | Ogre::D3D11HLSLProgram |
getSyntaxCode(void) const | Ogre::GpuProgram | inline
getTarget(void) const | Ogre::D3D11HLSLProgram | inline
getType(void) const | Ogre::GpuProgram | inline
getVertexShader(void) const | Ogre::D3D11HLSLProgram |
GpuProgram(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0) | Ogre::GpuProgram |
hasCompileError(void) const | Ogre::GpuProgram | inline virtual
hasDefaultParameters(void) const | Ogre::GpuProgram | inline virtual
HighLevelGpuProgram(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0) | Ogre::HighLevelGpuProgram |
isAdjacencyInfoRequired(void) const | Ogre::GpuProgram | inline virtual
isBackgroundLoaded(void) const | Ogre::Resource | inline virtual
isLoaded(void) const | Ogre::Resource | inline virtual
isLoading() const | Ogre::Resource | inline virtual
isManuallyLoaded(void) const | Ogre::Resource | inline virtual
isMorphAnimationIncluded(void) const | Ogre::GpuProgram | inline virtual
isPoseAnimationIncluded(void) const | Ogre::GpuProgram | inline virtual
isPrepared(void) const | Ogre::Resource | inline virtual
isReloadable(void) const | Ogre::Resource | inline virtual
isSkeletalAnimationIncluded(void) const | Ogre::GpuProgram | inline virtual
isSupported(void) const | Ogre::D3D11HLSLProgram | virtual
isVertexTextureFetchRequired(void) const | Ogre::GpuProgram | inline virtual
LF_DEFAULT enum value | Ogre::Resource |
LF_INCLUDE_NON_RELOADABLE enum value | Ogre::Resource |
LF_ONLY_UNREFERENCED enum value | Ogre::Resource |
LF_ONLY_UNREFERENCED_INCLUDE_NON_RELOADABLE enum value | Ogre::Resource |
LF_PRESERVE_STATE enum value | Ogre::Resource |
load(bool backgroundThread=false) | Ogre::Resource | virtual
loadFromSource(void) | Ogre::D3D11HLSLProgram | virtual
LoadingFlags enum name | Ogre::Resource |
LoadingState enum name | Ogre::Resource |
LOADSTATE_LOADED enum value | Ogre::Resource |
LOADSTATE_LOADING enum value | Ogre::Resource |
LOADSTATE_PREPARED enum value | Ogre::Resource |
LOADSTATE_PREPARING enum value | Ogre::Resource |
LOADSTATE_UNLOADED enum value | Ogre::Resource |
LOADSTATE_UNLOADING enum value | Ogre::Resource |
mReinterpretingGS | Ogre::D3D11HLSLProgram |
OGRE_AUTO_MUTEX | Ogre::Resource |
prepare(bool backgroundThread=false) | Ogre::Resource | virtual
reinterpretGSForStreamOut(void) | Ogre::D3D11HLSLProgram |
reload(LoadingFlags flags=LF_DEFAULT) | Ogre::Resource | virtual
removeListener(Listener *lis) | Ogre::Resource | virtual
resetCompileError(void) | Ogre::GpuProgram | inline virtual
Resource(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0) | Ogre::Resource |
setAdjacencyInfoRequired(bool r) | Ogre::GpuProgram | inline virtual
setBackgroundLoaded(bool bl) | Ogre::Resource | inline virtual
setColumnMajorMatrices(bool columnMajor) | Ogre::D3D11HLSLProgram | inline
setComputeGroupDimensions(Vector3 dimensions) | Ogre::GpuProgram | inline virtual
setEnableBackwardsCompatibility(bool enableBackwardsCompatibility) | Ogre::D3D11HLSLProgram | inline
setEntryPoint(const String &entryPoint) | Ogre::D3D11HLSLProgram | inline
setManualNamedConstants(const GpuNamedConstants &namedConstants) | Ogre::GpuProgram |
setManualNamedConstantsFile(const String &paramDefFile) | Ogre::GpuProgram |
setMorphAnimationIncluded(bool included) | Ogre::GpuProgram | inline virtual
setParameter(const String &name, const String &value) | Ogre::StringInterface |
setParameterList(const NameValuePairList &paramList) | Ogre::StringInterface |
setPoseAnimationIncluded(ushort poseCount) | Ogre::GpuProgram | inline virtual
setPreprocessorDefines(const String &defines) | Ogre::HighLevelGpuProgram | inline
setShaderMacros(D3D_SHADER_MACRO *shaderMacros) | Ogre::D3D11HLSLProgram |
setSkeletalAnimationIncluded(bool included) | Ogre::GpuProgram | inline virtual
setSource(const String &source) | Ogre::GpuProgram |
setSourceFile(const String &filename) | Ogre::GpuProgram |
setSyntaxCode(const String &syntax) | Ogre::GpuProgram |
setTarget(const String &target) | Ogre::D3D11HLSLProgram |
setType(GpuProgramType t) | Ogre::GpuProgram |
setVertexTextureFetchRequired(bool r) | Ogre::GpuProgram | inline virtual
StringInterface() | Ogre::StringInterface | inline
touch(void) | Ogre::Resource | virtual
unload(void) | Ogre::Resource | virtual
~D3D11HLSLProgram() | Ogre::D3D11HLSLProgram |
~GpuProgram() | Ogre::GpuProgram | inline virtual
~HighLevelGpuProgram() | Ogre::HighLevelGpuProgram |
~Resource() | Ogre::Resource | virtual
~StringInterface() | Ogre::StringInterface | inline virtual