| OGRE 1.11.1 Object-Oriented Graphics Rendering Engine

Ogre::GLSLProgramManager Member List

This is the complete list of members for Ogre::GLSLProgramManager, including all inherited members.

destroyAllByShader(GLSLShaderCommon *shader) | Ogre::GLSLProgramManagerCommon |
extractUniformsFromGLSL(const String &src, GpuNamedConstants &constantDefs, const String &filename) | Ogre::GLSLProgramManagerCommon |
extractUniformsFromProgram(GLuint programObject, const GpuConstantDefinitionMap *(&constantDefs)[6], GLUniformReferenceList &uniformList, GLAtomicCounterReferenceList &counterList, GLUniformBufferList &uniformBufferList, SharedParamsBufferMap &sharedParamsBufferMap, GLCounterBufferList &counterBufferList) | Ogre::GLSLProgramManager |
getActiveProgram(void) | Ogre::GLSLProgramManager |
getSingleton(void) | Ogre::GLSLProgramManager | static
getSingletonPtr(void) | Ogre::GLSLProgramManager | static
getStateCacheManager() | Ogre::GLSLProgramManager |
GLSLProgramManager(GL3PlusRenderSystem *renderSystem) | Ogre::GLSLProgramManager |
setActiveComputeShader(GLSLShader *computeGpuProgram) | Ogre::GLSLProgramManager |
setActiveDomainShader(GLSLShader *domainGpuProgram) | Ogre::GLSLProgramManager |
setActiveFragmentShader(GLSLShader *fragmentGpuProgram) | Ogre::GLSLProgramManager |
setActiveGeometryShader(GLSLShader *geometryGpuProgram) | Ogre::GLSLProgramManager |
setActiveHullShader(GLSLShader *hullGpuProgram) | Ogre::GLSLProgramManager |
setActiveVertexShader(GLSLShader *vertexGpuProgram) | Ogre::GLSLProgramManager |
Singleton(void) | Ogre::Singleton< GLSLProgramManager > | inline
~GLSLProgramManager() | Ogre::GLSLProgramManager |
~GLSLProgramManagerCommon() | Ogre::GLSLProgramManagerCommon | virtual
~Singleton(void) | Ogre::Singleton< GLSLProgramManager > | inline