| OGRE 1.11.1 Object-Oriented Graphics Rendering Engine

Ogre::Technique Member List

This is the complete list of members for Ogre::Technique, including all inherited members.

_compile(bool autoManageTextureUnits) | Ogre::Technique |
_compileIlluminationPasses(void) | Ogre::Technique |
_getSchemeIndex(void) const | Ogre::Technique |
_load(void) | Ogre::Technique |
_notifyNeedsRecompile(void) | Ogre::Technique |
_prepare(void) | Ogre::Technique |
_unload(void) | Ogre::Technique |
_unprepare(void) | Ogre::Technique |
addGPUDeviceNameRule(const String &devicePattern, IncludeOrExclude includeOrExclude, bool caseSensitive=false) | Ogre::Technique |
addGPUDeviceNameRule(const GPUDeviceNameRule &rule) | Ogre::Technique |
addGPUVendorRule(GPUVendor vendor, IncludeOrExclude includeOrExclude) | Ogre::Technique |
addGPUVendorRule(const GPUVendorRule &rule) | Ogre::Technique |
applyTextureAliases(const AliasTextureNamePairList &aliasList, const bool apply=true) const | Ogre::Technique |
calculateSize(void) const | Ogre::Technique |
checkGPURules(StringStream &errors) | Ogre::Technique |
checkHardwareSupport(bool autoManageTextureUnits, StringStream &compileErrors) | Ogre::Technique |
createPass(void) | Ogre::Technique |
EXCLUDE enum value | Ogre::Technique |
getGPUDeviceNameRuleIterator() const | Ogre::Technique |
getGPUDeviceNameRules() const | Ogre::Technique | inline
getGPUVendorRuleIterator() const | Ogre::Technique |
getGPUVendorRules() const | Ogre::Technique | inline
getIlluminationPasses() | Ogre::Technique |
getIlluminationPassIterator(void) | Ogre::Technique | inline
getLodIndex(void) const | Ogre::Technique | inline
getName(void) const | Ogre::Technique | inline
getNumPasses(void) const | Ogre::Technique |
getParent(void) const | Ogre::Technique | inline
getPass(unsigned short index) const | Ogre::Technique |
getPass(const String &name) const | Ogre::Technique |
getPasses(void) const | Ogre::Technique | inline
getPassIterator(void) | Ogre::Technique |
getResourceGroup(void) const | Ogre::Technique |
getSchemeName(void) const | Ogre::Technique |
getShadowCasterMaterial() const | Ogre::Technique |
getShadowReceiverMaterial() const | Ogre::Technique |
getUserObjectBindings() | Ogre::Technique | inline
getUserObjectBindings() const | Ogre::Technique | inline
GPUDeviceNameRuleIterator typedef | Ogre::Technique |
GPUDeviceNameRuleList typedef | Ogre::Technique |
GPUVendorRuleIterator typedef | Ogre::Technique |
GPUVendorRuleList typedef | Ogre::Technique |
hasColourWriteDisabled(void) const | Ogre::Technique |
IlluminationPassIterator typedef | Ogre::Technique |
INCLUDE enum value | Ogre::Technique |
IncludeOrExclude enum name | Ogre::Technique |
isDepthCheckEnabled(void) const | Ogre::Technique |
isDepthWriteEnabled(void) const | Ogre::Technique |
isLoaded(void) const | Ogre::Technique |
isSupported(void) const | Ogre::Technique |
isTransparent(void) const | Ogre::Technique |
isTransparentSortingEnabled(void) const | Ogre::Technique |
isTransparentSortingForced(void) const | Ogre::Technique |
movePass(const unsigned short sourceIndex, const unsigned short destinationIndex) | Ogre::Technique |
operator=(const Technique &rhs) | Ogre::Technique |
Passes typedef | Ogre::Technique |
PassIterator typedef | Ogre::Technique |
removeAllPasses(void) | Ogre::Technique |
removeGPUDeviceNameRule(const String &devicePattern) | Ogre::Technique |
removeGPUVendorRule(GPUVendor vendor) | Ogre::Technique |
removePass(unsigned short index) | Ogre::Technique |
setAmbient(Real red, Real green, Real blue) | Ogre::Technique |
setAmbient(const ColourValue &ambient) | Ogre::Technique |
setColourWriteEnabled(bool enabled) | Ogre::Technique |
setCullingMode(CullingMode mode) | Ogre::Technique |
setDepthBias(float constantBias, float slopeScaleBias) | Ogre::Technique |
setDepthCheckEnabled(bool enabled) | Ogre::Technique |
setDepthFunction(CompareFunction func) | Ogre::Technique |
setDepthWriteEnabled(bool enabled) | Ogre::Technique |
setDiffuse(Real red, Real green, Real blue, Real alpha) | Ogre::Technique |
setDiffuse(const ColourValue &diffuse) | Ogre::Technique |
setFog(bool overrideScene, FogMode mode=FOG_NONE, const ColourValue &colour=ColourValue::White, Real expDensity=0.001, Real linearStart=0.0, Real linearEnd=1.0) | Ogre::Technique |
setLightingEnabled(bool enabled) | Ogre::Technique |
setLodIndex(unsigned short index) | Ogre::Technique |
setManualCullingMode(ManualCullingMode mode) | Ogre::Technique |
setName(const String &name) | Ogre::Technique |
setPointSize(Real ps) | Ogre::Technique |
setSceneBlending(const SceneBlendType sbt) | Ogre::Technique |
setSceneBlending(const SceneBlendFactor sourceFactor, const SceneBlendFactor destFactor) | Ogre::Technique |
setSchemeName(const String &schemeName) | Ogre::Technique |
setSelfIllumination(Real red, Real green, Real blue) | Ogre::Technique |
setSelfIllumination(const ColourValue &selfIllum) | Ogre::Technique |
setSeparateSceneBlending(const SceneBlendType sbt, const SceneBlendType sbta) | Ogre::Technique |
setSeparateSceneBlending(const SceneBlendFactor sourceFactor, const SceneBlendFactor destFactor, const SceneBlendFactor sourceFactorAlpha, const SceneBlendFactor destFactorAlpha) | Ogre::Technique |
setShadingMode(ShadeOptions mode) | Ogre::Technique |
setShadowCasterMaterial(Ogre::MaterialPtr val) | Ogre::Technique |
setShadowCasterMaterial(const Ogre::String &name) | Ogre::Technique |
setShadowReceiverMaterial(Ogre::MaterialPtr val) | Ogre::Technique |
setShadowReceiverMaterial(const Ogre::String &name) | Ogre::Technique |
setShininess(Real val) | Ogre::Technique |
setSpecular(Real red, Real green, Real blue, Real alpha) | Ogre::Technique |
setSpecular(const ColourValue &specular) | Ogre::Technique |
setTextureAnisotropy(unsigned int maxAniso) | Ogre::Technique |
setTextureFiltering(TextureFilterOptions filterType) | Ogre::Technique |
Technique(Material *parent) | Ogre::Technique |
Technique(Material *parent, const Technique &oth) | Ogre::Technique |
~Technique() | Ogre::Technique |