| OGRE 1.11.1 Object-Oriented Graphics Rendering Engine

Ogre::GLES2HardwarePixelBuffer Member List

This is the complete list of members for Ogre::GLES2HardwarePixelBuffer, including all inherited members.

_updateFromShadow(void) | Ogre::HardwareBuffer | inline virtual
bindToFramebuffer(uint32 attachment, uint32 zoffset) | Ogre::GLHardwarePixelBufferCommon | virtual
blit(const HardwarePixelBufferSharedPtr &src, const Box &srcBox, const Box &dstBox) | Ogre::HardwarePixelBuffer | virtual
blit(const HardwarePixelBufferSharedPtr &src) | Ogre::HardwarePixelBuffer |
blitFromMemory(const PixelBox &src, const Box &dstBox) | Ogre::GLES2HardwarePixelBuffer | virtual
Ogre::GLHardwarePixelBufferCommon::blitFromMemory(const PixelBox &src) | Ogre::HardwarePixelBuffer | inline
blitToMemory(const Box &srcBox, const PixelBox &dst) | Ogre::GLES2HardwarePixelBuffer | virtual
Ogre::GLHardwarePixelBufferCommon::blitToMemory(const PixelBox &dst) | Ogre::HardwarePixelBuffer | inline
copyData(HardwareBuffer &srcBuffer, size_t srcOffset, size_t dstOffset, size_t length, bool discardWholeBuffer=false) | Ogre::HardwareBuffer | inline virtual
copyData(HardwareBuffer &srcBuffer) | Ogre::HardwareBuffer | inline virtual
getCurrentLock() | Ogre::HardwarePixelBuffer |
getDepth() const | Ogre::HardwarePixelBuffer | inline
getFormat() const | Ogre::HardwarePixelBuffer | inline
getGLFormat() | Ogre::GLHardwarePixelBufferCommon | inline
getHeight() const | Ogre::HardwarePixelBuffer | inline
getRenderTarget(size_t slice=0) | Ogre::HardwarePixelBuffer | virtual
getSizeInBytes(void) const | Ogre::HardwareBuffer | inline
getUsage(void) const | Ogre::HardwareBuffer | inline
getWidth() const | Ogre::HardwarePixelBuffer | inline
GLES2HardwarePixelBuffer(uint32 mWidth, uint32 mHeight, uint32 mDepth, PixelFormat mFormat, HardwareBuffer::Usage usage) | Ogre::GLES2HardwarePixelBuffer |
GLHardwarePixelBufferCommon(uint32 mWidth, uint32 mHeight, uint32 mDepth, PixelFormat mFormat, HardwareBuffer::Usage usage) | Ogre::GLHardwarePixelBufferCommon |
HardwareBuffer(Usage usage, bool systemMemory, bool useShadowBuffer) | Ogre::HardwareBuffer | inline
HardwarePixelBuffer(uint32 mWidth, uint32 mHeight, uint32 mDepth, PixelFormat mFormat, HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer) | Ogre::HardwarePixelBuffer |
hasShadowBuffer(void) const | Ogre::HardwareBuffer | inline
HBL_DISCARD enum value | Ogre::HardwareBuffer |
HBL_NO_OVERWRITE enum value | Ogre::HardwareBuffer |
HBL_NORMAL enum value | Ogre::HardwareBuffer |
HBL_READ_ONLY enum value | Ogre::HardwareBuffer |
HBL_WRITE_ONLY enum value | Ogre::HardwareBuffer |
HBU_DISCARDABLE enum value | Ogre::HardwareBuffer |
HBU_DYNAMIC enum value | Ogre::HardwareBuffer |
HBU_DYNAMIC_WRITE_ONLY enum value | Ogre::HardwareBuffer |
HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE enum value | Ogre::HardwareBuffer |
HBU_STATIC enum value | Ogre::HardwareBuffer |
HBU_STATIC_WRITE_ONLY enum value | Ogre::HardwareBuffer |
HBU_WRITE_ONLY enum value | Ogre::HardwareBuffer |
isLocked(void) const | Ogre::HardwareBuffer | inline
isSystemMemory(void) const | Ogre::HardwareBuffer | inline
lock(const Box &lockBox, LockOptions options) | Ogre::HardwarePixelBuffer | virtual
lock(size_t offset, size_t length, LockOptions options) | Ogre::HardwarePixelBuffer | virtual
lock(size_t offset, size_t length, LockOptions options) | Ogre::HardwarePixelBuffer | inline
lock(LockOptions options) | Ogre::HardwarePixelBuffer | inline
Ogre::HardwareBuffer::lock(LockOptions options) | Ogre::HardwareBuffer | inline
LockOptions enum name | Ogre::HardwareBuffer |
readData(size_t offset, size_t length, void *pDest) | Ogre::HardwarePixelBuffer | virtual
suppressHardwareUpdate(bool suppress) | Ogre::HardwareBuffer | inline
unlock(void) | Ogre::HardwareBuffer | inline virtual
Usage enum name | Ogre::HardwareBuffer |
writeData(size_t offset, size_t length, const void *pSource, bool discardWholeBuffer=false) | Ogre::HardwarePixelBuffer | virtual
~GLHardwarePixelBufferCommon() | Ogre::GLHardwarePixelBufferCommon | virtual
~HardwareBuffer() | Ogre::HardwareBuffer | inline virtual
~HardwarePixelBuffer() | Ogre::HardwarePixelBuffer |