| OGRE 1.11.1 Object-Oriented Graphics Rendering Engine

Ogre::GLHardwareVertexBuffer Member List

This is the complete list of members for Ogre::GLHardwareVertexBuffer, including all inherited members.

_updateFromShadow(void) | Ogre::GLHardwareVertexBuffer | virtual
copyData(HardwareBuffer &srcBuffer, size_t srcOffset, size_t dstOffset, size_t length, bool discardWholeBuffer=false) | Ogre::HardwareBuffer | inline virtual
copyData(HardwareBuffer &srcBuffer) | Ogre::HardwareBuffer | inline virtual
getGLBufferId(void) const | Ogre::GLHardwareVertexBuffer | inline
getInstanceDataStepRate() const | Ogre::HardwareVertexBuffer |
getManager() const | Ogre::HardwareVertexBuffer | inline
getNumVertices(void) const | Ogre::HardwareVertexBuffer | inline
getSizeInBytes(void) const | Ogre::HardwareBuffer | inline
getUsage(void) const | Ogre::HardwareBuffer | inline
getVertexSize(void) const | Ogre::HardwareVertexBuffer | inline
GLHardwareVertexBuffer(HardwareBufferManagerBase *mgr, size_t vertexSize, size_t numVertices, HardwareBuffer::Usage usage, bool useShadowBuffer) | Ogre::GLHardwareVertexBuffer |
HardwareBuffer(Usage usage, bool systemMemory, bool useShadowBuffer) | Ogre::HardwareBuffer | inline
HardwareVertexBuffer(HardwareBufferManagerBase *mgr, size_t vertexSize, size_t numVertices, HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer) | Ogre::HardwareVertexBuffer |
hasShadowBuffer(void) const | Ogre::HardwareBuffer | inline
HBL_DISCARD enum value | Ogre::HardwareBuffer |
HBL_NO_OVERWRITE enum value | Ogre::HardwareBuffer |
HBL_NORMAL enum value | Ogre::HardwareBuffer |
HBL_READ_ONLY enum value | Ogre::HardwareBuffer |
HBL_WRITE_ONLY enum value | Ogre::HardwareBuffer |
HBU_DISCARDABLE enum value | Ogre::HardwareBuffer |
HBU_DYNAMIC enum value | Ogre::HardwareBuffer |
HBU_DYNAMIC_WRITE_ONLY enum value | Ogre::HardwareBuffer |
HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE enum value | Ogre::HardwareBuffer |
HBU_STATIC enum value | Ogre::HardwareBuffer |
HBU_STATIC_WRITE_ONLY enum value | Ogre::HardwareBuffer |
HBU_WRITE_ONLY enum value | Ogre::HardwareBuffer |
isInstanceData() const | Ogre::HardwareVertexBuffer | inline
isLocked(void) const | Ogre::HardwareBuffer | inline
isSystemMemory(void) const | Ogre::HardwareBuffer | inline
lock(size_t offset, size_t length, LockOptions options) | Ogre::HardwareBuffer | inline virtual
lock(LockOptions options) | Ogre::HardwareBuffer | inline
LockOptions enum name | Ogre::HardwareBuffer |
readData(size_t offset, size_t length, void *pDest) | Ogre::GLHardwareVertexBuffer | virtual
setInstanceDataStepRate(const size_t val) | Ogre::HardwareVertexBuffer |
setIsInstanceData(const bool val) | Ogre::HardwareVertexBuffer |
suppressHardwareUpdate(bool suppress) | Ogre::HardwareBuffer | inline
unlock(void) | Ogre::HardwareBuffer | inline virtual
Usage enum name | Ogre::HardwareBuffer |
writeData(size_t offset, size_t length, const void *pSource, bool discardWholeBuffer=false) | Ogre::GLHardwareVertexBuffer | virtual
~GLHardwareVertexBuffer() | Ogre::GLHardwareVertexBuffer |
~HardwareBuffer() | Ogre::HardwareBuffer | inline virtual
~HardwareVertexBuffer() | Ogre::HardwareVertexBuffer |