| OGRE 1.11.1 Object-Oriented Graphics Rendering Engine

Ogre::GLDepthBuffer Member List

This is the complete list of members for Ogre::GLDepthBuffer, including all inherited members.

_notifyRenderTargetAttached(RenderTarget *renderTarget) | Ogre::DepthBuffer | virtual
_notifyRenderTargetDetached(RenderTarget *renderTarget) | Ogre::DepthBuffer | virtual
_setPoolId(uint16 poolId) | Ogre::DepthBuffer |
DepthBuffer(uint16 poolId, uint16 bitDepth, uint32 width, uint32 height, uint32 fsaa, const String &fsaaHint, bool manual) | Ogre::DepthBuffer |
getBitDepth() const | Ogre::DepthBuffer | virtual
getDepthBuffer() const | Ogre::GLDepthBuffer | inline
getFsaa() const | Ogre::DepthBuffer | virtual
getFsaaHint() const | Ogre::DepthBuffer | virtual
getGLContext() const | Ogre::GLDepthBuffer | inline
getHeight() const | Ogre::DepthBuffer | virtual
getPoolId() const | Ogre::DepthBuffer | virtual
getStencilBuffer() const | Ogre::GLDepthBuffer | inline
getWidth() const | Ogre::DepthBuffer | virtual
GLDepthBuffer(uint16 poolId, GLRenderSystem *renderSystem, GLContext *creatorContext, GLRenderBuffer *depth, GLRenderBuffer *stencil, uint32 width, uint32 height, uint32 fsaa, uint32 multiSampleQuality, bool isManual) | Ogre::GLDepthBuffer |
isCompatible(RenderTarget *renderTarget) const | Ogre::GLDepthBuffer | virtual
isManual() const | Ogre::DepthBuffer |
POOL_DEFAULT enum value | Ogre::DepthBuffer |
POOL_MANUAL_USAGE enum value | Ogre::DepthBuffer |
POOL_NO_DEPTH enum value | Ogre::DepthBuffer |
PoolId enum name | Ogre::DepthBuffer |
~DepthBuffer() | Ogre::DepthBuffer | virtual
~GLDepthBuffer() | Ogre::GLDepthBuffer |