| OGRE 1.11.1 Object-Oriented Graphics Rendering Engine

Ogre::Volume::Chunk Member List

This is the complete list of members for Ogre::Volume::Chunk, including all inherited members.

_getCreator(void) const | Ogre::MovableObject | inline
_getLightList() | Ogre::MovableObject | inline
_getManager(void) const | Ogre::MovableObject | inline
_getParentNodeFullTransform(void) const | Ogre::MovableObject | virtual
_notifyAttached(Node *parent, bool isTagPoint=false) | Ogre::MovableObject | virtual
_notifyCreator(MovableObjectFactory *fact) | Ogre::MovableObject | inline virtual
_notifyCurrentCamera(Camera *cam) | Ogre::SimpleRenderable | virtual
_notifyManager(SceneManager *man) | Ogre::MovableObject | inline virtual
_notifyMoved(void) | Ogre::MovableObject | virtual
_releaseManualHardwareResources() | Ogre::MovableObject | inline virtual
_restoreManualHardwareResources() | Ogre::MovableObject | inline virtual
_updateCustomGpuParameter(const GpuProgramParameters::AutoConstantEntry &constantEntry, GpuProgramParameters *params) const | Ogre::Renderable | inline virtual
_updateRenderQueue(RenderQueue *queue) | Ogre::SimpleRenderable | virtual
addQueryFlags(uint32 flags) | Ogre::MovableObject | inline
addVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline
AnimableObject() | Ogre::AnimableObject | inline
Chunk(void) | Ogre::Volume::Chunk |
ChunkHandler class | Ogre::Volume::Chunk | friend
clearShadowRenderableList(ShadowRenderableList &shadowRenderables) | Ogre::ShadowCaster | static
createAnimableValue(const String &valueName) | Ogre::AnimableObject | inline virtual
createInstance(void) | Ogre::Volume::Chunk | virtual
detachFromParent(void) | Ogre::MovableObject |
extrudeVertices(const HardwareVertexBufferSharedPtr &vertexBuffer, size_t originalVertexCount, const Vector4 &lightPos, Real extrudeDist) | Ogre::ShadowCaster | static
frameEnded(const FrameEvent &evt) | Ogre::FrameListener | inline virtual
frameRenderingQueued(const FrameEvent &evt) | Ogre::FrameListener | inline virtual
frameStarted(const FrameEvent &evt) | Ogre::Volume::Chunk | virtual
getAnimableValueNames(void) const | Ogre::AnimableObject | inline
getBoundingBox(void) const | Ogre::SimpleRenderable | virtual
getBoundingRadius() const | Ogre::Volume::Chunk | virtual
getCastShadows(void) const | Ogre::MovableObject | inline virtual
getCastsShadows(void) const | Ogre::Renderable | inline virtual
getChunkParameters(void) | Ogre::Volume::Chunk |
getChunksOfLevel(const size_t level, VecChunk &result) const | Ogre::Volume::Chunk | virtual
getCustomParameter(size_t index) const | Ogre::Renderable | inline
getDarkCapBounds(const Light &light, Real dirLightExtrusionDist) const | Ogre::MovableObject | virtual
getDefaultQueryFlags() | Ogre::MovableObject | inline static
getDefaultVisibilityFlags() | Ogre::MovableObject | inline static
getDualGridVisible(void) const | Ogre::Volume::Chunk | virtual
getEdgeList(void) | Ogre::MovableObject | inline virtual
getLightCapBounds(void) const | Ogre::MovableObject | virtual
getLightMask() const | Ogre::MovableObject | inline
getLights(void) const | Ogre::SimpleRenderable | virtual
getListener(void) const | Ogre::MovableObject | inline
getMaterial(void) const | Ogre::SimpleRenderable | virtual
getMovableType(void) const | Ogre::Volume::Chunk | virtual
getName(void) const | Ogre::MovableObject | inline
getNumWorldTransforms(void) const | Ogre::Renderable | inline virtual
getOctreeVisible(void) const | Ogre::Volume::Chunk | virtual
getParentNode(void) const | Ogre::MovableObject | inline
getParentSceneNode(void) const | Ogre::MovableObject |
getPointExtrusionDistance(const Light *l) const | Ogre::MovableObject | virtual
getPolygonModeOverrideable(void) const | Ogre::Renderable | inline
getQueryFlags(void) const | Ogre::MovableObject | inline
getReceivesShadows() | Ogre::MovableObject |
getRenderingDistance(void) const | Ogre::MovableObject | inline
getRenderingMinPixelSize() const | Ogre::MovableObject | inline
getRenderOperation(RenderOperation &op) | Ogre::SimpleRenderable | virtual
getRenderQueueGroup(void) const | Ogre::MovableObject | inline
getRenderSystemData() const | Ogre::Renderable | inline
getShadowVolumeRenderableIterator(ShadowTechnique shadowTechnique, const Light *light, HardwareIndexBufferSharedPtr *indexBuffer, size_t *indexBufferUsedSize, bool extrudeVertices, Real extrusionDist, unsigned long flags=0) | Ogre::MovableObject | virtual
getSquaredViewDepth(const Camera *camera) const | Ogre::Volume::Chunk | virtual
getTechnique(void) const | Ogre::Renderable | inline virtual
getTypeFlags(void) const | Ogre::MovableObject | virtual
getUseIdentityProjection(void) const | Ogre::Renderable | inline
getUseIdentityView(void) const | Ogre::Renderable | inline
Ogre::getUserAny(void) const | Ogre::MovableObject | inline
Ogre::Renderable::getUserAny(void) const | Ogre::Renderable | inline
Ogre::getUserObjectBindings() | Ogre::MovableObject | inline
Ogre::getUserObjectBindings() const | Ogre::MovableObject | inline
Ogre::Renderable::getUserObjectBindings() | Ogre::Renderable | inline
Ogre::Renderable::getUserObjectBindings() const | Ogre::Renderable | inline
getVisibilityFlags(void) const | Ogre::MovableObject | inline
getVisible(void) const | Ogre::MovableObject | inline
getVolumeVisible(void) const | Ogre::Volume::Chunk | virtual
getWorldBoundingBox(bool derive=false) const | Ogre::MovableObject | virtual
getWorldBoundingSphere(bool derive=false) const | Ogre::MovableObject | virtual
getWorldTransforms(Matrix4 *xform) const | Ogre::SimpleRenderable | virtual
hasCustomParameter(size_t index) const | Ogre::Renderable | inline
hasEdgeList(void) | Ogre::MovableObject | inline virtual
isAttached(void) const | Ogre::MovableObject | inline
isDebugDisplayEnabled(void) const | Ogre::MovableObject | inline
isInScene(void) const | Ogre::MovableObject | virtual
isParentTagPoint() const | Ogre::MovableObject | inline
isVisible(void) const | Ogre::MovableObject | virtual
load(SceneNode *parent, const Vector3 &from, const Vector3 &to, size_t level, const ChunkParameters *parameters) | Ogre::Volume::Chunk | virtual
load(SceneNode *parent, SceneManager *sceneManager, const String &filename, bool validSourceResult=false, MeshBuilderCallback *lodCallback=0, const String &resourceGroup=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME) | Ogre::Volume::Chunk | virtual
MOVABLE_TYPE_NAME | Ogre::Volume::Chunk | static
MovableObject() | Ogre::MovableObject |
MovableObject(const String &name) | Ogre::MovableObject |
postRender(SceneManager *sm, RenderSystem *rsys) | Ogre::Renderable | inline virtual
preRender(SceneManager *sm, RenderSystem *rsys) | Ogre::Renderable | inline virtual
queryLights(void) const | Ogre::MovableObject |
removeCustomParameter(size_t index) | Ogre::Renderable | inline
removeQueryFlags(uint32 flags) | Ogre::MovableObject | inline
removeVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline
Renderable() | Ogre::Renderable | inline
RenderSystemDataPtr typedef | Ogre::Renderable |
setBoundingBox(const AxisAlignedBox &box) | Ogre::SimpleRenderable |
setCastShadows(bool enabled) | Ogre::MovableObject | inline
setCustomParameter(size_t index, const Vector4 &value) | Ogre::Renderable | inline
setDebugDisplayEnabled(bool enabled) | Ogre::MovableObject | inline
setDefaultQueryFlags(uint32 flags) | Ogre::MovableObject | inline static
setDefaultVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline static
setDualGridVisible(const bool visible) | Ogre::Volume::Chunk | virtual
setLightMask(uint32 lightMask) | Ogre::MovableObject |
setListener(Listener *listener) | Ogre::MovableObject | inline
setMaterial(const MaterialPtr &mat) | Ogre::Volume::Chunk | virtual
setMaterialOfLevel(size_t level, const MaterialPtr &mat) | Ogre::Volume::Chunk |
setOctreeVisible(const bool visible) | Ogre::Volume::Chunk | virtual
setPolygonModeOverrideable(bool override) | Ogre::Renderable | inline
setQueryFlags(uint32 flags) | Ogre::MovableObject | inline
setRenderingDistance(Real dist) | Ogre::MovableObject | inline
setRenderingMinPixelSize(Real pixelSize) | Ogre::MovableObject | inline
setRenderOperation(const RenderOperation &rend) | Ogre::SimpleRenderable | virtual
setRenderQueueGroup(uint8 queueID) | Ogre::MovableObject | virtual
setRenderQueueGroupAndPriority(uint8 queueID, ushort priority) | Ogre::MovableObject | virtual
setRenderSystemData(RenderSystemDataPtr val) const | Ogre::Renderable | inline
setTransform(const Affine3 &xform) | Ogre::SimpleRenderable |
setUseIdentityProjection(bool useIdentityProjection) | Ogre::Renderable | inline
setUseIdentityView(bool useIdentityView) | Ogre::Renderable | inline
Ogre::setUserAny(const Any &anything) | Ogre::MovableObject | inline
Ogre::Renderable::setUserAny(const Any &anything) | Ogre::Renderable | inline
setVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline
setVisible(bool visible) | Ogre::MovableObject | inline
setVolumeVisible(const bool visible) | Ogre::Volume::Chunk | virtual
ShadowRenderableList typedef | Ogre::ShadowCaster |
ShadowRenderableListIterator typedef | Ogre::ShadowCaster |
SimpleRenderable() | Ogre::SimpleRenderable |
SimpleRenderable(const String &name) | Ogre::SimpleRenderable |
VecChunk typedef | Ogre::Volume::Chunk |
visitRenderables(Renderable::Visitor *visitor, bool debugRenderables=false) | Ogre::SimpleRenderable | virtual
~AnimableObject() | Ogre::AnimableObject | inline virtual
~Chunk(void) | Ogre::Volume::Chunk | virtual
~FrameListener() | Ogre::FrameListener | inline virtual
~MovableObject() | Ogre::MovableObject | virtual
~Renderable() | Ogre::Renderable | inline virtual
~ShadowCaster() | Ogre::ShadowCaster | inline virtual