| OGRE 1.11.1 Object-Oriented Graphics Rendering Engine

Classes | Namespaces
OgreGLSLShaderCommon.h File Reference
`#include "OgreGLSupportPrerequisites.h"`
`#include "OgreHighLevelGpuProgram.h"`
`#include "OgreRenderOperation.h"`
`#include "OgreGLUniformCache.h"`

## Classes
class | Ogre::GLSLShaderCommon
| Specialisation of HighLevelGpuProgram to provide support for OpenGL Shader Language (GLSL). More...
class | Ogre::GLSLShaderCommon::CmdAttach
| Command object for attaching another GLSL Program. More...
class | Ogre::GLSLShaderCommon::CmdColumnMajorMatrices
| Command object for setting matrix packing in column-major order. More...
class | Ogre::GLSLShaderCommon::CmdInputOperationType
| Command object for setting the input operation type (geometry shader only) More...
class | Ogre::GLSLShaderCommon::CmdMaxOutputVertices
| Command object for setting the maximum output vertices (geometry shader only) More...
class | Ogre::GLSLShaderCommon::CmdOutputOperationType
| Command object for setting the output operation type (geometry shader only) More...
class | Ogre::GLSLShaderCommon::CmdPreprocessorDefines
| Command object for setting macro defines. More...

## Namespaces
| Ogre