| OGRE 1.11.1 Object-Oriented Graphics Rendering Engine

Ogre::StaticGeometry Member List

This is the complete list of members for Ogre::StaticGeometry, including all inherited members.

addEntity(Entity *ent, const Vector3 &position, const Quaternion &orientation=Quaternion::IDENTITY, const Vector3 &scale=Vector3::UNIT_SCALE) | Ogre::StaticGeometry | virtual
addSceneNode(const SceneNode *node) | Ogre::StaticGeometry | virtual
build(void) | Ogre::StaticGeometry | virtual
destroy(void) | Ogre::StaticGeometry | virtual
dump(const String &filename) const | Ogre::StaticGeometry | virtual
getCastShadows(void) | Ogre::StaticGeometry | inline virtual
getName(void) const | Ogre::StaticGeometry | inline
getOrigin(void) const | Ogre::StaticGeometry | inline virtual
getRegionDimensions(void) const | Ogre::StaticGeometry | inline virtual
getRegionIterator(void) | Ogre::StaticGeometry |
getRenderingDistance(void) const | Ogre::StaticGeometry | inline virtual
getRenderQueueGroup(void) const | Ogre::StaticGeometry | virtual
getSquaredRenderingDistance(void) const | Ogre::StaticGeometry | inline virtual
getVisibilityFlags() const | Ogre::StaticGeometry |
isVisible(void) const | Ogre::StaticGeometry | inline virtual
OptimisedSubMeshGeometryList typedef | Ogre::StaticGeometry |
QueuedGeometryList typedef | Ogre::StaticGeometry |
QueuedSubMeshList typedef | Ogre::StaticGeometry |
RegionIterator typedef | Ogre::StaticGeometry |
RegionMap typedef | Ogre::StaticGeometry |
reset(void) | Ogre::StaticGeometry | virtual
setCastShadows(bool castShadows) | Ogre::StaticGeometry | virtual
setOrigin(const Vector3 &origin) | Ogre::StaticGeometry | inline virtual
setRegionDimensions(const Vector3 &size) | Ogre::StaticGeometry | inline virtual
setRenderingDistance(Real dist) | Ogre::StaticGeometry | inline virtual
setRenderQueueGroup(uint8 queueID) | Ogre::StaticGeometry | virtual
setVisibilityFlags(uint32 flags) | Ogre::StaticGeometry |
setVisible(bool visible) | Ogre::StaticGeometry | virtual
StaticGeometry(SceneManager *owner, const String &name) | Ogre::StaticGeometry |
SubMeshGeometryLookup typedef | Ogre::StaticGeometry |
SubMeshLodGeometryLinkList typedef | Ogre::StaticGeometry |
visitRenderables(Renderable::Visitor *visitor, bool debugRenderables=false) | Ogre::StaticGeometry |
~StaticGeometry() | Ogre::StaticGeometry | virtual