| OGRE 1.11.1 Object-Oriented Graphics Rendering Engine

Ogre::GLStateCacheManager Member List

This is the complete list of members for Ogre::GLStateCacheManager, including all inherited members.

activateGLTextureUnit(size_t unit) | Ogre::GLStateCacheManager |
bindGLBuffer(GLenum target, GLuint buffer, bool force=false) | Ogre::GLStateCacheManager |
bindGLTexture(GLenum target, GLuint texture) | Ogre::GLStateCacheManager |
clearCache() | Ogre::GLStateCacheManager |
deleteGLBuffer(GLenum target, GLuint buffer) | Ogre::GLStateCacheManager |
disableTextureCoordGen(GLenum type) | Ogre::GLStateCacheManager |
enableTextureCoordGen(GLenum type) | Ogre::GLStateCacheManager |
getClearDepth(void) const | Ogre::GLStateCacheManager | inline
getColourMask() | Ogre::GLStateCacheManagerCommon | inline
getCullFace(void) const | Ogre::GLStateCacheManager | inline
getDepthFunc(void) const | Ogre::GLStateCacheManager | inline
getDepthMask() const | Ogre::GLStateCacheManagerCommon | inline
getPolygonMode(void) const | Ogre::GLStateCacheManager | inline
getStencilMask(void) const | Ogre::GLStateCacheManagerCommon | inline
getViewport(int *array) | Ogre::GLStateCacheManagerCommon | inline
GLStateCacheManager(void) | Ogre::GLStateCacheManager |
initializeCache() | Ogre::GLStateCacheManager |
invalidateStateForTexture(GLuint texture) | Ogre::GLStateCacheManager |
setBlendEquation(GLenum eq) | Ogre::GLStateCacheManager |
setBlendEquation(GLenum eqRGB, GLenum eqA) | Ogre::GLStateCacheManager |
setBlendFunc(GLenum source, GLenum dest) | Ogre::GLStateCacheManager |
setClearColour(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) | Ogre::GLStateCacheManager |
setClearDepth(GLclampf depth) | Ogre::GLStateCacheManager |
setColourMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) | Ogre::GLStateCacheManager |
setCullFace(GLenum face) | Ogre::GLStateCacheManager |
setDepthFunc(GLenum func) | Ogre::GLStateCacheManager |
setDepthMask(GLboolean mask) | Ogre::GLStateCacheManager |
setEnabled(GLenum flag, bool enabled) | Ogre::GLStateCacheManager |
setLightAmbient(GLfloat r, GLfloat g, GLfloat b) | Ogre::GLStateCacheManager |
setMaterialAmbient(GLfloat r, GLfloat g, GLfloat b, GLfloat a) | Ogre::GLStateCacheManager |
setMaterialDiffuse(GLfloat r, GLfloat g, GLfloat b, GLfloat a) | Ogre::GLStateCacheManager |
setMaterialEmissive(GLfloat r, GLfloat g, GLfloat b, GLfloat a) | Ogre::GLStateCacheManager |
setMaterialShininess(GLfloat shininess) | Ogre::GLStateCacheManager |
setMaterialSpecular(GLfloat r, GLfloat g, GLfloat b, GLfloat a) | Ogre::GLStateCacheManager |
setPointParameters(GLfloat *attenuation, float minSize, float maxSize) | Ogre::GLStateCacheManager |
setPointSize(GLfloat size) | Ogre::GLStateCacheManager |
setPolygonMode(GLenum mode) | Ogre::GLStateCacheManager |
setShadeModel(GLenum model) | Ogre::GLStateCacheManager |
setStencilMask(GLuint mask) | Ogre::GLStateCacheManager |
setTexParameteri(GLenum target, GLenum pname, GLint param) | Ogre::GLStateCacheManager |
setViewport(GLint x, GLint y, GLsizei width, GLsizei height) | Ogre::GLStateCacheManager |
~GLStateCacheManagerCommon() | Ogre::GLStateCacheManagerCommon | inline virtual