| OGRE 1.11.1 Object-Oriented Graphics Rendering Engine

Ogre::PCZRaySceneQuery Member List

This is the complete list of members for Ogre::PCZRaySceneQuery, including all inherited members.

clearResults(void) | Ogre::RaySceneQuery | virtual
DefaultRaySceneQuery(SceneManager *creator) | Ogre::DefaultRaySceneQuery |
execute(RaySceneQueryListener *listener) | Ogre::PCZRaySceneQuery | virtual
Ogre::RaySceneQuery::execute(void) | Ogre::RaySceneQuery | virtual
getLastResults(void) | Ogre::RaySceneQuery | virtual
getMaxResults(void) const | Ogre::RaySceneQuery | virtual
getQueryMask(void) const | Ogre::SceneQuery | virtual
getQueryTypeMask(void) const | Ogre::SceneQuery | virtual
getRay(void) const | Ogre::RaySceneQuery | virtual
getSortByDistance(void) const | Ogre::RaySceneQuery | virtual
getSupportedWorldFragmentTypes(void) const | Ogre::SceneQuery | inline virtual
getWorldFragmentType(void) const | Ogre::SceneQuery | virtual
PCZRaySceneQuery(SceneManager *creator) | Ogre::PCZRaySceneQuery |
queryResult(MovableObject *obj, Real distance) | Ogre::RaySceneQuery | virtual
queryResult(SceneQuery::WorldFragment *fragment, Real distance) | Ogre::RaySceneQuery | virtual
RaySceneQuery(SceneManager *mgr) | Ogre::RaySceneQuery |
SceneQuery(SceneManager *mgr) | Ogre::SceneQuery |
setExcludeNode(SceneNode *excludeNode) | Ogre::PCZRaySceneQuery | inline
setQueryMask(uint32 mask) | Ogre::SceneQuery | virtual
setQueryTypeMask(uint32 mask) | Ogre::SceneQuery | virtual
setRay(const Ray &ray) | Ogre::RaySceneQuery | virtual
setSortByDistance(bool sort, ushort maxresults=0) | Ogre::RaySceneQuery | virtual
setStartZone(PCZone *startZone) | Ogre::PCZRaySceneQuery | inline
setWorldFragmentType(enum WorldFragmentType wft) | Ogre::SceneQuery | virtual
WFT_CUSTOM_GEOMETRY enum value | Ogre::SceneQuery |
WFT_NONE enum value | Ogre::SceneQuery |
WFT_PLANE_BOUNDED_REGION enum value | Ogre::SceneQuery |
WFT_RENDER_OPERATION enum value | Ogre::SceneQuery |
WFT_SINGLE_INTERSECTION enum value | Ogre::SceneQuery |
WorldFragmentType enum name | Ogre::SceneQuery |
~DefaultRaySceneQuery() | Ogre::DefaultRaySceneQuery |
~PCZRaySceneQuery() | Ogre::PCZRaySceneQuery |
~RaySceneQuery() | Ogre::RaySceneQuery | virtual
~RaySceneQueryListener() | Ogre::RaySceneQueryListener | inline virtual
~SceneQuery() | Ogre::SceneQuery | virtual