| OGRE 1.11.1 Object-Oriented Graphics Rendering Engine

Ogre::InstancedEntity Member List

This is the complete list of members for Ogre::InstancedEntity, including all inherited members.

_getCreator(void) const | Ogre::MovableObject | inline
_getDerivedPosition() const | Ogre::InstancedEntity | inline
_getLightList() | Ogre::MovableObject | inline
_getManager(void) const | Ogre::MovableObject | inline
_getOwner() const | Ogre::InstancedEntity | inline
_getParentNodeFullTransform(void) const | Ogre::InstancedEntity | inline virtual
_notifyAttached(Node *parent, bool isTagPoint=false) | Ogre::InstancedEntity | virtual
_notifyCreator(MovableObjectFactory *fact) | Ogre::MovableObject | inline virtual
_notifyCurrentCamera(Camera *cam) | Ogre::MovableObject | virtual
_notifyManager(SceneManager *man) | Ogre::MovableObject | inline virtual
_notifyMoved(void) | Ogre::InstancedEntity | virtual
_releaseManualHardwareResources() | Ogre::MovableObject | inline virtual
_restoreManualHardwareResources() | Ogre::MovableObject | inline virtual
_updateAnimation(void) | Ogre::InstancedEntity | virtual
_updateRenderQueue(RenderQueue *queue) | Ogre::InstancedEntity | inline virtual
addQueryFlags(uint32 flags) | Ogre::MovableObject | inline
addVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline
AnimableObject() | Ogre::AnimableObject | inline
BaseInstanceBatchVTF class | Ogre::InstancedEntity | friend
clearShadowRenderableList(ShadowRenderableList &shadowRenderables) | Ogre::ShadowCaster | static
createAnimableValue(const String &valueName) | Ogre::AnimableObject | inline virtual
detachFromParent(void) | Ogre::MovableObject |
extrudeVertices(const HardwareVertexBufferSharedPtr &vertexBuffer, size_t originalVertexCount, const Vector4 &lightPos, Real extrudeDist) | Ogre::ShadowCaster | static
getAllAnimationStates(void) const | Ogre::InstancedEntity |
getAnimableValueNames(void) const | Ogre::AnimableObject | inline
getAnimationState(const String &name) const | Ogre::InstancedEntity |
getBoundingBox(void) const | Ogre::InstancedEntity | virtual
getBoundingRadius(void) const | Ogre::InstancedEntity | virtual
getCastShadows(void) const | Ogre::MovableObject | inline virtual
getCustomParam(unsigned char idx) | Ogre::InstancedEntity |
getDarkCapBounds(const Light &light, Real dirLightExtrusionDist) const | Ogre::MovableObject | virtual
getDefaultQueryFlags() | Ogre::MovableObject | inline static
getDefaultVisibilityFlags() | Ogre::MovableObject | inline static
getEdgeList(void) | Ogre::MovableObject | inline virtual
getLightCapBounds(void) const | Ogre::MovableObject | virtual
getLightMask() const | Ogre::MovableObject | inline
getListener(void) const | Ogre::MovableObject | inline
getMaxScaleCoef() const | Ogre::InstancedEntity |
getMovableType(void) const | Ogre::InstancedEntity | virtual
getName(void) const | Ogre::MovableObject | inline
getOrientation() const | Ogre::InstancedEntity | inline
getParentNode(void) const | Ogre::MovableObject | inline
getParentSceneNode(void) const | Ogre::MovableObject |
getPointExtrusionDistance(const Light *l) const | Ogre::MovableObject | virtual
getPosition() const | Ogre::InstancedEntity | inline
getQueryFlags(void) const | Ogre::MovableObject | inline
getReceivesShadows() | Ogre::MovableObject |
getRenderingDistance(void) const | Ogre::MovableObject | inline
getRenderingMinPixelSize() const | Ogre::MovableObject | inline
getRenderQueueGroup(void) const | Ogre::MovableObject | inline
getScale() const | Ogre::InstancedEntity | inline
getShadowVolumeRenderableIterator(ShadowTechnique shadowTechnique, const Light *light, HardwareIndexBufferSharedPtr *indexBuffer, size_t *indexBufferUsedSize, bool extrudeVertices, Real extrusionDist, unsigned long flags=0) | Ogre::MovableObject | virtual
getSkeleton(void) const | Ogre::InstancedEntity | inline
getSquaredViewDepth(const Camera *cam) const | Ogre::InstancedEntity |
getTypeFlags(void) const | Ogre::MovableObject | virtual
getUserAny(void) const | Ogre::MovableObject | inline
getUserObjectBindings() | Ogre::MovableObject | inline
getUserObjectBindings() const | Ogre::MovableObject | inline
getVisibilityFlags(void) const | Ogre::MovableObject | inline
getVisible(void) const | Ogre::MovableObject | inline
getWorldBoundingBox(bool derive=false) const | Ogre::MovableObject | virtual
getWorldBoundingSphere(bool derive=false) const | Ogre::MovableObject | virtual
hasEdgeList(void) | Ogre::MovableObject | inline virtual
hasSkeleton(void) const | Ogre::InstancedEntity | inline
InstanceBatch class | Ogre::InstancedEntity | friend
InstanceBatchHW class | Ogre::InstancedEntity | friend
InstanceBatchHW_VTF class | Ogre::InstancedEntity | friend
InstanceBatchShader class | Ogre::InstancedEntity | friend
InstancedEntity(InstanceBatch *batchOwner, uint32 instanceID, InstancedEntity *sharedTransformEntity=NULL) | Ogre::InstancedEntity |
isAttached(void) const | Ogre::MovableObject | inline
isDebugDisplayEnabled(void) const | Ogre::MovableObject | inline
isInScene(void) const | Ogre::InstancedEntity | inline virtual
isInUse() const | Ogre::InstancedEntity | inline
isParentTagPoint() const | Ogre::MovableObject | inline
isVisible(void) const | Ogre::MovableObject | virtual
MovableObject() | Ogre::MovableObject |
MovableObject(const String &name) | Ogre::MovableObject |
queryLights(void) const | Ogre::MovableObject |
removeQueryFlags(uint32 flags) | Ogre::MovableObject | inline
removeVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline
setCastShadows(bool enabled) | Ogre::MovableObject | inline
setCustomParam(unsigned char idx, const Vector4 &newParam) | Ogre::InstancedEntity |
setDebugDisplayEnabled(bool enabled) | Ogre::MovableObject | inline
setDefaultQueryFlags(uint32 flags) | Ogre::MovableObject | inline static
setDefaultVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline static
setInUse(bool used) | Ogre::InstancedEntity |
setLightMask(uint32 lightMask) | Ogre::MovableObject |
setListener(Listener *listener) | Ogre::MovableObject | inline
setOrientation(const Quaternion &orientation, bool doUpdate=true) | Ogre::InstancedEntity |
setPosition(const Vector3 &position, bool doUpdate=true) | Ogre::InstancedEntity |
setQueryFlags(uint32 flags) | Ogre::MovableObject | inline
setRenderingDistance(Real dist) | Ogre::MovableObject | inline
setRenderingMinPixelSize(Real pixelSize) | Ogre::MovableObject | inline
setRenderQueueGroup(uint8 queueID) | Ogre::MovableObject | virtual
setRenderQueueGroupAndPriority(uint8 queueID, ushort priority) | Ogre::MovableObject | virtual
setScale(const Vector3 &scale, bool doUpdate=true) | Ogre::InstancedEntity |
setTransformLookupNumber(uint16 num) | Ogre::InstancedEntity | inline
setUserAny(const Any &anything) | Ogre::MovableObject | inline
setVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline
setVisible(bool visible) | Ogre::MovableObject | inline
ShadowRenderableList typedef | Ogre::ShadowCaster |
ShadowRenderableListIterator typedef | Ogre::ShadowCaster |
shareTransformWith(InstancedEntity *slave) | Ogre::InstancedEntity |
stopSharingTransform() | Ogre::InstancedEntity |
updateTransforms() | Ogre::InstancedEntity |
visitRenderables(Renderable::Visitor *visitor, bool debugRenderables=false) | Ogre::InstancedEntity | inline virtual
~AnimableObject() | Ogre::AnimableObject | inline virtual
~InstancedEntity() | Ogre::InstancedEntity | virtual
~MovableObject() | Ogre::MovableObject | virtual
~ShadowCaster() | Ogre::ShadowCaster | inline virtual