| OGRE 1.11.1 Object-Oriented Graphics Rendering Engine

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- back() : Ogre::HashedVector< T > , Ogre::SmallVectorTemplateCommon< T >
- BackgroundProcessResult() : Ogre::BackgroundProcessResult
- bakeLodLevel() : Ogre::LodOutputProvider , Ogre::LodOutputProviderBuffer , Ogre::LodOutputProviderCompressedMesh , Ogre::LodOutputProviderMesh
- bakeManualLodLevel() : Ogre::LodOutputProvider , Ogre::LodOutputProviderBuffer , Ogre::LodOutputProviderCompressedMesh , Ogre::LodOutputProviderMesh
- BaseInstanceBatchVTF() : Ogre::BaseInstanceBatchVTF
- baseVertexPointerToElement() : Ogre::VertexElement
- beforeIlluminationPassesCleared() : Ogre::MaterialManager::Listener , OgreBites::SGTechniqueResolverListener
- begin() : Ogre::HashedVector< T > , Ogre::IteratorWrapper< T, IteratorType, ValType > , Ogre::ManualObject , Ogre::SmallVectorTemplateCommon< T >
- beginBillboards() : Ogre::BillboardSet
- beginGPUEvent() : Ogre::Profiler
- beginOcclusionQuery() : Ogre::D3D11HardwareOcclusionQuery , Ogre::D3D9HardwareOcclusionQuery , Ogre::GL3PlusHardwareOcclusionQuery , Ogre::GLES2HardwareOcclusionQuery , Ogre::GLHardwareOcclusionQuery , Ogre::HardwareOcclusionQuery
- beginProfile() : Ogre::Profiler
- beginProfileEvent() : Ogre::D3D11RenderSystem , Ogre::D3D9RenderSystem , Ogre::GL3PlusRenderSystem , Ogre::GLES2RenderSystem , Ogre::GLRenderSystem , Ogre::RenderSystem
- beginSection() : Ogre::MaterialSerializer
- beginUpdate() : Ogre::ManualObject
- Billboard() : Ogre::Billboard
- BillboardChain() : Ogre::BillboardChain
- BillboardChainFactory() : Ogre::BillboardChainFactory
- BillboardParticleRenderer() : Ogre::BillboardParticleRenderer
- BillboardSet() : Ogre::BillboardSet
- BillboardSetFactory() : Ogre::BillboardSetFactory
- bind() : Ogre::D3D9HardwarePixelBuffer , Ogre::GL3PlusFBOManager , Ogre::GL3PlusFrameBufferObject , Ogre::GLCopyingRTTManager , Ogre::GLES2FBOManager , Ogre::GLES2FrameBufferObject , Ogre::GLFBOManager , Ogre::GLFrameBufferObject , Ogre::GLPBRTTManager , Ogre::GLRTTManager , Ogre::GLSLShader , Ogre::GLVertexArrayObject , Ogre::HlmsManager , Ogre::RTShader::UniformParameter , Ogre::SharedPtr< T >
- bindFixedAttributes() : Ogre::GLSLESProgramCommon , Ogre::GLSLProgram
- bindGLBuffer() : Ogre::GL3PlusStateCacheManager , Ogre::GLES2StateCacheManager , Ogre::GLStateCacheManager
- bindGLFrameBuffer() : Ogre::GL3PlusStateCacheManager
- bindGLProgramPipeline() : Ogre::GL3PlusStateCacheManager
- bindGLRenderBuffer() : Ogre::GL3PlusStateCacheManager
- bindGLTexture() : Ogre::GL3PlusStateCacheManager , Ogre::GLES2StateCacheManager , Ogre::GLStateCacheManager
- bindGLVertexArray() : Ogre::GL3PlusStateCacheManager , Ogre::GLES2StateCacheManager
- bindGpuProgram() : Ogre::D3D11RenderSystem , Ogre::D3D9RenderSystem , Ogre::GL3PlusRenderSystem , Ogre::GLES2RenderSystem , Ogre::GLRenderSystem , Ogre::RenderSystem
- bindGpuProgramParameters() : Ogre::D3D11RenderSystem , Ogre::D3D9RenderSystem , Ogre::GL3PlusRenderSystem , Ogre::GLES2RenderSystem , Ogre::GLRenderSystem , Ogre::RenderSystem
- bindGpuProgramPassIterationParameters() : Ogre::D3D11RenderSystem , Ogre::D3D9RenderSystem , Ogre::GL3PlusRenderSystem , Ogre::GLES2RenderSystem , Ogre::GLRenderSystem , Ogre::RenderSystem
- bindParameters() : Ogre::GLSLShader
- bindPassIterationParameters() : Ogre::GLSLShader
- bindProgram() : Ogre::GLArbGpuProgram , Ogre::GLGpuNvparseProgram , Ogre::GLGpuProgram , Ogre::GLSL::GLSLGpuProgram , Ogre::GLSLESProgram
- bindProgramParameters() : Ogre::GLArbGpuProgram , Ogre::GLGpuNvparseProgram , Ogre::GLGpuProgram , Ogre::GLSL::GLSLGpuProgram , Ogre::GLSLESProgram
- bindProgramPassIterationParameters() : Ogre::GLArbGpuProgram , Ogre::GLGpuProgram , Ogre::GLSL::GLSLGpuProgram , Ogre::GLSLESProgram
- bindProgramSharedParameters() : Ogre::GLSLESProgram
- bindSharedParameters() : Ogre::GLSLShader
- bindSurface() : Ogre::GL3PlusFrameBufferObject , Ogre::GLES2FrameBufferObject , Ogre::GLFrameBufferObject , Ogre::MultiRenderTarget
- bindTempCopies() : Ogre::TempBlendedBufferInfo
- bindToFramebuffer() : Ogre::GL3PlusRenderBuffer , Ogre::GL3PlusTextureBuffer , Ogre::GLES2RenderBuffer , Ogre::GLES2TextureBuffer , Ogre::GLHardwarePixelBufferCommon , Ogre::GLRenderBuffer , Ogre::GLTextureBuffer
- bindToGpu() : Ogre::GLVertexArrayObject
- bindToShader() : Ogre::D3D11VertexDeclaration
- bindVertexElementToGpu() : Ogre::GLRenderSystemCommon
- blit() : Ogre::D3D11HardwarePixelBuffer , Ogre::D3D9HardwarePixelBuffer , Ogre::GL3PlusTextureBuffer , Ogre::GLES2TextureBuffer , Ogre::GLTextureBuffer , Ogre::HardwarePixelBuffer , Ogre::TerrainLayerBlendMap
- blitFromMemory() : Ogre::D3D11HardwarePixelBuffer , Ogre::D3D9HardwarePixelBuffer , Ogre::GL3PlusHardwarePixelBuffer , Ogre::GL3PlusTextureBuffer , Ogre::GLES2HardwarePixelBuffer , Ogre::GLES2TextureBuffer , Ogre::GLHardwarePixelBuffer , Ogre::GLTextureBuffer , Ogre::HardwarePixelBuffer
- blitFromTexture() : Ogre::GL3PlusTextureBuffer , Ogre::GLES2TextureBuffer , Ogre::GLTextureBuffer
- blitToMemory() : Ogre::D3D11HardwarePixelBuffer , Ogre::D3D9HardwarePixelBuffer , Ogre::GL3PlusHardwarePixelBuffer , Ogre::GLES2HardwarePixelBuffer , Ogre::GLHardwarePixelBuffer , Ogre::HardwarePixelBuffer
- Bone() : Ogre::Bone
- BorderPanelOverlayElement() : Ogre::BorderPanelOverlayElement
- BorderRenderable() : Ogre::BorderRenderable
- boundingRadiusFromAABB() : Ogre::Math
- boundingRadiusFromAABBCentered() : Ogre::Math
- Box() : Ogre::Box
- BoxEmitter() : Ogre::BoxEmitter
- boxIntersects() : Ogre::TerrainGroup
- BspIntersectionSceneQuery() : Ogre::BspIntersectionSceneQuery
- BspLevel() : Ogre::BspLevel
- BspNode() : Ogre::BspNode
- BspRaySceneQuery() : Ogre::BspRaySceneQuery
- BspSceneLoader() : Ogre::BspSceneLoader
- BspSceneManager() : Ogre::BspSceneManager
- BspSceneManagerFactory() : Ogre::BspSceneManagerFactory
- BspSceneManagerPlugin() : Ogre::BspSceneManagerPlugin
- BspSceneNode() : Ogre::BspSceneNode
- bswap16() : Ogre::Bitwise
- bswap32() : Ogre::Bitwise
- bswap64() : Ogre::Bitwise
- bswapBuffer() : Ogre::Bitwise
- bswapChunks() : Ogre::Bitwise
- buffersCheckedOut() : Ogre::TempBlendedBufferInfo
- build() : Ogre::EdgeListBuilder , Ogre::InstanceBatch , Ogre::PatchSurface , Ogre::StaticGeometry , Ogre::StaticGeometry::GeometryBucket , Ogre::StaticGeometry::LODBucket , Ogre::StaticGeometry::MaterialBucket , Ogre::StaticGeometry::Region , Ogre::TangentSpaceCalc
- buildConstantDefinitions() : Ogre::D3D11HLSLProgram
- buildEdgeList() : Ogre::Mesh
- buildFrom() : Ogre::BaseInstanceBatchVTF , Ogre::InstanceBatch , Ogre::InstanceBatchHW , Ogre::InstanceBatchShader
- buildPresentParameters() : Ogre::D3D9RenderWindow
- buildReflectionMatrix() : Ogre::Math
- buildRenderState() : Ogre::RTShader::FFPRenderStateBuilder
- buildTangentVectors() : Ogre::Mesh
- bulkPixelConversion() : Ogre::PixelUtil
- bulkPixelVerticalFlip() : Ogre::PixelUtil
- Button() : OgreBites::Button
- buttonHit() : OgreBites::TrayListener , OgreBites::TrayManager