| OGRE 1.11.1 Object-Oriented Graphics Rendering Engine

Ogre::HardwareUniformBuffer Member List

This is the complete list of members for Ogre::HardwareUniformBuffer, including all inherited members.

_updateFromShadow(void) | Ogre::HardwareBuffer | inline virtual
copyData(HardwareBuffer &srcBuffer, size_t srcOffset, size_t dstOffset, size_t length, bool discardWholeBuffer=false) | Ogre::HardwareBuffer | inline virtual
copyData(HardwareBuffer &srcBuffer) | Ogre::HardwareBuffer | inline virtual
getManager() const | Ogre::HardwareUniformBuffer | inline
getName() const | Ogre::HardwareUniformBuffer | inline
getSizeInBytes(void) const | Ogre::HardwareBuffer | inline
getUsage(void) const | Ogre::HardwareBuffer | inline
HardwareBuffer(Usage usage, bool systemMemory, bool useShadowBuffer) | Ogre::HardwareBuffer | inline
HardwareUniformBuffer(HardwareBufferManagerBase *mgr, size_t sizeBytes, HardwareBuffer::Usage usage, bool useShadowBuffer=false, const String &name="") | Ogre::HardwareUniformBuffer |
hasShadowBuffer(void) const | Ogre::HardwareBuffer | inline
HBL_DISCARD enum value | Ogre::HardwareBuffer |
HBL_NO_OVERWRITE enum value | Ogre::HardwareBuffer |
HBL_NORMAL enum value | Ogre::HardwareBuffer |
HBL_READ_ONLY enum value | Ogre::HardwareBuffer |
HBL_WRITE_ONLY enum value | Ogre::HardwareBuffer |
HBU_DISCARDABLE enum value | Ogre::HardwareBuffer |
HBU_DYNAMIC enum value | Ogre::HardwareBuffer |
HBU_DYNAMIC_WRITE_ONLY enum value | Ogre::HardwareBuffer |
HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE enum value | Ogre::HardwareBuffer |
HBU_STATIC enum value | Ogre::HardwareBuffer |
HBU_STATIC_WRITE_ONLY enum value | Ogre::HardwareBuffer |
HBU_WRITE_ONLY enum value | Ogre::HardwareBuffer |
isLocked(void) const | Ogre::HardwareBuffer | inline
isSystemMemory(void) const | Ogre::HardwareBuffer | inline
lock(size_t offset, size_t length, LockOptions options) | Ogre::HardwareBuffer | inline virtual
lock(LockOptions options) | Ogre::HardwareBuffer | inline
LockOptions enum name | Ogre::HardwareBuffer |
readData(size_t offset, size_t length, void *pDest)=0 | Ogre::HardwareBuffer | pure virtual
suppressHardwareUpdate(bool suppress) | Ogre::HardwareBuffer | inline
unlock(void) | Ogre::HardwareBuffer | inline virtual
Usage enum name | Ogre::HardwareBuffer |
writeData(size_t offset, size_t length, const void *pSource, bool discardWholeBuffer=false)=0 | Ogre::HardwareBuffer | pure virtual
~HardwareBuffer() | Ogre::HardwareBuffer | inline virtual
~HardwareUniformBuffer() | Ogre::HardwareUniformBuffer |