| OGRE 1.11.1 Object-Oriented Graphics Rendering Engine

Classes | Namespaces | Typedefs | Enumerations
OgreGpuProgramParams.h File Reference
`#include "OgrePrerequisites.h"`
`#include "OgreSharedPtr.h"`
`#include "OgreIteratorWrappers.h"`
`#include "OgreSerializer.h"`
`#include "OgreAny.h"`
`#include "Threading/OgreThreadHeaders.h"`
`#include "OgreHeaderPrefix.h"`
`#include "OgreHeaderSuffix.h"`

## Classes
struct | Ogre::GpuConstantDefinition
| Information about predefined program constants. More...
struct | Ogre::GpuLogicalBufferStruct
| Container struct to allow params to safely & update shared list of logical buffer assignments. More...
struct | Ogre::GpuLogicalIndexUse
| Structure recording the use of a physical buffer by a logical parameter index. More...
struct | Ogre::GpuNamedConstants
| Struct collecting together the information for named constants. More...
class | Ogre::GpuNamedConstantsSerializer
| Simple class for loading / saving GpuNamedConstants. More...
class | Ogre::GpuProgramParameters
| Collects together the program parameters used for a GpuProgram. More...
struct | Ogre::GpuProgramParameters::AutoConstantDefinition
| Structure defining an auto constant that's available for use in a parameters object. More...
class | Ogre::GpuProgramParameters::AutoConstantEntry
| Structure recording the use of an automatic parameter. More...
class | Ogre::GpuSharedParameters
| Definition of container that holds the current bool constants. More...
class | Ogre::GpuSharedParametersUsage
| This class records the usage of a set of shared parameters in a concrete set of GpuProgramParameters. More...

## Namespaces
| Ogre

## Typedefs
typedef std::vector< double > | Ogre::DoubleConstantList
| Definition of container that holds the current double constants. More...
typedef std::vector< float > | Ogre::FloatConstantList
| Definition of container that holds the current float constants. More...
typedef ConstMapIterator< GpuConstantDefinitionMap > | Ogre::GpuConstantDefinitionIterator
typedef std::map< String, GpuConstantDefinition > | Ogre::GpuConstantDefinitionMap
typedef std::map< size_t, GpuLogicalIndexUse > | Ogre::GpuLogicalIndexUseMap
typedef std::vector< int > | Ogre::IntConstantList
| Definition of container that holds the current int constants. More...
typedef std::vector< uint > | Ogre::UnsignedIntConstantList
| Definition of container that holds the current uint constants. More...

## Enumerations
enum | Ogre::BaseConstantType { Ogre::BCT_FLOAT = 1, Ogre::BCT_INT = 2, Ogre::BCT_DOUBLE = 3, Ogre::BCT_UINT = 4, Ogre::BCT_BOOL = 5, Ogre::BCT_SAMPLER = 6, Ogre::BCT_SUBROUTINE = 7, Ogre::BCT_UNKNOWN = 99 }
enum | Ogre::GpuConstantType { Ogre::GCT_FLOAT1 = 1, Ogre::GCT_FLOAT2 = 2, Ogre::GCT_FLOAT3 = 3, Ogre::GCT_FLOAT4 = 4, Ogre::GCT_SAMPLER1D = 5, Ogre::GCT_SAMPLER2D = 6, Ogre::GCT_SAMPLER3D = 7, Ogre::GCT_SAMPLERCUBE = 8, Ogre::GCT_SAMPLERRECT = 9, Ogre::GCT_SAMPLER1DSHADOW = 10, Ogre::GCT_SAMPLER2DSHADOW = 11, Ogre::GCT_SAMPLER2DARRAY = 12, Ogre::GCT_MATRIX_2X2 = 13, Ogre::GCT_MATRIX_2X3 = 14, Ogre::GCT_MATRIX_2X4 = 15, Ogre::GCT_MATRIX_3X2 = 16, Ogre::GCT_MATRIX_3X3 = 17, Ogre::GCT_MATRIX_3X4 = 18, Ogre::GCT_MATRIX_4X2 = 19, Ogre::GCT_MATRIX_4X3 = 20, Ogre::GCT_MATRIX_4X4 = 21, Ogre::GCT_INT1 = 22, Ogre::GCT_INT2 = 23, Ogre::GCT_INT3 = 24, Ogre::GCT_INT4 = 25, Ogre::GCT_SUBROUTINE = 26, Ogre::GCT_DOUBLE1 = 27, Ogre::GCT_DOUBLE2 = 28, Ogre::GCT_DOUBLE3 = 29, Ogre::GCT_DOUBLE4 = 30, Ogre::GCT_MATRIX_DOUBLE_2X2 = 31, Ogre::GCT_MATRIX_DOUBLE_2X3 = 32, Ogre::GCT_MATRIX_DOUBLE_2X4 = 33, Ogre::GCT_MATRIX_DOUBLE_3X2 = 34, Ogre::GCT_MATRIX_DOUBLE_3X3 = 35, Ogre::GCT_MATRIX_DOUBLE_3X4 = 36, Ogre::GCT_MATRIX_DOUBLE_4X2 = 37, Ogre::GCT_MATRIX_DOUBLE_4X3 = 38, Ogre::GCT_MATRIX_DOUBLE_4X4 = 39, Ogre::GCT_UINT1 = 40, Ogre::GCT_UINT2 = 41, Ogre::GCT_UINT3 = 42, Ogre::GCT_UINT4 = 43, Ogre::GCT_BOOL1 = 44, Ogre::GCT_BOOL2 = 45, Ogre::GCT_BOOL3 = 46, Ogre::GCT_BOOL4 = 47, Ogre::GCT_UNKNOWN = 99 }
| Enumeration of the types of constant we may encounter in programs. More...
enum | Ogre::GpuParamVariability { Ogre::GPV_GLOBAL = 1, Ogre::GPV_PER_OBJECT = 2, Ogre::GPV_LIGHTS = 4, Ogre::GPV_PASS_ITERATION_NUMBER = 8, Ogre::GPV_ALL = 0xFFFF }
| The variability of a GPU parameter, as derived from auto-params targeting it. More...