21 #ifndef __JackExternalClient__ 22 #define __JackExternalClient__ 24 #include "JackClientInterface.h" 25 #include "JackPlatformPlug.h" 30 struct JackClientControl;
49 int Open(
const char* name,
int pid,
int refnum,
int uuid,
int* shared_client);
52 int ClientNotify(
int refnum,
const char* name,
int notify,
int sync,
const char* message,
int value1,
int value2);
JackNotifyChannel using sockets.
Server side implementation of library clients.
Client control possibly in shared memory.