Module java.desktop
Package java.awt

## Interface Shape

- All Known Implementing Classes:
    `Arc2D`, `Arc2D.Double`, `Arc2D.Float`, `Area`, `BasicTextUI.BasicCaret`, `CubicCurve2D`, `CubicCurve2D.Double`, `CubicCurve2D.Float`, `DefaultCaret`, `Ellipse2D`, `Ellipse2D.Double`, `Ellipse2D.Float`, `GeneralPath`, `Line2D`, `Line2D.Double`, `Line2D.Float`, `Path2D`, `Path2D.Double`, `Path2D.Float`, `Polygon`, `QuadCurve2D`, `QuadCurve2D.Double`, `QuadCurve2D.Float`, `Rectangle`, `Rectangle2D`, `Rectangle2D.Double`, `Rectangle2D.Float`, `RectangularShape`, `RoundRectangle2D`, `RoundRectangle2D.Double`, `RoundRectangle2D.Float`

      public interface Shape

  The `Shape` interface provides definitions for objects that represent some form of geometric shape. The `Shape` is described by a `PathIterator` object, which can express the outline of the `Shape` as well as a rule for determining how the outline divides the 2D plane into interior and exterior points. Each `Shape` object provides callbacks to get the bounding box of the geometry, determine whether points or rectangles lie partly or entirely within the interior of the `Shape`, and retrieve a `PathIterator` object that describes the trajectory path of the `Shape` outline.

  Definition of insideness: A point is considered to lie inside a `Shape` if and only if:

  - it lies completely inside the `Shape` boundary or
  - it lies exactly on the `Shape` boundary and the space immediately adjacent to the point in the increasing `X` direction is entirely inside the boundary or
  - it lies exactly on a horizontal boundary segment and the space immediately adjacent to the point in the increasing `Y` direction is inside the boundary.

  The `contains` and `intersects` methods consider the interior of a `Shape` to be the area it encloses as if it were filled. This means that these methods consider unclosed shapes to be implicitly closed for the purpose of determining if a shape contains or intersects a rectangle or if a shape contains a point.

  Since:
    1.2
  See Also:
    `PathIterator`, `AffineTransform`, `FlatteningPathIterator`, `GeneralPath`

- - ### Method Summary

    All Methods Instance Methods Abstract Methods
    Modifier and Type | Method | Description
    --- | --- | ---
    `boolean` | `contains​(double x, double y)` | Tests if the specified coordinates are inside the boundary of the `Shape`, as described by the definition of insideness.
    `boolean` | `contains​(double x, double y, double w, double h)` | Tests if the interior of the `Shape` entirely contains the specified rectangular area.
    `boolean` | `contains​(Point2D p)` | Tests if a specified `Point2D` is inside the boundary of the `Shape`, as described by the definition of insideness.
    `boolean` | `contains​(Rectangle2D r)` | Tests if the interior of the `Shape` entirely contains the specified `Rectangle2D`.
    `Rectangle` | `getBounds​()` | Returns an integer `Rectangle` that completely encloses the `Shape`.
    `Rectangle2D` | `getBounds2D​()` | Returns a high precision and more accurate bounding box of the `Shape` than the `getBounds` method.
    `PathIterator` | `getPathIterator​(AffineTransform at)` | Returns an iterator object that iterates along the `Shape` boundary and provides access to the geometry of the `Shape` outline.
    `PathIterator` | `getPathIterator​(AffineTransform at, double flatness)` | Returns an iterator object that iterates along the `Shape` boundary and provides access to a flattened view of the `Shape` outline geometry.
    `boolean` | `intersects​(double x, double y, double w, double h)` | Tests if the interior of the `Shape` intersects the interior of a specified rectangular area.
    `boolean` | `intersects​(Rectangle2D r)` | Tests if the interior of the `Shape` intersects the interior of a specified `Rectangle2D`.

- - ### Method Detail

    - #### getBounds

          Rectangle getBounds​()

      Returns an integer `Rectangle` that completely encloses the `Shape`. Note that there is no guarantee that the returned `Rectangle` is the smallest bounding box that encloses the `Shape`, only that the `Shape` lies entirely within the indicated `Rectangle`. The returned `Rectangle` might also fail to completely enclose the `Shape` if the `Shape` overflows the limited range of the integer data type. The `getBounds2D` method generally returns a tighter bounding box due to its greater flexibility in representation.

      Note that the definition of insideness can lead to situations where points on the defining outline of the `shape` may not be considered contained in the returned `bounds` object, but only in cases where those points are also not considered contained in the original `shape`.

      If a `point` is inside the `shape` according to the `contains(point)` method, then it must be inside the returned `Rectangle` bounds object according to the `contains(point)` method of the `bounds`. Specifically:

      `shape.contains(x,y)` requires `bounds.contains(x,y)`

      If a `point` is not inside the `shape`, then it might still be contained in the `bounds` object:

      `bounds.contains(x,y)` does not imply `shape.contains(x,y)`

      Returns:
        an integer `Rectangle` that completely encloses the `Shape`.
      Since:
        1.2
      See Also:
        `getBounds2D()`

    - #### getBounds2D

          Rectangle2D getBounds2D​()

      Returns a high precision and more accurate bounding box of the `Shape` than the `getBounds` method. Note that there is no guarantee that the returned `Rectangle2D` is the smallest bounding box that encloses the `Shape`, only that the `Shape` lies entirely within the indicated `Rectangle2D`. The bounding box returned by this method is usually tighter than that returned by the `getBounds` method and never fails due to overflow problems since the return value can be an instance of the `Rectangle2D` that uses double precision values to store the dimensions.

      Note that the definition of insideness can lead to situations where points on the defining outline of the `shape` may not be considered contained in the returned `bounds` object, but only in cases where those points are also not considered contained in the original `shape`.

      If a `point` is inside the `shape` according to the `contains(point)` method, then it must be inside the returned `Rectangle2D` bounds object according to the `contains(point)` method of the `bounds`. Specifically:

      `shape.contains(p)` requires `bounds.contains(p)`

      If a `point` is not inside the `shape`, then it might still be contained in the `bounds` object:

      `bounds.contains(p)` does not imply `shape.contains(p)`

      Returns:
        an instance of `Rectangle2D` that is a high-precision bounding box of the `Shape`.
      Since:
        1.2
      See Also:
        `getBounds()`

    - #### contains

          boolean contains​(double x,
                           double y)

      Tests if the specified coordinates are inside the boundary of the `Shape`, as described by the definition of insideness.
      Parameters:
        `x` - the specified X coordinate to be tested
        `y` - the specified Y coordinate to be tested
      Returns:
        `true` if the specified coordinates are inside the `Shape` boundary; `false` otherwise.
      Since:
        1.2

    - #### contains

          boolean contains​(Point2D p)

      Tests if a specified `Point2D` is inside the boundary of the `Shape`, as described by the definition of insideness.
      Parameters:
        `p` - the specified `Point2D` to be tested
      Returns:
        `true` if the specified `Point2D` is inside the boundary of the `Shape`; `false` otherwise.
      Since:
        1.2

    - #### intersects

          boolean intersects​(double x,
                             double y,
                             double w,
                             double h)

      Tests if the interior of the `Shape` intersects the interior of a specified rectangular area. The rectangular area is considered to intersect the `Shape` if any point is contained in both the interior of the `Shape` and the specified rectangular area.

      The `Shape.intersects()` method allows a `Shape` implementation to conservatively return `true` when:

      - there is a high probability that the rectangular area and the `Shape` intersect, but
      - the calculations to accurately determine this intersection are prohibitively expensive.
      This means that for some `Shapes` this method might return `true` even though the rectangular area does not intersect the `Shape`. The `Area` class performs more accurate computations of geometric intersection than most `Shape` objects and therefore can be used if a more precise answer is required.
      Parameters:
        `x` - the X coordinate of the upper-left corner of the specified rectangular area
        `y` - the Y coordinate of the upper-left corner of the specified rectangular area
        `w` - the width of the specified rectangular area
        `h` - the height of the specified rectangular area
      Returns:
        `true` if the interior of the `Shape` and the interior of the rectangular area intersect, or are both highly likely to intersect and intersection calculations would be too expensive to perform; `false` otherwise.
      Since:
        1.2
      See Also:
        `Area`

    - #### intersects

          boolean intersects​(Rectangle2D r)

      Tests if the interior of the `Shape` intersects the interior of a specified `Rectangle2D`. The `Shape.intersects()` method allows a `Shape` implementation to conservatively return `true` when:
      - there is a high probability that the `Rectangle2D` and the `Shape` intersect, but
      - the calculations to accurately determine this intersection are prohibitively expensive.
      This means that for some `Shapes` this method might return `true` even though the `Rectangle2D` does not intersect the `Shape`. The `Area` class performs more accurate computations of geometric intersection than most `Shape` objects and therefore can be used if a more precise answer is required.
      Parameters:
        `r` - the specified `Rectangle2D`
      Returns:
        `true` if the interior of the `Shape` and the interior of the specified `Rectangle2D` intersect, or are both highly likely to intersect and intersection calculations would be too expensive to perform; `false` otherwise.
      Since:
        1.2
      See Also:
        `intersects(double, double, double, double)`

    - #### contains

          boolean contains​(double x,
                           double y,
                           double w,
                           double h)

      Tests if the interior of the `Shape` entirely contains the specified rectangular area. All coordinates that lie inside the rectangular area must lie within the `Shape` for the entire rectangular area to be considered contained within the `Shape`.

      The `Shape.contains()` method allows a `Shape` implementation to conservatively return `false` when:

      - the `intersect` method returns `true` and
      - the calculations to determine whether or not the `Shape` entirely contains the rectangular area are prohibitively expensive.
      This means that for some `Shapes` this method might return `false` even though the `Shape` contains the rectangular area. The `Area` class performs more accurate geometric computations than most `Shape` objects and therefore can be used if a more precise answer is required.
      Parameters:
        `x` - the X coordinate of the upper-left corner of the specified rectangular area
        `y` - the Y coordinate of the upper-left corner of the specified rectangular area
        `w` - the width of the specified rectangular area
        `h` - the height of the specified rectangular area
      Returns:
        `true` if the interior of the `Shape` entirely contains the specified rectangular area; `false` otherwise or, if the `Shape` contains the rectangular area and the `intersects` method returns `true` and the containment calculations would be too expensive to perform.
      Since:
        1.2
      See Also:
        `Area`, `intersects(double, double, double, double)`

    - #### contains

          boolean contains​(Rectangle2D r)

      Tests if the interior of the `Shape` entirely contains the specified `Rectangle2D`. The `Shape.contains()` method allows a `Shape` implementation to conservatively return `false` when:
      - the `intersect` method returns `true` and
      - the calculations to determine whether or not the `Shape` entirely contains the `Rectangle2D` are prohibitively expensive.
      This means that for some `Shapes` this method might return `false` even though the `Shape` contains the `Rectangle2D`. The `Area` class performs more accurate geometric computations than most `Shape` objects and therefore can be used if a more precise answer is required.
      Parameters:
        `r` - The specified `Rectangle2D`
      Returns:
        `true` if the interior of the `Shape` entirely contains the `Rectangle2D`; `false` otherwise or, if the `Shape` contains the `Rectangle2D` and the `intersects` method returns `true` and the containment calculations would be too expensive to perform.
      Since:
        1.2
      See Also:
        `contains(double, double, double, double)`

    - #### getPathIterator

          PathIterator getPathIterator​(AffineTransform at)

      Returns an iterator object that iterates along the `Shape` boundary and provides access to the geometry of the `Shape` outline. If an optional `AffineTransform` is specified, the coordinates returned in the iteration are transformed accordingly.

      Each call to this method returns a fresh `PathIterator` object that traverses the geometry of the `Shape` object independently from any other `PathIterator` objects in use at the same time.

      It is recommended, but not guaranteed, that objects implementing the `Shape` interface isolate iterations that are in process from any changes that might occur to the original object's geometry during such iterations.

      Parameters:
        `at` - an optional `AffineTransform` to be applied to the coordinates as they are returned in the iteration, or `null` if untransformed coordinates are desired
      Returns:
        a new `PathIterator` object, which independently traverses the geometry of the `Shape`.
      Since:
        1.2

    - #### getPathIterator

          PathIterator getPathIterator​(AffineTransform at,
                                       double flatness)

      Returns an iterator object that iterates along the `Shape` boundary and provides access to a flattened view of the `Shape` outline geometry.

      Only SEG_MOVETO, SEG_LINETO, and SEG_CLOSE point types are returned by the iterator.

      If an optional `AffineTransform` is specified, the coordinates returned in the iteration are transformed accordingly.

      The amount of subdivision of the curved segments is controlled by the `flatness` parameter, which specifies the maximum distance that any point on the unflattened transformed curve can deviate from the returned flattened path segments. Note that a limit on the accuracy of the flattened path might be silently imposed, causing very small flattening parameters to be treated as larger values. This limit, if there is one, is defined by the particular implementation that is used.

      Each call to this method returns a fresh `PathIterator` object that traverses the `Shape` object geometry independently from any other `PathIterator` objects in use at the same time.

      It is recommended, but not guaranteed, that objects implementing the `Shape` interface isolate iterations that are in process from any changes that might occur to the original object's geometry during such iterations.

      Parameters:
        `at` - an optional `AffineTransform` to be applied to the coordinates as they are returned in the iteration, or `null` if untransformed coordinates are desired
        `flatness` - the maximum distance that the line segments used to approximate the curved segments are allowed to deviate from any point on the original curve
      Returns:
        a new `PathIterator` that independently traverses a flattened view of the geometry of the `Shape`.
      Since:
        1.2