GLCLEARDEPTHF(3G)

    .SH "NAME" glClearDepthf - specify the clear value for the depth buffer
    .SH "C SPECIFICATION"

            .HP u void glClearDepthf(GLfloat depth);

    .SH "PARAMETERS"

        .PP depth

                    Specifies the depth value used when the depth buffer is cleared. The initial value is 1.

            .RE

        .SH "DESCRIPTION"
            .PP glClearDepthf specifies the depth value used by glClear() to clear the depth buffer. When clearing a fixed-point depth buffer, values specified by glClearDepthf are clamped to the range 0 1, and converted to fixed-point. No clamping or conversion is applied when clearing a floating-point depth buffer.

        .SH "ASSOCIATED GETS"
            .PP glGet() with argument GL_DEPTH_CLEAR_VALUE

        .SH "API VERSION SUPPORT"

            .TS allbox tab(:); l l l l l. T{ glClearDepthf T}:T{ T}:T{ T}:T{ T}:T{ T}

        .SH "SEE ALSO"
            .PP glClear()

        .SH "COPYRIGHT"
            .PP Copyright © 1991-2006 Silicon Graphics, Inc. Copyright © 2010-2015 Khronos Group. This document is licensed under the SGI Free Software B License. For details, see http://oss.sgi.com/projects/FreeB/.

COPYRIGHT
Copyright © 1991-2006 Silicon Graphics, Inc.
Copyright © 2010-2015 Khronos Group