GLGENPROGRAMPIPELINE(3G)

    .SH "NAME" glGenProgramPipelines - reserve program pipeline object names
    .SH "C SPECIFICATION"

            .HP u void glGenProgramPipelines(GLsizei n, GLuint *pipelines);

    .SH "PARAMETERS"

        .PP n

                    Specifies the number of program pipeline object names to reserve.

            .RE
            .PP pipelines

                        Specifies an array of into which the reserved names will be written.

                .RE

            .SH "DESCRIPTION"
                .PP glGenProgramPipelines returns n previously unused program pipeline object names in pipelines. These names are marked as used, for the purposes of glGenProgramPipelines only, but they acquire program pipeline state only when they are first bound.

            .SH "ASSOCIATED GETS"
                .PP glGet() with argument GL_PROGRAM_PIPELINE_BINDING
                .PP glIsProgramPipeline()

            .SH "API VERSION SUPPORT"

                .TS allbox tab(:); l l l l l. T{ glGenProgramPipelines T}:T{ T}:T{ T}:T{ T}:T{ T}

            .SH "SEE ALSO"
                .PP glDeleteProgramPipelines(), glBindProgramPipeline(), glIsProgramPipeline(), glUseShaderPrograms(), glUseProgram()

            .SH "COPYRIGHT"
                .PP Copyright © 2010-2015 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.

COPYRIGHT
Copyright © 2010-2015 Khronos Group.