GLINVALIDATEBUFFERDA(3G)

    .SH "NAME" glInvalidateBufferData - invalidate the content of a buffer object's data store
    .SH "C SPECIFICATION"

            .HP u void glInvalidateBufferData(GLuint buffer);

    .SH "PARAMETERS"

        .PP buffer

                    The name of a buffer object whose data store to invalidate.

            .RE

        .SH "DESCRIPTION"
            .PP glInvalidateBufferData invalidates all of the content of the data store of a buffer object. After invalidation, the content of the buffer's data store becomes undefined.

        .SH "ERRORS"
            .PP GL_INVALID_VALUE is generated if buffer is not the name of an existing buffer object.
            .PP GL_INVALID_OPERATION is generated if any part of buffer is currently mapped.

        .SH "ASSOCIATED GETS"
            .PP glGetBufferParameter() with argument GL_BUFFER_SIZE

        .SH "VERSION SUPPORT"
            .TS allbox tab(:); l l l l l l l l l l l l l. T{ glInvalidateBufferData T}:T{ T}:T{ T}:T{ T}:T{ T}:T{ T}:T{ T}:T{ T}:T{ T}:T{ T}:T{ T}:T{ T}:T{ T}

        .SH "SEE ALSO"
            .PP glInvalidateTexSubImage(),, glInvalidateTexImage(), glInvalidateBufferSubData(), glInvalidateFramebuffer(), glInvalidateSubFramebuffer().

        .SH "COPYRIGHT"
            .PP Copyright © 2013-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.

COPYRIGHT
Copyright © 2013-2014 Khronos Group