GLBINDRENDERBUFFER(3G)

    .SH "NAME" glBindRenderbuffer - bind a renderbuffer to a renderbuffer target
    .SH "C SPECIFICATION"

            .HP u void glBindRenderbuffer(GLenum target, GLuint renderbuffer);

    .SH "PARAMETERS"

        .PP target

                    Specifies the renderbuffer target of the binding operation. target must be GL_RENDERBUFFER.

            .RE
            .PP renderbuffer

                        Specifies the name of the renderbuffer object to bind.

                .RE

            .SH "DESCRIPTION"
                .PP glBindRenderbuffer binds the renderbuffer object with name renderbuffer to the renderbuffer target specified by target. target must be GL_RENDERBUFFER. Calling glBindRenderbuffer with renderbuffer set to a value of zero breaks the existing binding of a renderbuffer object to target.
                .PP glGenRenderbuffers() may be used to generate a set of unused renderbuffer object names.

            .SH "ERRORS"
                .PP GL_INVALID_ENUM is generated if target is not GL_RENDERBUFFER.

            .SH "API VERSION SUPPORT"

                .TS allbox tab(:); l l l l l. T{ glBindRenderbuffer T}:T{ T}:T{ T}:T{ T}:T{ T}

            .SH "SEE ALSO"
                .PP glGenRenderbuffers(), glDeleteRenderbuffers(), glRenderbufferStorage(), glRenderbufferStorageMultisample(), glIsRenderbuffer()

            .SH "COPYRIGHT"
                .PP Copyright © 2010-2015 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.

COPYRIGHT
Copyright © 2010-2015 Khronos Group