GLISVERTEXARRAY(3G)

    .SH "NAME" glIsVertexArray - determine if a name corresponds to a vertex array object
    .SH "C SPECIFICATION"

            .HP u GLboolean glIsVertexArray(GLuint array);

    .SH "PARAMETERS"

        .PP array

                    Specifies a value that may be the name of a vertex array object.

            .RE

        .SH "DESCRIPTION"
            .PP glIsVertexArray returns GL_TRUE if array is currently the name of a vertex array object. If array is zero, or if array is not the name of a vertex array object, or if an error occurs, glIsVertexArray returns GL_FALSE. If array is a name returned by glGenVertexArrays(), by that has not yet been bound through a call to glBindVertexArray(), then the name is not a vertex array object and glIsVertexArray returns GL_FALSE.

        .SH "API VERSION SUPPORT"

            .TS allbox tab(:); l l l l l. T{ glIsVertexArray T}:T{ T}:T{ T}:T{ T}:T{ T}

        .SH "SEE ALSO"
            .PP glGenVertexArrays(), glBindVertexArray(), glDeleteVertexArrays()

        .SH "COPYRIGHT"
            .PP Copyright © 2010-2015 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.

COPYRIGHT
Copyright © 2010-2015 Khronos Group