GL_NUMSAMPLES(3G)

    .SH "NAME" gl_NumSamples - contains the total number of samples in the framebuffer
    .SH "DECLARATION"

            in
            bool
            gl_NumSamples
        ;

    .SH "DESCRIPTION"
        .PP gl_NumSamples is a fragment language input variable that contains the number of samples in the framebuffer, or 1 if rendering to a non-multisample framebuffer. gl_NumSamples is the sample count of the framebuffer regardless of whether the framebuffer is multisampled or not.

    .SH "VERSION SUPPORT"
        .TS allbox tab(:); l l l l l. T{ gl_NumSamples T}:T{ T}:T{ T}:T{ T}:T{ T}

    .SH "SEE ALSO"
        .PP gl_SamplePosition(), gl_SampleID()

    .SH "COPYRIGHT"
        .PP Copyright © 2011-2015 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.

COPYRIGHT
Copyright © 2011-2015 Khronos Group