GLISFRAMEBUFFER(3G)

    .SH "NAME" glIsFramebuffer - determine if a name corresponds to a framebuffer object
    .SH "C SPECIFICATION"

            .HP u GLboolean glIsFramebuffer(GLuint framebuffer);

    .SH "PARAMETERS"

        .PP framebuffer

                    Specifies a value that may be the name of a framebuffer object.

            .RE

        .SH "DESCRIPTION"
            .PP glIsFramebuffer returns GL_TRUE if framebuffer is currently the name of a framebuffer object. If framebuffer is zero, or if framebuffer is not the name of a framebuffer object, or if an error occurs, glIsFramebuffer returns GL_FALSE. If framebuffer is a name returned by glGenFramebuffers(), by that has not yet been bound through a call to glBindFramebuffer(), then the name is not a framebuffer object and glIsFramebuffer returns GL_FALSE.

        .SH "API VERSION SUPPORT"

            .TS allbox tab(:); l l l l l. T{ glIsFramebuffer T}:T{ T}:T{ T}:T{ T}:T{ T}

        .SH "SEE ALSO"
            .PP glGenFramebuffers(), glBindFramebuffer(), glDeleteFramebuffers()

        .SH "COPYRIGHT"
            .PP Copyright © 2010-2015 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.

COPYRIGHT
Copyright © 2010-2015 Khronos Group