import builtins

from .const import ADJOURNED_LOST_CONNECTION_BLACK, UNKNOWN_REASON, WON_LESSMATERIAL, \
    KILLED, ADJOURNED_SERVER_SHUTDOWN, DRAW_EQUALMATERIAL, \
    ABORTED_ADJUDICATION, DISCONNECTED, BLACKWON, WHITEWON, DRAW_CALLFLAG, WON_RESIGN, DRAW, \
    WON_CALLFLAG, DRAW_WHITEINSUFFICIENTANDBLACKTIME, DRAW_LENGTH, WON_MATE, WON_KINGINEIGHTROW, \
    DRAW_BLACKINSUFFICIENTANDWHITETIME, ADJOURNED_COURTESY_WHITE, WON_THREECHECK, WON_WIPEOUT, \
    DRAW_AGREE, DRAW_INSUFFICIENT, DRAW_STALEMATE, DRAW_ADJUDICATION, UNKNOWN_STATE, \
    ADJOURNED_LOST_CONNECTION, WON_NOMATERIAL, ADJOURNED, WON_DISCONNECTION, ABORTED, \
    ADJOURNED_AGREEMENT, WON_KINGEXPLODE, WON_KINGINCENTER, ABORTED_SERVER_SHUTDOWN, \
    ABORTED_AGREEMENT, WHITE_ENGINE_DIED, BLACK_ENGINE_DIED, WON_ADJUDICATION, \
    ADJOURNED_COURTESY_BLACK, ADJOURNED_COURTESY, DRAW_REPITITION, ABORTED_COURTESY, \
    DRAW_50MOVES, ADJOURNED_LOST_CONNECTION_WHITE, ABORTED_EARLY, ABORTED_DISCONNECTION


if '_' not in builtins.__dict__:
    builtins.__dict__['_'] = lambda s: s
    builtins.__dict__[
        'ngettext'] = lambda singular, plural, n: singular if n == 1 else plural

reprColor = [_("White"), _("Black")]

reprPiece = ["Empty", _("Pawn"), _("Knight"), _("Bishop"), _("Rook"),
             _("Queen"), _("King"), "BPawn"]

localReprSign = ["", _("P"), _("N"), _("B"), _("R"), _("Q"), _("K")]

reprResult_long = {
    DRAW: _("The game ended in a draw"),
    WHITEWON: _("%(white)s won the game"),
    BLACKWON: _("%(black)s won the game"),
    KILLED: _("The game has been killed"),
    ADJOURNED: _("The game has been adjourned"),
    ABORTED: _("The game has been aborted"),
    UNKNOWN_STATE: _("Unknown game state"),
}

reprReason_long = {
    DRAW_INSUFFICIENT:
    _("Because neither player has sufficient material to mate"),
    DRAW_REPITITION:
    _("Because the same position was repeated three times in a row"),
    DRAW_50MOVES: _("Because the last 50 moves brought nothing new"),
    DRAW_CALLFLAG: _("Because both players ran out of time"),
    DRAW_STALEMATE: _("Because %(mover)s stalemated"),
    DRAW_AGREE: _("Because both players agreed to a draw"),
    DRAW_ADJUDICATION: _("Because of adjudication by an admin"),
    DRAW_LENGTH: _("Because the game exceed the max length"),
    DRAW_BLACKINSUFFICIENTANDWHITETIME:
    _("Because %(white)s ran out of time and %(black)s has insufficient material to mate"),
    DRAW_WHITEINSUFFICIENTANDBLACKTIME:
    _("Because %(black)s ran out of time and %(white)s has insufficient material to mate"),
    DRAW_EQUALMATERIAL:
    _("Because both players have the same amount of pieces"),
    WON_RESIGN: _("Because %(loser)s resigned"),
    WON_CALLFLAG: _("Because %(loser)s ran out of time"),
    WON_MATE: _("Because %(loser)s was checkmated"),
    WON_DISCONNECTION: _("Because %(loser)s disconnected"),
    WON_ADJUDICATION: _("Because of adjudication by an admin"),
    WON_LESSMATERIAL: _("Because %(winner)s has fewer pieces"),
    WON_NOMATERIAL: _("Because %(winner)s lost all pieces"),
    WON_KINGEXPLODE: _("Because %(loser)s king exploded"),
    WON_KINGINCENTER: _("Because %(winner)s king reached the center"),
    WON_THREECHECK: _("Because %(winner)s was giving check 3 times"),
    WON_KINGINEIGHTROW: _("Because %(winner)s king reached the eight row"),
    WON_WIPEOUT: _("Because %(winner)s wiped out white horde"),
    ADJOURNED_LOST_CONNECTION: _("Because a player lost connection"),
    ADJOURNED_AGREEMENT: _("Because both players agreed to an adjournment"),
    ADJOURNED_SERVER_SHUTDOWN: _("Because the server was shut down"),
    ADJOURNED_COURTESY:
    _("Because a player lost connection and the other player requested adjournment"),
    ADJOURNED_COURTESY_WHITE:
    _("Because %(black)s lost connection to the server and %(white)s requested adjournment"),
    ADJOURNED_COURTESY_BLACK:
    _("Because %(white)s lost connection to the server and %(black)s requested adjournment"),
    ADJOURNED_LOST_CONNECTION_WHITE:
    _("Because %(white)s lost connection to the server"),
    ADJOURNED_LOST_CONNECTION_BLACK:
    _("Because %(black)s lost connection to the server"),
    ABORTED_ADJUDICATION:
    _("Because of adjudication by an admin. No rating changes have occurred."),
    ABORTED_AGREEMENT:
    _("Because both players agreed to abort the game. No rating changes have occurred."),
    ABORTED_COURTESY:
    _("Because of courtesy by a player. No rating changes have occurred."),
    ABORTED_EARLY:
    _("Because a player aborted the game. Either player can abort the game without \
      the other's consent before the second move. No rating changes have occurred."),
    ABORTED_DISCONNECTION:
    _("Because a player disconnected and there are too few moves to warrant adjournment. No rating changes have occurred."),
    ABORTED_SERVER_SHUTDOWN:
    _("Because the server was shut down. No rating changes have occurred."),
    WHITE_ENGINE_DIED: _("Because the %(white)s engine died"),
    BLACK_ENGINE_DIED: _("Because the %(black)s engine died"),
    DISCONNECTED: _("Because the connection to the server was lost"),
    UNKNOWN_REASON: _("The reason is unknown")
}
