| OGRE 1.10.8 Object-Oriented Graphics Rendering Engine

Public Attributes | List of all members
Ogre::MaterialScriptContext Struct Reference
Core » Materials

Struct for holding the script context while parsing. More...

`#include <OgreMaterialSerializer.h>`

## Public Attributes
StringVector | defaultParamLines
String | filename
String | groupName
bool | isFragmentProgramShadowCaster
| When referencing, are we in context of shadow caster. More...
bool | isFragmentProgramShadowReceiver
| When referencing, are we in context of shadow caster. More...
bool | isVertexProgramShadowCaster
| Used when referencing a program, not when defining it. More...
bool | isVertexProgramShadowReceiver
| When referencing, are we in context of shadow caster. More...
size_t | lineNo
| Error reporting state. More...
MaterialPtr | material
ushort | numAnimationParametrics
Pass * | pass
int | passLev
GpuProgramPtr | program
MaterialScriptProgramDefinition * | programDef
GpuProgramParametersSharedPtr | programParams
| When referencing, are we in context of shadow caster. More...
MaterialScriptSection | section
int | stateLev
int | techLev
| This is used while defining a program. More...
Technique * | technique
AliasTextureNamePairList | textureAliases
TextureUnitState * | textureUnit

## Detailed Description

Struct for holding the script context while parsing.

## Member Data Documentation

## ◆ section

MaterialScriptSection Ogre::MaterialScriptContext::section

## ◆ groupName

String Ogre::MaterialScriptContext::groupName

## ◆ material

MaterialPtr Ogre::MaterialScriptContext::material

## ◆ technique

Technique* Ogre::MaterialScriptContext::technique

## ◆ pass

Pass* Ogre::MaterialScriptContext::pass

## ◆ textureUnit

TextureUnitState* Ogre::MaterialScriptContext::textureUnit

## ◆ program

GpuProgramPtr Ogre::MaterialScriptContext::program

## ◆ isVertexProgramShadowCaster

bool Ogre::MaterialScriptContext::isVertexProgramShadowCaster

Used when referencing a program, not when defining it.

## ◆ isFragmentProgramShadowCaster

bool Ogre::MaterialScriptContext::isFragmentProgramShadowCaster

When referencing, are we in context of shadow caster.

## ◆ isVertexProgramShadowReceiver

bool Ogre::MaterialScriptContext::isVertexProgramShadowReceiver

When referencing, are we in context of shadow caster.

## ◆ isFragmentProgramShadowReceiver

bool Ogre::MaterialScriptContext::isFragmentProgramShadowReceiver

When referencing, are we in context of shadow caster.

## ◆ programParams

GpuProgramParametersSharedPtr Ogre::MaterialScriptContext::programParams

When referencing, are we in context of shadow caster.

## ◆ numAnimationParametrics

ushort Ogre::MaterialScriptContext::numAnimationParametrics

## ◆ programDef

MaterialScriptProgramDefinition* Ogre::MaterialScriptContext::programDef

## ◆ techLev

int Ogre::MaterialScriptContext::techLev

This is used while defining a program.

## ◆ passLev

int Ogre::MaterialScriptContext::passLev

## ◆ stateLev

int Ogre::MaterialScriptContext::stateLev

## ◆ defaultParamLines

StringVector Ogre::MaterialScriptContext::defaultParamLines

## ◆ lineNo

size_t Ogre::MaterialScriptContext::lineNo

Error reporting state.

## ◆ filename

String Ogre::MaterialScriptContext::filename

## ◆ textureAliases

AliasTextureNamePairList Ogre::MaterialScriptContext::textureAliases

The documentation for this struct was generated from the following file:

- OgreMaterialSerializer.h