var class_ogre_1_1_g_l_s_l_monolithic_program_manager =
[
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    [ "~GLSLMonolithicProgramManager", "class_ogre_1_1_g_l_s_l_monolithic_program_manager.html#acd0da98629c85e35165c4129d2a4da1f", null ],
    [ "getActiveMonolithicProgram", "class_ogre_1_1_g_l_s_l_monolithic_program_manager.html#a11c049dd3b951f205d141f9681bc28db", null ],
    [ "setActiveVertexShader", "class_ogre_1_1_g_l_s_l_monolithic_program_manager.html#a84720e502771e356bfd56380279d785d", null ],
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    [ "setActiveGeometryShader", "class_ogre_1_1_g_l_s_l_monolithic_program_manager.html#a2ea631026ba841e1aa45b760d0a684ec", null ],
    [ "setActiveFragmentShader", "class_ogre_1_1_g_l_s_l_monolithic_program_manager.html#a23f293f20f0280eea4ed44bf3fbf35fe", null ],
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    [ "getSingleton", "class_ogre_1_1_g_l_s_l_monolithic_program_manager.html#acd47abb61693682baed166f92a188997", null ],
    [ "getSingletonPtr", "class_ogre_1_1_g_l_s_l_monolithic_program_manager.html#aef06ad45e8e9fed0b3a987b864c926c0", null ],
    [ "extractUniformsFromProgram", "class_ogre_1_1_g_l_s_l_monolithic_program_manager.html#a79cbeff7100a69a7cf17355e0bbb31f6", null ],
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];