OpenVDB  3.2.0
Coord.h
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30 
31 #ifndef OPENVDB_MATH_COORD_HAS_BEEN_INCLUDED
32 #define OPENVDB_MATH_COORD_HAS_BEEN_INCLUDED
33 
34 #include <openvdb/Platform.h>
35 #include "Math.h"
36 #include "Vec3.h"
37 
38 namespace tbb { class split; } // forward declaration
39 
40 
41 namespace openvdb {
43 namespace OPENVDB_VERSION_NAME {
44 namespace math {
45 
47 class Coord
48 {
49 public:
50  typedef int32_t Int32;
51  typedef uint32_t Index32;
52  typedef Vec3<Int32> Vec3i;
54 
55  typedef Int32 ValueType;
56  typedef std::numeric_limits<ValueType> Limits;
57 
58  Coord() { mVec[0] = mVec[1] = mVec[2] = 0; }
59  explicit Coord(Int32 xyz) { mVec[0] = mVec[1] = mVec[2] = xyz; }
60  Coord(Int32 x, Int32 y, Int32 z) { mVec[0] = x; mVec[1] = y; mVec[2] = z; }
61  explicit Coord(const Vec3i& v) { mVec[0] = v[0]; mVec[1] = v[1]; mVec[2] = v[2]; }
62  explicit Coord(const Vec3I& v)
63  {
64  mVec[0] = Int32(v[0]); mVec[1] = Int32(v[1]); mVec[2] = Int32(v[2]);
65  }
66  explicit Coord(const Int32* v) { mVec[0] = v[0]; mVec[1] = v[1]; mVec[2] = v[2]; }
67 
69  static Coord min() { return Coord(Limits::min()); }
70 
72  static Coord max() { return Coord(Limits::max()); }
73 
76  template<typename T> static Coord round(const Vec3<T>& xyz)
77  {
78  return Coord(Int32(Round(xyz[0])), Int32(Round(xyz[1])), Int32(Round(xyz[2])));
79  }
82  template<typename T> static Coord floor(const Vec3<T>& xyz)
83  {
84  return Coord(Int32(Floor(xyz[0])), Int32(Floor(xyz[1])), Int32(Floor(xyz[2])));
85  }
86 
89  template<typename T> static Coord ceil(const Vec3<T>& xyz)
90  {
91  return Coord(Int32(Ceil(xyz[0])), Int32(Ceil(xyz[1])), Int32(Ceil(xyz[2])));
92  }
93 
94  Coord& reset(Int32 x, Int32 y, Int32 z)
95  {
96  mVec[0] = x; mVec[1] = y; mVec[2] = z;
97  return *this;
98  }
99  Coord& reset(Int32 xyz) { return this->reset(xyz, xyz, xyz); }
100 
101  Coord& setX(Int32 x) { mVec[0] = x; return *this; }
102  Coord& setY(Int32 y) { mVec[1] = y; return *this; }
103  Coord& setZ(Int32 z) { mVec[2] = z; return *this; }
104 
105  Coord& offset(Int32 dx, Int32 dy, Int32 dz)
106  {
107  mVec[0]+=dx; mVec[1]+=dy; mVec[2]+=dz;
108  return *this;
109  }
110  Coord& offset(Int32 n) { return this->offset(n, n, n); }
111  Coord offsetBy(Int32 dx, Int32 dy, Int32 dz) const
112  {
113  return Coord(mVec[0] + dx, mVec[1] + dy, mVec[2] + dz);
114  }
115  Coord offsetBy(Int32 n) const { return offsetBy(n, n, n); }
116 
117  Coord& operator+=(const Coord& rhs)
118  {
119  mVec[0] += rhs[0]; mVec[1] += rhs[1]; mVec[2] += rhs[2];
120  return *this;
121  }
122  Coord& operator-=(const Coord& rhs)
123  {
124  mVec[0] -= rhs[0]; mVec[1] -= rhs[1]; mVec[2] -= rhs[2];
125  return *this;
126  }
127  Coord operator+(const Coord& rhs) const
128  {
129  return Coord(mVec[0] + rhs[0], mVec[1] + rhs[1], mVec[2] + rhs[2]);
130  }
131  Coord operator-(const Coord& rhs) const
132  {
133  return Coord(mVec[0] - rhs[0], mVec[1] - rhs[1], mVec[2] - rhs[2]);
134  }
135  Coord operator-() const { return Coord(-mVec[0], -mVec[1], -mVec[2]); }
136 
137  Coord operator>> (size_t n) const { return Coord(mVec[0]>>n, mVec[1]>>n, mVec[2]>>n); }
138  Coord operator<< (size_t n) const { return Coord(mVec[0]<<n, mVec[1]<<n, mVec[2]<<n); }
139  Coord& operator<<=(size_t n) { mVec[0]<<=n; mVec[1]<<=n; mVec[2]<<=n; return *this; }
140  Coord& operator>>=(size_t n) { mVec[0]>>=n; mVec[1]>>=n; mVec[2]>>=n; return *this; }
141  Coord operator& (Int32 n) const { return Coord(mVec[0] & n, mVec[1] & n, mVec[2] & n); }
142  Coord operator| (Int32 n) const { return Coord(mVec[0] | n, mVec[1] | n, mVec[2] | n); }
143  Coord& operator&= (Int32 n) { mVec[0]&=n; mVec[1]&=n; mVec[2]&=n; return *this; }
144  Coord& operator|= (Int32 n) { mVec[0]|=n; mVec[1]|=n; mVec[2]|=n; return *this; }
145 
146  Int32 x() const { return mVec[0]; }
147  Int32 y() const { return mVec[1]; }
148  Int32 z() const { return mVec[2]; }
149  Int32 operator[](size_t i) const { assert(i < 3); return mVec[i]; }
150  Int32& x() { return mVec[0]; }
151  Int32& y() { return mVec[1]; }
152  Int32& z() { return mVec[2]; }
153  Int32& operator[](size_t i) { assert(i < 3); return mVec[i]; }
154 
155  const Int32* data() const { return mVec; }
156  Int32* data() { return mVec; }
157  const Int32* asPointer() const { return mVec; }
158  Int32* asPointer() { return mVec; }
159  Vec3d asVec3d() const { return Vec3d(double(mVec[0]), double(mVec[1]), double(mVec[2])); }
160  Vec3s asVec3s() const { return Vec3s(float(mVec[0]), float(mVec[1]), float(mVec[2])); }
161  Vec3i asVec3i() const { return Vec3i(mVec); }
162  Vec3I asVec3I() const { return Vec3I(Index32(mVec[0]), Index32(mVec[1]), Index32(mVec[2])); }
163  void asXYZ(Int32& x, Int32& y, Int32& z) const { x = mVec[0]; y = mVec[1]; z = mVec[2]; }
164 
165  bool operator==(const Coord& rhs) const
166  {
167  return (mVec[0] == rhs.mVec[0] && mVec[1] == rhs.mVec[1] && mVec[2] == rhs.mVec[2]);
168  }
169  bool operator!=(const Coord& rhs) const { return !(*this == rhs); }
170 
172  bool operator<(const Coord& rhs) const
173  {
174  return this->x() < rhs.x() ? true : this->x() > rhs.x() ? false
175  : this->y() < rhs.y() ? true : this->y() > rhs.y() ? false
176  : this->z() < rhs.z() ? true : false;
177  }
179  bool operator<=(const Coord& rhs) const
180  {
181  return this->x() < rhs.x() ? true : this->x() > rhs.x() ? false
182  : this->y() < rhs.y() ? true : this->y() > rhs.y() ? false
183  : this->z() <=rhs.z() ? true : false;
184  }
186  bool operator>(const Coord& rhs) const { return !(*this <= rhs); }
188  bool operator>=(const Coord& rhs) const { return !(*this < rhs); }
189 
191  void minComponent(const Coord& other)
192  {
193  mVec[0] = std::min(mVec[0], other.mVec[0]);
194  mVec[1] = std::min(mVec[1], other.mVec[1]);
195  mVec[2] = std::min(mVec[2], other.mVec[2]);
196  }
197 
199  void maxComponent(const Coord& other)
200  {
201  mVec[0] = std::max(mVec[0], other.mVec[0]);
202  mVec[1] = std::max(mVec[1], other.mVec[1]);
203  mVec[2] = std::max(mVec[2], other.mVec[2]);
204  }
205 
207  static inline Coord minComponent(const Coord& lhs, const Coord& rhs)
208  {
209  return Coord(std::min(lhs.x(), rhs.x()),
210  std::min(lhs.y(), rhs.y()),
211  std::min(lhs.z(), rhs.z()));
212  }
213 
215  static inline Coord maxComponent(const Coord& lhs, const Coord& rhs)
216  {
217  return Coord(std::max(lhs.x(), rhs.x()),
218  std::max(lhs.y(), rhs.y()),
219  std::max(lhs.z(), rhs.z()));
220  }
221 
224  static inline bool lessThan(const Coord& a, const Coord& b)
225  {
226  return (a[0] < b[0] || a[1] < b[1] || a[2] < b[2]);
227  }
228 
230  size_t minIndex() const { return MinIndex(mVec); }
231 
233  size_t maxIndex() const { return MaxIndex(mVec); }
234 
235  void read(std::istream& is) { is.read(reinterpret_cast<char*>(mVec), sizeof(mVec)); }
236  void write(std::ostream& os) const
237  {
238  os.write(reinterpret_cast<const char*>(mVec), sizeof(mVec));
239  }
240 
241 private:
242 
243  Int32 mVec[3];
244 }; // class Coord
245 
246 inline Coord
247 Abs(const Coord& xyz)
248 {
249  return Coord(Abs(xyz[0]), Abs(xyz[1]), Abs(xyz[2]));
250 }
251 
253 
254 
260 {
261 public:
262  typedef uint64_t Index64;
264 
269  template<bool ZYX>
270  class Iterator {
271  public:
273  Iterator(const CoordBBox &b) : mPos(b.min()), mMin(b.min()), mMax(b.max()) {}
278  ZYX ? this->next<2,1,0>() : this->next<0,1,2>();//resolved and inlined
279  return *this;
280  }
282  operator bool() const {
283  return ZYX ? mPos[0] <= mMax[0] : mPos[2] <= mMax[2];
284  }
286  const Coord& operator*() const { return mPos; }
287  private:
288  template<size_t a, size_t b, size_t c>
289  inline void next() {
290  if ( mPos[a] < mMax[a] ) {// this is the most common case
291  ++mPos[a];
292  } else if ( mPos[b] < mMax[b] ) {
293  mPos[a] = mMin[a];
294  ++mPos[b];
295  } else if ( mPos[c] <= mMax[c] ) {
296  mPos[a] = mMin[a];
297  mPos[b] = mMin[b];
298  ++mPos[c];
299  }
300  }
301  Coord mPos, mMin, mMax;
302  };// CoordBBox::Iterator
303 
305  CoordBBox(): mMin(Coord::max()), mMax(Coord::min()) {}
307  CoordBBox(const Coord& min, const Coord& max): mMin(min), mMax(max) {}
309  CoordBBox(ValueType x_min, ValueType y_min, ValueType z_min,
310  ValueType x_max, ValueType y_max, ValueType z_max)
311  : mMin(x_min, y_min, z_min), mMax(x_max, y_max, z_max)
312  {
313  }
316  CoordBBox(CoordBBox& other, const tbb::split&): mMin(other.mMin), mMax(other.mMax)
317  {
318  assert(this->is_divisible());
319  const size_t n = this->maxExtent();
320  mMax[n] = (mMin[n] + mMax[n]) >> 1;
321  other.mMin[n] = mMax[n] + 1;
322  }
323 
324  static CoordBBox createCube(const Coord& min, ValueType dim)
325  {
326  return CoordBBox(min, min.offsetBy(dim - 1));
327  }
328 
330  static CoordBBox inf() { return CoordBBox(Coord::min(), Coord::max()); }
331 
332  const Coord& min() const { return mMin; }
333  const Coord& max() const { return mMax; }
334 
335  Coord& min() { return mMin; }
336  Coord& max() { return mMax; }
337 
338  void reset() { mMin = Coord::max(); mMax = Coord::min(); }
339  void reset(const Coord& min, const Coord& max) { mMin = min; mMax = max; }
340  void resetToCube(const Coord& min, ValueType dim) { mMin = min; mMax = min.offsetBy(dim - 1); }
341 
343  Coord getStart() const { return mMin; }
345  Coord getEnd() const { return mMax.offsetBy(1); }
346 
347  bool operator==(const CoordBBox& rhs) const { return mMin == rhs.mMin && mMax == rhs.mMax; }
348  bool operator!=(const CoordBBox& rhs) const { return !(*this == rhs); }
349 
350  bool empty() const { return (mMin[0] > mMax[0] || mMin[1] > mMax[1] || mMin[2] > mMax[2]); }
352  operator bool() const { return !this->empty(); }
354  bool hasVolume() const { return !this->empty(); }
356 
358  Vec3d getCenter() const { return 0.5 * Vec3d((mMin + mMax).asPointer()); }
359 
363  Coord dim() const { return mMax.offsetBy(1) - mMin; }
365  Coord extents() const { return this->dim(); }
368  Index64 volume() const
369  {
370  const Coord d = this->dim();
371  return Index64(d[0]) * Index64(d[1]) * Index64(d[2]);
372  }
374  bool is_divisible() const { return mMin[0]<mMax[0] && mMin[1]<mMax[1] && mMin[2]<mMax[2]; }
375 
377  size_t minExtent() const { return this->dim().minIndex(); }
378 
380  size_t maxExtent() const { return this->dim().maxIndex(); }
381 
383  bool isInside(const Coord& xyz) const
384  {
385  return !(Coord::lessThan(xyz,mMin) || Coord::lessThan(mMax,xyz));
386  }
387 
389  bool isInside(const CoordBBox& b) const
390  {
391  return !(Coord::lessThan(b.mMin,mMin) || Coord::lessThan(mMax,b.mMax));
392  }
393 
395  bool hasOverlap(const CoordBBox& b) const
396  {
397  return !(Coord::lessThan(mMax,b.mMin) || Coord::lessThan(b.mMax,mMin));
398  }
399 
401  void expand(ValueType padding)
402  {
403  mMin.offset(-padding);
404  mMax.offset( padding);
405  }
406 
408  CoordBBox expandBy(ValueType padding) const
409  {
410  return CoordBBox(mMin.offsetBy(-padding),mMax.offsetBy(padding));
411  }
412 
414  void expand(const Coord& xyz)
415  {
416  mMin.minComponent(xyz);
417  mMax.maxComponent(xyz);
418  }
419 
421  void expand(const CoordBBox& bbox)
422  {
423  mMin.minComponent(bbox.min());
424  mMax.maxComponent(bbox.max());
425  }
427  void intersect(const CoordBBox& bbox)
428  {
429  mMin.maxComponent(bbox.min());
430  mMax.minComponent(bbox.max());
431  }
434  void expand(const Coord& min, Coord::ValueType dim)
435  {
436  mMin.minComponent(min);
437  mMax.maxComponent(min.offsetBy(dim-1));
438  }
440  void translate(const Coord& t) { mMin += t; mMax += t; }
441 
446  void getCornerPoints(Coord *p) const
447  {
448  assert(p != NULL);
449  p->reset(mMin.x(), mMin.y(), mMin.z()); ++p;
450  p->reset(mMin.x(), mMin.y(), mMax.z()); ++p;
451  p->reset(mMin.x(), mMax.y(), mMin.z()); ++p;
452  p->reset(mMin.x(), mMax.y(), mMax.z()); ++p;
453  p->reset(mMax.x(), mMin.y(), mMin.z()); ++p;
454  p->reset(mMax.x(), mMin.y(), mMax.z()); ++p;
455  p->reset(mMax.x(), mMax.y(), mMin.z()); ++p;
456  p->reset(mMax.x(), mMax.y(), mMax.z());
457  }
458 
460  CoordBBox operator>> (size_t n) const { return CoordBBox(mMin>>n, mMax>>n); }
462  CoordBBox operator<< (size_t n) const { return CoordBBox(mMin<<n, mMax<<n); }
463  CoordBBox& operator<<=(size_t n) { mMin <<= n; mMax <<= n; return *this; }
464  CoordBBox& operator>>=(size_t n) { mMin >>= n; mMax >>= n; return *this; }
465  CoordBBox operator& (Coord::Int32 n) const { return CoordBBox(mMin & n, mMax & n); }
466  CoordBBox operator| (Coord::Int32 n) const { return CoordBBox(mMin | n, mMax | n); }
467  CoordBBox& operator&= (Coord::Int32 n) { mMin &= n; mMax &= n; return *this; }
468  CoordBBox& operator|= (Coord::Int32 n) { mMin |= n; mMax |= n; return *this; }
470 
472  void read(std::istream& is) { mMin.read(is); mMax.read(is); }
474  void write(std::ostream& os) const { mMin.write(os); mMax.write(os); }
475 
476 private:
477  Coord mMin, mMax;
478 }; // class CoordBBox
479 
480 
482 
483 
484 inline std::ostream& operator<<(std::ostream& os, const Coord& xyz)
485 {
486  os << xyz.asVec3i(); return os;
487 }
488 
489 
491 template<typename T>
494 operator+(const Vec3<T>& v0, const Coord& v1)
495 {
497  result[0] += v1[0];
498  result[1] += v1[1];
499  result[2] += v1[2];
500  return result;
501 }
502 
503 template<typename T>
505 operator+(const Coord& v1, const Vec3<T>& v0)
506 {
508  result[0] += v1[0];
509  result[1] += v1[1];
510  result[2] += v1[2];
511  return result;
512 }
514 
515 
517 template <typename T>
520 operator-(const Vec3<T>& v0, const Coord& v1)
521 {
523  result[0] -= v1[0];
524  result[1] -= v1[1];
525  result[2] -= v1[2];
526  return result;
527 }
528 
529 template <typename T>
531 operator-(const Coord& v1, const Vec3<T>& v0)
532 {
534  result[0] -= v1[0];
535  result[1] -= v1[1];
536  result[2] -= v1[2];
537  return -result;
538 }
540 
541 inline std::ostream&
542 operator<<(std::ostream& os, const CoordBBox& b)
543 {
544  os << b.min() << " -> " << b.max();
545  return os;
546 }
547 
548 } // namespace math
549 } // namespace OPENVDB_VERSION_NAME
550 } // namespace openvdb
551 
552 #endif // OPENVDB_MATH_COORD_HAS_BEEN_INCLUDED
553 
554 // Copyright (c) 2012-2016 DreamWorks Animation LLC
555 // All rights reserved. This software is distributed under the
556 // Mozilla Public License 2.0 ( http://www.mozilla.org/MPL/2.0/ )
size_t minIndex() const
Return the index (0, 1 or 2) with the smallest value.
Definition: Coord.h:230
int32_t Int32
Definition: Coord.h:50
Vec3< float > Vec3s
Definition: Vec3.h:650
static Coord max()
Return the largest possible coordinate.
Definition: Coord.h:72
Coord Abs(const Coord &xyz)
Definition: Coord.h:247
bool isInside(const CoordBBox &b) const
Return true if the given bounding box is inside this bounding box.
Definition: Coord.h:389
void minComponent(const Coord &other)
Perform a component-wise minimum with the other Coord.
Definition: Coord.h:191
Int32 & z()
Definition: Coord.h:152
void expand(const Coord &min, Coord::ValueType dim)
Union this bounding box with the cubical bounding box of the given size and with the given minimum co...
Definition: Coord.h:434
Coord & setX(Int32 x)
Definition: Coord.h:101
Coord & max()
Definition: Coord.h:336
General-purpose arithmetic and comparison routines, most of which accept arbitrary value types (or at...
Coord & operator+=(const Coord &rhs)
Definition: Coord.h:117
Coord & offset(Int32 dx, Int32 dy, Int32 dz)
Definition: Coord.h:105
void read(std::istream &is)
Unserialize this bounding box from the given stream.
Definition: Coord.h:472
void reset()
Definition: Coord.h:338
Coord & reset(Int32 x, Int32 y, Int32 z)
Definition: Coord.h:94
size_t maxExtent() const
Return the index (0, 1 or 2) of the longest axis.
Definition: Coord.h:380
Int32 & y()
Definition: Coord.h:151
Definition: Mat.h:146
Coord operator-(const Coord &rhs) const
Definition: Coord.h:131
static Coord minComponent(const Coord &lhs, const Coord &rhs)
Return the component-wise minimum of the two Coords.
Definition: Coord.h:207
size_t minExtent() const
Return the index (0, 1 or 2) of the shortest axis.
Definition: Coord.h:377
void asXYZ(Int32 &x, Int32 &y, Int32 &z) const
Definition: Coord.h:163
Int32 ValueType
Definition: Coord.h:55
void expand(const Coord &xyz)
Expand this bounding box to enclose point (x, y, z).
Definition: Coord.h:414
Coord operator-() const
Definition: Coord.h:135
Coord::ValueType ValueType
Definition: Coord.h:263
bool is_divisible() const
Return true if this bounding box can be subdivided [mainly for use by TBB].
Definition: Coord.h:374
int Ceil(float x)
Return the ceiling of x.
Definition: Math.h:822
Signed (x, y, z) 32-bit integer coordinates.
Definition: Coord.h:47
void expand(const CoordBBox &bbox)
Union this bounding box with the given bounding box.
Definition: Coord.h:421
CoordBBox(CoordBBox &other, const tbb::split &)
Splitting constructor for use in TBB ranges.
Definition: Coord.h:316
Coord getStart() const
Definition: Coord.h:343
void maxComponent(const Coord &other)
Perform a component-wise maximum with the other Coord.
Definition: Coord.h:199
const boost::disable_if_c< VecTraits< T >::IsVec, T >::type & max(const T &a, const T &b)
Definition: Composite.h:132
static Coord ceil(const Vec3< T > &xyz)
Return the largest integer coordinates that are not greater than xyz+1 (node centered conversion)...
Definition: Coord.h:89
size_t maxIndex() const
Return the index (0, 1 or 2) with the largest value.
Definition: Coord.h:233
bool operator==(const Coord &rhs) const
Definition: Coord.h:165
Vec3s asVec3s() const
Definition: Coord.h:160
const Coord & operator*() const
Return a const reference to the coordinate currently pointed to.
Definition: Coord.h:286
bool operator>=(const Coord &rhs) const
Lexicographic greater than or equal to.
Definition: Coord.h:188
Int32 x() const
Definition: Coord.h:146
Coord & offset(Int32 n)
Definition: Coord.h:110
bool operator==(const CoordBBox &rhs) const
Definition: Coord.h:347
Vec3< int32_t > Vec3i
Definition: Vec3.h:648
static CoordBBox inf()
Return an "infinite" bounding box, as defined by the Coord value range.
Definition: Coord.h:330
Coord & setY(Int32 y)
Definition: Coord.h:102
Vec3I asVec3I() const
Definition: Coord.h:162
Iterator & operator++()
Increments iterator to point to the next coordinate.
Definition: Coord.h:277
static bool lessThan(const Coord &a, const Coord &b)
Definition: Coord.h:224
Int32 * asPointer()
Definition: Coord.h:158
static Coord round(const Vec3< T > &xyz)
Return xyz rounded to the closest integer coordinates (cell centered conversion). ...
Definition: Coord.h:76
int32_t Int32
Definition: Types.h:60
uint64_t Index64
Definition: Types.h:57
bool operator<(const Coord &rhs) const
Lexicographic less than.
Definition: Coord.h:172
uint32_t Index32
Definition: Coord.h:51
bool operator!=(const Coord &rhs) const
Definition: Coord.h:169
std::ostream & operator<<(std::ostream &os, const CoordBBox &b)
Definition: Coord.h:542
#define OPENVDB_VERSION_NAME
Definition: version.h:43
Vec3< double > Vec3d
Definition: Vec3.h:651
void resetToCube(const Coord &min, ValueType dim)
Definition: Coord.h:340
Coord & setZ(Int32 z)
Definition: Coord.h:103
void expand(ValueType padding)
Pad this bounding box with the specified padding.
Definition: Coord.h:401
Coord()
Definition: Coord.h:58
Coord(const Vec3i &v)
Definition: Coord.h:61
CoordBBox & operator>>=(size_t n)
Bit-wise operations performed on both the min and max members.
Definition: Coord.h:464
Index64 volume() const
Return the integer volume of coordinates spanned by this bounding box.
Definition: Coord.h:368
void getCornerPoints(Coord *p) const
Populates an array with the eight corner points of this bounding box.
Definition: Coord.h:446
Coord & min()
Definition: Coord.h:335
CoordBBox expandBy(ValueType padding) const
Return a new instance that is expanded by the specified padding.
Definition: Coord.h:408
Coord extents() const
Definition: Coord.h:365
math::Vec3< Index32 > Vec3I
Definition: Types.h:77
Vec3d asVec3d() const
Definition: Coord.h:159
Vec3< Int32 > Vec3i
Definition: Coord.h:52
void translate(const Coord &t)
Translate this bounding box by .
Definition: Coord.h:440
Int32 operator[](size_t i) const
Definition: Coord.h:149
Coord offsetBy(Int32 dx, Int32 dy, Int32 dz) const
Definition: Coord.h:111
static Coord floor(const Vec3< T > &xyz)
Return the largest integer coordinates that are not greater than xyz (node centered conversion)...
Definition: Coord.h:82
Definition: Exceptions.h:39
Iterator(const CoordBBox &b)
C-tor from a bounding box.
Definition: Coord.h:273
uint32_t Index32
Definition: Types.h:56
const Int32 * data() const
Definition: Coord.h:155
Coord(Int32 x, Int32 y, Int32 z)
Definition: Coord.h:60
Coord & operator>>=(size_t n)
Definition: Coord.h:140
Coord operator+(const Coord &rhs) const
Definition: Coord.h:127
Vec3< Index32 > Vec3I
Definition: Coord.h:53
Coord dim() const
Return the dimensions of the coordinates spanned by this bounding box.
Definition: Coord.h:363
CoordBBox()
The default constructor produces an empty bounding box.
Definition: Coord.h:305
Vec3i asVec3i() const
Definition: Coord.h:161
Int32 z() const
Definition: Coord.h:148
uint64_t Index64
Definition: Coord.h:262
bool operator!=(const CoordBBox &rhs) const
Definition: Coord.h:348
void write(std::ostream &os) const
Definition: Coord.h:236
Coord(const Vec3I &v)
Definition: Coord.h:62
std::numeric_limits< ValueType > Limits
Definition: Coord.h:56
const Coord & min() const
Definition: Coord.h:332
Coord(Int32 xyz)
Definition: Coord.h:59
Vec3< typename promote< T, typename Coord::ValueType >::type > operator+(const Coord &v1, const Vec3< T > &v0)
Allow a Coord to be added to or subtracted from a Vec3.
Definition: Coord.h:505
bool operator>(const Coord &rhs) const
Lexicographic greater than.
Definition: Coord.h:186
static Coord maxComponent(const Coord &lhs, const Coord &rhs)
Return the component-wise maximum of the two Coords.
Definition: Coord.h:215
static Coord min()
Return the smallest possible coordinate.
Definition: Coord.h:69
int Floor(float x)
Return the floor of x.
Definition: Math.h:814
bool hasOverlap(const CoordBBox &b) const
Return true if the given bounding box overlaps with this bounding box.
Definition: Coord.h:395
const Coord & max() const
Definition: Coord.h:333
Axis-aligned bounding box of signed integer coordinates.
Definition: Coord.h:259
void read(std::istream &is)
Definition: Coord.h:235
Definition: Coord.h:38
Coord offsetBy(Int32 n) const
Definition: Coord.h:115
Coord & operator-=(const Coord &rhs)
Definition: Coord.h:122
Int32 y() const
Definition: Coord.h:147
bool operator<=(const Coord &rhs) const
Lexicographic less than or equal to.
Definition: Coord.h:179
size_t MaxIndex(const Vec3T &v)
Return the index [0,1,2] of the largest value in a 3D vector.
Definition: Math.h:911
CoordBBox(const Coord &min, const Coord &max)
Construct a bounding box with the given min and max bounds.
Definition: Coord.h:307
Int32 & x()
Definition: Coord.h:150
void intersect(const CoordBBox &bbox)
Intersect this bounding box with the given bounding box.
Definition: Coord.h:427
Coord(const Int32 *v)
Definition: Coord.h:66
Coord getEnd() const
Definition: Coord.h:345
Coord & operator<<=(size_t n)
Definition: Coord.h:139
Int32 * data()
Definition: Coord.h:156
bool isInside(const Coord &xyz) const
Return true if point (x, y, z) is inside this bounding box.
Definition: Coord.h:383
#define OPENVDB_USE_VERSION_NAMESPACE
Definition: version.h:71
Iterator over Coord domain covered by a CoordBBox.
Definition: Coord.h:270
Int32 & operator[](size_t i)
Definition: Coord.h:153
void write(std::ostream &os) const
Serialize this bounding box to the given stream.
Definition: Coord.h:474
Vec3d getCenter() const
Return the floating-point position of the center of this bounding box.
Definition: Coord.h:358
bool empty() const
Definition: Coord.h:350
Vec3< typename promote< T, Coord::ValueType >::type > operator-(const Coord &v1, const Vec3< T > &v0)
Allow a Coord to be subtracted from a Vec3.
Definition: Coord.h:531
const Int32 * asPointer() const
Definition: Coord.h:157
size_t MinIndex(const Vec3T &v)
Return the index [0,1,2] of the smallest value in a 3D vector.
Definition: Math.h:890
bool hasVolume() const
Return true if this bounding box is nonempty.
Definition: Coord.h:354
float Round(float x)
Return x rounded to the nearest integer.
Definition: Math.h:785
CoordBBox(ValueType x_min, ValueType y_min, ValueType z_min, ValueType x_max, ValueType y_max, ValueType z_max)
Construct from individual components of the min and max bounds.
Definition: Coord.h:309
CoordBBox & operator<<=(size_t n)
Bit-wise operations performed on both the min and max members.
Definition: Coord.h:463
static CoordBBox createCube(const Coord &min, ValueType dim)
Definition: Coord.h:324
Coord & reset(Int32 xyz)
Definition: Coord.h:99
const boost::disable_if_c< VecTraits< T >::IsVec, T >::type & min(const T &a, const T &b)
Definition: Composite.h:128
void reset(const Coord &min, const Coord &max)
Definition: Coord.h:339