clan::ScrollView Member List

This is the complete list of members for clan::ScrollView, including all inherited members.

add_subview(const std::shared_ptr< View > &view)clan::View
animate(float from, float to, const std::function< void(float)> &setter, int duration_ms=400, const std::function< float(float)> &easing=Easing::linear, std::function< void()> animation_end=std::function< void()>())clan::View
clear_exception_encountered()clan::View
content_clipped() const clan::View
content_offset() const clan::ScrollView
content_view() const clan::ScrollView
dispatch_event(View *target, EventUI *e, bool no_propagation=false)clan::Viewstatic
find_view_at(const Pointf &pos) const clan::View
focus_policy() const clan::View
focus_view() const clan::View
from_root_pos(const Pointf &pos)clan::View
from_screen_pos(const Pointf &pos)clan::View
geometry() const clan::View
get_canvas() const clan::View
get_first_baseline_offset(Canvas &canvas, float width) overrideclan::ScrollViewvirtual
get_last_baseline_offset(Canvas &canvas, float width) overrideclan::ScrollViewvirtual
get_preferred_height(Canvas &canvas, float width) overrideclan::ScrollViewvirtual
get_preferred_width(Canvas &canvas) overrideclan::ScrollViewvirtual
has_focus() const clan::Viewinline
hidden() const clan::View
is_static_position_and_visible() const clan::View
layout_subviews(Canvas &canvas) overrideclan::ScrollViewvirtual
local_root() const clan::View
needs_layout() const clan::View
next_focus()clan::View
overflow_x() const clan::ScrollView
overflow_y() const clan::ScrollView
owner_view() const clan::View
prev_focus()clan::View
remove_focus()clan::View
remove_from_super()clan::View
render_content(Canvas &canvas)clan::Viewinlineprotectedvirtual
render_exception_encountered() const clan::View
root_view() const clan::View
root_view()clan::View
scrollbar_x_view() const clan::ScrollView
scrollbar_y_view() const clan::ScrollView
ScrollView()clan::ScrollView
set_content_clipped(bool clipped)clan::View
set_content_offset(const Pointf &offset, bool animated=false)clan::ScrollView
set_cursor(const CursorDescription &cursor)clan::View
set_cursor(StandardCursor type)clan::View
set_focus()clan::View
set_focus_policy(FocusPolicy policy)clan::View
set_geometry(const ViewGeometry &geometry)clan::View
set_hidden(bool value=true)clan::View
set_inherit_cursor()clan::View
set_needs_layout()clan::View
set_needs_render()clan::View
set_overflow(ContentOverflow value_x, ContentOverflow value_y)clan::ScrollView
set_overflow_x(ContentOverflow value)clan::ScrollView
set_overflow_y(ContentOverflow value)clan::ScrollView
set_state(const std::string &name, bool value)clan::View
set_state_cascade(const std::string &name, bool value)clan::View
set_tab_index(unsigned int index)clan::View
set_view_transform(const Mat4f &transform)clan::View
sig_activated(bool use_capture=false)clan::View
sig_close(bool use_capture=false)clan::View
sig_deactivated(bool use_capture=false)clan::View
sig_focus_gained(bool use_capture=false)clan::View
sig_focus_lost(bool use_capture=false)clan::View
sig_key_press(bool use_capture=false)clan::View
sig_key_release(bool use_capture=false)clan::View
sig_pointer_double_click(bool use_capture=false)clan::View
sig_pointer_enter(bool use_capture=false)clan::View
sig_pointer_leave(bool use_capture=false)clan::View
sig_pointer_move(bool use_capture=false)clan::View
sig_pointer_press(bool use_capture=false)clan::View
sig_pointer_proximity_change(bool use_capture=false)clan::View
sig_pointer_release(bool use_capture=false)clan::View
sig_resize(bool use_capture=false)clan::View
slotsclan::View
state(const std::string &name) const clan::View
stop_animations()clan::View
style(const std::string &state=std::string()) const clan::View
style_cascade() const clan::View
subview_added(const std::shared_ptr< View > &view)clan::Viewinlineprotectedvirtual
subview_removed(const std::shared_ptr< View > &view)clan::Viewinlineprotectedvirtual
subviews() const clan::View
superview() const clan::View
tab_index() const clan::View
to_root_pos(const Pointf &pos)clan::View
to_screen_pos(const Pointf &pos)clan::View
update_cursor(DisplayWindow &window)clan::View
View()clan::View
view_transform() const clan::View
~ScrollView()clan::ScrollView
~View()clan::View