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OGRE
1.10.4
Object-Oriented Graphics Rendering Engine
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An in memory cache of the OpenGL ES 2 uniforms. More...
#include <OgreGLES2UniformCache.h>
Public Member Functions | |
GLES2UniformCache (void) | |
~GLES2UniformCache (void) | |
void | clearCache () |
Clears all cached values. More... | |
bool | updateUniform (GLint location, const void *value, GLsizei length) |
Update a uniform. More... | |
An in memory cache of the OpenGL ES 2 uniforms.
Ogre::GLES2UniformCache::GLES2UniformCache | ( | void | ) |
Ogre::GLES2UniformCache::~GLES2UniformCache | ( | void | ) |
void Ogre::GLES2UniformCache::clearCache | ( | ) |
Clears all cached values.
bool Ogre::GLES2UniformCache::updateUniform | ( | GLint | location, |
const void * | value, | ||
GLsizei | length | ||
) |
Update a uniform.