// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to 
// this header file considered to be the "object code" form of the original source.

#ifndef _Visual3d_TypeOfLightSource_HeaderFile
#define _Visual3d_TypeOfLightSource_HeaderFile

#include <Standard_PrimitiveTypes.hxx>

//! Definition of all the type of light sources
//!
//! TOLS_AMBIENT    ambient light
//! TOLS_DIRECTIONAL    directional light
//! TOLS_POSITIONAL positional light
//! TOLS_SPOT       spot light
enum Visual3d_TypeOfLightSource
{
Visual3d_TOLS_AMBIENT,
Visual3d_TOLS_DIRECTIONAL,
Visual3d_TOLS_POSITIONAL,
Visual3d_TOLS_SPOT
};

#endif // _Visual3d_TypeOfLightSource_HeaderFile
