// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to 
// this header file considered to be the "object code" form of the original source.

#ifndef _Graphic3d_LevelOfTextureAnisotropy_HeaderFile
#define _Graphic3d_LevelOfTextureAnisotropy_HeaderFile

#include <Standard_PrimitiveTypes.hxx>

//! Level of anisotropy filter.
//! Notice that actual quality depends on hardware capabilities!
enum Graphic3d_LevelOfTextureAnisotropy
{
Graphic3d_LOTA_OFF,
Graphic3d_LOTA_FAST,
Graphic3d_LOTA_MIDDLE,
Graphic3d_LOTA_QUALITY
};

#endif // _Graphic3d_LevelOfTextureAnisotropy_HeaderFile
