// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to 
// this header file considered to be the "object code" form of the original source.

#ifndef _V3d_TypeOfAxe_HeaderFile
#define _V3d_TypeOfAxe_HeaderFile

#include <Standard_PrimitiveTypes.hxx>

//! Determines the axis type through the coordinates X, Y, Z.
enum V3d_TypeOfAxe
{
V3d_X,
V3d_Y,
V3d_Z
};

#endif // _V3d_TypeOfAxe_HeaderFile
